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Instructables
Instructables is a website specializing in user-created and uploaded do-it-yourself projects, currently owned by Autodesk. It was created by Eric Wilhelm and Saul Griffith and launched in August 2005. Instructables is dedicated to step-by-step collaboration among members to build a variety of projects. Users post instructions to their projects, usually accompanied by visual aids, and then interact through comment sections below each Instructable step as well in topic forums. History After graduating from the Media Lab at MIT, Wilhelm and Griffith founded Squid Labs, an engineering and technology company specializing in design and consulting. Instructables started as an internal Squid Labs project, which later spun out as an independent company with Wilhelm as its CEO. Wilhelm still regularly contributes to the site. A prototype version of the site, complete with the initial content of electronics, cooking, kiting, and bicycle projects, was released in August 2005 at the O'Re ...
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Squid Labs
Squid Labs was an American independent research and development company founded by a group of four MIT graduates. In 2004, Colin Bulthaup, Dan Goldwater, Saul Griffith, and Eric Wilhelm moved from the East Coast to California to found the company known as Squid Labs. During its years of existence from 2004 to 2007, Squid Labs added three more members to its team: Geo Homsy, Corwin Hardham and Ryan McKinley. Working out of a warehouse in Emeryville, the group adopted the slogan "We're not a think tank, we're a do tank." and created a handful of patents and inventions including an electronically sensed rope, portable pull-cord generators, and a machine that could manufacture eyeglasses of any prescriptions at extremely low cost. Squid Labs was also the birthplace for many companies still running today, such as Makani Power and Howtoons. Although the company no longer exists, Squid Lab's co-founder, Saul Griffith created a similar company in San Francisco named Otherlab. Project ...
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Maker Culture
The maker culture is a contemporary subculture representing a technology-based extension of DIY culture that intersects with hardware-oriented parts of hacker culture and revels in the creation of new devices as well as tinkering with existing ones. The maker culture in general supports open-source hardware. Typical interests enjoyed by the maker culture include engineering-oriented pursuits such as electronics, robotics, 3-D printing, and the use of computer numeric control tools, as well as more traditional activities such as metalworking, woodworking, and, mainly, its predecessor, traditional arts and crafts. The subculture stresses a cut-and-paste approach to standardized hobbyist technologies, and encourages cookbook re-use of designs published on websites and maker-oriented publications. There is a strong focus on using and learning practical skills and applying them to reference designs. There is also growing work on equity and the maker culture. Philosophical emphasis ...
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Autodesk
Autodesk, Inc. is an American multinational software corporation that makes software products and services for the architecture, engineering, construction, manufacturing, media, education, and entertainment industries. Autodesk is headquartered in San Francisco, California, and has offices worldwide. Its U.S. offices are located in the states of California, Oregon, Colorado, Texas, Michigan, New Hampshire and Massachusetts. Its Canada offices are located in the provinces of Ontario, Quebec, and Alberta. The company was founded in 1982 by John Walker, who was a coauthor of the first versions of AutoCAD. AutoCAD, which is the company's flagship computer-aided design (CAD) software and Revit software are primarily used by architects, engineers, and structural designers to design, draft, and model buildings and other structures. Autodesk software has been used in many fields, and on projects from the One World Trade Center to Tesla electric cars. Autodesk became best known for ...
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Saul Griffith
Saul Griffith (born 1974) is an Australian-American inventor and renewable electricity advocate. He is the founder or co-founder of multiple companies, including Otherlab (where he is currently CEO), Makani Power, and Instructables. Education In 2000, Griffith graduated from the University of Sydney with a Master of Engineering degree. He won a scholarship to MIT Media Lab to study towards a PhD that he completed in 2004. The subject of his PhD thesis was "self-replicating machines". They were one of the first instances of artificial replication being demonstrated using real physics. Projects Griffith is the co-founder and CEO of OtherLab, a research and development company working on computational manufacturing and design tools and applying those tools to projects such as inflatable pneumatic robots and prostheses, novel approaches to heliostat design, and applications of computational origami to the design of pressure vessels (e.g. for compressed natural gas) in arbitrary ...
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Autodesk Acquisitions
Autodesk, Inc. is an American multinational software corporation that makes software products and services for the architecture, engineering, construction, manufacturing, media, education, and entertainment industries. Autodesk is headquartered in San Francisco, California, and has offices worldwide. Its U.S. offices are located in the states of California, Oregon, Colorado, Texas, Michigan, New Hampshire and Massachusetts. Its Canada offices are located in the provinces of Ontario, Quebec, and Alberta. The company was founded in 1982 by John Walker, who was a coauthor of the first versions of AutoCAD. AutoCAD, which is the company's flagship computer-aided design (CAD) software and Revit software are primarily used by architects, engineers, and structural designers to design, draft, and model buildings and other structures. Autodesk software has been used in many fields, and on projects from the One World Trade Center to Tesla electric cars. Autodesk became best known for A ...
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Make (magazine)
''Make'' (stylized as ''Make:'' or ''MAKE:'') is an American magazine published by Make: Community LLC which focuses on Do It Yourself (DIY) and/or Do It With Others (DIWO) projects involving computers, electronics, metalworking, robotics, woodworking and other disciplines. The magazine is marketed to people who enjoyed making things and features complex projects which can often be completed with cheap materials, including household items. ''Make'' is considered "a central organ of the maker movement". In June 2019, ''Make'' magazine's parent company, Maker Media, abruptly shut down the bimonthly magazine due to lack of financial resources. As of June 10, 2019, it was reorganized and had since started publishing new quarterly issues, with volume 70 having shipped in October 2019. History and profile The magazine's first issue was released in February 2005 and then published as a quarterly in the months of February, May, August, and November; as of Fall 2022, 82 issues have been pu ...
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DIY Culture
"Do it yourself" ("DIY") is the method of building, modifying, or repairing things by oneself without the direct aid of professionals or certified experts. Academic research has described DIY as behaviors where "individuals use raw and semi-raw materials and parts to produce, transform, or reconstruct material possessions, including those drawn from the natural environment (e.g., landscaping)". DIY behavior can be triggered by various motivations previously categorized as marketplace motivations (economic benefits, lack of product availability, lack of product quality, need for customization), and identity enhancement (craftsmanship, empowerment, community seeking, uniqueness). The term "do-it-yourself" has been associated with consumers since at least 1912 primarily in the domain of home improvement and maintenance activities. The phrase "do it yourself" had come into common usage (in standard English) by the 1950s, in reference to the emergence of a trend of people underta ...
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Do-it-yourself
"Do it yourself" ("DIY") is the method of building, modifying, or repairing things by oneself without the direct aid of professionals or certified experts. Academic research has described DIY as behaviors where "individuals use raw and semi-raw materials and parts to produce, transform, or reconstruct material possessions, including those drawn from the natural environment (e.g., landscaping)". DIY behavior can be triggered by various motivations previously categorized as marketplace motivations (economic benefits, lack of product availability, lack of product quality, need for customization), and identity enhancement (craftsmanship, empowerment, community seeking, uniqueness). The term "do-it-yourself" has been associated with consumers since at least 1912 primarily in the domain of home improvement and maintenance activities. The phrase "do it yourself" had come into common usage (in standard English) by the 1950s, in reference to the emergence of a trend of people undert ...
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3D Printing
3D printing or additive manufacturing is the Manufacturing, construction of a three-dimensional object from a computer-aided design, CAD model or a digital 3D modeling, 3D model. It can be done in a variety of processes in which material is deposited, joined or solidified under Computer Numerical Control, computer control, with material being added together (such as plastics, liquids or powder grains being fused), typically layer by layer. In the 1980s, 3D printing techniques were considered suitable only for the production of functional or aesthetic prototypes, and a more appropriate term for it at the time was rapid prototyping. , the precision, repeatability, and material range of 3D printing have increased to the point that some 3D printing processes are considered viable as an industrial-production technology, whereby the term ''additive manufacturing'' can be used synonymously with ''3D printing''. One of the key advantages of 3D printing is the ability to produce very ...
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Popular Science
''Popular Science'' (also known as ''PopSci'') is an American digital magazine carrying popular science content, which refers to articles for the general reader on science and technology subjects. ''Popular Science'' has won over 58 awards, including the American Society of Magazine Editors awards for its journalistic excellence in 2003 (for General Excellence), 2004 (for Best Magazine Section), and 2019 (for Single-Topic Issue). With roots beginning in 1872, ''Popular Science'' has been translated into over 30 languages and is distributed to at least 45 countries. Early history ''The Popular Science Monthly'', as the publication was originally called, was founded in May 1872 by Edward L. Youmans to disseminate scientific knowledge to the educated layman. Youmans had previously worked as an editor for the weekly ''Appleton's Journal'' and persuaded them to publish his new journal. Early issues were mostly reprints of English periodicals. The journal became an outlet for writings ...
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Internet Properties Established In 2005
The Internet (or internet) is the global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and devices. It is a '' network of networks'' that consists of private, public, academic, business, and government networks of local to global scope, linked by a broad array of electronic, wireless, and optical networking technologies. The Internet carries a vast range of information resources and services, such as the inter-linked hypertext documents and applications of the World Wide Web (WWW), electronic mail, telephony, and file sharing. The origins of the Internet date back to the development of packet switching and research commissioned by the United States Department of Defense in the 1960s to enable time-sharing of computers. The primary precursor network, the ARPANET, initially served as a backbone for interconnection of regional academic and military networks in the 1970s to enable resource sharing. ...
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American Educational Websites
American(s) may refer to: * American, something of, from, or related to the United States of America, commonly known as the "United States" or "America" ** Americans, citizens and nationals of the United States of America ** American ancestry, people who self-identify their ancestry as "American" ** American English, the set of varieties of the English language native to the United States ** Native Americans in the United States, indigenous peoples of the United States * American, something of, from, or related to the Americas, also known as "America" ** Indigenous peoples of the Americas * American (word), for analysis and history of the meanings in various contexts Organizations * American Airlines, U.S.-based airline headquartered in Fort Worth, Texas * American Athletic Conference, an American college athletic conference * American Recordings (record label), a record label previously known as Def American * American University, in Washington, D.C. Sports teams Soccer * Ba ...
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