HOME



picture info

Inheritance Semantics
In object-oriented programming, behavioral subtyping is the principle that subclasses should satisfy the expectations of clients accessing subclass objects through references of superclass type, not just as regards syntactic safety (such as the absence of "method-not-found" errors) but also as regards behavioral correctness. Specifically, properties that clients can prove using the specification of an object's presumed type should hold even though the object is actually a member of a subtype of that type. For example, consider a type Stack and a type Queue, which both have a ''put'' method to add an element and a ''get'' method to remove one. Suppose the documentation associated with these types specifies that type Stack's methods shall behave as expected for stacks (i.e. they shall exhibit LIFO behavior), and that type Queue's methods shall behave as expected for queues (i.e. they shall exhibit FIFO behavior). Suppose, now, that type Stack was declared as a subclass of type Queu ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Object-oriented Programming
Object-oriented programming (OOP) is a programming paradigm based on the concept of '' objects''. Objects can contain data (called fields, attributes or properties) and have actions they can perform (called procedures or methods and implemented in code). In OOP, computer programs are designed by making them out of objects that interact with one another. Many of the most widely used programming languages (such as C++, Java, and Python) support object-oriented programming to a greater or lesser degree, typically as part of multiple paradigms in combination with others such as imperative programming and declarative programming. Significant object-oriented languages include Ada, ActionScript, C++, Common Lisp, C#, Dart, Eiffel, Fortran 2003, Haxe, Java, JavaScript, Kotlin, Logo, MATLAB, Objective-C, Object Pascal, Perl, PHP, Python, R, Raku, Ruby, Scala, SIMSCRIPT, Simula, Smalltalk, Swift, Vala and Visual Basic.NET. History The idea of ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Stack (abstract Data Type)
In computer science, a stack is an abstract data type that serves as a collection (abstract data type), collection of elements with two main operations: * Push, which adds an element to the collection, and * Pop, which removes the most recently added element. Additionally, a peek (data type operation), peek operation can, without modifying the stack, return the value of the last element added. The name ''stack'' is an analogy to a set of physical items stacked one atop another, such as a stack of plates. The order in which an element added to or removed from a stack is described as last in, first out, referred to by the acronym LIFO. As with a stack of physical objects, this structure makes it easy to take an item off the top of the stack, but accessing a Data, datum deeper in the stack may require removing multiple other items first. Considered a sequential collection, a stack has one end which is the only position at which the push and pop operations may occur, the ''top'' ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Queue (abstract Data Type)
In computer science, a queue is a collection of entities that are maintained in a sequence and can be modified by the addition of entities at one end of the sequence and the removal of entities from the other end of the sequence. By convention, the end of the sequence at which elements are added is called the back, tail, or rear of the queue, and the end at which elements are removed is called the head or front of the queue, analogously to the words used when people line up to wait for goods or services. The operation of adding an element to the rear of the queue is known as ''enqueue'', and the operation of removing an element from the front is known as ''dequeue''. Other operations may also be allowed, often including a '' peek'' or ''front'' operation that returns the value of the next element to be dequeued without dequeuing it. The operations of a queue make it a first-in-first-out (FIFO) data structure. In a FIFO data structure, the first element added to the queue will ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


FIFO (computing And Electronics)
Representation of a FIFO queue In computing and in systems theory, first in, first out (the first in is the first out), acronymized as FIFO, is a method for organizing the manipulation of a data structure (often, specifically a data buffer) where the oldest (first) entry, or "head" of the queue, is processed first. Such processing is analogous to servicing people in a queue area on a first-come, first-served (FCFS) basis, i.e. in the same sequence in which they arrive at the queue's tail. FCFS is also the jargon term for the FIFO operating system scheduling algorithm, which gives every process central processing unit (CPU) time in the order in which it is demanded. FIFO's opposite is LIFO, last-in-first-out, where the youngest entry or "top of the stack" is processed first. A priority queue is neither FIFO or LIFO but may adopt similar behaviour temporarily or by default. Queueing theory encompasses these methods for processing data structures, as well as interactions be ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Type Safety
In computer science, type safety and type soundness are the extent to which a programming language discourages or prevents type errors. Type safety is sometimes alternatively considered to be a property of facilities of a computer language; that is, some facilities are type-safe and their usage will not result in type errors, while other facilities in the same language may be type-unsafe and a program using them may encounter type errors. The behaviors classified as type errors by a given programming language are usually those that result from attempts to perform operations on values that are not of the appropriate data type, e.g., adding a string to an integer when there's no definition on how to handle this case. This classification is partly based on opinion. Type enforcement can be static, catching potential errors at compile time, or dynamic, associating type information with values at run-time and consulting them as needed to detect imminent errors, or a combination of bo ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Precondition
In computer programming, a precondition is a condition or predicate that must always be true just prior to the execution of some section of code or before an operation in a formal specification. If a precondition is violated, the effect of the section of code becomes undefined and thus may or may not carry out its intended work. Preconditions that are missing, insufficient, or not formally proved (or have an incorrect attempted proof), or are not checked statically or dynamically, can give rise to Security problems, particularly in unsafe languages that are not strongly typed. Often, preconditions are simply included in the documentation of the affected section of code. Preconditions are sometimes tested using guards or assertions within the code itself, and some languages have specific syntactic constructions for doing so. Example The factorial function is only defined where its parameter is an integer greater than or equal to zero. So an implementation of the factorial ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Postcondition
In computer programming, a postcondition is a condition or predicate that must always be true just after the execution of some section of code or after an operation in a formal specification. Postconditions are sometimes tested using assertions within the code itself. Often, postconditions are simply included in the documentation of the affected section of code. For example: The result of a factorial is always an integer and greater than or equal to 1. So a program that calculates the factorial of an input number would have postconditions that the result after the calculation be an integer and that it be greater than or equal to 1. Another example: a program that calculates the square root of an input number might have the postconditions that the result be a number and that its square be equal to the input. Postconditions in object-oriented programming In some software design approaches, postconditions, along with preconditions and class invariants, are components of the softw ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Barbara Liskov
Barbara Liskov (born November 7, 1939, as Barbara Jane Huberman) is an American computer scientist who has made pioneering contributions to programming languages and distributed computing. Her notable work includes the introduction of abstract data types and the accompanying principle of data abstraction, along with the Liskov substitution principle, which applies these ideas to object-oriented programming, subtyping, and inheritance. Her work was recognized with the 2008 Turing Award, the highest distinction in computer science. Liskov is one of the earliest women to have been granted a doctorate in computer science in the United States, and the second woman to receive the Turing award. She is currently an Institute Professor and Ford Professor of Engineering at the Massachusetts Institute of Technology.Barbara Liskov
Programming Methodology Grou ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]