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Immersive Theater
Immersive theater differentiates itself from traditional theater by removing the stage and immersing audiences within the performance itself. Often, this is accomplished by using a specific location ('' site-specific''), allowing audiences to converse with the actors and interact with their surroundings ('' interactive''), thereby breaking the fourth wall. (Immersive theater and interactive theater are not necessarily synonymous; immersive theater may not have interactive elements in it at all, and interactive theater may not be immersive in the core sense.) In ''choose-your-own-adventure theater'', agency is given to the audience to participate in changing the narrative while the performance is taking place. ''Bespoke theater'', invented by ''Fondudes'', extends participation to pre-production so each show is customized per audience at script level. Modern forms of immersive theater have a wide range of definitions, all based upon the degree and type of engagement found between ac ...
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Audience Immersion
Audience immersion is a storytelling technique which attempts to make the audience feel as though they are a part of the story or performance, a state which may be referred to as "transportation" into the narrative, permitting high levels of suspension of disbelief. Audience immersion may be used to enhance learning or to create a more realistic experience. Various methods may be employed to this end, including narrative perspective in writing or technical design in the performing arts. An early example of audience immersion is from the 1846 travelogue '' Pictures from Italy'' by Charles Dickens, in which the narrator, speaking in the first person, addresses the reader using second-person pronouns, allowing the reader to "picture themselves with Dickens as he travels." In theatre, audio-visual technologies have been increasingly employed to increase immersion. For example, the 2019 Cold War play ''Anna'' used binaural sound transmitted through headphones to make "each spectator cul ...
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Georg Buchner
Georg may refer to: * ''Georg'' (film), 1997 *Georg (musical), Estonian musical * Georg (given name) * Georg (surname) * , a Kriegsmarine coastal tanker See also * George (other) George may refer to: People * George (given name) * George (surname) * George (singer), American-Canadian singer George Nozuka, known by the mononym George * George Washington, First President of the United States * George W. Bush, 43rd President ...
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Virtual Reality
Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), education (such as medical or military training) and business (such as virtual meetings). Other distinct types of VR-style technology include augmented reality and mixed reality, sometimes referred to as extended reality or XR, although definitions are currently changing due to the nascence of the industry. Currently, standard virtual reality systems use either virtual reality headsets or multi-projected environments to generate realistic images, sounds and other sensations that simulate a user's physical presence in a virtual environment. A person using virtual reality equipment is able to look around the artificial world, move around in it, and interact with virtual features or items. The effect is commonly created by VR headsets consisting ...
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Edgar Allan Poe
Edgar Allan Poe (; Edgar Poe; January 19, 1809 – October 7, 1849) was an American writer, poet, editor, and literary critic. Poe is best known for his poetry and short stories, particularly his tales of mystery and the macabre. He is widely regarded as a central figure of Romanticism in the United States, and of American literature. Poe was one of the country's earliest practitioners of the short story, and considered to be the inventor of the detective fiction genre, as well as a significant contributor to the emerging genre of science fiction. Poe is the first well-known American writer to earn a living through writing alone, resulting in a financially difficult life and career. Poe was born in Boston, the second child of actors David and Elizabeth "Eliza" Poe. His father abandoned the family in 1810, and when his mother died the following year, Poe was taken in by John and Frances Allan of Richmond, Virginia. They never formally adopted him, but he was with them well ...
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A Midnight Visit
''A Midnight Visit'' is an Australian multi-sensory immersive theatre experience based upon the works of Edgar Allan Poe. The audience walks at their own pace through a variety of theatrically designed rooms featuring adult concepts, uneven floors, small and large spaces, and low-level lighting. Finding themselves as co-creators of their own experience, audiences are transported into a macabre dream world, and negotiate encounters with peculiar characters who sing, act, dance and even perform circus aerials. Production Created in 2018 by Kirsten Siddle and Danielle Harvey of theatre company Broad Encounters, the production has toured sold-out shows in Sydney, Melbourne, Perth, and Brisbane. Sydney (03 Oct 2018 - 09 Dec 2018) * Perth "House of Usher GIrls School" (24 Jan 2019 - 04 Mar 2019) * Melbourne (30 Jul 2019 - 18 Nov 2019) * Brisbane (30 Jul 2021 - 30 Jan 2022) In November 2021 it became Brisbane's longest running theatre production breaking the record held by The Phant ...
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Niantic (company)
Niantic, Inc. ( ) is an American software development company based in San Francisco. Niantic is best known for developing the augmented reality mobile games ''Ingress (video game), Ingress'' and ''Pokémon Go''. The company was formed as Niantic Labs in 2010 as an startup company#Internal startups, internal startup within Google. The company became an independent entity in October 2015 when Google restructured under Alphabet Inc. Niantic has additional offices in Bellevue, Washington, Bellevue and Los Angeles. History Founding The company was formed in 2010 by John Hanke as Niantic Labs, an internal startup within Google. The company took its name from the whaling vessel ''Niantic (whaling vessel), Niantic'', which came to San Francisco during the California Gold Rush in the 1800s. At the time Ingress was launched, Niantic had 35 employees. As an independent, private company The company spun out of Google in October 2015 soon after Google's announcement of its restructu ...
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Augmented Reality
Augmented reality (AR) is an interactive experience that combines the real world and computer-generated content. The content can span multiple sensory modalities, including visual, auditory, haptic, somatosensory and olfactory. AR can be defined as a system that incorporates three basic features: a combination of real and virtual worlds, real-time interaction, and accurate 3D registration of virtual and real objects. The overlaid sensory information can be constructive (i.e. additive to the natural environment), or destructive (i.e. masking of the natural environment). This experience is seamlessly interwoven with the physical world such that it is perceived as an immersive aspect of the real environment. In this way, augmented reality alters one's ongoing perception of a real-world environment, whereas virtual reality completely replaces the user's real-world environment with a simulated one. Augmented reality is largely synonymous with mixed reality. There is also overlap ...
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The Third Day (TV Series)
''The Third Day'' is a psychological thriller folk horror drama television serial created by Felix Barrett and Dennis Kelly for HBO and Sky Atlantic. The series premiered in the United States on 14 September 2020, on HBO, and in the United Kingdom on 15 September 2020, on Sky Atlantic. Premise The series chronicles the individual journeys of a man and woman who arrive on a mysterious island at different times. The production is split into three interconnected parts. The first, "Summer", directed by Marc Munden, follows Sam (played by Jude Law), a man drawn to a mysterious island off the English coast where he encounters a group of islanders set on preserving their traditions at any cost. The second part of the production, "Autumn", was broadcast in the format of a twelve-hour live event on the island. Described by the producers of the show as a "major immersive theatre event", the live segment of the show aired in one continuous take and is intended to allow followers of ''The ...
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Sleep No More (2011 Play)
''Sleep No More'' is the New York City production of an immersive work of theatre created by British theatre company Punchdrunk. It is primarily based on William Shakespeare's ''Macbeth'', with inspiration also taken from noir films (especially those of Alfred Hitchcock), as well as some reference to the 1697 Paisley witch trials. It is expanded from their original 2003 London incarnation (at the Beaufoy Building) and their Brookline, Massachusetts 2009 collaboration with Boston's American Repertory Theatre (at the Old Lincoln School). The company reinvented ''Sleep No More'' as a co-production with Emursive, and began performances on March 7, 2011. ''Sleep No More'' won the 2011 Drama Desk Award for Unique Theatrical Experience and won Punchdrunk special citations at the 2011 Obie Awards for design and choreography. ''Sleep No More'' adapts the story of ''Macbeth'', deprived of nearly all spoken dialogue and set primarily in a dimly-lit, 1930s-era establishment called the McKi ...
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Sleep No More (2009 Play)
''Sleep No More'' is an immersive theatre production created by British theatre company Punchdrunk. Based on Punchdrunk's original 2003 London production, the company reinvented ''Sleep No More'' in a co-production with the American Repertory Theater (A.R.T.), which opened at the Old Lincoln School in Brookline, Massachusetts on October 8, 2009. It won Punchdrunk the Elliot Norton Award for Best Theatrical Experience 2010. Overview The production was a new and expanded version of Punchdrunk's 2003 production of the same name which was performed in the Beaufoy Building, London, a disused Victorian school. Unlike a conventional stage play, ''Sleep No More'' is an immersive experience in which audiences are free to explore the world of the performance at will. It combined plot and characters of Shakespeare's '' Macbeth'' with characters, narrative, and aesthetic elements inspired by the films of Hitchcock, in particular '' Rebecca'', an adaptation of the novel of the same na ...
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Macbeth
''Macbeth'' (, full title ''The Tragedie of Macbeth'') is a tragedy by William Shakespeare. It is thought to have been first performed in 1606. It dramatises the damaging physical and psychological effects of political ambition on those who seek power. Of all the plays that Shakespeare wrote during the reign of James I, ''Macbeth'' most clearly reflects his relationship with King James, patron of Shakespeare's acting company. It was first published in the Folio of 1623, possibly from a prompt book, and is Shakespeare's shortest tragedy. A brave Scottish general named Macbeth receives a prophecy from a trio of witches that one day he will become King of Scotland. Consumed by ambition and spurred to action by his wife, Macbeth murders King Duncan and takes the Scottish throne for himself. He is then wracked with guilt and paranoia. Forced to commit more and more murders to protect himself from enmity and suspicion, he soon becomes a tyrannical ruler. The bloodbath and ...
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Goethe's Faust
''Faust'' is a tragic play in two parts by Johann Wolfgang von Goethe, usually known in English as '' Faust, Part One'' and ''Faust, Part Two''. Nearly all of Part One and the majority of Part Two are written in rhymed verse. Although rarely staged in its entirety, it is the play with the largest audience numbers on German-language stages. ''Faust'' is considered by many to be Goethe's ''magnum opus'' and the greatest work of German literature. The earliest forms of the work, known as the ''Urfaust'', were developed between 1772 and 1775; however, the details of that development are not entirely clear. ''Urfaust'' has twenty-two scenes, one in prose, two largely prose and the remaining 1,441 lines in rhymed verse. The manuscript is lost, but a copy was discovered in 1886. The first appearance of the work in print was ''Faust, a Fragment'', published in 1790. Goethe completed a preliminary version of what is now known as ''Part One'' in 1806. Its publication in 1808 was follow ...
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