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Igor Pavlov (programmer)
7-Zip is a free and open-source file archiver, a utility used to place groups of files within compressed containers known as "archives". It is developed by Igor Pavlov and was first released in 1999. 7-Zip has its own archive format called 7z, but can read and write several others. The program can be used from a Windows graphical user interface that also features shell integration, from a Windows command-line interface as the command 7za.exe, and from POSIX systems as p7zip. Most of the 7-Zip source code is under the LGPL-2.1-or-later license; the unRAR code, however, is under the LGPL-2.1-or-later license with an "unRAR restriction", which states that developers are not permitted to use the code to reverse-engineer the RAR compression algorithm. Since version 21.01 alpha, preliminary Linux support has been added to the upstream instead of the p7zip project. Archive formats 7z By default, 7-Zip creates 7z-format archives with a .7z file extension. Each archive can cont ...
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Windows 11
Windows 11 is the latest major release of Microsoft's Windows NT operating system, released in October 2021. It is a free upgrade to its predecessor, Windows 10 (2015), and is available for any Windows 10 devices that meet the new Windows 11 system requirements. Windows 11 features major changes to the Windows shell (computing), shell influenced by the canceled Windows 10X, including a redesigned Start menu, the replacement of its "live tiles" with a separate "Widgets" panel on the taskbar, the ability to create tiled sets of windows that can be minimized and restored from the taskbar as a group, and new gaming technologies inherited from Xbox Series X and Series S such as high-dynamic-range video, Auto HDR and DirectStorage on compatible hardware. Internet Explorer (IE) has been replaced by the Chromium (web browser), Chromium-based Microsoft Edge as the default web browser, like its predecessor, Windows 10, and Microsoft Teams is integrated into the Windows shell. Microsoft ...
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Source Code
In computing, source code, or simply code, is any collection of code, with or without comments, written using a human-readable programming language, usually as plain text. The source code of a program is specially designed to facilitate the work of computer programmers, who specify the actions to be performed by a computer mostly by writing source code. The source code is often transformed by an assembler or compiler into binary machine code that can be executed by the computer. The machine code is then available for execution at a later time. Most application software is distributed in a form that includes only executable files. If the source code were included it would be useful to a user, programmer or a system administrator, any of whom might wish to study or modify the program. Alternatively, depending on the technology being used, source code may be interpreted and executed directly. Definitions Richard Stallman's definition, formulated in his 1989 seminal li ...
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Modular Programming
Modular programming is a software design technique that emphasizes separating the functionality of a program into independent, interchangeable modules, such that each contains everything necessary to execute only one aspect of the desired functionality. A module interface expresses the elements that are provided and required by the module. The elements defined in the interface are detectable by other modules. The implementation contains the working code that corresponds to the elements declared in the interface. Modular programming is closely related to structured programming and object-oriented programming, all having the same goal of facilitating construction of large software programs and systems by decomposition into smaller pieces, and all originating around the 1960s. While the historical usage of these terms has been inconsistent, "modular programming" now refers to the high-level decomposition of the code of an entire program into pieces: structured programming to the low-l ...
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File Format
A file format is a standard way that information is encoded for storage in a computer file. It specifies how bits are used to encode information in a digital storage medium. File formats may be either proprietary or free. Some file formats are designed for very particular types of data: PNG files, for example, store bitmapped images using lossless data compression. Other file formats, however, are designed for storage of several different types of data: the Ogg format can act as a container for different types of multimedia including any combination of audio and video, with or without text (such as subtitles), and metadata. A text file can contain any stream of characters, including possible control characters, and is encoded in one of various character encoding schemes. Some file formats, such as HTML, scalable vector graphics, and the source code of computer software are text files with defined syntaxes that allow them to be used for specific purposes. Specifications ...
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Range Encoding
Range coding (or range encoding) is an entropy coding method defined by G. Nigel N. Martin in a 1979 paper,, 100000)) using the probability distribution . The encoder breaks down the range [0, 100000) into three subranges: A: [ 0, 60000) B: [ 60000, 80000) : [ 80000, 100000) Since our first symbol is an A, it reduces our initial range down to [0, 60000). The second symbol choice leaves us with three sub-ranges of this range. We show them following the already-encoded 'A': AA: [ 0, 36000) AB: [ 36000, 48000) A: [ 48000, 60000) With two symbols encoded, our range is now [0, 36000) and our third symbol leads to the following choices: AAA: [ 0, 21600) AAB: [ 21600, 28800) AA: [ 28800, 36000) This time it is the second of our three choices that represent the message we want to encode, and our range becomes [21600, 28800). It may look harder to determine our sub-ranges in this case, but it is actually not: we can mere ...
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Lempel–Ziv–Markov Chain Algorithm
The Lempel–Ziv–Markov chain algorithm (LZMA) is an algorithm used to perform lossless data compression Lossless compression is a class of data compression that allows the original data to be perfectly reconstructed from the compressed data with no loss of information. Lossless compression is possible because most real-world data exhibits statistic .... It has been under development since either 1996 or 1998 by Igor Pavlov (programmer), Igor Pavlov and was first used in the 7z format of the 7-Zip archiver. This algorithm uses a Dictionary coder, dictionary compression scheme somewhat similar to the LZ77 algorithm published by Abraham Lempel and Jacob Ziv in 1977 and features a high compression ratio (generally higher than bzip2) - LZMA Unix Port was finally replaced by xz which features better and faster compression; from here we know even LZMA Unix Port was a lot better than gzip and bzip2. and a variable compression-dictionary size (up to 4 Gigabyte, GB), while still ...
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Prediction By Partial Matching
Prediction by partial matching (PPM) is an adaptive statistical data compression technique based on context modeling and prediction. PPM models use a set of previous symbols in the uncompressed symbol stream to predict the next symbol in the stream. PPM algorithms can also be used to cluster data into predicted groupings in cluster analysis. Theory Predictions are usually reduced to symbol rankings. Each symbol (a letter, bit or any other amount of data) is ranked before it is compressed, and the ranking system determines the corresponding codeword (and therefore the compression rate). In many compression algorithms, the ranking is equivalent to probability mass function estimation. Given the previous letters (or given a context), each symbol is assigned with a probability. For instance, in arithmetic coding the symbols are ranked by their probabilities to appear after previous symbols, and the whole sequence is compressed into a single fraction that is computed according ...
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Algorithm
In mathematics and computer science, an algorithm () is a finite sequence of rigorous instructions, typically used to solve a class of specific Computational problem, problems or to perform a computation. Algorithms are used as specifications for performing calculations and data processing. More advanced algorithms can perform automated deductions (referred to as automated reasoning) and use mathematical and logical tests to divert the code execution through various routes (referred to as automated decision-making). Using human characteristics as descriptors of machines in metaphorical ways was already practiced by Alan Turing with terms such as "memory", "search" and "stimulus". In contrast, a Heuristic (computer science), heuristic is an approach to problem solving that may not be fully specified or may not guarantee correct or optimal results, especially in problem domains where there is no well-defined correct or optimal result. As an effective method, an algorithm ca ...
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Encryption
In cryptography, encryption is the process of encoding information. This process converts the original representation of the information, known as plaintext, into an alternative form known as ciphertext. Ideally, only authorized parties can decipher a ciphertext back to plaintext and access the original information. Encryption does not itself prevent interference but denies the intelligible content to a would-be interceptor. For technical reasons, an encryption scheme usually uses a pseudo-random encryption key generated by an algorithm. It is possible to decrypt the message without possessing the key but, for a well-designed encryption scheme, considerable computational resources and skills are required. An authorized recipient can easily decrypt the message with the key provided by the originator to recipients but not to unauthorized users. Historically, various forms of encryption have been used to aid in cryptography. Early encryption techniques were often used in military ...
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Data Compression
In information theory, data compression, source coding, or bit-rate reduction is the process of encoding information using fewer bits than the original representation. Any particular compression is either lossy or lossless. Lossless compression reduces bits by identifying and eliminating statistical redundancy. No information is lost in lossless compression. Lossy compression reduces bits by removing unnecessary or less important information. Typically, a device that performs data compression is referred to as an encoder, and one that performs the reversal of the process (decompression) as a decoder. The process of reducing the size of a data file is often referred to as data compression. In the context of data transmission, it is called source coding; encoding done at the source of the data before it is stored or transmitted. Source coding should not be confused with channel coding, for error detection and correction or line coding, the means for mapping data onto a signal. ...
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File Extension
A filename extension, file name extension or file extension is a suffix to the name of a computer file (e.g., .txt, .docx, .md). The extension indicates a characteristic of the file contents or its intended use. A filename extension is typically delimited from the rest of the filename with a full stop (period), but in some systems it is separated with spaces. Other extension formats include dashes and/or underscores on early versions of Linux and some versions of IBM AIX. Some file systems implement filename extensions as a feature of the file system itself and may limit the length and format of the extension, while others treat filename extensions as part of the filename without special distinction. Usage Filename extensions may be considered a type of metadata. They are commonly used to imply information about the way data might be stored in the file. The exact definition, giving the criteria for deciding what part of the file name is its extension, belongs to the rules of the ...
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