I Am Error
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I Am Error
"I am Error" is a quote from the 1987 video game '' Zelda II: The Adventure of Link''. The quote is spoken by a villager, apparently named Error, in the town of Ruto. In the original Japanese version of the game, the line is , which translates to "My name is Error...". The unlikely character name is widely believed to have been a programmer's in-joke, since the game also features a similar looking character named , meaning software bug. In computing, a bug is a flaw in the programming code that might lead to an error. Error and Bug are thus assumed to form a comical, in-universe parallel. In the English version, the name ''Erā'' was translated, but the name ''Bagu'' was not. Many gamers therefore missed the joke and erroneously believed the "I am Error" phrase to be a mistranslation, a misspelling, or an actual error message. The phrase has since become part of the NES folklore and became an early Internet meme around 2000. It has been referenced in a number of games, including ' ...
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I Am Error
"I am Error" is a quote from the 1987 video game '' Zelda II: The Adventure of Link''. The quote is spoken by a villager, apparently named Error, in the town of Ruto. In the original Japanese version of the game, the line is , which translates to "My name is Error...". The unlikely character name is widely believed to have been a programmer's in-joke, since the game also features a similar looking character named , meaning software bug. In computing, a bug is a flaw in the programming code that might lead to an error. Error and Bug are thus assumed to form a comical, in-universe parallel. In the English version, the name ''Erā'' was translated, but the name ''Bagu'' was not. Many gamers therefore missed the joke and erroneously believed the "I am Error" phrase to be a mistranslation, a misspelling, or an actual error message. The phrase has since become part of the NES folklore and became an early Internet meme around 2000. It has been referenced in a number of games, including ' ...
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Official Nintendo Magazine
''Official Nintendo Magazine'', or ''ONM'', was a British video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo. Originally published by EMAP as ''Nintendo Magazine System'', the magazine first covered the Nintendo Entertainment System, Super Nintendo Entertainment System and Game Boy consoles, and was later renamed to ''Nintendo Magazine'', ''Nintendo Official Magazine'' then, briefly, ''Nintendo Official Magazine UK''. Under these names, it was published by EMAP for twelve years, before the rights were sold to the publisher, Future plc. The first issue by Future plc was released on 16 February 2006. The magazine then ran for 8 years and 8 months, concluding with its 114th issue, released on 14 October 2014. The similarly titled Australian version was a follow-up of '' Nintendo Magazine System'', not to be confused with the UK publication. History ''Mean Machines'', a long-standing ...
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Loch Ness Monster
The Loch Ness Monster ( gd, Uilebheist Loch Nis), affectionately known as Nessie, is a creature in Scottish folklore that is said to inhabit Loch Ness in the Scottish Highlands. It is often described as large, long-necked, and with one or more humps protruding from the water. Popular interest and belief in the creature has varied since it was brought to worldwide attention in 1933. Evidence of its existence is anecdotal, with a number of disputed photographs and sonar readings. The scientific community explains alleged sightings of the Loch Ness Monster as hoaxes, wishful thinking, and the misidentification of mundane objects. The pseudoscience and subculture of cryptozoology has placed particular emphasis on the creature. Origin of the name In August 1933, the ''Courier'' published the account of George Spicer's alleged sighting. Public interest skyrocketed, with countless letters being sent in detailing different sightingsR. Binns ''The Loch Ness Mystery Solved'' pp 1 ...
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Sasquatch
Bigfoot, also commonly referred to as Sasquatch, is a purported ape-like creature said to inhabit the forest of North America. Many dubious articles have been offered in attempts to prove the existence of Bigfoot, including Anecdotal evidence, anecdotal claims of sightings as well as alleged video and audio recordings, photographs, and casts of large footprints. Some are known or admitted hoaxes. Tales of wild, hairy humanoids exist throughout the world, and such creatures appear in the folklore of North America, including the Mythologies of the indigenous peoples of the Americas, mythologies of indigenous people. Bigfoot is an icon within the fringe subculture of cryptozoology, and an enduring element of popular culture. The majority of mainstream scientists have historically discounted the existence of Bigfoot, considering it to be the result of a combination of folklore, misidentification, and hoax, rather than a living animal. Folkloristics, Folklorists trace the phenomenon ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a sis ...
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GamesRadar+
''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', ''Edge'' and '' Computer and Video Games'' were merged into ''GamesRadar'', with the resulting, expanded website being renamed ''GamesRadar+'' in November that year. Format and style ''GamesRadar+'' publishes numerous articles each day. Including official video game news, reviews, previews, and interviews with publishers and developers. One of the site's features was their "Top 7" lists, a weekly countdown detailing negative aspects of video games themselves, the industry and/or culture. Now, they are better known for lists of baddest depth segmented by genre, platform, or theme. These are divided into living lists, for consoles and platforms that are still active, and legacy lists, for consoles and platforms that are no longer a target for commercial game deve ...
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Non-player Character
A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster or referee rather than by another player. In video games, this usually means a character controlled by the computer (instead of a player) that has a predetermined set of behaviors that potentially will impact gameplay, but will not necessarily be the product of true artificial intelligence. Role-playing games In a traditional tabletop role-playing game such as ''Dungeons & Dragons'', an NPC is a character portrayed by the gamemaster (GM). While the player characters (PCs) form the narrative's protagonists, non-player characters can be thought of as the "supporting cast" or "extras" of a roleplaying narrative. Non-player characters populate the fictional world of the game, and can fill any role not occupied by a player character. Non-player ...
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Pro Wrestling (NES Video Game)
is a pro wrestling video game developed and published by Nintendo. It was released originally for the Famicom Disk System in Japan in 1986. It was later released in North America and Europe on the Nintendo Entertainment System. The game was the third wrestling game on the Nintendo Entertainment System (after '' M.U.S.C.L.E.'' and ''Tag Team Wrestling''). Gameplay The player chooses a character from a roster of six wrestlers, each with a unique set of wrestling moves. In addition to punching, kicking, and running attacks, wrestlers may "lock up" with each other to execute body slams, piledrivers, and other professional wrestling moves. Wrestlers are also able to climb the top two turnbuckles for additional high-flying attacks. Matches are one-on-one, with no option for tag team bouts. Downed opponents may be hauled up from the mat, allowing the opponent a window to execute additional attacks, or may be pinned instead. As in professional wrestling, a wrestler who is pinned for a t ...
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I Can Has Cheezburger?
I Can Has Cheezburger? (abbreviated as ICHC) is a blog-format website featuring videos (usually involving animals) and image macros. It was created in 2007 by Eric Nakagawa (Cheezburger), from Hawaii, and his friend Kari Unebasami (Tofuburger). The website was one of the most popular Internet sites of its kind receiving as many as 1,500,000 hits per day at its peak in May 2007. ICHC was instrumental in bringing animal-based image macros and lolspeak into mainstream usage and making Internet memes profitable. ICHC was created on January 11, 2007, when Nakagawa posted an image from comedy website Something Awful of a smiling British Shorthair cat, known as Happycat, with a caption of the animal asking, "I can has cheezburger?" in a style popularised by 4chan. It is from this image that the site derives its name. After posting similar images, Nakagawa then converted the site to a monetized blog. A group of investors acquired the website in September 2007 for US$2 million. The b ...
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Ben Huh
Ben Huh is a South Korean-American internet entrepreneur and the former CEO of The Cheezburger Network, which at its peak in 2010 received 375 million views a month across its 50 sites.Chard, TheaCheezburger CEO Ben Huh on Surrounding Himself with More Talent, and the Future of the Global Humor Blog Network Xconomy. June 30, 2010. Early life Huh was born in Seoul, South Korea and grew up in Rancho Cordova, California, attending Cordova High School there.Stacy, MichaelBig Omaha - Ben Huh: ‘Things that excite us are things that would make other people cringe’ Silicon Prairie News. May 12, 2011. In 1999, Huh graduated from Northwestern University with a degree in journalism, although English was not his first language. With regards to this, he said "I got a degree in a language I didn't speak because I felt something in the power of media that attracted me." The Web's influence on journalism was growing, and Huh decided to go into a career in the Internet.James, AnthonyStartu ...
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Zero Wing
is a 1989 side-scrolling shooter arcade video game developed by Toaplan and originally published in Japan by Namco and in North America by Williams Electronics. Controlling the ZIG space fighter craft, players assume the role of protagonist Trent in a last-ditch effort to overthrow the alien cyborg CATS. It was the eighth shoot 'em up game from Toaplan, and their fourteenth video game overall. Headed by development chief Toshiaki Ōta, ''Zero Wing'' was created by most of the same team that previously worked on several projects at Toaplan, initially starting as a project not intended for commercial release but to train new recruits before being ultimately released to the market. Although first launched in arcades, the game was later ported to other platforms, each one featuring several changes or additions compared with the original version. ''Zero Wing'' enjoyed a degree of success in arcades and its home conversions were met with mostly positive reception from critics. The E ...
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All Your Base Are Belong To Us
"All your base are belong to us" is an Internet meme based on a badly translated phrase from the opening cutscene of the video game '' Zero Wing''. The phrase first appeared on the European release of the 1991 Sega Mega Drive port of the 1989 Japanese arcade game. By the early 2000s, a GIF animation depicting the opening text was widespread on the Something Awful message forums and other internet forums. The phrase found popular reference outside internet forums through the 2000s and 2010s, including use by Newgrounds in 2001. Zero Wing transcript Below are some other examples of text as it appeared in the poorly translated English release, alongside a more accurate translation from the original Japanese. Translation history The meme was addressed by Toaplan's Tatsuya Uemura (the game's programmer and composer) and Masahiro Yuge (composer) in interviews during the 2010s. They stated the poor English translation in the Mega Drive version was handled by a member of Toapla ...
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