IW Engine
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IW Engine
The IW engine is a game engine created and developed by Infinity Ward for the ''Call of Duty'' series. The engine was originally based on id Tech 3. Aside from Infinity Ward, the engine is also used by other Activision studios working on the series, including primary lead developers Treyarch and Sledgehammer Games, and support studios like Beenox, High Moon Studios, and Raven Software. History IW 2.0 to IW 3.0 The engine has been distinct from the id Tech 3 engine on which it is based since ''Call of Duty 2'' in 2005. The engine's name was not publicized until IGN was told at the E3 2009 by the studio that '' Call of Duty: Modern Warfare 2'' would run on the "IW 4.0 engine". Development of the engine and the ''Call of Duty'' games has resulted in the inclusion of advanced graphical features while maintaining an average of 60 frames per second on the consoles and PC. '' Call of Duty 4: Modern Warfare'' was released using version 3.0 of the engine. This game included features suc ...
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Modern Warfare 2
''Call of Duty: Modern Warfare 2'' is a 2009 first-person shooter game developed by Infinity Ward and published by Activision. It is the sixth installment in the ''Call of Duty'' series and the direct sequel to '' Call of Duty 4: Modern Warfare''. It was released worldwide on November 10, 2009, for Microsoft Windows, the PlayStation 3, and Xbox 360. A separate version for the Nintendo DS, titled '' Modern Warfare: Mobilized'', was also released on the same day. A version for macOS was developed by Aspyr and released in May 2014, and the Xbox 360 version was made backward compatible for the Xbox One in 2018. The game's campaign follows Task Force 141, a multi-national special forces unit commanded by Captain Soap MacTavish as they hunt Vladimir Makarov, leader of the Russian Ultranationalist party, and U.S. Army Rangers from 1st Battalion/75th Ranger Regiment who are defending the Washington, D.C. area from a Russian invasion. The game's main playable characters are Sergean ...
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Id Tech 3
id Tech 3, popularly known as the ''Quake III Arena'' engine, is a game engine developed by id Software for their video game ''Quake III Arena''. It has been adopted by numerous games. During its time, it competed with the Unreal Engine; both engines were widely licensed. While id Tech 3 is based on id Tech 2 engine, a large amount of the code was rewritten. Successor id Tech 4 was derived from id Tech 3, as was Infinity Ward's IW engine used in ''Call of Duty 2'' onwards. At QuakeCon 2005, John D. Carmack, John Carmack announced that the id Tech 3 source code would be released under the GNU General Public License, GNU General Public License v2.0 or later, and it was released on August 19, 2005. Originally distributed by id via FTP, the code can be downloaded from id's GitHub account. Features Graphics Unlike most other game engines released at the time — including its primary competitor, the Unreal Engine, id Tech 3 requires an OpenGL-compliant Graphics processing unit, ...
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