IT University Of Copenhagen
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IT University Of Copenhagen
The IT University of Copenhagen (Danish language, Danish: ''IT-Universitetet i København'', abbreviated ITU) is a public university and research institution in Copenhagen, Denmark. It is specialized in the Academic discipline#Multidisciplinary, multidisciplinary study of information technology within computer science, business IT and digital design. There are approximately 200 faculty members, 70 Doctor of Philosophy, PhD students and more than 2,500 students. Among all admitted Bachelor and Master students at the IT University of Copenhagen in 2020, 38 per cent were female. History The IT University of Copenhagen was established in 1999, which makes it Denmark's youngest university. At that time, it was—in Danish—called "IT-højskolen". In 2003, when a new Danish university law was passed, the IT University was officially appointed a university, and changed its name accordingly. In 2004, the university moved to its own new building in Ørestad, a newly developed area in ...
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Public University
A public university or public college is a university or college that is in owned by the state or receives significant public funds through a national or subnational government, as opposed to a private university. Whether a national university is considered public varies from one country (or region) to another, largely depending on the specific education landscape. Africa Egypt In Egypt, Al-Azhar University was founded in 970 AD as a madrasa; it formally became a public university in 1961 and is one of the oldest institutions of higher education in the world. In the 20th century, Egypt opened many other public universities with government-subsidized tuition fees, including Cairo University in 1908, Alexandria University in 1912, Assiut University in 1928, Ain Shams University in 1957, Helwan University in 1959, Beni-Suef University in 1963, Zagazig University in 1974, Benha University in 1976, and Suez Canal University in 1989. Kenya In Kenya, the Ministry of Ed ...
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Danmarks Radio
DR (), officially the Danish Broadcasting Corporation in English, is a Danish public-service radio and television broadcasting company. Founded in 1925 as a public-service organization, it is Denmark's oldest and largest electronic media enterprise. DR is a founding member of the European Broadcasting Union. DR was originally funded by a media licence, however since 2022, the media license has been replaced by an addition to the Danish income tax. Today, DR operates three television channels, all of which are distributed free-to-air via a nationwide DVB-T2 network. DR also operates seven radio channels. All are available nationally on DAB+ radio and online, with the four original stations also available on FM radio. History DR was founded on 1 April 1925 under the name of ''Radioordningen'', which was changed to ''Statsradiofonien'' in 1926, then to ''Danmarks Radio'' in 1959, and to ''DR'' in 1996. During the German occupation of Denmark in World War II, radio broadcasts w ...
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Computer Games
A personal computer game, also known as a PC game or computer game, is a type of video game played on a personal computer (PC) rather than a video game console or arcade machine. Its defining characteristics include: more diverse and user-determined gaming hardware and software; and generally greater capacity in input, processing, video and audio output. The uncoordinated nature of the PC game market, and now its lack of physical media, make precisely assessing its size difficult. In 2018, the global PC games market was valued at about $27.7 billion. Home computer games became popular following the video game crash of 1983, leading to the era of the "bedroom coder". In the 1990s, PC games lost mass-market traction to console games, before enjoying a resurgence in the mid-2000s through digital distribution on services such as Steam and GOG.com. Newzoo reports that the ''PC gaming sector'' is the third-largest category (and estimated in decline) across all platforms , with the ...
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Computer-supported Cooperative Work
Computer-supported cooperative work (CSCW) is the study of how people utilize technology collaboratively, often towards a shared goal. CSCW addresses how computer systems can support collaborative activity and coordination. More specifically, the field of CSCW seeks to analyze and draw connections between currently understood human psychological and social behaviors and available collaborative tools, or groupware. Often the goal of CSCW is to help promote and utilize technology in a collaborative way, and help create new tools to succeed in that goal. These parallels allow CSCW research to inform future design patterns or assist in the development of entirely new tools. History The origins of CSCW as a field are intertwined with the rise and subsequent fall of office automation as response to some of the criticisms, particularly the failure to address the impact human psychological and social behaviors can have. Greif and Cashman created the term CSCW to help employees seeking ...
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Science, Technology And Society
Science and technology studies (STS) is an interdisciplinary field that examines the creation, development, and consequences of science and technology in their historical, cultural, and social contexts. History Like most interdisciplinary fields of study, STS emerged from the confluence of a variety of disciplines and disciplinary subfields, all of which had developed an interest—typically, during the 1960s or 1970s—in viewing science and technology as socially embedded enterprises. The key disciplinary components of STS took shape independently, beginning in the 1960s, and developed in isolation from each other well into the 1980s, although Ludwik Fleck's (1935) monograph ''Genesis and Development of a Scientific Fact'' anticipated many of STS's key themes. In the 1970s Elting E. Morison founded the STS program at Massachusetts Institute of Technology (MIT), which served as a model. By 2011, 111 STS research centers and academic programs were counted worldwide. Key theme ...
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Computational Social Science
Computational social science is the academic sub-discipline concerned with computational approaches to the social sciences. This means that computers are used to model, simulate, and analyze social phenomena. Fields include computational economics, computational sociology, cliodynamics, culturomics, and the automated analysis of contents, in social and traditional media. It focuses on investigating social and behavioral relationships and interactions through social simulation, modeling, network analysis, and media analysis. Definitions There are two terminologies that relate to each other: Social Science Computing (SSC) and Computational Social Science (CSS). In literature, CSS is referred to the field of social science that uses the computational approaches in studying the social phenomena. On the other hand, SSC is the field in which computational methodologies are created to assist in explanations of social phenomena. Computational social science revolutionizes both fundame ...
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Information System
An information system (IS) is a formal, sociotechnical, organizational system designed to collect, process, store, and distribute information. From a sociotechnical perspective, information systems are composed by four components: task, people, structure (or roles), and technology. Information systems can be defined as an integration of components for collection, storage and processing of data of which the data is used to provide information, contribute to knowledge as well as digital products that facilitate decision making. A computer information system is a system that is composed of people and computers that processes or interprets information. The term is also sometimes used to simply refer to a computer system with software installed. "Information systems" is also an academic field study about systems with a specific reference to information and the complementary networks of computer hardware and software that people and organizations use to collect, filter, process, cr ...
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Information Economics
Information economics or the economics of information is the branch of microeconomics that studies how information and information systems affect an economy and economic decisions. One application considers information embodied in certain types of commodities that are "expensive to produce but cheap to reproduce." Samuelson, Paul A., and William D. Nordhaus (2001). Economics, p.194. Examples include computer software (e.g., Microsoft Windows), pharmaceuticals, and technical books. Once information is recorded "on paper, in a computer, or on a compact disc, it can be reproduced and used by a second person essentially for free." Without the basic research, initial production of high-information commodities may be too unprofitable to market, a type of market failure. Government subsidization of basic research has been suggested as a way to mitigate the problem. The subject of "information economics" is treated under ''Journal of Economic Literature'' classification code JEL D8 †...
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Data Science
Data science is an interdisciplinary field that uses scientific methods, processes, algorithms and systems to extract or extrapolate knowledge and insights from noisy, structured and unstructured data, and apply knowledge from data across a broad range of application domains. Data science is related to data mining, machine learning, big data, computational statistics and analytics. Data science is a "concept to unify statistics, data analysis, informatics, and their related methods" in order to "understand and analyse actual phenomena" with data. It uses techniques and theories drawn from many fields within the context of mathematics, statistics, computer science, information science, and domain knowledge. However, data science is different from computer science and information science. Turing Award winner Jim Gray imagined data science as a "fourth paradigm" of science ( empirical, theoretical, computational, and now data-driven) and asserted that "everything about sc ...
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Software Engineering
Software engineering is a systematic engineering approach to software development. A software engineer is a person who applies the principles of software engineering to design, develop, maintain, test, and evaluate computer software. The term '' programmer'' is sometimes used as a synonym, but may also lack connotations of engineering education or skills. Engineering techniques are used to inform the software development process which involves the definition, implementation, assessment, measurement, management, change, and improvement of the software life cycle process itself. It heavily uses software configuration management which is about systematically controlling changes to the configuration, and maintaining the integrity and traceability of the configuration and code throughout the system life cycle. Modern processes use software versioning. History Beginning in the 1960s, software engineering was seen as its own type of engineering. Additionally, the development of soft ...
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Master's Degree
A master's degree (from Latin ) is an academic degree awarded by universities or colleges upon completion of a course of study demonstrating mastery or a high-order overview of a specific field of study or area of professional practice.
A master's degree normally requires previous study at the bachelor's degree, bachelor's level, either as a separate degree or as part of an integrated course. Within the area studied, master's graduates are expected to possess advanced knowledge of a specialized body of and applied topics; high order skills in