ISImotor
Image Space Incorporated (ISI) is an American independent video game developer based in Ann Arbor, Michigan, specializing in the fields of video game development, man-in-the-loop simulator architectures, computer image generation, and entertainment systems integration. ISI was originally founded by Kurt Kleinsorge who added partners Joseph Campana and Gjon Camaj. ISI began with the development of vehicle simulators used for military training. They have worked on many different types of software, but focused most of their development time over the years on racing games and simulators. ISI also developed the ISImotor game engine, which is used for creating many racing games like '' GT Legends'', '' GTR 2'', '' ARCA Sim Racing '08'', ''Race 07'', and others. ISI has not released games for any console; '' Shadowgate Rising'' was in development, but ultimately cancelled. '' Sports Car GT'' for the PlayStation was made by another company Point of View Point of view or Points of ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Race 07
''Race 07'' is a racing simulator computer game from SimBin Studios (later Sector3 Studios). The game is the sequel to the 2006 title ''Race – The Official WTCC Game''. Like the original ''Race'', the title is officially licensed by the World Touring Car Championship (WTCC). ''Race 07'' features more than 300 cars in nine different racing classes. ''Race 07'' includes the full 2006 and 2007 seasons of the FIA World Touring Car Championships (FIA WTCC) as well as 8 more classes on 14 tracks from all over the world. Multiplayer is only available with installation of the Steam client and registration for an account with Steam. Reception The game was moderately-well received by critics. IGN stated that the game was "not as likely to win over a casual racer, because little was done to cultivate new hardcore sim racing fans here". PC Format, Eurogamer, Boomtown and PTGamers all agreed that "visuals aren’t the main attraction of the game", while PC Zone criticised the AI and cras ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
RFactor
''rFactor'' is a computer racing simulator designed with the ability to run any type of four-wheeled vehicle from street cars to open wheel cars of any era. ''rFactor'' aimed to be the most accurate race simulator of its time. Released in November 2005, ''rFactor'' did not have much competition in this market, but it featured many technical advances in tire modeling, complex aerodynamics and a 15 degrees of freedom physics engine. ''rFactor'' was developed by Image Space Incorporated (ISI), which has been developing simulators since the early 1990s for both commercial and military purposes. The isiMotor2 on which the game is based is a direct successor to the engine used in previous titles developed by ISI, most notably '' F1 Challenge '99–'02'', released through EA Sports. The isiMotor2 engine was also used in many other simulation games, and in rFpro. Gameplay ''rFactor'' has a detailed interface during offline race sessions or online games, allowing players to control th ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
GT Legends
''GT Legends'' is a sports car racing simulator for the PC developed by SimBin Studios (later Sector3 Studios) and published by 10tacle Publishing. It is based on the 2005 FIA Historic Racing Championships for GTC and TC cars of the 1960s and 1970s. This is a modern-day championship for historic cars, and so the circuit designs in GT Legends are those of the modern era, contrasting with games such as Grand Prix Legends which are actually set ''in'' historic times. ''GT Legends'' has the same graphics engine as rFactor (developed by Image Space Incorporated), a similar physics engine but different multiplayer code. Reception ''GT Legends'' received "generally favorable" reviews, according to review aggregator Metacritic. ''Eurogamer'' praised the game's graphics, setting, handling, car selection, options, and difficulty. ''GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Sports Car GT
''Sports Car GT'' is a 1999 racing sim game based on GT racing. It was published by Electronic Arts (EA) and developed by Image Space Incorporated for Microsoft Windows, and Point of View for PlayStation. Both editions of the game feature co-development by Westwood Studios. The PC version received "favorable" reviews, while the PlayStation version received "mixed" reviews. Overview It features a range of cars including from BMW, McLaren, Porsche, Panoz, Vector, Mosler, Callaway, Lister and Saleen. On PC if the graphics add-on is selected by the user to be installed for SCGT, the game will show off enormously improved graphics. If the add-on is not selected by the user to be installed, the game's graphics show their age. It has various easily noticeable errors (many car's tires sink into the ground, and the shadows sit slightly above it). Typical polygon counts are in the low thousands. A major gripe of SCGT players is that the headlights have no effect on the dashboard view. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Nintendo 64
The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and Australia. It was the last major home console to use cartridges as its primary storage format until the Nintendo Switch in 2017. It competed primarily with the Sony PlayStation and the Sega Saturn. Development began in 1993 in partnership with Silicon Graphics, using the codename Project Reality, then a test model and arcade platform called Ultra 64. The final design was named after its 64-bit CPU, which aided in the console's 3D capabilities. Its design was mostly complete by mid-1995 and launch was delayed until 1996 for the completion of the launch games '' Super Mario 64'', ''Pilotwings 64'', and '' Saikyō Habu Shōgi'' (exclusive to Japan). The charcoal-gray console was followed by a series of color variants. Some games require th ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Adventure Game
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or Puzzle video game, puzzle-solving. The Video game genres, genre's focus on story allows it to draw heavily from other narrative-based media, literature and film, encompassing a wide variety of literary genres. Many adventure games (List of text-based computer games, text and List of graphic adventure games, graphic) are designed for a single player, since this emphasis on story and character makes multiplayer design difficult. ''Colossal Cave Adventure'' is identified as the first such adventure game, first released in 1976, while other notable adventure game series include ''Zork'', ''King's Quest'', ''Monkey Island'', and ''Myst''. Initial adventure games developed in the 1970s and early 1980s were text-based, using text parsers to translate the player's input into commands. As personal computers became more powerful with better grap ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Exergaming
Fitness game, exergame, and gamercise (portmanteaus of "exercise" and "game") are terms used for video games that are also a form of exercise. Fitness games rely on technology that tracks body movement or reaction. The genre has been used to challenge the stereotype of gaming as a sedentary activity, and promoting an active lifestyle. Fitness games are seen as evolving from technology aimed at making exercise more fun. History The genre's roots can be found in game peripherals released in the eighties, including the Joyboard, a Atari 2600 peripheral developed by Amiga and released in 1982, the Power Pad (or Family Trainer) a peripheral for the Nintendo Entertainment System (NES), originally released by BandaiBogost, Ian (2005)The Rhetoric of Exergaming Georgia Institute of Technology. Retrieved on 2009-08-08. in 1986, and the Foot Craz released for the Atari 2600 in 1987, although all three had limited success. Konami's ''Dance Dance Revolution'' (1998) was cited as one of the fir ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Microsoft Windows
Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for servers, and Windows IoT for embedded systems. Defunct Windows families include Windows 9x, Windows Mobile, and Windows Phone. The first version of Windows was released on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs). Windows is the most popular desktop operating system in the world, with 75% market share , according to StatCounter. However, Windows is not the most used operating system when including both mobile and desktop OSes, due to Android's massive growth. , the most recent version of Windows is Windows 11 for consumer PCs and tablets, Windows 11 Enterprise for corporations, and Windows Server 2022 for servers. Genealogy By marketing ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Vehicular Combat
Vehicular combat games (also known as just vehicular combat or car combat) are a sub-genre of vehicle simulation video games where the primary objectives of gameplay include vehicles armed with weapons attempting to destroy vehicles controlled by the CPU or by opposing players. The genre normally features a variety of different vehicles available for play, each with its own strengths, weaknesses, and special attack abilities. Players may also unlock hidden vehicles by completing certain in-game tasks. Traditionally, vehicular combat games focus on fast-paced action inside the vehicle, rarely, if ever, concerning themselves with role-playing or other elements, '' Metal Max'' series being an exception. Games may include racing themes, but they are generally secondary to the action. Gameplay Vehicular combat games normally follow a simple play pattern; the player must defeat increasing numbers of not very skilled enemies before facing off against a final, super-powerful, boss charac ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Zone Raiders
''Zone Raiders'' is a futuristic vehicular combat video game for DOS and Macintosh focused around hovercars. Developed by Image Space Incorporated and published by Virgin Interactive, it was released in North America in 1995. The music in the game was created by the band CONTAGIAN, of which some of the Virgin Studios Audio Department were members. Production ''Zone Raiders'' was developed by Image Space Incorporated and published by Virgin Interactive. It was released in late 1995 on a CD-ROM format. Digital re-release The game was re-released digitally as a DRM-Free exclusive on ZOOM-Platform.com through a partnership between Image Space Incorporated and the Jordan Freeman Group. Reception A reviewer for '' Next Generation'' applauded the game as "that rarest of animals – a first-person racer that truly conveys a sense of speed." He also praised the variety of weapons, innovative power-ups, secret passageways to discover, and four-player networked play. He scored it four out ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Visual Sciences (game Company)
Visual Sciences Limited (later branded as Visual Science) was a British video game developer based in Dundee and founded in 1993 by former DMA Design employee Russel Kay. Kay sold a controlling interest in the studio to Tim Christian—who had previously been hired as a non-executive chairman—in January 2005, with Christian becoming its chief executive officer. Following the cancellation of a project by Vivendi Universal Games and Visual Science's subsequent inability to secure further funding, the studio filed for administration and laid off all staff in February 2006. History Visual Sciences was established in 1993 by Russell Kay, a former employee of DMA Design and the creator DMA's 1991 game ''Lemmings''. In 2003, Visual Science hired Tim Christian (a former managing director of MicroProse and Hasbro Interactive) and Andy Campbell (a former managing director of Red Lemon) as non-executive chairman and commercial director, respectively. During Christian's tenure in this ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |