I'm The Boss
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I'm The Boss
''I'm the Boss!'' is a board game by American designer Sid Sackson. It is a negotiation game in which a group of players compete and cooperate to put together profitable business deals. The goal is to make the most money. ''I'm the Boss'' is currently published by Gryphon Games, after the Face2Face Games edition. It was previously published as ''Kohle, Kies & Knete''. Components * A game board with a circular track of sixteen spaces, each depicting share volume and investors of a potential deal. * Fifteen tiles showing the share prices of deals, numbered 1 to 15 ("Deal" cards). * A supply of light card stock play money. * One dollar sign shaped marker. * One die Die, as a verb, refers to death, the cessation of life. Die may also refer to: Games * Die, singular of dice, small throwable objects used for producing random numbers Manufacturing * Die (integrated circuit), a rectangular piece of a semicondu .... * Six cards representing investors. * A custom deck of 98 cards ("In ...
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Sid Sackson
Sid Sackson (February 4, 1920 in Chicago – November 6, 2002) was an American board game designer and collector, best known as the creator of the business game ''Acquire''. Career Sackson's most popular creation is probably the business game ''Acquire''. Other games he designed include '' Can't Stop'' and ''Focus'' (''Domination''), which won the prestigious German Spiel des Jahres game design award in 1981. Other notable works include his books, especially ''A Gamut of Games'' and '' Card Games Around the World''; both titles include a large array of rules for games both new and old, and Sackson himself invented a number of the games covered by these works. For several years in the mid-1970s, Sid Sackson wrote a monthly column for ''Strategy & Tactics'' magazine called “Sackson on Games” in which he reviewed games (other than wargames). Sackson's book collection was arranged in groups of five books so he would know if a book was missing and which one it was. Sackson collec ...
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Negotiation
Negotiation is a dialogue between two or more people or parties to reach the desired outcome regarding one or more issues of conflict. It is an interaction between entities who aspire to agree on matters of mutual interest. The agreement can be beneficial for all or some of the parties involved. The negotiators should establish their own needs and wants while also seeking to understand the wants and needs of others involved to increase their chances of closing deals, avoiding conflicts, forming relationships with other parties, or maximizing mutual gains. The goal of negotiation is to resolve points of difference, gain an advantage for an individual or collective, or craft outcomes to satisfy various interests. Distributive negotiations, or compromises, are conducted by putting forward a position and making concessions to achieve an agreement. The degree to which the negotiating parties trust each other to implement the negotiated solution is a major factor in determining ...
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Mathematics
Mathematics is an area of knowledge that includes the topics of numbers, formulas and related structures, shapes and the spaces in which they are contained, and quantities and their changes. These topics are represented in modern mathematics with the major subdisciplines of number theory, algebra, geometry, and analysis, respectively. There is no general consensus among mathematicians about a common definition for their academic discipline. Most mathematical activity involves the discovery of properties of abstract objects and the use of pure reason to prove them. These objects consist of either abstractions from nature orin modern mathematicsentities that are stipulated to have certain properties, called axioms. A ''proof'' consists of a succession of applications of deductive rules to already established results. These results include previously proved theorems, axioms, andin case of abstraction from naturesome basic properties that are considered true starting points of ...
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Board Game
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. '' Pandemic'' is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as ''Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in ''Advanced Squad Leader''. Play components now often include custom figures or shaped counters, and distin ...
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Card Stock
Card stock, also called cover stock and pasteboard, is paper that is thicker and more durable than normal writing and printing paper, but thinner and more flexible than other forms of paperboard. Card stock is often used for business cards, postcards, playing cards, catalogue covers, scrapbooking, and other applications requiring more durability than regular paper gives. The surface usually is smooth; it may be textured, metallic, or glossy. When card stock is labeled cover stock, it often has a glossy coating on one or both sides (''C1S'' or ''C2S'', for "coated: one side" or "coated: two sides"); this is used especially in business cards and book covers. Measurements Most nations describe paper in terms of grammage—the weight in grams of one sheet of the paper measuring one square meter. Other people, especially in the United States, describe paper in terms of pound weight—the weight in pounds per ream (500 sheets) of the paper with a given area (based on historica ...
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Banknote
A banknote—also called a bill (North American English), paper money, or simply a note—is a type of negotiable instrument, negotiable promissory note, made by a bank or other licensed authority, payable to the bearer on demand. Banknotes were originally issued by commercial banks, which were legally required to Redemption value, redeem the notes for legal tender (usually gold or silver coin) when presented to the chief cashier of the originating bank. These commercial banknotes only traded at face value in the market served by the issuing bank. Commercial banknotes have primarily been replaced by national banknotes issued by central banks or monetary authority, monetary authorities. National banknotes are often – but not always – legal tender, meaning that courts of law are required to recognize them as satisfactory payment of money debts. Historically, banks sought to ensure that they could always pay customers in coins when they presented banknotes for payment. This p ...
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Dollar Sign
The dollar sign, also known as peso sign, is a symbol consisting of a capital " S" crossed with one or two vertical strokes ($ or ), used to indicate the unit of various currencies around the world, including most currencies denominated "peso" and "dollar". The explicitly double-barred sign is called cifrão. The sign is also used in several compound currency symbols, such as the Brazilian real (R$) and the Nicaraguan córdoba (C$). The one- and two-stroke version are often considered mere stylistic (typeface) variants, although in some places and epochs one of them may have been specifically assigned, by law or custom, to a specific currency. The Unicode computer encoding standard defines a single code for both. In most English-speaking countries that use that symbol, it is placed to the left of the amount specified, e.g. "$1", read as "one dollar". History Use for the Spanish American peso in the late 1700s The symbol appears in business correspondence in the 1770s ...
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Dice
Dice (singular die or dice) are small, throwable objects with marked sides that can rest in multiple positions. They are used for generating random values, commonly as part of tabletop games, including dice games, board games, role-playing games, and games of chance. A traditional die is a cube with each of its six faces marked with a different number of dots ( pips) from one to six. When thrown or rolled, the die comes to rest showing a random integer from one to six on its upper surface, with each value being equally likely. Dice may also have polyhedral or irregular shapes, may have faces marked with numerals or symbols instead of pips and may have their numbers carved out from the material of the dice instead of marked on it. Loaded dice are designed to favor some results over others for cheating or entertainment. History Dice have been used since before recorded history, and it is uncertain where they originated. It is theorized that dice developed from the practice ...
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Playing Cards
A playing card is a piece of specially prepared card stock, heavy paper, thin cardboard, plastic-coated paper, cotton-paper blend, or thin plastic that is marked with distinguishing motifs. Often the front (face) and back of each card has a finish to make handling easier. They are most commonly used for playing card games, and are also used in magic tricks, cardistry, card throwing, and card houses; cards may also be collected. Some patterns of Tarot playing card are also used for divination, although bespoke cards for this use are more common. Playing cards are typically palm-sized for convenient handling, and usually are sold together in a set as a deck of cards or pack of cards. The most common type of playing card in the West is the French-suited, standard 52-card pack, of which the most widespread design is the English pattern, followed by the Belgian-Genoese pattern. However, many countries use other, traditional types of playing card, including those that are German ...
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Board Games Introduced In 1994
Board or Boards may refer to: Flat surface * Lumber, or other rigid material, milled or sawn flat ** Plank (wood) ** Cutting board ** Sounding board, of a musical instrument * Cardboard (paper product) * Paperboard * Fiberboard ** Hardboard, a type of fiberboard * Particle board, also known as ''chipboard'' ** Oriented strand board * Printed circuit board, in computing and electronics ** Motherboard, the main printed circuit board of a computer * A reusable writing surface ** Chalkboard ** Whiteboard Recreation * Board game **Chessboard **Checkerboard * Board (bridge), a device used in playing duplicate bridge * Board, colloquial term for the rebound statistic in basketball * Board track racing, a type of motorsport popular in the United States during the 1910s and 1920s * Boards, the wall around a bandy field or ice hockey rink * Boardsports * Diving board (other) Companies * Board International, a Swiss software vendor known for its business intelligence software tool ...
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Economic Simulation Board Games
An economy is an area of the production, distribution and trade, as well as consumption of goods and services. In general, it is defined as a social domain that emphasize the practices, discourses, and material expressions associated with the production, use, and management of scarce resources'. A given economy is a set of processes that involves its culture, values, education, technological evolution, history, social organization, political structure, legal systems, and natural resources as main factors. These factors give context, content, and set the conditions and parameters in which an economy functions. In other words, the economic domain is a social domain of interrelated human practices and transactions that does not stand alone. Economic agents can be individuals, businesses, organizations, or governments. Economic transactions occur when two groups or parties agree to the value or price of the transacted good or service, commonly expressed in a certain currency. How ...
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