Hyperdimension Neptunia
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Hyperdimension Neptunia
is a series of role-playing video games created and developed by Compile Heart and Idea Factory. The series debuted in Japan on August 19, 2010, with the video game of the same name for the PlayStation 3, later re-released as an enhanced remake under the name ''Hyperdimension Neptunia Re;Birth 1'' for the PlayStation Vita. Two sequels, '' Hyperdimension Neptunia mk2'' and '' Hyperdimension Neptunia Victory'', in addition to the remake titles for both of them and five spin-offs on the PlayStation Vita, have been released. Another sequel on the PlayStation 4, titled '' Megadimension Neptunia VII'', was released in 2015. In addition, a remake of that game was released in 2017. Multiple spin-offs on the PlayStation 4 and PlayStation 5 have been released. It has branched off into a manga, light novel and anime media franchise series. An anime television series adaptation, titled '' Hyperdimension Neptunia: The Animation'', aired in Japan between July and September 2013. An OVA, ti ...
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PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed by Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on November 11, 2006, in Japan, November 17, 2006, in North America, and March 23, 2007, in Europe and Australia. The PlayStation 3 competed primarily against Microsoft's Xbox 360 and Nintendo's Wii as part of the seventh generation of video game consoles. The console was first officially announced at E3 2005, and was released at the end of 2006. It was the first console to use Blu-ray Disk technology as its primary storage medium. The console was the first PlayStation to integrate social gaming services, including the PlayStation Network, as well as the first to be controllable from a handheld console, through its remote connectivity with PlayStation Portable and PlayStation Vita. In September 2009, the ''Slim'' model of the PlayStation 3 was released. It no longer provided the ...
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Megadimension Neptunia VII
is a 2015 role-playing game in the ''Hyperdimension Neptunia'' series. It was released in Japan on April 23, 2015, in North America on February 2, 2016, and Europe on February 12, 2016. The Windows version was released on July 5, 2016. A Nintendo Switch version was released in Japan on March 19, 2020, and was released in North America and Europe on July 28, 2020. The game begins with Neptune and Nepgear being transported from the Hyper Dimension to the post-apocalyptic Zero Dimension, where they team up with local CPU Uzume Tennouboshi to defeat the giant Dark CPUs and return home. They eventually uncover a scheme that threatens both dimensions. Gameplay The game features a new battle system with a different combo structure to previous games, although some similarities still exist. The gameplay places strong emphasis on the positioning of characters.2014-10-11「新次元ゲイム ネプテューヌVII」はシリーズ本編の正統後継作にして,新システムを ...
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Sega Saturn
The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the successful Sega Genesis. The Saturn has a dual-CPU architecture and eight processors. Its games are in CD-ROM format, and its game library contains several ports of arcade games as well as original games. Development of the Saturn began in 1992, the same year Sega's groundbreaking 3D Model 1 arcade hardware debuted. The Saturn was designed around a new CPU from the Japanese electronics company Hitachi. Sega added another video display processor in early 1994 to better compete with Sony's forthcoming PlayStation. The Saturn was initially successful in Japan but failed to sell in large numbers in the United States, where it was hindered by a surprise May 1995 launch, four months before its scheduled release date. After the debut of the N ...
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Sega 32X
The 32X is an add-on for the Sega Genesis video game console. Codenamed "Project Mars", it was designed to expand the power of the Genesis and serve as a transitional console into the 32-bit era until the release of the Sega Saturn. The 32X uses its own ROM cartridges and has its own library of games. It was distributed under the name in Japan and South Korea, Genesis 32X in North America, Mega 32X in Brazil, and Mega Drive 32X in all other regions. Sega unveiled the 32X at the Consumer Electronics Show in June 1994, and presented it as a low-cost option for 32-bit games. It was developed in response to the Atari Jaguar and concerns that the Saturn would not make it to market by the end of 1994. Though the 32X was conceived as a new, standalone console by Sega of Japan, at the suggestion of Sega of America executive Joe Miller and his team, it became an add-on for the Genesis and made more powerful. The final design contained two 32-bit central processing units and a visual ...
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Mega Drive
The Sega Genesis, known as the outside North America, is a 16-bit fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tec Toy in Brazil. In South Korea, it was distributed by Samsung as the Super Gam*Boy and later the Super Aladdin Boy. Designed by an R&D team supervised by Hideki Sato and Masami Ishikawa, the Genesis was adapted from Sega's System 16 arcade board, centered on a Motorola 68000 processor as the CPU, a Zilog Z80 as a sound controller, and a video system supporting hardware sprites, tiles, and scrolling. It plays a library of more than 900 games on ROM-based cartridges. Several add-ons were released, including a Power Base Converter to play Master System games. It wa ...
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Sega Neptune
The 32X is an add-on for the Sega Genesis video game console. Codenamed "Project Mars", it was designed to expand the power of the Genesis and serve as a transitional console into the 32-bit era until the release of the Sega Saturn. The 32X uses its own ROM cartridges and has its own library of games. It was distributed under the name in Japan and South Korea, Genesis 32X in North America, Mega 32X in Brazil, and Mega Drive 32X in all other regions. Sega unveiled the 32X at the Consumer Electronics Show in June 1994, and presented it as a low-cost option for 32-bit games. It was developed in response to the Atari Jaguar and concerns that the Saturn would not make it to market by the end of 1994. Though the 32X was conceived as a new, standalone console by Sega of Japan, at the suggestion of Sega of America executive Joe Miller and his team, it became an add-on for the Genesis and made more powerful. The final design contained two 32-bit central processing units and a ...
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David Production
is a Japanese animation studio founded in September 2007 and is based in Nishitōkyō, Tokyo. Notable works from the studio include ''JoJo's Bizarre Adventure'', '' Cells at Work!'', and ''Fire Force''. Establishment The company was founded by former Gonzo president and producer Kōji Kajita and fellow producer Taito Okiura in September 2007 upon having left Gonzo. The company's first work was as an animation subcontractor, but in 2009 David Production undertook their first full animation production as a primary contractor with ''Ristorante Paradiso''. Fuji TV acquired the studio on August 1, 2014. The company's name is a reference to the Biblical story of '' David and Goliath'', a story chosen to represent " he creation ofgood animation with great storytelling and characters" despite being smaller than other well-known studios. It is also short for "Design Audio & Visual Illusion Dynamics", which signifies the studio's impactful animations. Productions Anime television s ...
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Trinity Universe (video Game)
is a 2009 console role-playing game, co-developed by Nippon Ichi Software, Idea Factory and Gust Corporation exclusively for the PlayStation 3. The game is published by Idea Factory in Japan and NIS America in North America and Europe and was released in Japan on October 1, 2009 and in North America and Europe in June 2010. The game features characters from the ''Atelier'' and ''Disgaea'' series from Gust Corporation and Nippon Ichi Software respectively, with fully 3D character models for the first time. Characters Original characters * :Also known as , Kanata hails from a lineage that was tasked with sacrificing themselves to become "Demon God Gems". These gems are capable of emitting energy that repels drifting objects in space, so as to prevent them from crashing into the Netheruniverse's capital, Empyria. He resists his fate during the ritual and becomes a Demon Dog King instead, his vassal Tsubaki frees him from his prison cell, and they both flee his family castle. He now ...
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Tsunako
is a Japanese video game creator and illustrator who worked for Idea Factory. She has designed and illustrated characters for various games and print media. She is best known for illustrating the ''Hyperdimension Neptunia'' video game series, published by Idea Factory and developed by Compile Heart, as well as the ''Date A Live'' light novel series, written by Kōshi Tachibana. Biography Tsunako joined Idea Factory in 2007, beginning as a general game sprite creator for games such as ''Spectral Gene'' and ''Cross Edge''. She later became the lead character designer for the ''Hyperdimension Neptunia'' game series,2010-08-19『超次元ゲイム ネプテューヌ』女性開発陣+naoのメガネ鼎談 Famitsu and signed a deal with light novel author Kōshi Tachibana as the illustrator for ''Date A Live''. She has also made guest illustrations for games such as '' Sei Madou Monogatari''. She ranked 6th on the ''Kono Light Novel ga Sugoi!'' 2014 Top Illustrator Rankings. On Decembe ...
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Video Game Console
A video game console is an electronic device that outputs a video signal or image to display a video game that can be played with a game controller. These may be home consoles, which are generally placed in a permanent location connected to a television or other display devices and controlled with a separate game controller, or handheld consoles, which include their own display unit and controller functions built into the unit and which can be played anywhere. Hybrid consoles combine elements of both home and handheld consoles. Video game consoles are a specialized form of a home computer geared towards video game playing, designed with affordability and accessibility to the general public in mind, but lacking in raw computing power and customization. Simplicity is achieved in part through the use of game cartridges or other simplified methods of distribution, easing the effort of launching a game. However, this leads to ubiquitous proprietary formats that creates competi ...
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The Animation
''The'' () is a grammatical article in English, denoting persons or things already mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with pronouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of pronoun ''thee'') when followed by a ...
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