Hwang Shinwei
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Hwang Shinwei
Hwang Shinwei () is a Taiwanese game programmer. From 1988 to 1991, he developed NES video games without a license from Nintendo, mostly published by RCM Co., Ltd. (also known as RCM Group or simply RCM, standing for RamCo Man International ()). His titles are both originals and popular clones, some of which originally not converted for the console (such as ''Rally-X''). They appeared all on different multicarts but, others like ''Brush Roller'' and ''Magic Jewelry'', were released also on standalone cartridge Cartridge may refer to: Objects * Cartridge (firearms), a type of modern ammunition * ROM cartridge, a removable component in an electronic device * Cartridge (respirator), a type of filter used in respirators Other uses * Cartridge (surname) Ca ... format, however, those games usually does removed copyright information when in pirate NES/Famicom multicarts, even some single release cartridges. Shinwei retired from NES game development around 1991, coinciding with a Nint ...
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Game Programmer
A game programmer is a software engineer, programmer, or computer scientist who primarily develops codebases for video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...s or related software, such as game development tools. Game programming has many specialized disciplines, all of which fall under the umbrella term of "game programmer". A game programmer should not be confused with a Video game designer, game designer, who works on Video game design, game design. History In the early days of video games (from the early 1970s to mid-1980s), a game programmer also took on the job of a designer and Game art design, artist. This was generally because the abilities of early computers were so limited that having specialized personnel for each function was unnecessary. Game con ...
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Frogger
is a 1981 arcade action game developed by Konami and manufactured by Sega. In North America, it was released by Sega/Gremlin. The object of the game is to direct a series of frogs to their homes by crossing a busy road and a hazardous river. ''Frogger'' was positively received as one of the greatest video games ever made and followed by several clones and sequels. By 2005, 20 million copies of its various home video game incarnations had been sold worldwide. It entered popular culture, including television and music. Gameplay The objective of the game is to guide a frog to each of the empty homes at the top of the screen. The game starts with three, five, or seven frogs, depending on the machine's settings. Losing all frogs is game over. The player uses the 4-direction joystick to hop the frog once. ''Frogger'' is either single-player or two players alternating. The frog starts at the bottom of the screen, which contains a horizontal road occupied by speeding cars, tr ...
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Blackjack
Blackjack (formerly Black Jack and Vingt-Un) is a casino banking game. The most widely played casino banking game in the world, it uses decks of 52 cards and descends from a global family of casino banking games known as Twenty-One. This family of card games also includes the British game of Pontoon, the European game, Vingt-et-Un and the Russian game Ochko. Blackjack players do not compete against each other. The game is a comparing card game where each player competes against the dealer. History Blackjack's immediate precursor was the English version of '' twenty-one'' called ''Vingt-Un'', a game of unknown (but likely Spanish) provenance. The first written reference is found in a book by the Spanish author Miguel de Cervantes. Cervantes was a gambler, and the protagonists of his " Rinconete y Cortadillo", from ''Novelas Ejemplares'', are card cheats in Seville. They are proficient at cheating at ''veintiuna'' (Spanish for "twenty-one") and state that the object of the gam ...
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Banqi
Banqi () or Half Chess, also known as Dark Chess (暗棋) or Blind Chess (盲棋), is a two-player Chinese board game played on a 4×8 grid, or half of the xiangqi (Chinese chess) board. Most games last between ten and twenty minutes, but advanced games can last for an hour or more. Banqi is a social game, usually played for fun rather than serious competition. A more formal version of Banqi may have evolved into the games Jungle and modern Luzhanqi. Equipment Board Although boards made specifically for Banqi exist, it is common to play on one half of the xiangqi board (using only one side of the River). Pieces Banqi uses xiangqi pieces. The backs of the pieces must be indistinguishable from each other so the pieces cannot be identified when face down. Pieces with international symbols printed on their backs are unsuitable. Each player controls five Soldiers, one General, and two each of the five other piece types, for a total of 16 pieces. In a typical set, one player's pieces ...
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Concentration (game)
Concentration, also known as Memory, Shinkei-suijaku (Japanese meaning "nervous breakdown"), Matching Pairs, Match Match, Match Up, Pelmanism, Pexeso or simply Pairs, is a card game in which all of the cards are laid face down on a surface and two cards are flipped face up over each turn. The object of the game is to turn over pairs of matching cards. Concentration can be played with any number of players or as a solitaire or patience game. It is a particularly good game for young children, though adults may find it challenging and stimulating as well. The scheme is often used in quiz shows (in fact, several game shows have used its name in their titles) and can be employed as an educational game. Rules Any deck of playing cards may be used, although there are also commercial sets of cards with images. The rules given here are for a standard deck of 52 cards, which are normally laid face down in four rows of 13 cards each. The two jokers may be included for a total of six rows ...
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Shisen-Sho
, sometimes referred to as 'Shisen', 'Four Rivers' or simply 'Rivers,' is a Japanese tile-based game which uses Mahjong tiles, and is similar to Mahjong solitaire. The objective of the game is to match similar tiles in pairs until every tile has been removed from the playing field. Numerous computer based versions of the game have been developed. Rules Player choose a pair of identical tiles to connect, and the connection path must not exceed two turns. If the requirements are met, two tiles will be eliminated. The player's task is to eliminate all the tiles on the board. The game is over if future moves are not possible and tiles are left on the board, or the player successfully removes all the tiles. List of games * Sports Match (1989, Arcade) * Shisen-Sho: Joshiryo-hen/Match It (1989, Arcade) * Shisen-Sho (1990, MS-DOS) * Lin Wu's Challenge (1990, Amiga OCS, Atari ST; 1991, MS-DOS) * Shisen-Sho - Match-Mania (1990, Game Boy) * Shisen-Sho II (1992, MS-DOS) * Shisen-Sho II/M ...
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Poker
Poker is a family of comparing card games in which players wager over which hand is best according to that specific game's rules. It is played worldwide, however in some places the rules may vary. While the earliest known form of the game was played with just 20 cards, today it is usually played with a standard deck, although in countries where short packs are common, it may be played with 32, 40 or 48 cards.Parlett (2008), pp. 568–570. Thus poker games vary in deck configuration, the number of cards in play, the number dealt face up or face down, and the number shared by all players, but all have rules that involve one or more rounds of betting. In most modern poker games, the first round of betting begins with one or more of the players making some form of a forced bet (the '' blind'' or ''ante''). In standard poker, each player bets according to the rank they believe their hand is worth as compared to the other players. The action then proceeds clockwise as each play ...
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Super Mario Bros
is a platform game developed and published by Nintendo for the Nintendo Entertainment System (NES). The successor to the 1983 arcade game ''Mario Bros.'' and the first game in the ''Super Mario'' series, it was first released in 1985 for the Famicom in Japan. Following a limited US release for the NES, it was ported to international arcade game, arcades for the Nintendo Vs. System, Nintendo VS. System in early 1986. The NES version received a wide release in North America that year and in PAL regions in 1987. Players control Mario, or his brother Luigi in the multiplayer mode, as they traverse the Mushroom Kingdom to rescue Princess Toadstool from King Koopa (later named Bowser (character), Bowser). They traverse side-scrolling video game, side-scrolling stages while avoiding hazards such as enemies and pits with the aid of power-ups such as the Super Mushroom, Fire Flower, and Starman. The game was designed by Shigeru Miyamoto and Takashi Tezuka as "a grand culmination" of ...
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Whack-a-mole
Whac-A-Mole is an arcade game, originally known as or in Japan. A typical Whac-A-Mole machine consists of a waist-level cabinet with a play area and display screen, and a large, soft, black mallet. Five holes in the play area top are filled with small, plastic, cartoonish moles, which pop up at random. Points are scored by whacking each mole as it appears. The faster the reaction, the higher the score. Play The cabinet has a three-digit readout of the current player's score and, on later models, a "best score of the day" readout. The mallet is usually attached to the game by a rope to prevent it from being stolen. Current versions of Whac-A-Mole include three displays for Bonus Score, High Score, and the current game score. Home versions, distributed by Bob's Space Racers, have one display with the current score. If the player does not strike a mole within a certain time or with enough force, it eventually sinks back into its hole with no score. Although gameplay starts out ...
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Adventure Island (video Game)
''Hudson's Adventure Island'', known as in Japan and also known as ''Adventure Island'', is a side-scrolling platform game produced by Hudson Soft that was released in Japan for the Nintendo Entertainment System, Famicom and MSX on September 12, 1986. ''Adventure Island'' was released in North America for the Nintendo Entertainment System in 1988 and in the PAL region in 1992. ''Adventure Island'' is an adaptation of the arcade game ''Wonder Boy (video game), Wonder Boy'', developed by Westone Bit Entertainment, Escape for Sega. ''Adventure Island'' was followed by a series of sequels with no connection to the ''Wonder Boy'' series. Plot The player controls Master Higgins (known as Master Wigins in the United Kingdom and as Takahashi Meijin in Japanese versions), a young man who ventured to Adventure Island in the South Pacific after hearing that the Evil Witch Doctor kidnapped Princess Tina. To rescue her, Higgins must survive a series of 32 stages. There are eight worlds cal ...
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Puzzle Video Game
Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, sequence solving, spatial recognition, and word completion. History Puzzle video games owe their origins to brain teasers and puzzles throughout human history. The mathematical strategy game Nim, and other traditional, thinking games, such as Hangman and Bulls and Cows (commercialized as ''Mastermind''), were popular targets for computer implementation. Universal Entertainment's ''Space Panic'', released for the arcades in 1980, is a precursor to later puzzle-platform games such as Apple Panic (1981), ''Lode Runner'' (1983), ''Door Door'' (1983), and ''Doki Doki Penguin Land'' (1985). ''Blockbuster'', by Alan Griesemer and Stephen Bradshaw (Atari 8-bit, 1981), is a computerized version of the Rubik's Cube puzzle. ''Snark Hunt'' (Atari 8-bit, 1982) is a single-player game of logical deduction, a ...
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Faces (video Game)
''Faces...tris III'' is a puzzle video game developed by Spectrum HoloByte in 1990 for the Macintosh, Amiga and MS-DOS. Gameplay ''Faces'' is fourth in a series after ''Tetris'', ''Hatris'' and ''Welltris''. In ''Faces'', horizontal slices of two persons' faces fall side by side from the top of the screen, and the player must position them before they hit bottom. The player maneuvers the slices left and right to make faces as they stack up in piles, preferably with all the pieces from the same person's face. When the pieces stack up to the top of the screen, the game is over. Reception The game was reviewed in 1991 in ''Dragon'' #168 by Gregg Williams in "The Role of Computers" column. The reviewer gave the game 3 out of 5 stars. Reviews *The Games Machine - Sep, 1990 References External linksFacesat GameFAQsat MobyGamesReviewCompute!Reviewin Info Info is shorthand for "information". It may also refer to: Computing * .info, a generic top-level domain * info:, a URI scheme ...
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