Hume (programming Language)
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Hume (programming Language)
Hume is a functionally based programming language developed at the University of St Andrews and Heriot-Watt University in Scotland since the year 2000. The language name is both an acronym meaning 'Higher-order Unified Meta-Environment' and an honorific to the 18th-century philosopher David Hume. It targets real-time embedded systems, aiming to produce a design that is both highly abstract, yet which will still allow precise extraction of time and space execution costs. This allows programmers to guarantee the bounded time and space demands of executing programs. Hume combines functional programming ideas with ideas from finite state automata. Automata are used to structure communicating programs into a series of "boxes", where each box maps inputs to outputs in a purely functional way using high-level pattern-matching. It is structured as a series of levels, each of which exposes different machine properties. Design model The Hume language design attempts to maintain the es ...
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RTSJ
Real time Java is a catch-all term for a combination of technologies that enables programmers to write programs that meet the demands of real-time systems in the Java programming language. Java's sophisticated memory management, native support for threading and concurrency, type safety, and relative simplicity have created a demand for its use in many domains. Its capabilities have been enhanced to support real time computational needs: * Real time Java supports a strict priority-based threading model, * because Java threads support priorities, Java locking mechanisms support priority inversion avoidance techniques, such as priority inheritance or the priority ceiling protocol, and * event handling. The initiaproposalfor an open standard for real-time Java was put forth by Kelvin Nilsen, then serving as a research faculty member at Iowa State University. A follow-on overview paper was published in thCACM The overwhelmingly positive response to these early proposals resul ...
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Systems Programming Languages
A system is a group of interacting or interrelated elements that act according to a set of rules to form a unified whole. A system, surrounded and influenced by its environment, is described by its boundaries, structure and purpose and expressed in its functioning. Systems are the subjects of study of systems theory and other systems sciences. Systems have several common properties and characteristics, including structure, function(s), behavior and interconnectivity. Etymology The term ''system'' comes from the Latin word ''systēma'', in turn from Greek ''systēma'': "whole concept made of several parts or members, system", literary "composition"."σύστημα"
Henry George Liddell, Robert Scott, ''

Functional Languages
In computer science, functional programming is a programming paradigm where programs are constructed by applying and composing functions. It is a declarative programming paradigm in which function definitions are trees of expressions that map values to other values, rather than a sequence of imperative statements which update the running state of the program. In functional programming, functions are treated as first-class citizens, meaning that they can be bound to names (including local identifiers), passed as arguments, and returned from other functions, just as any other data type can. This allows programs to be written in a declarative and composable style, where small functions are combined in a modular manner. Functional programming is sometimes treated as synonymous with purely functional programming, a subset of functional programming which treats all functions as deterministic mathematical functions, or pure functions. When a pure function is called with s ...
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Haskell Programming Language Family
Haskell () is a general-purpose, statically-typed, purely functional programming language with type inference and lazy evaluation. Designed for teaching, research and industrial applications, Haskell has pioneered a number of programming language features such as type classes, which enable type-safe operator overloading, and monadic IO. Haskell's main implementation is the Glasgow Haskell Compiler (GHC). It is named after logician Haskell Curry. Haskell's semantics are historically based on those of the Miranda programming language, which served to focus the efforts of the initial Haskell working group. The last formal specification of the language was made in July 2010, while the development of GHC continues to expand Haskell via language extensions. Haskell is used in academia and industry. , Haskell was the 28th most popular programming language by Google searches for tutorials, and made up less than 1% of active users on the GitHub source code repository. History ...
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Chord (concurrency)
A chord is a concurrency construct available in Polyphonic C♯ and Cω inspired by the join pattern of the join-calculus. A chord is a function body that is associated with multiple function headers and cannot execute until all function headers are called. Synchronicity Cω Cω (pronounced "see omega"; usually written "Cw" or "Comega" whenever the "ω" symbol is not available) is a free extension to the C# programming language, developed by the WebData team in Microsoft SQL Server in collaboration with Microsoft ... defines two types of functions synchronous and asynchronous. A synchronous function acts like a standard function in most Object-Oriented Language, upon invocation the function body is executed and a return value may or may not be returned to the caller. An asynchronous function acts similar to a function that returns void except that it is guaranteed to return immediately with the execution being done in a separate thread. References {{reflist, 1 Concur ...
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Join-pattern
Join-patterns provides a way to write concurrent, parallel and distributed computer programs by message passing. Compared to the use of threads and locks, this is a high level programming model using communication constructs model to abstract the complexity of concurrent environment and to allow scalability. Its focus is on the execution of a chord between messages atomically consumed from a group of channels. This template is based on join-calculus and uses pattern matching. Concretely, this is done by allowing the join definition of several functions and/or channels by matching concurrent call and messages patterns. It is a type of concurrency pattern because it makes easier and more flexible for these entities to communicate and deal with the multi-threaded programming paradigm. Description The join-pattern (or a chord in Cω) is like a super pipeline with synchronisation and matching. In fact, this concept is summarise by match and join a set of message available from ...
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JoCaml
JoCaml is an experimental functional programming language derived from OCaml. It integrates the primitives of the join-calculus to enable flexible, type-checked concurrent and distributed programming. The current version of JoCaml is a re-implementation of the now unmaintained JoCaml made by Fabrice Le Fessant, featuring a modified syntax and improved OCaml compatibility compared to the original. JoCaml was used by team Camls 'R Us to implement a distributed ray tracer, earning 2nd place on the ICFP 2000 programming contest. The name is a reference to Joe Camel, a cartoon camel used in advertisements for Camel-brand cigarettes. Example type coins = Nickel , Dime and drinks = Coffee , Tea and buttons = BCoffee , BTea , BCancel;; (* def defines a Join-pattern alternatives set clause * '&' in the left side of '=' means join (channel synchronism) * '&' in the right hand side is parallel processing * synchronous_reply : "reply" "to" channel_name * synchron ...
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Haskell (programming Language)
Haskell () is a general-purpose, statically-typed, purely functional programming language with type inference and lazy evaluation. Designed for teaching, research and industrial applications, Haskell has pioneered a number of programming language features such as type classes, which enable type-safe operator overloading, and monadic IO. Haskell's main implementation is the Glasgow Haskell Compiler (GHC). It is named after logician Haskell Curry. Haskell's semantics are historically based on those of the Miranda programming language, which served to focus the efforts of the initial Haskell working group. The last formal specification of the language was made in July 2010, while the development of GHC continues to expand Haskell via language extensions. Haskell is used in academia and industry. , Haskell was the 28th most popular programming language by Google searches for tutorials, and made up less than 1% of active users on the GitHub source code repository. His ...
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Dataflow Programming
In computer programming, dataflow programming is a programming paradigm that models a program as a directed graph of the data flowing between operations, thus implementing dataflow principles and architecture. Dataflow programming languages share some features of functional languages, and were generally developed in order to bring some functional concepts to a language more suitable for numeric processing. Some authors use the term ''datastream'' instead of ''dataflow'' to avoid confusion with dataflow computing or dataflow architecture, based on an indeterministic machine paradigm. Dataflow programming was pioneered by Jack Dennis and his graduate students at MIT in the 1960s. Considerations Traditionally, a program is modelled as a series of operations happening in a specific order; this may be referred to as sequential, procedural, control flow (indicating that the program chooses a specific path), or imperative programming. The program focuses on commands, in line with the von ...
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Metaprogramming
Metaprogramming is a programming technique in which computer programs have the ability to treat other programs as their data. It means that a program can be designed to read, generate, analyze or transform other programs, and even modify itself while running. In some cases, this allows programmers to minimize the number of lines of code to express a solution, in turn reducing development time. It also allows programs a greater flexibility to efficiently handle new situations without recompilation. Metaprogramming can be used to move computations from run-time to compile-time, to generate code using compile time computations, and to enable self-modifying code. The ability of a programming language to be its own metalanguage is called reflection. Reflection is a valuable language feature to facilitate metaprogramming. Metaprogramming was popular in the 1970s and 1980s using list processing languages such as LISP. LISP hardware machines were popular in the 1980s and enabled a ...
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