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HoneyComing
is an adult Japanese visual novel developed by Hooksoft which was released on June 29, 2007 for Windows. Kadokawa Shoten published a PlayStation 2 port of the game on September 3, 2009. ''HoneyComing'' is Hooksoft's sixth title, along with other games such as '' Orange Pocket'', and ''_Summer''. A fan disc called ''@HoneyComing RoyalSweet'' was released on August 28, 2009. The gameplay in ''HoneyComing'' follows a plot line which offers pre-determined scenarios with courses of interaction, and focuses on the appeal of the five female main characters. The game offers three different modes: Amusement, Feeling, and Only One. The story revolves around Kōichirō Ogata, a young man entering his first year of high school into a former all-girls school. However, at this school, there are still mandatory subjects taught on love and romance, much to the dislike of Kōichirō. There have been three manga adaptations based on ''HoneyComing'' published by ASCII Media Works and Kadok ...
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HoneyComing Characters
is an Eroge, adult Japanese visual novel developed by Hooksoft which was released on June 29, 2007 for Microsoft Windows, Windows. Kadokawa Shoten published a PlayStation 2 port of the game on September 3, 2009. ''HoneyComing'' is Hooksoft's sixth title, along with other games such as ''Orange Pocket'', and ''Underbar Summer, _Summer''. A fan disc called ''@HoneyComing RoyalSweet'' was released on August 28, 2009. The gameplay in ''HoneyComing'' follows a plot line which offers pre-determined scenarios with courses of interaction, and focuses on the appeal of the five female main characters. The game offers three different modes: Amusement, Feeling, and Only One. The story revolves around Kōichirō Ogata, a young man entering his first year of high school into a former all-girls school. However, at this school, there are still mandatory subjects taught on love and romance, much to the dislike of Kōichirō. There have been three manga adaptations based on ''HoneyComing'' ...
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Jōji Kamio
is a male Japanese author who has written many erotic novels based from adult Japanese visual novels. He has been writing such novels since 2001. He has notably written novels for the past four visual novels by Hooksoft: '' Orange Pocket'', ''Like Life'', ''_Summer'', and ''HoneyComing''. Works *''_Summer'' *''HoneyComing'' *''Like Life'' *'' Lost Passage'' *'' Orange Pocket'' *''Soul Link ''Soul Link'' is a Japanese visual novel developed by Navel. It was originally released as an adult game for Windows on December 17, 2004. It centers on a group of military cadets' adventure aboard a space hotel called Aries. An all-ages r ...'' *'' Triangle Heart 3'' References * Japanese writers Living people Year of birth missing (living people) {{japan-writer-stub ...
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Comp Ace
is a Japanese computer game and manga magazine published by Kadokawa Shoten. ''Comp Ace'' began as a special edition version of another one of Kadokawa Shoten's magazines, ''Comptiq''. The first issue was released on March 26, 2005, and was published quarterly for the first three volumes which had cover illustrations by Itaru Hinoue of Key. Volumes four through nine were published bimonthly with cover art provided by Aoi Nishimata of Navel. Volume ten was published three months after volume nine, and from ten on the magazine was published monthly, now with new cover art by Naru Nanao, Hiro Suzuhira, and illustrators from Type-Moon and August. Starting with the August 2007 issue published on June 26, 2007, ''Comp Ace'' broke off from ''Comptiq'' and became its own magazine. Its main focus is on bishōjo games and manga that are based on said games. Serialized manga *'' 11eyes: Tsumi to Batsu to Aganai no Shōjo'' *''_Summer'' *''Aiyoku no Eustia'' *''Akaneiro ni Somaru Saka'' ...
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Comptiq
is a Japanese computer game magazine, first published in 1983, by Kadokawa Shoten. The name "Comptiq" came from combining the words "computer" and "boutique". Originally a PC magazine, its focus shifted from computers to computer games. As of September 2003, it was known as a "MediaMix Game Magazine". The magazine is sold every month on the tenth. The magazine is split into two sections: one with information about games, and one with manga information (usually made after popular H-games). It's also known for revealing information on upcoming games and includes a gift in each issue. However, unlike most game magazines, ''Comptiq'' does not publish game reviews. Serialized manga *'' .hack//GU+'' *'' .hack//Legend of the Twilight'' *'' Air'' *'' D.C.: Da Capo'' *'' D.C.S.G.: Da Capo Second Graduation'' *'' Kishinhoukou Demonbane'' *''Eden's Bowy'' *'' Eureka Seven: Gravity Boys & Lifting Girls'' *'' Fate/Extra'' *''Fate/stay night'' *''Fortune Arterial'' *''Gunbuster'' *'' Hero Le ...
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Yuki Kiriga
is a Japanese manga author. She is known for creating characters with cute appearances, and even provided chibi illustrations for characters in ''Sister Princess'' and '' Strawberry Panic!'' in the Japanese bishōjo magazine ''Dengeki G's Magazine is a Japanese magazine published by ASCII Media Works (formerly MediaWorks) and sold monthly on the thirtieth that primarily contains information on bishōjo games, but also includes an entire section on anime based on bishōjo games, and serial ...''. Works *'' Boku × Neko?'' *'' Di Gi ★ A La Mode'' *'' Di Gi Charat Theater: Dejiko's Adventure'' (English: September 2004) *'' HaniComi The 4-panel'' *'' Tenshi no Hane to Akuma no Shippo'' References External linksYuki Kiriga's personal website * Living people Manga artists Women manga artists Japanese female comics artists Female comics writers Japanese women writers Year of birth missing (living people) Joshibi University of Art and Design alumni {{manga-arti ...
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Dengeki G's Magazine
is a Japanese magazine published by ASCII Media Works (formerly MediaWorks) and sold monthly on the thirtieth that primarily contains information on bishōjo games, but also includes an entire section on anime based on bishōjo games, and serializes manga and light novels based on such games. The "G's" in the title stands for "Gals" and "Games". The magazine is known for hosting reader participation games whose outcome is directly influenced by the people who read the magazine; such games include ''Sister Princess'', and '' Strawberry Panic!''. ''Dengeki G's Magazine'' first went on sale on 26 December 1992 with the February 1993 issue under the title ''Dengeki PC Engine'', which changed to the current title in 2002. A special edition spin-off version called ''Dengeki G's Festival!'' is published in irregular intervals and each issue focuses on a specific bishōjo game. Four other special edition versions under the ''Festival!'' name are ''Dengeki G's Festival! Comic'', ''Dengeki ...
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Dengeki G's Festival! Comic
is a Japanese magazine published by ASCII Media Works (formerly MediaWorks) and sold monthly on the thirtieth that primarily contains information on bishōjo games, but also includes an entire section on anime based on bishōjo games, and serializes manga and light novels based on such games. The "G's" in the title stands for "Gals" and "Games". The magazine is known for hosting reader participation games whose outcome is directly influenced by the people who read the magazine; such games include '' Sister Princess'', and ''Strawberry Panic!''. ''Dengeki G's Magazine'' first went on sale on 26 December 1992 with the February 1993 issue under the title ''Dengeki PC Engine'', which changed to the current title in 2002. A special edition spin-off version called ''Dengeki G's Festival!'' is published in irregular intervals and each issue focuses on a specific bishōjo game. Four other special edition versions under the ''Festival!'' name are ''Dengeki G's Festival! Comic'', ''Dengek ...
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Stepsister
Step-siblings are children born of two different families who have been joined by marriage, A male step-sibling is a stepbrother and a female is a stepsister. The step-siblings relationship is connected through law and is not a blood relation. Step-siblings are sometimes abbreviated informally as stepsibs. Culture In many fairy tales, the central character has a stepmother and the step-siblings serve as an extension of their mother. Cinderella and Mother Hulda features wicked stepsisters who take after their parents. The story '' Kate Crackernuts'' serves as a counterexample where the daughter of the evil stepparent is a loving stepsisters. Many romance novels feature heroes who are the stepbrother of the heroine. The step-relationship generally stems from a marriage when the hero and heroine are at least in their adolescence. Some family films and television sitcoms feature a blended nuclear family including siblings as the center premise. In many cases, the step-family ...
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Dialogue
Dialogue (sometimes spelled dialog in American and British English spelling differences, American English) is a written or spoken conversational exchange between two or more people, and a literature, literary and theatrical form that depicts such an exchange. As a philosophy, philosophical or didactic device, it is chiefly associated in the West with the Socratic dialogue as developed by Plato, but antecedents are also found in other traditions including Indian literature. Etymology The term dialogue stems from the Greek διάλογος (''dialogos'', conversation); its roots are διά (''dia'': through) and λόγος (''logos'': speech, reason). The first extant author who uses the term is Plato, in whose works it is closely associated with the art of dialectic. Latin took over the word as ''dialogus''. As genre Antiquity and the Middle Ages Dialogue as a genre in the Middle East and Asia dates back to ancient works, such as Sumerian disputations preserved in copies fro ...
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Asahi From HoneyComing
Asahi (朝日, 旭, or あさひ) means "morning sun" in Japanese and may refer to: Cities * Asahi, Chiba (旭市; ''Asahi-shi'') Wards * Asahi-ku, Osaka (旭区; ''Asahi-ku'') * Asahi-ku, Yokohama (旭; ''Asahi-ku'') Towns * Asahi, Aichi (旭町; ''Asahi-chō'') * Asahi, Fukui (朝日町; ''Asahi-chō'') * Asahi, Hokkaido (朝日町; ''Asahi-chō'') * Asahi, Mie (朝日町; ''Asahi-chō'') * Asahi, Okayama (旭町; ''Asahi-chō'') * Asahi, Shimane (旭町; ''Asahi-chō'') * Asahi, Toyama (朝日町; ''Asahi-machi'') * Asahi, Yamagata (Nishimurayama) (朝日町; ''Asahi-machi'') Villages * Asahi, Gifu (朝日村; ''Asahi-mura'') * Asahi, Ibaraki (旭村; ''Asahi-mura'') * Asahi, Nagano (朝日村; ''Asahi-mura'') * Asahi, Niigata (朝日村; ''Asahi-mura'') * Asahi, Yamagata (Tagawa) (朝日村; ''Asahi-mura'') * Asahi, Yamaguchi (旭村; ''Asahi-son'') Companies * Asahi Breweries, a Japanese beverage company * ''Asahi Shimbun'', a Japanese newspaper * Asahi Production, a Ja ...
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Visual Novel
A , often abbreviated as VN, is a form of digital semi-interactive fiction. Visual novels are often associated with and used in the medium of video games, but are not always labeled as such themselves. They combine a textual narrative with static or animated illustrations and a varying degree of interactivity. The format is more rarely referred to as novel game, a retranscription of the '' wasei-eigo'' term , which is more often used in Japanese. Visual novels originated in and are especially prevalent in Japan, where they made up nearly 70% of the PC game titles released in 2006. In Japanese, a distinction is often made between visual novels (NVL, from "novel"), which consist primarily of narration and have very few interactive elements, and adventure games (AVG or ADV, from "adventure"), which incorporate problem-solving and other types of gameplay. This distinction is normally lost outside Japan, as both visual novels and adventure games are commonly referred to as "visua ...
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