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Home Data
, also known as Mahō, is a Japanese entertainment company. History Established in Kobe in 1983 to design and develop video games, the company was incorporated on May 29, 1985 as Home Data. During the 80's they developed and published various mahjong games for the Arcades. They developed ''Last Apostle Puppet Show'' (known in Japan as ''Reikai Dōshi: Chinese Exorcist''), released in September 1988. It was the first fighting game to use digitized sprites and motion capture animation, and was the first claymation fighting game. They also created ''Battlecry'' among many other titles for different console systems. In 1993, in order to mark the tenth anniversary of Home Data's establishment, the company's name was changed to Magical Company. They ported three Garou Densetsu titles for the X68000, and are also well known in Japan for having published many Shogi titles. The baseball series '' Kōshien'' is their most notable franchise. Video games Home Data *'' Penguin-Kun Wa ...
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Magical Company
, also known as Mahō, is a Japanese entertainment company. History Established in Kobe in 1983 to design and develop video games, the company was incorporated on May 29, 1985 as Home Data. During the 80's they developed and published various mahjong games for the Arcades. They developed ''Last Apostle Puppet Show'' (known in Japan as ''Reikai Dōshi: Chinese Exorcist''), released in September 1988. It was the first fighting game to use digitized sprites and motion capture animation, and was the first claymation fighting game. They also created ''Battlecry'' among many other titles for different console systems. In 1993, in order to mark the tenth anniversary of Home Data's establishment, the company's name was changed to Magical Company. They ported three Garou Densetsu titles for the X68000, and are also well known in Japan for having published many Shogi titles. The baseball series '' Kōshien'' is their most notable franchise. Video games Home Data *'' Penguin- ...
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Media Franchise
A media franchise, also known as a multimedia franchise, is a collection of related media in which several derivative works have been produced from an original creative work of fiction, such as a film, a work of literature, a television program or a video game. Bob Iger, chief executive of the Walt Disney Company, defined the word ''franchise'' as “something that creates value across multiple businesses and across multiple territories over a long period of time.” Transmedia franchise A media franchise often consists of cross-marketing across more than one medium. For the owners, the goal of increasing profit through diversity can extend the commercial profitability of the franchise and create strong feelings of identity and ownership in its consumers. Those large groups of dedicated consumers create the franchise's fandom, which is the community of fans that indulge in many of its mediums and are committed to interacting with and keeping up with other consumers. Large franch ...
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Go Go Golf
''Go Go Golf'', known in Japan as , is a golf-simulation video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ... originally released in 2000 for the PlayStation 2. It was developed by Mahou and published by Midas Interactive Entertainment in Europe in 2002. Gameplay Go Go Golf offers three 18 hole courses across various landscapes - the desert, mountains and woods. References External linksGo Go Golf at IGN 2000 video games Golf video games Magical Company games Midas Interactive Entertainment games Multiplayer and single-player video games PlayStation 2 games PlayStation 2-only games Video games developed in Japan {{Simulation-videogame-stub ...
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Hungry Dinosaurs
''Hungry Dinosaurs'' is a strategy game for the Super Nintendo Entertainment System. It was developed and published by Magical Company on October 19, 1994 in Japan, and was later published by Sunsoft in Europe on January 3, 1995. The game was never released in North America in any form. Gameplay The objective of the game is to place eggs by walking on a 9x9 playing field. The player can eat the eggs by pressing the B button. In order to win, the player must have more eggs than the others; failing to do so will cause the player to lose the game. Reception The game received mixed to poor reviews. ''Total!'' gave the game a score of 75%, '' Mega Fun'' gave the game a score of 43%, and ''Video Games Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedbac ...'' gave the game a score of 2 ...
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Fatal Fury Special
''Fatal Fury Special'', known as in Japan, is a 1993 fighting game developed and published by SNK and originally released for the Neo Geo arcade and home platforms. It is an updated version of 1992's ''Fatal Fury 2'', introducing several changes to the gameplay system while expanding the available character roster. Gameplay ''Fatal Fury Special'' is an updated version of ''Fatal Fury 2''. It features many of the same graphics and gameplay, although some slight changes were made to the system, including faster game speed and an all new combo system. Unlike the previous ''Fatal Fury'' games, ''Special'' allows the player to combine their attacks. When an attack lands, the player will have a brief moment of invincibility. The number of Line Move Attacks have also increased; pressing the Light Punch or Light Kick button while the opponent is on an opposite line will perform a Low Line Jump Attack.''Fatal Fury Special'' user's manual (Neo Geo AES, US) The single-player mode has ...
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King Of Fighters
''The King of Fighters'' (''KOF'') is a series of fighting games by SNK that began with the release of ''The King of Fighters '94'' in 1994. The series was developed originally for SNK's Neo Geo (system), Neo Geo MVS arcade hardware. This served as the main platform for the series until 2004 when SNK retired it in favor of the Atomiswave arcade board. Two ''King of Fighters'' games were produced for the Atomiswave platform (''The King of Fighters Neowave'' and ''The King of Fighters XI'') before SNK decided to discontinue using it for the series. The series' most recent arcade hardware is the Taito Type X, Taito Type X2, first used with the release of ''The King of Fighters XII''. Porting, Ports of the arcade games and the original ''The King of Fighters'' games have been released for several video game consoles. The latest entry in the series, ''The King of Fighters XV'', was released in February 2022. The games' story focuses on the title tournament where fighters from multipl ...
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