Home Alone (Video Game)
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Home Alone (Video Game)
''Home Alone'' is the title of several tie-in video games based on the film of the same name written by John Hughes. Versions were released for the Nintendo Entertainment System, Game Boy, Super Nintendo Entertainment System, Master System, Sega Genesis, Game Gear, Amiga and MS-DOS platforms. Plot and gameplay There are multiple versions of the game and each features a different style of gameplay, but all share the same plot and roughly the same objective from the film: Kevin McCallister is left home alone when his family goes on Christmas vacation to Paris. He must prevent Harry and Marv, the "Wet Bandits", from burgling his home, using various household objects as traps and/or weapons. Versions Super NES In the Super NES version, the goal is to evade the Wet Bandits while bringing all the McCallister's fortunes from the house down to the safe room in the basement. Once all items have been sent down the chute to the basement, Kevin must make it past rats, bats, spiders, and ghos ...
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George Sanger (musician)
George Sanger, also known as "The Fat Man", is an American musician who has composed music for computer and video games, beginning in 1983. Some of his best-known works include '' The 7th Guest'', '' Wing Commander'', '' Hard Nova'', '' Maniac Mansion'' ( NES version), ''Loom A loom is a device used to weave cloth and tapestry. The basic purpose of any loom is to hold the warp threads under tension to facilitate the interweaving of the weft threads. The precise shape of the loom and its mechanics may vary, but th ...'', '' Tux Racer'', and '' Zombies Ate My Neighbors''. Sanger leads the band ''Team Fat'', which also includes fellow video game music composers Dave Govett, Joe McDermott and Kevin Weston Phelan. He has also written a novel, ''The Fat Man on Game Audio: Tasty Morsels of Sonic Goodness'', described by him as, "a book about game audio wrapped in a biography wrapped in a philosophy on life." Works Albums George Sanger and Team Fat have released three albums: ...
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Game Boy
The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same team that developed the Game & Watch series of handheld electronic games and several Nintendo Entertainment System (NES) games: Satoru Okada, Gunpei Yokoi, and Nintendo Research & Development 1. It is Nintendo's second handheld game console and combines features from both the Game & Watch handheld and NES home system. The console features a dot-matrix screen with adjustable contrast dial, five game control buttons (a directional pad, two game buttons, and "START" and "SELECT"), a single speaker with adjustable volume dial and, like its rivals, uses cartridges as physical media for games. The color scheme is made from two tones of grey with accents of black, blue, and dark magenta. All the corners of the portrait-oriented rectangular un ...
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Future Publishing
Future plc is an international multimedia company established in the United Kingdom in 1985. The company has over 220 brands that span magazines, newsletters, websites, and events in fields such as video games, technology, films, music, photography, home, and knowledge. Zillah Byng-Thorne has been CEO since 2014. The company is listed on the London Stock Exchange and is a constituent of the FTSE 250 Index. History 1985–2012 The company was founded as Future Publishing in Somerton, Somerset, England, in 1985 by Chris Anderson with the sole magazine ''Amstrad Action''. An early innovation was the inclusion of free software on magazine covers; they were the first company to do so. It acquired GP Publications so establishing Future US in 1994. From 1995 to 1997, the company published ''Arcane'', a magazine which largely focused on tabletop games. Anderson sold Future to Pearson plc for £52.7m in 1994, but bought it back in 1998, with Future chief executive Greg Ingham and ...
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Mega (magazine)
''Mega'', subtitled "100% pure Sega Mega Drive...", was a monthly magazine, published in the United Kingdom, aimed at users of the Sega Mega Drive and its additions, the Mega-CD and 32X. During its time as one of the main Mega Drive publications, ''Mega'' covered the golden age of the Sega Mega Drive from 1992 to 1995. The magazine went through many changes including a re-design in content and layout before being sold to a rival publisher. History During the summer of 1992, the then Deputy Editor of ''Sega Power'' Neil West was given the position of launch Editor of the new Mega Drive magazine. Amanda Cook was drafted in from '' Amiga Power'' to serve as Art Editor. Andy Dyer, who had worked on Nintendo magazine ''Total!'', was appointed as Deputy Editor. Paul Mellerick, ex-''Sega Force'' writer, completed the four person editorial team as Staff Writer. On 17 September the first issue was released ''Mega'', cover dated October 1992, appeared on newsagent stands priced £1.95. Pr ...
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Dennis Publishing
Dennis Publishing Ltd. was a British publisher. It was founded in 1973 by Felix Dennis. Its first publication was a kung-fu magazine. Most of its titles now belong to Future plc. In the 1980s, it became a leading publisher of computer enthusiast magazines in the United Kingdom. In the 1990s, it expanded to the American market, where it published the lifestyle magazines ''Maxim'', the consumer electronics magazine ''Stuff'', and the music magazine ''Blender''. In 2007, the company sold all its American holdings, with the exception of the U.S. edition of ''The Week''. Felix Dennis died in 2014, leaving ownership of the company to the charity organization Heart of England Forest. In 2018, the company was sold to Exponent, a British private equity firm. Future plc acquired the company and its 12 titles in August 2021, absorbing them into Future Publishing. History Foundation and early development Felix Dennis started in the magazine business in the late 1960s as one of the ...
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GamePro
Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally launched as an American online and print content video game magazine. The magazine featured content on various video game consoles, PC computers and mobile devices. GamePro Media properties included ''GamePro'' magazine and their website. The company was also a part subsidiary of the privately held International Data Group (IDG), a media, events and research technology group. The magazine and its parent publication printing the magazine went defunct in 2011, but is outlasted by Gamepro.com. Originally published in 1989, ''GamePro'' magazine provided feature articles, news, previews and reviews on various video games, video game hardware and the entertainment video game industry. The magazine was published monthly (most recently from its hea ...
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Calling Card (crime)
In criminology, a calling card is a particular object sometimes left behind by a criminal at a scene of a crime, often as a way of taunting police or claiming responsibility. The name is derived from the cards that people used to leave when they went to visit someone's house and the resident was absent. A calling card can also be used as an individual's way of telling someone they are alive after they have run away or disappeared without revealing themselves or having direct contact with that person. It is often left at a bed side table while the person is asleep, at the living room floor and sometimes even at a grave yard if they know the times someone goes to visit their loved ones. However, some criminals choose not to leave a calling card, as it may be used by authorities or detectives to trace the criminal, and eventually arrest them. Historical examples * Jack the Ripper is believed to have left two calling cards by Goulston Street, London on September 30, 1888, the nigh ...
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Speech Balloon
Speech balloons (also speech bubbles, dialogue balloons, or word balloons) are a graphic convention used most commonly in comic books, comics, and cartoons to allow words (and much less often, pictures) to be understood as representing a character's speech or thoughts. A formal distinction is often made between the balloon that indicates speech and the one that indicates thoughts; the balloon that conveys thoughts is often referred to as a thought bubble or conversation cloud. History One of the earliest antecedents to the modern speech bubble were the "speech scrolls", wispy lines that connected first-person speech to the mouths of the speakers in Mesoamerican art between 600 and 900 AD. Earlier, paintings, depicting stories in subsequent frames, using descriptive text resembling bubbles-text, were used in murals, one such example witten in Greek, dating to the 2nd century, found in Capitolias, today in Jordan. In Western graphic art, labels that reveal what a pictur ...
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The Scream
''The Scream'' is a composition created by Norwegian artist Edvard Munch in 1893. The agonized face in the painting has become one of the most iconic images of art, seen as symbolizing the anxiety of the human condition. Munch's work, including ''The Scream'', would go on to have a formative influence on the Expressionist movement. Munch recalled that he had been out for a walk at sunset when suddenly the setting sun's light turned the clouds " a blood red". He sensed an "infinite scream passing through nature". Scholars have located the spot to a fjord overlooking Oslo and have suggested other explanations for the unnaturally orange sky, ranging from the effects of a volcanic eruption to a psychological reaction by Munch to his sister's commitment at a nearby lunatic asylum. Munch created two versions in paint and two in pastels, as well as a lithograph stone from which several prints survive. Both painted versions have been stolen, but since recovered. One of the pastel versi ...
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Paris
Paris () is the capital and most populous city of France, with an estimated population of 2,165,423 residents in 2019 in an area of more than 105 km² (41 sq mi), making it the 30th most densely populated city in the world in 2020. Since the 17th century, Paris has been one of the world's major centres of finance, diplomacy, commerce, fashion, gastronomy, and science. For its leading role in the arts and sciences, as well as its very early system of street lighting, in the 19th century it became known as "the City of Light". Like London, prior to the Second World War, it was also sometimes called the capital of the world. The City of Paris is the centre of the Île-de-France region, or Paris Region, with an estimated population of 12,262,544 in 2019, or about 19% of the population of France, making the region France's primate city. The Paris Region had a GDP of €739 billion ($743 billion) in 2019, which is the highest in Europe. According to the Economist Intelli ...
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John Hughes (filmmaker)
John Wilden Hughes Jr. (February 18, 1950 – August 6, 2009) was an American filmmaker. Hughes began his career in 1970 as an author of humorous essays and stories for the '' National Lampoon'' magazine. He went on to Hollywood to write, produce and sometimes direct some of the most successful live-action comedy films of the 1980s and 1990s such as ''National Lampoon's Vacation''; ''Mr. Mom''; ''Sixteen Candles''; '' Weird Science''; ''The Breakfast Club''; ''Ferris Bueller's Day Off''; ''Pretty in Pink''; '' Some Kind of Wonderful''; ''Planes, Trains and Automobiles''; ''She's Having a Baby''; ''Uncle Buck''; ''Home Alone''; ''Dutch''; ''Beethoven'' (co-written under the pseudonym Edmond Dantès); '' Dennis the Menace''; and ''Baby's Day Out''. Most of Hughes's work is set in the Chicago metropolitan area. He is best known for his coming-of-age teen comedy films with honest depictions of suburban teenage life. Many of his most enduring characters from these years were written f ...
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