Hollywood (graphics Chip)
   HOME
*





Hollywood (graphics Chip)
Hollywood is the name of the graphics processing unit (GPU) used in Nintendo's Wii video game console. It was designed by ATI (now AMD), and is manufactured using the same 90 nm or 65 nm (depending on the hardware revision) CMOS process as ''Broadway'', the Wii's central processing unit. Very few official details about Hollywood were released to the public by Nintendo, ATI, or any other company involved in the Wii's development. The Hollywood GPU is reportedly based on the GameCube's ''Flipper'' GPU and is clocked 50% higher at 243 MHz, though these clock rates have never been officially confirmed. Hollywood is a multi-chip module (MCM) package containing three dies under the cover in the Hollywood-A revision. The first of these three dies, codenamed ''Napa'', controls the I/O functions, RAM access, the Audio DSP, and the actual GPU with its embedded DRAM, and measures 8 × 9 mm. The other, codenamed ''Vegas'', holds 24 MB of "internal" 1T-SRAM and measures 13.5 × 7&nbs ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Hollywood Gpu
Hollywood usually refers to: * Hollywood, Los Angeles, a neighborhood in California * Hollywood, a metonym for the cinema of the United States Hollywood may also refer to: Places United States * Hollywood District (other) * Hollywood, Alabama, a town in Jackson County * Hollywood, Homewood, Alabama and Hollywood Historic District, a former town and a historic district * Hollywood, Florida, a coastal city in Broward County * Hollywood, Georgia, an unincorporated community in Habersham County, Georgia * Hollywood, Maryland * Hollywood, Minnesota * Hollywood Township, Carver County, Minnesota * Hollywood, Mississippi * Hollywood (Benoit, Mississippi), * Hollywood, Missouri * Hollywood, New Mexico, a neighborhood of Ruidoso, Lincoln County, New Mexico * Hollywood, Portland, Oregon, a neighborhood in Portland, Oregon * Hollywood, Luzerne County, Pennsylvania * Hollywood, Montgomery County, Pennsylvania * Hollywood, South Carolina * Hollywood, Memphis, Tennessee * Hollywood, ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Factor 5
Factor 5 GmbH is an Independent business, independent software and video game developer. The company was co-founded by five former Rainbow Arts employees in 1987 in Cologne, Germany, which served as the inspiration behind the studio's name. In order to have a stronger relationship with Factor 5's North American partners like LucasArts, Factor 5, Inc. was established in the United States in May 1996 with legal support from LucasArts, and in late 1996 the core of the development team in Germany was relocated to the North American company headquarters in San Rafael, California, San Rafael, California. Julian Eggebrecht, one of the five initial co-founders, served as President of Factor 5's U.S. branch. The U.S. company closed in May 2009, following the closure of Brash Entertainment, with which the company had multiple contracts. The original German company, headed by CEO Achim Moller, remained active due to its unrelated business policy and operations with the North American comp ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Nintendo Chips
is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards. After venturing into various lines of business during the 1960s and acquiring a legal status as a public company, Nintendo distributed its first console, the Color TV-Game, in 1977. It gained international recognition with the release of ''Donkey Kong'' in 1981 and the Nintendo Entertainment System and ''Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, such as the Game Boy, the Super Nintendo Entertainment System, the Nintendo DS, the Wii, and the Switch. It has created numerous major franchises, including ''Mario'', ''Donkey Kong'', ''The Legend of Zelda'', ''Pokémon'', ''Kirby'', ''Metroid'', ''Fire Emblem'', ''Animal Crossing'', ''Splatoon'', ''Star Fox'', ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Graphics Processing Units
A graphics processing unit (GPU) is a specialized electronic circuit designed to manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device. GPUs are used in embedded systems, mobile phones, personal computers, workstations, and game consoles. Modern GPUs are efficient at manipulating computer graphics and image processing. Their parallel structure makes them more efficient than general-purpose central processing units (CPUs) for algorithms that process large blocks of data in parallel. In a personal computer, a GPU can be present on a video card or embedded on the motherboard. In some CPUs, they are embedded on the CPU die. In the 1970s, the term "GPU" originally stood for ''graphics processor unit'' and described a programmable processing unit independently working from the CPU and responsible for graphics manipulation and output. Later, in 1994, Sony used the term (now standing for ''graphics processing unit'') i ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Inter-process Communication
In computer science, inter-process communication or interprocess communication (IPC) refers specifically to the mechanisms an operating system provides to allow the processes to manage shared data. Typically, applications can use IPC, categorized as clients and servers, where the client requests data and the server responds to client requests. Many applications are both clients and servers, as commonly seen in distributed computing. IPC is very important to the design process for microkernels and nanokernels, which reduce the number of functionalities provided by the kernel. Those functionalities are then obtained by communicating with servers via IPC, leading to a large increase in communication when compared to a regular monolithic kernel. IPC interfaces generally encompass variable analytic framework structures. These processes ensure compatibility between the multi-vector protocols upon which IPC models rely. An IPC mechanism is either synchronous or asynchronous. Synchr ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

SHA-1
In cryptography, SHA-1 (Secure Hash Algorithm 1) is a cryptographically broken but still widely used hash function which takes an input and produces a 160-bit (20-byte) hash value known as a message digest – typically rendered as 40 hexadecimal digits. It was designed by the United States National Security Agency, and is a U.S. Federal Information Processing Standard. Since 2005, SHA-1 has not been considered secure against well-funded opponents; as of 2010 many organizations have recommended its replacement. NIST formally deprecated use of SHA-1 in 2011 and disallowed its use for digital signatures in 2013, and declared that it should be phased out by 2030. , chosen-prefix attacks against SHA-1 are practical. As such, it is recommended to remove SHA-1 from products as soon as possible and instead use SHA-2 or SHA-3. Replacing SHA-1 is urgent where it is used for digital signatures. All major web browser vendors ceased acceptance of SHA-1 SSL certificates in 2017. In February ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Advanced Encryption Standard
The Advanced Encryption Standard (AES), also known by its original name Rijndael (), is a specification for the encryption of electronic data established by the U.S. National Institute of Standards and Technology (NIST) in 2001. AES is a variant of the Rijndael block cipher developed by two Belgian cryptographers, Joan Daemen and Vincent Rijmen, who submitted a proposal to NIST during the AES selection process. Rijndael is a family of ciphers with different key and block sizes. For AES, NIST selected three members of the Rijndael family, each with a block size of 128 bits, but three different key lengths: 128, 192 and 256 bits. AES has been adopted by the U.S. government. It supersedes the Data Encryption Standard (DES), which was published in 1977. The algorithm described by AES is a symmetric-key algorithm, meaning the same key is used for both encrypting and decrypting the data. In the United States, AES was announced by the NIST as U.S. FIPS PUB 197 (FIPS 197) on Novemb ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Flash Memory
Flash memory is an electronic non-volatile computer memory storage medium that can be electrically erased and reprogrammed. The two main types of flash memory, NOR flash and NAND flash, are named for the NOR and NAND logic gates. Both use the same cell design, consisting of floating gate MOSFETs. They differ at the circuit level depending on whether the state of the bit line or word lines is pulled high or low: in NAND flash, the relationship between the bit line and the word lines resembles a NAND gate; in NOR flash, it resembles a NOR gate. Flash memory, a type of floating-gate memory, was invented at Toshiba in 1980 and is based on EEPROM technology. Toshiba began marketing flash memory in 1987. EPROMs had to be erased completely before they could be rewritten. NAND flash memory, however, may be erased, written, and read in blocks (or pages), which generally are much smaller than the entire device. NOR flash memory allows a single machine word to be written to an era ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

SD Card
Secure Digital, officially abbreviated as SD, is a proprietary non-volatile flash memory card format developed by the SD Association (SDA) for use in portable devices. The standard was introduced in August 1999 by joint efforts between SanDisk, Panasonic (Matsushita) and Toshiba as an improvement over MultiMediaCards (MMCs), and has become the industry standard. The three companies formed SD-3C, LLC, a company that licenses and enforces intellectual property rights associated with SD memory cards and SD host and ancillary products. The companies also formed the SD Association (SDA), a non-profit organization, in January 2000 to promote and create SD Card standards. SDA today has about 1,000 member companies. The SDA uses several trademarked logos owned and licensed by SD-3C to enforce compliance with its specifications and assure users of compatibility. History 1999–2003: Creation In 1999, SanDisk, Panasonic (Matsushita), and Toshiba agreed to develop and market the S ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Wii System Software
The Wii system software is a discontinued set of updatable firmware versions and a software frontend on the Wii home video game console. Updates, which could be downloaded over the Internet or read from a game disc, allowed Nintendo to add additional features and software, as well as to patch security vulnerabilities used by users to load homebrew software. When a new update became available, Nintendo sent a message to the Wii Message Board of Internet-connected systems notifying them of the available update. Most game discs, including first-party and third-party games, include system software updates so that systems that are not connected to the Internet can still receive updates. The system menu will not start such games if their updates have not been installed, so this has the consequence of forcing users to install updates in order to play these games. Some games, such as online games like ''Super Smash Bros. Brawl'' and ''Mario Kart Wii'', contain specific extra updates, ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

ARM9
ARM9 is a group of 32-bit RISC ARM processor cores licensed by ARM Holdings for microcontroller use. The ARM9 core family consists of ARM9TDMI, ARM940T, ARM9E-S, ARM966E-S, ARM920T, ARM922T, ARM946E-S, ARM9EJ-S, ARM926EJ-S, ARM968E-S, ARM996HS. Since ARM9 cores were released from 1998 to 2006, they are no longer recommended for new IC designs, instead ARM Cortex-A, ARM Cortex-M, ARM Cortex-R cores are preferred. Overview With this design generation, ARM moved from a von Neumann architecture (Princeton architecture) to a (modified; meaning split cache) Harvard architecture with separate instruction and data buses (and caches), significantly increasing its potential speed. Most silicon chips integrating these cores will package them as modified Harvard architecture chips, combining the two address buses on the other side of separated CPU caches and tightly coupled memories. There are two subfamilies, implementing different ARM architecture versions. Differences from ARM7 ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]