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Hitman Go
''Hitman Go'' is a turn-based puzzle video game developed by Square Enix Montréal and published by Square Enix's European subsidiary. Announced in February 2014, the game was released for iOS in April 2014 and for Android in June 2014. Windows and Windows Phone versions were released the following year in April 2015. In February 2016, a "Definitive Edition" version was released on PlayStation 4, PlayStation Vita, and on Linux and Windows via Steam. It is the first game developed by Square Enix Montréal, a studio founded in 2011. Development entered full production in 2013 and was completed by eleven people using the Unity game engine. The player guides Agent 47, protagonist of the ''Hitman'' franchise, through a series of grid-based levels. Levels are composed of nodes and lines, and presented like a board game with characters modelled as miniature figures. Enemy characters can be dispatched by moving onto the node they occupy during a turn, similar to chess. As the player ...
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Square Enix Montreal
Square Enix Montréal was a Canadian video game developer based in Montreal. It created the ''Go'' series of turn-based puzzle games for mobile devices based on former Eidos Interactive intellectual properties. Square Enix Montréal was founded in November 2011 as a traditional studio under Square Enix Europe. Initially planning to create a new ''Hitman'' series game for consoles and employ several hundred people, its mandate changed in 2013 when it became its parent company's choice studio to produce mobile games. The company developed prototypes for two mobile ''Hitman'' games, which became the board game-inspired puzzle game '' Hitman Go'' (2014) and the shooter '' Hitman: Sniper'' (2015). The commercial success of the latter and the critical success of the former led to two additional titles in the ''Go'' series: ''Lara Croft Go'' (2015), based on the ''Tomb Raider'' series, and ''Deus Ex Go'' (2016), based on the ''Deus Ex'' series. It later added a London-based studio, ...
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Agent 47
Agent 47 is a fictional character, the protagonist and the player character of the Hitman (franchise), ''Hitman'' video game franchise, developed by IO Interactive. He has been featured in all games of the series, as well as various spin-off media, including two theatrically released films. Agent 47 has been voiced by actor David Bateson in the video game series. A monotone and seemingly apathy, emotionless contract killer, the player controls 47 as he travels around the world to execute hits on various criminals that are assigned to him by Diana Burnwood, his handler within the fictional International Contract Agency (ICA). The character takes his name from being the 47th Cloning, clone created by various wealthy criminals from around the world, in the hopes of creating an army of obedient soldiers to carry out their commands. As one of the last clones to be created, 47 is among the most skillful, and manages to escape his creators before finding employment with the ICA. Agent ...
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Architectural Model
An architectural model is a type of scale model made to study aspects of an architectural design or to communicate design intent. They can be made from a variety of materials such as paper, plaster, plastic, resin, wood, glass and metal. They can be constructed using traditional handcraft techniques and tools, or newer technologies such as Stereolithography, Fused Deposition Modelling and Selective Laser Sintering. History Architectural models have been in use dating back to pre-history. The older models were found in Malta, such as at Tarxien Temples, and now they are at the archaeology museum in Valletta. Purpose Architectural models are used by architects for a range of purposes: * Ad hoc models, or sketch models, are sometimes made to study the interaction of volumes, different viewpoints, or concepts during the design process. They may also be useful in explaining a complicated or unusual design to builders, or as a focus for discussion between designers and consultant ...
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Endless Running Game
Endless runner or infinite runner is a subgenre of platform game in which the player character runs for an infinite amount of time while avoiding obstacles. The player's objective is to reach a high score by surviving for as long as possible. The method by which the game level or environment appears to continuously spawn before the player is an example of procedural generation. The genre exploded on mobile platforms following the success of ''Temple Run'', with ''Jetpack Joyride'' and '' Canabalt'' being other popular examples. Its popularity is attributed to its simple gameplay that works well on touchscreen devices. Concepts Endless runners can be side-scrolling, as in the genre's early titles, top-down, or 3D, but the player is placed in a neverending level in which the character automatically moves forward. The player's only form of control is to have the character dodge obstacles, either by moving them out of the way or using a specific button. Some form of points, currenc ...
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Game Engine
A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software industry. The game engine can also refer to the development software utilizing this framework, typically offering a suite of tools and features for developing games. Developers can use game engines to construct games for video game consoles and other types of computers. The core functionality typically provided by a game engine may include a rendering engine ("renderer") for 2D or 3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, scene graph, and video support for cinematics. Game engine implementers often economize on the process of game development by reusing/adapting, in ...
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AAA (video Game Industry)
In the video game industry, AAA (pronounced and sometimes written triple-A) is an informal classification used to categorise games produced and distributed by a mid-sized or major publisher, which typically have higher development and marketing budgets than other tiers of games. In the mid-2010s, the term "AAA+" was used to describe AAA type games that generated additional revenue over time, in a similar fashion to massively multiplayer online games, by using games-as-a-service methods such as season passes and expansion packs. The similar construction "III" (Triple-I) has also been used to describe high-production-value games in the indie game industry. History The term "AAA" began to be used in the late 1990s, when a few development companies started using the expression at gaming conventions in the US. The term was borrowed from the credit industry's bond ratings, where "AAA" bonds represented the safest opportunity most likely to meet their financial goals. One of the ...
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Silent Assassin
''Silent Assassin'' is an album by the Jamaican musicians Sly and Robbie, released in 1989 via Island Records. Production The album was produced by KRS-One, at the suggestion of Island; it was KRS's desire to make a "commercial" rap album. Queen Latifah and Young M.C., among others, make guest appearances on ''Silent Assassin''. Critical reception ''The Washington Post'' wrote that "the rhythm grooves on ''Silent Assassin'' are deeper, sexier and more melodic than those on almost any other rap record." ''The Globe and Mail'' deemed the album "a tough, articulate, rhythmically powerful blend of modern reggae and rap and hip hop." The ''St. Petersburg Times'' considered "Dance Hall" "arguably the best rap track of 1989." ''Trouser Press'' called it "an ambitious undertaking," writing that "Latifah rules the mic on 'Woman for the Job'." The ''Spin Alternative Record Guide'' thought that it "was scrupulously intelligent and involving, yet it was an '80s-style consolidation instead of ...
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Blood Money
Blood money may refer to: * Blood money (restitution), money paid to the family of a murder victim Films * ''Blood Money'' (1917 film), a film starring Harry Carey * ''Blood Money'' (1921 film), a British-Dutch film * ''Blood Money'' (1933 film), a film starring George Bancroft * ''Blood Money'' (1957 film), a made for TV drama directed by Ralph Nelson * ''Blood Money'' (1974 film) or ''The Stranger and the Gunfighter'', a kung fu Spaghetti Western * ''Blood Money'' (1980 film), a film starring Bryan Brown * ''Blood Money'' (1983 film), a film starring Chow Yun-fat * ''Blood Money'' (1988 film), an alternate title for ''Clinton and Nadine'' * ''Blood Money'' (1996 film), a film starring Traci Lords * ''Blood Money'' (1997 film), a Nollywood film directed by Chico Ejiro * ''Blood Money'' (1999 film), a film written and directed by, and starring, Michael Ironside * ''Blood Money'' (2000 film), directed by Aaron Lipstadt, starring Brian Bloom and Jenya Lano * ''Blood Mo ...
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