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History Of Film Technology
The history of film technology traces the development of techniques for the recording, construction and presentation of motion pictures. When the film medium came about in the 19th century, there already was a centuries old tradition of screening moving images through shadow play and the magic lantern that were very popular with audiences in many parts of the world. Especially the magic lantern influenced much of the projection technology, exhibition practices and cultural implementation of film. Between 1825 and 1840, the relevant technologies of stroboscopic animation, photography and stereoscopy were introduced. For much of the rest of the century, many engineers and inventors tried to combine all these new technologies and the much older technique of projection to create a complete illusion or a complete documentation of reality. Colour photography was usually included in these ambitions and the introduction of the phonograph in 1877 seemed to promise the addition of synchr ...
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Institut Lumière - CINEMATOGRAPHE Camera
An institute is an organisational body created for a certain purpose. They are often research organisations (research institutes) created to do research on specific topics, or can also be a professional body. In some countries, institutes can be part of a university or other institutions of higher education, either as a group of departments or an autonomous educational institution without a traditional university status such as a "university institute" (see Institute of Technology). In some countries, such as South Korea and India, private schools are sometimes referred to as institutes, and in Spain, secondary schools are referred to as institutes. Historically, in some countries institutes were educational units imparting vocational training and often incorporating libraries, also known as mechanics' institutes. The word "institute" comes from a Latin word ''institutum'' meaning "facility" or "habit"; from ''instituere'' meaning "build", "create", "raise" or "educate". U ...
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Movie Theatre
A movie theater (American English), cinema (British English), or cinema hall (Indian English), also known as a movie house, picture house, the movies, the pictures, picture theater, the silver screen, the big screen, or simply theater is a building that contains auditoria for viewing films (also called movies) for entertainment. Most, but not all, movie theaters are commercial operations catering to the general public, who attend by purchasing a ticket. The film is projected with a movie projector onto a large projection screen at the front of the auditorium while the dialogue, sounds, and music are played through a number of wall-mounted speakers. Since the 1970s, subwoofers have been used for low-pitched sounds. Since the 2010s, the majority of movie theaters have been equipped for digital cinema projection, removing the need to create and transport a physical film print on a heavy reel. A great variety of films are shown at cinemas, ranging from animated films to bloc ...
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Persistence Of Vision
Persistence of vision traditionally refers to the optical illusion that occurs when visual perception of an object does not cease for some time after the rays of light proceeding from it have ceased to enter the eye. The illusion has also been described as "retinal persistence", "persistence of impressions", simply "persistence" and other variations. A very commonly given example of the phenomenon is the apparent fiery trail of a glowing coal or burning stick while it is whirled around in the dark. Many explanations of the illusion actually seem to describe either positive afterimages or motion blur. "Persistence of vision" can also be understood to mean the same as " flicker fusion," the effect that vision seems to persist continuously when the light that enters the eyes is interrupted with short and regular intervals. When the frequency is too high for the visual system to discern differences between moments, light and dark impressions fuse together into a continuous impressi ...
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Magic Lantern
The magic lantern, also known by its Latin name , is an early type of image projector that used pictures—paintings, prints, or photographs—on transparent plates (usually made of glass), one or more lenses, and a light source. Because a single lens inverts an image projected through it (as in the phenomenon which inverts the image of a camera obscura), slides were inserted upside down in the magic lantern, rendering the projected image correctly oriented. It was mostly developed in the 17th century and commonly used for entertainment purposes. It was increasingly used for education during the 19th century. Since the late 19th century, smaller versions were also mass-produced as toys. The magic lantern was in wide use from the 18th century until the mid-20th century when it was superseded by a compact version that could hold many 35 mm photographic slides: the slide projector. Technology Apparatus The magic lantern used a concave mirror behind a light source to dire ...
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Shadow Play
Shadow play, also known as shadow puppetry, is an ancient form of storytelling and entertainment which uses flat articulated cut-out figures (shadow puppets) which are held between a source of light and a translucent screen or scrim. The cut-out shapes of the puppets sometimes include translucent color or other types of detailing. Various effects can be achieved by moving both the puppets and the light source. A talented puppeteer can make the figures appear to walk, dance, fight, nod and laugh. Shadow play is popular in various cultures, among both children and adults in many countries around the world. More than 20 countries are known to have shadow show troupes. Shadow play is an old tradition and it has a long history in Southeast Asia, especially in Indonesia, Malaysia, Thailand, and Cambodia. It has been an ancient art and a living folk tradition in China, India, Iran and Nepal. It is also known in Egypt, Turkey, Syria, Greece, Germany, France, and the United States. ...
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Camera Obscura
A camera obscura (; ) is a darkened room with a small hole or lens at one side through which an image is projected onto a wall or table opposite the hole. ''Camera obscura'' can also refer to analogous constructions such as a box or tent in which an exterior image is projected inside. Camera obscuras with a lens in the opening have been used since the second half of the 16th century and became popular as aids for drawing and painting. The concept was developed further into the photographic camera in the first half of the 19th century, when camera obscura boxes were used to expose light-sensitive materials to the projected image. The camera obscura was used to study eclipses without the risk of damaging the eyes by looking directly into the sun. As a drawing aid, it allowed tracing the projected image to produce a highly accurate representation, and was especially appreciated as an easy way to achieve proper graphical perspective. Before the term ''camera obscura'' was first ...
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Shadowgraphy (performing Art)
Shadowgraphy or ombromanie is the art of performing a story or show using images made by hand shadows. It can be called "cinema in silhouette". Performers are titled as a shadowgraphist or shadowgrapher. The art has declined since the late 19th century when electricity became available to homes because light bulbs and electric lamps do not give off good shadows and because cinema and television were becoming a new form of entertainment. Shadows are greatly defined by candlelight; therefore hand shadows were common in earlier centuries. The modern art of hand shadows was made popular by the French entertainer Félicien Trewey in the 19th century. He popularized the art by making silhouettes of famous personalities. History Shadows have existed since the existence of objects obstructing light, so it is hard to say when the art was first used by humans for entertainment. It could have been practiced by ancient or later humans, but it probably originated in the Far East.The Art ...
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Optics
Optics is the branch of physics that studies the behaviour and properties of light, including its interactions with matter and the construction of instruments that use or detect it. Optics usually describes the behaviour of visible, ultraviolet, and infrared light. Because light is an electromagnetic wave, other forms of electromagnetic radiation such as X-rays, microwaves, and radio waves exhibit similar properties. Most optical phenomena can be accounted for by using the classical electromagnetic description of light. Complete electromagnetic descriptions of light are, however, often difficult to apply in practice. Practical optics is usually done using simplified models. The most common of these, geometric optics, treats light as a collection of rays that travel in straight lines and bend when they pass through or reflect from surfaces. Physical optics is a more comprehensive model of light, which includes wave effects such as diffraction and interference that c ...
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Lens (optics)
A lens is a transmissive optical device which focuses or disperses a light beam by means of refraction. A simple lens consists of a single piece of transparent material, while a compound lens consists of several simple lenses (''elements''), usually arranged along a common axis. Lenses are made from materials such as glass or plastic, and are ground and polished or molded to a desired shape. A lens can focus light to form an image, unlike a prism, which refracts light without focusing. Devices that similarly focus or disperse waves and radiation other than visible light are also called lenses, such as microwave lenses, electron lenses, acoustic lenses, or explosive lenses. Lenses are used in various imaging devices like telescopes, binoculars and cameras. They are also used as visual aids in glasses to correct defects of vision such as myopia and hypermetropia. History The word ''lens'' comes from '' lēns'', the Latin name of the lentil (a seed of a lent ...
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Technology
Technology is the application of knowledge to reach practical goals in a specifiable and Reproducibility, reproducible way. The word ''technology'' may also mean the product of such an endeavor. The use of technology is widely prevalent in medicine, science, Industry (economics), industry, communication, transportation, and daily life. Technologies include physical objects like Kitchen utensil, utensils or machines and intangible Tool, tools such as software. Many technological advancements have led to societal changes. The earliest known technology is the stone tool, used in the Prehistory, prehistoric era, followed by Control of fire by early humans, fire use, which contributed to the Brain size, growth of the human brain and the development of language in the Pleistocene, Ice Age. The invention of the wheel in the Bronze Age enabled wider travel and the creation of more complex machines. Recent technological developments, including the printing press, the telephone, and the ...
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Digitization
DigitizationTech Target. (2011, April). Definition: digitization. ''WhatIs.com''. Retrieved December 15, 2021, from https://whatis.techtarget.com/definition/digitization is the process of converting information into a digital (i.e. computer-readable) format.Collins Dictionary. (n.d.). Definition of 'digitize'. Retrieved December 15, 2021, from https://www.collinsdictionary.com/dictionary/english/digitize The result is the representation of an object, image, sound, document, or signal (usually an analog signal) obtained by generating a series of numbers that describe a discrete set of points or samples. The result is called ''digital representation'' or, more specifically, a '' digital image'', for the object, and ''digital form'', for the signal. In modern practice, the digitized data is in the form of binary numbers, which facilitates processing by digital computers and other operations, but digitizing simply means "the conversion of analog source material into a numerica ...
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New Media
New media describes communication technologies that enable or enhance interaction between users as well as interaction between users and content. In the middle of the 1990s, the phrase "new media" became widely used as part of a sales pitch for the influx of interactive CD-ROMs for entertainment and education. The new media technologies, sometimes known as Web 2.0, include a wide range of web-related communication tools, including blogs, wikis, online social networking, virtual worlds, and other social media platforms. The phrase "new media" refers to computational media that share material online and through computers. New media inspire new ways of thinking about older media. Instead of evolving in a more complicated network of interconnected feedback loops, media does not replace one another in a clear, linear succession. What is different about new media is how they specifically refashion traditional media and how older media refashion themselves to meet the challenges of new ...
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