High Voltage Studios
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High Voltage Studios
High Voltage Software, Inc. (HVS) is an American video game developer based in Hoffman Estates, Illinois. Founded in April 1993 by Kerry J. Ganofsky, the company is best known for developing ''Lego Racers'' (1999), '' Hunter: The Reckoning'' (2002) and '' The Conduit'' (2009). History High Voltage Software was founded by Kerry J. Ganofsky in April 1993, following his graduation from college. Out of Hoffman Estates, Illinois, a suburb of Chicago, the company started out with four employees and used old doors set on top of sawhorses as desks. In June 2006, the company had 160 employees. In 2008 interviews, High Voltage leadership expressed interest in improving the quality of contemporary third-party Wii games. The company developed Quantum3, a game engine that specifically targets Wii deployment. The engine itself had been used in several previous titles made by the developer, but was heavily upgraded for higher performance on Wii. In December 2014, Ganofsky announced tha ...
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Subsidiary
A subsidiary, subsidiary company or daughter company is a company owned or controlled by another company, which is called the parent company or holding company. Two or more subsidiaries that either belong to the same parent company or having a same management being substantially controlled by same entity/group are called sister companies. The subsidiary can be a company (usually with limited liability) and may be a government- or state-owned enterprise. They are a common feature of modern business life, and most multinational corporations organize their operations in this way. Examples of holding companies are Berkshire Hathaway, Jefferies Financial Group, The Walt Disney Company, Warner Bros. Discovery, or Citigroup; as well as more focused companies such as IBM, Xerox, and Microsoft. These, and others, organize their businesses into national and functional subsidiaries, often with multiple levels of subsidiaries. Details Subsidiaries are separate, distinct legal entities f ...
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Place St
Place may refer to: Geography * Place (United States Census Bureau), defined as any concentration of population ** Census-designated place, a populated area lacking its own municipal government * "Place", a type of street or road name ** Often implies a dead end (street) or cul-de-sac * Place, based on the Cornish word "plas" meaning mansion * Place, a populated place, an area of human settlement ** Incorporated place (see municipal corporation), a populated area with its own municipal government * Location (geography), an area with definite or indefinite boundaries or a portion of space which has a name in an area Placenames * Placé, a commune in Pays de la Loire, Paris, France * Plače, a small settlement in Slovenia * Place (Mysia), a town of ancient Mysia, Anatolia, now in Turkey * Place, New Hampshire, a location in the United States * Place House, a 16th-century mansion largely remodelled in the 19th century, in Fowey, Cornwall * Place House, a 19th-century mansion ...
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Starfleet Academy – Starship Bridge Simulator
Starfleet is a fictional organization in the ''Star Trek'' media franchise. Within this fictional universe, Starfleet is a uniformed space force maintained by the United Federation of Planets ("the Federation") as the principal means for conducting deep space exploration, research, defense, peacekeeping, and diplomacy (although Starfleet predates the Federation, having originally been an Earth organization, as shown by the television series '' Star Trek: Enterprise''). While most of Starfleet's members are human and it has been headquartered on Earth, hundreds of other species are also represented. Most of the franchise's protagonists are Starfleet commissioned officers. History During production of early episodes of the original series, several details of the makeup of the ''Star Trek'' universe had yet to be worked out, including the operating authority for the USS ''Enterprise''. The terms ''Star Service'' (" The Conscience of the King"), ''Spacefleet Command'' (" The Sq ...
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Ruiner Pinball
''Ruiner Pinball'' is a pinball video game developed by High Voltage Software and published by Atari Corporation exclusively for Atari Jaguar on November 6, 1995. It was marketed as the first game to feature support for the Jaguar's Atari Jaguar#Peripherals, ProController, though the only difference that the controller provides is that its shoulder buttons can be used as an alternative way of nudging the table.''Ruiner Pinball'' game manual (Atari Jaguar, US) In ''Ruiner Pinball'', players can choose between any of the two available playfields, which both have their own thematic and self-contained story. The game originated as a project pitched by High Voltage Software to Atari Corporation, who wanted to create a pinball title for the Jaguar, as members within the company were fans of the genre. ''Ruiner Pinball'' garnered mostly negative reception from critics since its release but it has been recently referred by publications like ''PC Magazine'' as one of the best titles for the ...
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Atari Corporation
Atari Corporation was an American manufacturer of computers and video game consoles. It was founded by Jack Tramiel on May 17, 1984, as Tramel Technology, Ltd., but then took on the Atari name less than two months later when WarnerMedia, Warner Communications sold the home computing and game console assets of Atari, Inc. to Tramiel. Its chief products were the Atari ST, Atari 8-bit family#XE series, Atari XE, Atari 7800, Atari Lynx and Atari Jaguar. The company Reverse takeover, reverse merged with JT Storage, JTS Inc. in 1996, becoming a small division which itself closed after JTS sold all Atari assets to Hasbro Interactive in 1998. History The company was founded by Commodore International's founder Jack Tramiel soon after his resignation from Commodore in January 1984. Initially named Tramel Technology, Ltd., the company's goal was to design and sell a next-generation home computer. On July 1, 1984, TTL bought the Consumer Division assets of Atari, Inc. from Warner, and T ...
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Atari Jaguar
The Atari Jaguar is a home video game console developed by Atari Corporation and released in North America in November 1993. Part of the fifth generation of video game consoles, it competed with the 16-bit Sega Genesis, the Super NES and the 32-bit 3DO Interactive Multiplayer that launched the same year. Powered by two custom 32-bit Tom and in addition to a Motorola 68000, Atari marketed it as the world's first 64-bit game system, emphasizing its 64-bit bus used by the blitter. The Jaguar launched with '' Cybermorph'' as the pack-in game, which received divisive reviews. The system's library ultimately comprised only 50 licensed games. Development of the Atari Jaguar started in the early 1990s by Flare Technology, which focused on the system after cancellation of the Atari Panther console. The multi-chip architecture, hardware bugs, and poor tools made writing games for the Jaguar difficult. Underwhelming sales further eroded the console's third-party support. Atari atte ...
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White Men Can't Jump (video Game)
''White Men Can't Jump'' is a basketball video game developed by High Voltage Software and published by Atari Corporation exclusively for the Atari Jaguar on August 1, 1995. It is loosely based on the 20th Century Fox's 1992 in film, 1992 White Men Can't Jump, film of the same name. Featuring Arcade game, arcade-style gameplay but closely following the Streetball#Rules and features, rules seen in Streetball, street basketball as with the film, players compete with either CPU-controlled opponents or against other players in matches across various locations set in Los Angeles. Plans for an adaptation of the movie in video game form began in 1993, when a licensing agreement between 20th Century Fox and Trimark Interactive took place, with the latter obtaining the rights to the movie after the deal was realized. ''White Men Can't Jump'' became the first title on the Jaguar in featuring support for the Atari Jaguar#Peripherals, Team Tap adapter, which was Product bundling, bundled along ...
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Eighth Generation Of Video Game Consoles
The eighth generation of video game consoles began in 2012, and consists of four home video game consoles: the Wii U released in 2012, the PlayStation 4 family in 2013, the Xbox One family in 2013, and the Nintendo Switch family in 2017. The generation offered few signature hardware innovations. Sony and Microsoft continued to produce new systems with similar designs and capabilities as their predecessors, but with improved performance (processing speed, higher-resolution graphics, and increased storage capacity) that further moved consoles into confluence with personal computers, and furthering support for digital distribution and games as a service. Motion-controlled games of the seventh generation had waned in popularity, but consoles were preparing for advancement of virtual reality (VR), with Sony introducing the PlayStation VR in 2016. Sony focused heavily on its first-party developers and console exclusives as key selling points, while Microsoft expanded its gaming servic ...
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Conduit 2
'' Conduit 2'' is a first-person shooter video game developed by High Voltage Software for the Wii video game console. It is the sequel to ''The Conduit''. The definite article of the original title was dropped during development as the developers considered it "too much of a mouthful". The game makes use of the Quantum3 engine, a game engine designed by High Voltage Software specifically for the Wii. The engine allows effects such as bump mapping, reflection and refraction, and gloss and detail mapping to be implemented. ''Conduit 2'' supports a wide variety of peripherals such as Wii MotionPlus, Classic Controller, Classic Controller Pro, and the PDP Headbanger Headset. ''Conduit 2'' released to mixed reviews, and failed to meet sales expectations. Despite the game ending on a cliffhanger, High Voltage Software has been reluctant to develop a third ''Conduit'' game. A Nintendo 3DS port was also revealed to be in development prior to the game's release, but there was no further ...
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Red Steel 2
''Red Steel 2'' is a first-person shooter/hack and slash video game developed by Ubisoft Paris for the Wii video game console. It is a stand-alone sequel to '' Red Steel''. The game was released worldwide in March 2010. The trailer premiered at E3 2009 starring the actor Karl E. Landler. Plot Setting ''Red Steel 2'' does not continue the story of its predecessor, but adapts the common theme of mixing together ranged and melee combat as well as Eastern and Western culture. It is set in a more make-believe and somewhat more technically advanced world, where mysterious warrior clans employ both samurai and cowboy weapons and fighting styles in tandem, similar to the PlayStation 2 video game '' Samurai Western'', in a Wild West-like North America carved up into territories. The game begins in the fictional city of Caldera in Nevada, where lawless "Jackals" roam not long after the city's entrusted protectors, the Kusagari, are decimated by their rival, the Katakara, in a vicious cla ...
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Overkill
Overkill may refer to: * Overkill (term), the use of excessive force or action to achieve a goal * Surplus killing, when a predator kills more prey than it can eat * Overexploitation, depletion of a natural resource through overharvesting ** Overfishing ** Overkill hypothesis, a proposed cause of Quaternary extinction Characters * Overkill (''G.I. Joe''), a character in the G.I. Joe universe * Overkill (Transformers), a character in the Transformers universe * Overkill, a character in the Marvel Comics O-Force team * Scarlet Overkill, main antagonist in '' Minions'' (2015 film) Literature * ''Overkill'' (comic book), a British comics anthology * ''Overkill'' (novel), a 2007 novel by Vanda Symon * ''Overkill'', a 1966 spy novel by William Garner * ''Overkill'', a 2001 true crime book by Lyn Riddle about the 1991 murder of Laurie Show Music * Overkill (band), an American thrash metal band from New Jersey ** ''Overkill'' (EP) an EP by the New Jersey band, or the title ...
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MadWorld
is a beat 'em up hack and slash video game developed by PlatinumGames, published by Sega, produced by Atsushi Inaba, and directed by Shigenori Nishikawa. It was released worldwide for the Wii in March 2009 and in Japan in February 2010. ''MadWorld'' received generally positive reviews from critics and was a commercial failure. A spiritual successor, ''Anarchy Reigns'', was released in 2012 for the Xbox 360 and PlayStation 3. Gameplay ''MadWorld'' is divided into several levels representing different parts of Jefferson Island that have been converted into sets for the game show ''DeathWatch''. The player progresses through these levels in a linear fashion during the first playthrough, but can revisit any completed level to attempt to score more points or take on a harder challenge. Most levels are open environments, allowing the player to explore them freely, although some sections of the level may require the player to earn a number of points before it will be accessible. A few ...
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