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Hanaho
HanaHo Games Inc is a division of Semco/PVG that services the commercial coin-op industry. HanaHo primarily produced the HotRod arcade joystick. They also sold a line of non-coin-operated PC game machines (the machines had a coin door, but it was non-functional) that included 50 game titles from Capcom. The company was started by Tony Hana and Conway Ho (hence the name Hanaho). Their first product was the game ''Ghost Hunter''. It was headquartered in Cerritos, California. In January 2010, the official website was "down for maintenance". In 2013 the website was removed altogether. History Through the 60s and mid 70s Semco produced store displays for Disney, Circuit City, Sears, Kraco Radio, JD Industries, and Complete Warehouse Video showroom displays. In the 80s the video game era came to a peak and Semco acquired PVG (Pacific Video Games) and started producing arcade cabinets for companies including Gremlin/Sega's Frogger, Star Trek, and Zaxxon, Wedges/Ledges, Leland's Dragon ...
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MAME
MAME (formerly an acronym of Multiple Arcade Machine Emulator) is a free and open-source emulator designed to recreate the hardware of arcade game systems in software on modern personal computers and other platforms. Its intention is to preserve gaming history by preventing vintage games from being lost or forgotten. It does this by emulating the inner workings of the emulated arcade machines; the ability to actually play the games is considered "a nice side effect". ''Joystiq'' has listed MAME as an application that every Windows and Mac gamer should have. The first public MAME release was by Nicola Salmoria on 5 February 1997. It now supports over 7,000 unique games and 10,000 actual ROM image sets, though not all of the games are playable. MESS, an emulator for many video game consoles and computer systems, based on the MAME core, was integrated into MAME in 2015. History and overview The MAME project was started by Italian programmer Nicola Salmoria. It began as a project ...
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Jaleco
was a corporate brand name that was used by two previously connected video game developers and publishers based in Japan. The original Jaleco company was founded in 1974 as Japan Leisure Company, founded by Yoshiaki Kanazawa, before being renamed to simply Jaleco in the early 1980s. This company was later acquired in 2000 by PCCW, who rebranded it as their Japanese game division, PCCW Japan, before reverting it to Jaleco in 2002. In 2006, Jaleco became independent from PCCW and renamed to Jaleco Holding, having their video game operations spun off into a new company, also called Jaleco. This new spin-off company was sold to mobile developer Game Yarou in 2009, with Jaleco Holding renaming itself to Encom Holdings shortly after. Jaleco is known for its arcade and home console video games produced in the 1980s and early 1990s, including ''City Connection'', ''Bases Loaded'', '' Ninja JaJaMaru-kun'', ''Exerion'', ''Idol Janshi Suchie-Pai'' and '' Rushing Beat''. Jaleco also produce ...
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Privately Held Company
A privately held company (or simply a private company) is a company whose shares and related rights or obligations are not offered for public subscription or publicly negotiated in the respective listed markets, but rather the company's stock is offered, owned, traded, exchanged privately, or Over-the-counter (finance), over-the-counter. In the case of a closed corporation, there are a relatively small number of shareholders or company members. Related terms are closely-held corporation, unquoted company, and unlisted company. Though less visible than their public company, publicly traded counterparts, private companies have major importance in the world's economy. In 2008, the 441 list of largest private non-governmental companies by revenue, largest private companies in the United States accounted for ($1.8 trillion) in revenues and employed 6.2 million people, according to ''Forbes''. In 2005, using a substantially smaller pool size (22.7%) for comparison, the 339 companies on ...
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Zaxxon
is an isometric shooter arcade game, developed and released by Sega in 1982, in which the player pilots a ship through heavily defended space fortresses. Japanese electronics company Ikegami Tsushinki is also credited for having worked on the development of the game., , , 2005, . ''Zaxxon'' was the first game to employ axonometric projection, which lent its name to the game (''AXXON'' from ''AXON''ometric projection). The type of axonometric projection is isometric projection: this effect simulates three dimensions from a third-person viewpoint. It was also the first arcade game to be advertised on television, with a commercial produced by Paramount Pictures for $150,000. The game was a critical and commercial success upon release, becoming one of the top five highest-grossing arcade games of 1982 in the United States. Sega followed it with the arcade sequel ''Super Zaxxon'' (1982) and the isometric platformer ''Congo Bongo'' (1983). Gameplay The objective of the game i ...
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Arcade Video Games
Arcade most often refers to: * Arcade game, a coin-operated game machine ** Arcade cabinet, housing which holds an arcade game's hardware ** Arcade system board, a standardized printed circuit board * Amusement arcade, a place with arcade games * Arcade (architecture), a series of adjoining arches * Shopping mall, one or more buildings forming a complex of shops, also sometimes called a shopping arcade Arcade or The Arcade may also refer to: Places Greece *Arcades (Crete), a town and city-state of ancient Crete, Greece Italy * Arcade, Italy, a town and commune in the region of Veneto United States * Arcade Building (Asheville, North Carolina) * Arden-Arcade, California * Arcade, Georgia, a city in Jackson County * Arcade (village), New York * Arcade (town), New York * The Arcade (Oak Bluffs, Massachusetts), a historic site in Oak Bluffs, Massachusetts * The Arcade (Providence, Rhode Island), a historic shopping center * Arcade, Texas Arts and entertainment Books an ...
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Mahjong Solitaire
Mahjong solitaire (also known as Shanghai solitaire, electronic or computerized mahjong, solitaire mahjong or simply mahjong) is a single-player matching game that uses a set of mahjong tiles rather than cards. It is more commonly played on a computer than as a physical tabletop game. Its name comes from the four-player game mahjong, but it is played entirely differently. Play The 144 tiles are arranged in a four-layer pattern with their faces upwards. A tile is said to be open or exposed if it can be moved either left or right without disturbing other tiles. The goal is to match open pairs of identical tiles and remove them from the board, exposing the tiles under them for play. The game is won when all pairs of tiles have been removed from the board, and lost if the remaining tiles contain no exposed pairs. Mathematical analysis Playing Mahjong solitaire optimally in the sense to maximize the probability of removing all tiles is PSPACE-complete, and the game is NP-comple ...
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Trademark Infringement
Trademark infringement is a violation of the exclusive rights attached to a trademark without the authorization of the trademark owner or any licensees (provided that such authorization was within the scope of the licence). Infringement may occur when one party, the "infringer", uses a trademark which is identical or confusingly similar to a trademark owned by another party, in relation to products or services which are identical or similar to the products or services which the registration covers. An owner of a trademark may commence civil legal proceedings against a party which infringes its registered trademark. In the United States, the Trademark Counterfeiting Act of 1984 criminalized the intentional trade in counterfeit goods and services. If the respective marks and products or services are entirely dissimilar, trademark infringement may still be established if the registered mark is well known pursuant to the Paris Convention. In the United States, a cause of action ...
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Copyright Infringement
Copyright infringement (at times referred to as piracy) is the use of works protected by copyright without permission for a usage where such permission is required, thereby infringing certain exclusive rights granted to the copyright holder, such as the right to reproduce, distribute, display or perform the protected work, or to make derivative works. The copyright holder is typically the work's creator, or a publisher or other business to whom copyright has been assigned. Copyright holders routinely invoke legal and technological measures to prevent and penalize copyright infringement. Copyright infringement disputes are usually resolved through direct negotiation, a notice and take down process, or litigation in civil court. Egregious or large-scale commercial infringement, especially when it involves counterfeiting, is sometimes prosecuted via the criminal justice system. Shifting public expectations, advances in digital technology and the increasing reach of the Internet ...
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GameWorks
GameWorks is a gaming-based entertainment center with a single location as of 2022, a chain of such businesses. It was owned by then-owner ExWorks Capital, each venue featured a wide array of video game arcades, in addition to full-service bars and restaurants. It was originally created in 1996 as a joint venture by Sega, DreamWorks SKG, and Universal Studios, with the company growing into an international chain. Two former executives subsequently acquired the Seattle location and reopened it in August 2022. History GameWorks began as a joint venture between the video game developer Sega and the film studios Universal Studios and DreamWorks, with filmmaker Steven Spielberg providing creative input. Skip Paul was GameWorks' first chairman and CEO, and Jon Snoddy headed the design team. Its first location opened in Seattle in March 1997. DreamWorks sold its portion in 2001. GameWorks filed its first bankruptcy in 2004. On November 3, 2005, Sega Sammy Holdings, formed following th ...
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Street Fighter
, commonly abbreviated as ''SF'' or スト (''Suto''), is a Japanese media franchise centered on a series of fighting video and arcade games developed and published by Capcom. The first game in the series was released in 1987, followed by six other main series games, various spin-offs and crossovers, and numerous appearances in other media. Its best-selling 1991 release ''Street Fighter II'' established many of the conventions of the one-on-one fighting genre. ''Street Fighter'' is one of the highest-grossing video game franchises of all time and is one of Capcom's flagship series with total sales of 49 million units worldwide . It is the highest-grossing fighting game media franchise of all time at , including 500,000 arcade unit sales. History Video games ''Street Fighter'' (1987) '' Street Fighter'', designed by Takashi Nishiyama and Hiroshi Matsumoto, debuted in arcades in 1987. The player controls martial artist Ryu to compete in a worldwide martial arts tourname ...
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Super Off Road
''Ivan "Ironman" Stewart's Super Off Road'' is an arcade video game released in 1989 by Leland Corporation. The game was designed and managed by John Morgan who was also lead programmer, and endorsed by professional off-road racer Ivan Stewart. Virgin Games produced several home versions in 1990. In 1991, a home console version for the Nintendo Entertainment System was later released by Leland's Tradewest subsidiary, followed by versions for most major home formats including the Master System, Genesis, Super NES, Amiga, and MS-DOS. A port for the Atari Jaguar was announced but never released. Some of the ports removed Ivan Stewart's name from the title due to licensing issues and are known simply as ''Super Off Road''. Gameplay In the game, up to three players (four in the NES version through use of either the NES Satellite or NES Four Score) compete against each other or the computer in racing around several top-view indoor off-road truck tracks of increasing difficulty. There ...
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Dragon's Lair
''Dragon's Lair'' is a video game franchise created by Rick Dyer and Don Bluth. The series is famous for its Western animation-style graphics and complex decades-long history of being ported to many platforms and being remade into television and comic book series. The first game in the series is titled ''Dragon's Lair'', originally released for arcades in 1983 by Cinematronics. It uses laserdisc technology, offering greatly superior graphics compared to other video games at the time. The game was ported to several other platforms, but as no home system technology of that era could accommodate the graphical quality of LaserDisc, several abridged versions of the original game were released under different names. The first true sequel, '' Dragon's Lair II: Time Warp,'' had started development as early as 1984, but would only appear in arcades in 1991. While its graphics were once again praised, its now outdated and limited interactivity compared to the newer generation of arcade ...
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