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Hydra (chess)
Hydra was a chess machine, designed by a team with Dr. Christian "Chrilly" Donninger, Dr. Ulf Lorenz, GM Christopher Lutz and Muhammad Nasir Ali. Since 2006 the development team consisted only of Donninger and Lutz. Hydra was under the patronage of the PAL Group and Sheikh Tahnoon Bin Zayed Al Nahyan of Abu Dhabi. The goal of the Hydra Project was to dominate the computer chess world, and finally have an accepted victory over humans. Hydra represented a potentially significant leap in the strength of computer chess. Design team member Lorenz estimates its FIDE equivalent playing strength to be over Elo 3000, and this is in line with its results against Michael Adams and Shredder 8, the former micro-computer chess champion. Hydra began competing in 2002 and played its last game in June 2006. In June 2009, Christopher Lutz stated that "unfortunately the Hydra project is discontinued." The sponsors decided to end the project. Architecture The Hydra team originally planned to ...
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Christian Donninger
Christians () are people who follow or adhere to Christianity, a monotheistic Abrahamic religion based on the life and teachings of Jesus Christ. The words ''Christ'' and ''Christian'' derive from the Koine Greek title ''Christós'' (Χριστός), a translation of the Biblical Hebrew term ''mashiach'' (מָשִׁיחַ) (usually rendered as ''messiah'' in English). While there are diverse interpretations of Christianity which sometimes conflict, they are united in believing that Jesus has a unique significance. The term ''Christian'' used as an adjective is descriptive of anything associated with Christianity or Christian churches, or in a proverbial sense "all that is noble, and good, and Christ-like." It does not have a meaning of 'of Christ' or 'related or pertaining to Christ'. According to a 2011 Pew Research Center survey, there were 2.2 billion Christians around the world in 2010, up from about 600 million in 1910. Today, about 37% of all Christians live in the Ameri ...
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Garry Kasparov
Garry Kimovich Kasparov (born 13 April 1963) is a Russian chess grandmaster, former World Chess Champion, writer, political activist and commentator. His peak rating of 2851, achieved in 1999, was the highest recorded until being surpassed by Magnus Carlsen in 2013. From 1984 until his retirement in 2005, Kasparov was ranked world No. 1 for a record 255 months overall for his career, the most in history. Kasparov also holds records for the most consecutive professional tournament victories (15) and Chess Oscars (11). Kasparov became the youngest ever undisputed World Chess Champion in 1985 at age 22 by defeating then-champion Anatoly Karpov. He held the official FIDE world title until 1993, when a dispute with FIDE led him to set up a rival organization, the Professional Chess Association. In 1997 he became the first world champion to lose a match to a computer under standard time controls when he lost to the IBM supercomputer Deep Blue in a highly publicized match. He co ...
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Compensation (chess)
In chess, compensation is the typically short-term positional advantages a player gains in exchange for typically disadvantage. Short-term advantages involve initiative and . Forms Compensation can include: *Better pawn structure. *The "two bishops", which refers to having bishops of both colors while your opponent does not. Almost all modern players consider having both bishops as an advantage, although historically there has been great debate as to how much of an advantage they constitute. The two bishops are most likely to show their power in the endgame. *Better piece and/or better (common in gambits). *Having the enemy king exposed to future attack, either due to a loss of pawn cover or being trapped in the center of the board, is often excellent compensation. *Passed pawns are often decisive in the endgame. Connected and/or protected passed pawns are even more deadly. *Control over key squares, , , or . Examples Polugaevsky versus Evans A rook on the seventh rank (th ...
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Sacrifice (chess)
In chess, a sacrifice is a move that gives up a piece with the objective of gaining tactical or positional compensation in other forms. A sacrifice could also be a deliberate exchange of a chess piece of higher value for an opponent's piece of lower value. Any chess piece except the king may be sacrificed. Because players usually try to hold on to their own pieces, offering a sacrifice can come as an unpleasant surprise to one's opponent, putting them off balance and causing them to waste precious time trying to calculate whether the sacrifice is sound or not, and whether to accept it. Sacrificing one's queen (the most valuable piece), or a string of pieces, adds to the surprise, and such games can be awarded . Types of sacrifice Real versus sham Rudolf Spielmann proposed a division between sham and real sacrifices: * In a ''real sacrifice'', the sacrificing player will often have to play on with less than their opponent for quite some time. * In a ''sham sacrifice'', t ...
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Deep Junior
Junior is a computer chess program written by the Israeli programmers Amir Ban and Shai Bushinsky. Grandmaster Boris Alterman assisted, in particular with the opening book. Junior can take advantage of multiple processors, taking the name Deep Junior when competing this way in tournaments. According to Bushinsky, one of the innovations of Junior over other chess programs is the way it counts moves. Junior counts orthodox, ordinary moves as two moves, while it counts interesting moves as only one move, or even less. In this way interesting variations are analyzed more meticulously than less promising lines. This seems to be a generalization of search extensions already used by other programs. Another approach its designers claim to use is 'opponent modeling'; Junior might play moves that are not objectively the strongest but that exploit the weaknesses of the opponent. According to Don Dailey ″It has some evaluation that can sting if it's in the right situation—that no other pr ...
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Draw (chess)
In chess, there are a number of ways that a game can end in a draw, neither player winning. Draws are codified by various rules of chess including stalemate (when the player to move is not in check but has no legal move), threefold repetition (when the same position occurs three times with the same player to move), and the fifty-move rule (when the last fifty successive moves made by both players contain no or pawn move). Under the standard FIDE rules, a draw also occurs in a dead position (when no sequence of legal moves can lead to checkmate), most commonly when neither player has sufficient to checkmate the opponent. Unless specific tournament rules forbid it, players may agree to a draw at any time. Ethical considerations may make a draw uncustomary in situations where at least one player has a reasonable chance of winning. For example, a draw could be called after a move or two, but this would likely be thought unsporting. In the 19th century, some tournaments, notably ...
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Netherlands
) , anthem = ( en, "William of Nassau") , image_map = , map_caption = , subdivision_type = Sovereign state , subdivision_name = Kingdom of the Netherlands , established_title = Before independence , established_date = Spanish Netherlands , established_title2 = Act of Abjuration , established_date2 = 26 July 1581 , established_title3 = Peace of Münster , established_date3 = 30 January 1648 , established_title4 = Kingdom established , established_date4 = 16 March 1815 , established_title5 = Liberation Day (Netherlands), Liberation Day , established_date5 = 5 May 1945 , established_title6 = Charter for the Kingdom of the Netherlands, Kingdom Charter , established_date6 = 15 December 1954 , established_title7 = Dissolution of the Netherlands Antilles, Caribbean reorganisation , established_date7 = 10 October 2010 , official_languages = Dutch language, Dutch , languages_type = Regional languages , languages_sub = yes , languages = , languages2_type = Reco ...
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Maastricht
Maastricht ( , , ; li, Mestreech ; french: Maestricht ; es, Mastrique ) is a city and a municipality in the southeastern Netherlands. It is the capital and largest city of the province of Limburg. Maastricht is located on both sides of the Meuse ( nl, Maas), at the point where the Jeker joins it. Mount Saint Peter (''Sint-Pietersberg'') is largely situated within the city's municipal borders. Maastricht is about 175 km south east of the capital Amsterdam and 65 km from Eindhoven; it is adjacent to the border with Belgium and is part of the Meuse-Rhine Euroregion, an international metropolis with a population of about 3.9 million, which includes the nearby German and Belgian cities of Aachen, Liège and Hasselt. Maastricht developed from a Roman settlement (''Trajectum ad Mosam'') to a medieval religious centre. In the 16th century it became a garrison town and in the 19th century an early industrial centre. Today, the city is a thriving cultural and regional hub. It beca ...
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World Computer Chess Championship
World Computer Chess Championship (WCCC) is an event held periodically since 1974 where computer chess engines compete against each other. The event is organized by the International Computer Games Association. It is often held in conjunction with the World Computer Speed Chess Championship and the Computer Olympiad, a collection of computer tournaments for other board games. Instead of using engine protocols, the games are played on physical boards by human operators. The WCCC is open to all types of computers including microprocessors, supercomputers, clusters, and dedicated chess hardware. Championship results In 2007, the reigning champion Junior declined to defend its title. For the 2009 edition, the rules were changed to limit platforms to commodity hardware supporting at most eight cores, thereby excluding supercomputers and large clusters. However, this was reversed in the following year and a parallel Software Championship was held instead; unlimited hardware is on ...
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United Arab Emirates
The United Arab Emirates (UAE; ar, اَلْإِمَارَات الْعَرَبِيَة الْمُتَحِدَة ), or simply the Emirates ( ar, الِْإمَارَات ), is a country in Western Asia (The Middle East). It is located at the eastern end of the Arabian Peninsula and shares borders with Oman and Saudi Arabia, while having maritime borders in the Persian Gulf with Qatar and Iran. Abu Dhabi is the nation's capital, while Dubai, the most populous city, is an international hub. The United Arab Emirates is an elective monarchy formed from a federation of seven emirates, consisting of Abu Dhabi (the capital), Ajman, Dubai, Fujairah, Ras Al Khaimah, Sharjah and Umm Al Quwain. Each emirate is governed by an emir and together the emirs form the Federal Supreme Council. The members of the Federal Supreme Council elect a president and vice president from among their members. In practice, the emir of Abu Dhabi serves as president while the ruler of Dubai is vice pre ...
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Abu Dhabi
Abu Dhabi (, ; ar, أَبُو ظَبْيٍ ' ) is the capital and second-most populous city (after Dubai) of the United Arab Emirates. It is also the capital of the Emirate of Abu Dhabi and the centre of the Abu Dhabi Metropolitan Area. The city of Abu Dhabi is located on an island in the Persian Gulf, off the Central West Coast. Most of the city and the Emirate reside on the mainland connected to the rest of the country. , Abu Dhabi's urban area had an estimated population of 1.5 million, out of 2.9 million in the emirate of Abu Dhabi, as of 2016. The Abu Dhabi Investment Authority is headquartered in the city, and was the world's 5th largest sovereign wealth fund in 2021. Abu Dhabi itself has over a trillion US dollars worth of assets under management in a combination of various sovereign wealth funds headquartered there. Abu Dhabi houses local and federal government offices and is the home of the United Arab Emirates Government and the Supreme Petroleum C ...
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Null-move Heuristic
In computer chess programs, the null-move heuristic is a heuristic (computer science), heuristic technique used to enhance the speed of the alpha-beta pruning search algorithm, algorithm. Rationale Alpha-beta pruning speeds the minimax algorithm by identifying ''cutoffs'', points in the game tree where the current position is so good for the side to move that best play by the other side would have avoided it. Since such positions could not have resulted from best play, they and all branches of the game tree stemming from them can be ignored. The faster the program produces cutoffs, the faster the search runs. The null-move heuristic is designed to guess cutoffs with less effort than would otherwise be required, whilst retaining a reasonable level of accuracy. The null-move heuristic is based on the fact that most reasonable chess moves improve the position for the side that played them. So, if the player whose turn it is to move can forfeit the right to move (or make a null mo ...
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