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Human Engineered Software
Human Engineered Software (HES, also known as HesWare) was an American software developer and publisher from 1980 until 1984. The company sold video games and educational and productivity software, in addition to several hardware products. It focused on the Commodore 64, VIC-20, and Atari 8-bit family home computers. History The company was located in Brisbane, California. Published titles included games, educational and productivity programs. Among them were ''Project Space Station'', ''Mr. TNT'', Turtle Graphics by David Malmberg, several Jeff Minter games (Llamasoft), such as '' Attack of the Mutant Camels'', ''Gridrunner'', '' Hes Games'', and HesMon, Graphics BASIC, 64Forth (a cartridge-based Forth implementation), and the HesModem and HesModem II. The company was started by Jay Balakrishnan and Cy Shuster in 1980. The company was founded in Balakrishnan's apartment in Los Angeles, where he took down the door to his bedroom, put it across two file cabinets, and used tha ...
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Video Game Development
Video game development (or gamedev) is the process of developing a video game. The effort is undertaken by a developer, ranging from a single person to an international team dispersed across the globe. Development of traditional commercial PC and console games is normally funded by a publisher, and can take several years to reach completion. Indie games usually take less time and money and can be produced by individuals and smaller developers. The independent game industry has been on the rise, facilitated by the growth of accessible game development software such as Unity platform and Unreal Engine and new online distribution systems such as Steam and Uplay, as well as the mobile game market for Android and iOS devices. The first video games, developed in the 1960s, were not usually commercialised. They required mainframe computers to run and were not available to the general public. Commercial game development began in the '70s with the advent of first-generation vi ...
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Commodore PET
The Commodore PET is a line of personal computers produced starting in 1977 by Commodore International. A single all-in-one case combines a MOS Technology 6502 microprocessor, Commodore BASIC in read-only memory, keyboard, monochrome monitor, and, in early models, a cassette deck. Development of the system began in 1976, and a prototype was demonstrated at the January 1977 Consumer Electronics Show. The name "PET" was suggested by Andre Souson after he saw the Pet Rock in Los Gatos, and stated they were going to make the "pet computer". It was backronymed to Personal Electronic Transactor. A series of problems delayed production versions until December 1977, by which time the TRS-80 and Apple II had already begun deliveries. ''Byte'' referred to the three machines collectively as the "1977 trinity". Following the initial PET 2001, the design was updated through a series of models with more memory, better keyboard, larger screen, and other modifications. The systems were a ...
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Entertainment Companies Based In California
Entertainment is a form of activity that holds the attention and interest of an audience or gives pleasure and delight. It can be an idea or a task, but is more likely to be one of the activities or events that have developed over thousands of years specifically for the purpose of keeping an audience's attention. Although people's attention is held by different things because individuals have different preferences, most forms of entertainment are recognisable and familiar. Storytelling, music, drama, dance, and different kinds of performance exist in all cultures and were supported in royal courts and developed into sophisticated forms, over time becoming available to all citizens. The process has been accelerated in modern times by an entertainment industry that records and sells entertainment products. Entertainment evolves and can be adapted to suit any scale, ranging from an individual who chooses a private entertainment from a now enormous array of pre-recorded produc ...
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Defunct Video Game Companies Of The United States
Defunct (no longer in use or active) may refer to: * ''Defunct'' (video game), 2014 * Zombie process or defunct process, in Unix-like operating systems See also * * :Former entities * End-of-life product * Obsolescence Obsolescence is the state of being which occurs when an object, service, or practice is no longer maintained or required even though it may still be in good working order. It usually happens when something that is more efficient or less risky r ...
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Broderbund
Broderbund Software, Inc. (stylized as Brøderbund) was an American maker of video games, educational software, and productivity tools. Broderbund is best known for the 8-bit video game hits ''Choplifter'', ''Lode Runner'', ''Karateka'', and ''Prince of Persia'' (all of which originated on the Apple II), as well as ''The Print Shop''—originally for printing signs and banners on dot matrix printers—and the ''Myst'' and ''Carmen Sandiego'' games. The company was founded in Eugene, Oregon, and moved to San Rafael, California, then later to Novato, California. Brøderbund was purchased by SoftKey in 1998. Many of Broderbund's software titles, such as ''The Print Shop'', '' PrintMaster'', and ''Mavis Beacon'', are still published under the name "Brøderbund". Games released by the revived Broderbund are distributed by Encore, Inc. ''Brøderbund'' is now the brand name for Riverdeep's graphic design, productivity, and edutainment titles such as The Print Shop, ''Carmen Sandiego' ...
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InfoWorld
''InfoWorld'' (abbreviated IW) is an information technology media business. Founded in 1978, it began as a monthly magazine. In 2007, it transitioned to a web-only publication. Its parent company today is International Data Group, and its sister publications include '' Macworld'' and ''PC World''. InfoWorld is based in San Francisco, with contributors and supporting staff based across the United States. Since its founding, ''InfoWorld''s readership has largely consisted of IT and business professionals. ''InfoWorld'' focuses on how-to, analysis, and editorial content from a mixture of experienced technology journalists and working technology practitioners. The site averages 4.6 million monthly page views and 1.1 million monthly unique visitors. History The magazine was founded by Jim Warren in 1978 as ''The Intelligent Machines Journal'' (IMJ). It was sold to IDG in late 1979. On 18 February 1980, the magazine name was changed to ''InfoWorld''. In 1986, the Robert X. Cringe ...
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LucasArts
Lucasfilm Games (known as LucasArts between 1990 and 2021) is an American video game licensor that is part of Lucasfilm. It was founded in May 1982 by George Lucas as a video game development group alongside his film company; as part of a larger 1990 reorganization of the Lucasfilm divisions, the video game development division was grouped and rebranded as part of LucasArts. LucasArts became known for its line of adventure games based on its SCUMM engine in the 1990s, including '' Maniac Mansion'', the '' Monkey Island'' series, and several ''Indiana Jones'' titles. A number of influential game developers were alumni of LucasArts from this period, including Brian Moriarty, Tim Schafer, Ron Gilbert, and Dave Grossman. Later, as Lucasfilm regained control over its licensing over the ''Star Wars'' franchise, LucasArts produced numerous action-based ''Star Wars'' titles in the late 1990s and early 2000s, while dropping adventure game development due to waning interest in the gen ...
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Ron Gilbert
Ron Gilbert (born January 1, 1964) is an American video-game designer, programmer, and producer. His games are generally focused on interactive story-telling, and he is arguably best known for his work on several LucasArts adventure games, including '' Maniac Mansion'' and the first two '' Monkey Island'' games. While a student in 1983, he co-wrote Graphics BASIC and he then worked on action games for HESware, which went out of business. He afterwards joined Lucasfilm Games (later LucasArts), and was given the opportunity to develop his own games. He invented SCUMM, a technology used in many subsequent games. After leaving LucasArts, Gilbert co-founded the children's gaming company Humongous Entertainment in 1992 and its sister company Cavedog Entertainment in 1995, where he produced games such as ''Total Annihilation'' for adults. He cofounded Hulabee Entertainment with Shelley Day, releasing children's games between 2001 and 2003. After working with Beep Games between ...
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Lawrence Holland
Lawrence Holland is an American video game designer and founder of the now defunct Totally Games. He is best known for the ''Star Wars: X-Wing'' series published by LucasArts. Early life His interest in computer programming started when his college roommate attempted to program a game onto his computer. After buying his own computer, Lawrence Holland studied to figure out how the computer worked and began his career in game design. In 1983, Holland was hired by Human Engineered Software (HESware) to program and convert arcade games to home computers. He started his own team, Micro Imagery, while working with HESware in 1984. During this time, he invented his own game and composed/programmed music for numerous video games. Career His first game was called ''Slime'' for the VIC-20. He went on to do the music for the Commodore 64 and Apple II versions of ''The Bard's Tale''. Other early games include ''Spike's Peak'', ''Super Zaxxon'' and ''Project Space Station''. He became ...
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Word Processor
A word processor (WP) is a device or computer program that provides for input, editing, formatting, and output of text, often with some additional features. Early word processors were stand-alone devices dedicated to the function, but current word processors are word processor programs running on general purpose computers. The functions of a word processor program fall somewhere between those of a simple text editor and a fully functioned desktop publishing program. However, the distinctions between these three have changed over time and were unclear after 2010. Background Word processors did not develop ''out'' of computer technology. Rather, they evolved from mechanical machines and only later did they merge with the computer field. The history of word processing is the story of the gradual automation of the physical aspects of writing and editing, and then to the refinement of the technology to make it available to corporations and Individuals. The term ''word proces ...
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OMNIWRITER
OmniWriter is a word processor for the Commodore 64 home computer HESware. Called the "dean of Commodore 64 word-processing programs" in Stewart Brand's '' Whole Earth Software Catalog and Review'', OmniWritersold at a list price of USD$79. It was specifically recommended for home business use. The package included a reference card that fits around the Commodore's function key A function key is a key on a computer or terminal keyboard that can be programmed so as to cause an operating system command interpreter or application program to perform certain actions, a form of soft key. On some keyboards/computers, function ...s, customizable colors and a scrolling 80-column width display. The maximum file size is 23 pages, but multiple files can be chained for printing. OmniWriter can import up to 240 columns of data from Microsoft ''Multiplan''. References External links * Commodore 64 software Word processors Discontinued software {{WordProcessor-stub ...
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TRS-80 Model I
The TRS-80 Micro Computer System (TRS-80, later renamed the Model I to distinguish it from successors) is a desktop microcomputer launched in 1977 and sold by Tandy Corporation through their Radio Shack stores. The name is an abbreviation of ''Tandy Radio Shack, Z80 icroprocessor'. It is one of the earliest mass-produced and mass-marketed retail home computers. The TRS-80 has a full-stroke QWERTY keyboard, the Zilog Z80 processor, 4 KB dynamic random-access memory (DRAM) standard memory, small size and desk area, floating-point Level I BASIC language interpreter in read-only memory (ROM), 64-character per line video monitor, and a starting price of US$600 (equivalent to US$ in ). A cassette tape drive for program storage was included in the original package. While the software environment was stable, the cassette load/save process combined with keyboard bounce issues and a troublesome Expansion Interface contributed to the Model I's reputation as not well-suited to serious ...
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