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Hot Soup Processor
Hot Soup Processor is a programming language from Japan that was originally developed in 1994. It was originally based on BASIC, but has diverged significantly from those roots over the years. It is freeware as of 1996, and now is open source (OpenHSP) under the BSD licenses. HSP is used to teach programming in Japanese schools, and because it is freeware, it was a popular programming language for ''doujin'' soft in the late 1990s. Features Hot Soup Processor is a procedural language, and includes the following features: *Very brief and simple syntax, ideal for beginning programmers *no line numbering *non-case-sensitive *all variables are global *name spaces *Originally designed to compile Windows executables, but Mac Classic and Linux ports exist as well, and compiling to .com files is also possible *Can use Windows DLLs and Windows API *includes a preprocessor In computer science, a preprocessor (or precompiler) is a program that processes its input data to produce ...
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Procedural Programming
Procedural programming is a programming paradigm, derived from imperative programming, based on the concept of the ''procedure call''. Procedures (a type of routine or subroutine) simply contain a series of computational steps to be carried out. Any given procedure might be called at any point during a program's execution, including by other procedures or itself. The first major procedural programming languages appeared circa 1957–1964, including Fortran, ALGOL, COBOL, PL/I and BASIC. Pascal and C were published circa 1970–1972. Computer processors provide hardware support for procedural programming through a stack register and instructions for calling procedures and returning from them. Hardware support for other types of programming is possible, but no attempt was commercially successful (for example Lisp machines or Java processors). Procedures and modularity Modularity is generally desirable, especially in large, complicated programs. Inputs are usua ...
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Line Numbering
In computing, a line number is a method used to specify a particular sequence of characters in a text file. The most common method of assigning numbers to lines is to assign every line a unique number, starting at 1 for the first line, and incrementing by 1 for each successive line. In the C programming language the line number of a source code line is one greater than the number of new-line characters read or introduced up to that point. Programmers could also assign line numbers to statements in older programming languages, such as Fortran, JOSS, and BASIC. In Fortran, not every statement needed a line number, and line numbers did not have to be in sequential order. The purpose of line numbers was for branching and for reference by formatting statements. Both JOSS and BASIC made line numbers a required element of syntax. The primary reason for this is that most operating systems at the time lacked interactive text editors; since the programmer's interface was usually lim ...
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Windows API
The Windows API, informally WinAPI, is Microsoft's core set of application programming interfaces (APIs) available in the Microsoft Windows operating systems. The name Windows API collectively refers to several different platform implementations that are often referred to by their own names (for example, Win32 API); see the versions section. Almost all Windows programs interact with the Windows API. On the Windows NT line of operating systems, a small number (such as programs started early in the Windows startup process) use the Native API. Developer support is available in the form of a software development kit, Microsoft Windows SDK, providing documentation and tools needed to build software based on the Windows API and associated Windows interfaces. The Windows API (Win32) is focused mainly on the programming language C in that its exposed functions and data structures are described in that language in recent versions of its documentation. However, the API may be used by any p ...
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Dynamic-link Library
Dynamic-link library (DLL) is Microsoft's implementation of the shared library concept in the Microsoft Windows and OS/2 operating systems. These libraries usually have the file extension DLL, OCX (for libraries containing ActiveX controls), or DRV (for legacy system drivers). The file formats for DLLs are the same as for Windows EXE files – that is, Portable Executable (PE) for 32-bit and 64-bit Windows, and New Executable (NE) for 16-bit Windows. As with EXEs, DLLs can contain code, data, and resources, in any combination. Data files with the same file format as a DLL, but with different file extensions and possibly containing only resource sections, can be called ''resource DLLs''. Examples of such DLLs include ''icon libraries'', sometimes having the extension ICL, and font files, having the extensions FON and FOT. Background The first versions of Microsoft Windows ran programs together in a single address space. Every program was meant to co-operate by yielding ...
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COM File
A COM file is a type of simple executable file. On the Digital Equipment Corporation (DEC) VAX operating systems of the 1970s, .COM was used as a filename extension for text files containing commands to be issued to the operating system (similar to a batch file). With the introduction of Digital Research's CP/M (a microcomputer operating system), the type of files commonly associated with COM extension changed to that of executable files. This convention was later carried over to DOS. Even when complemented by the more general .exe, EXE file format for executables, the compact COM files remained viable and frequently used under DOS. The .COM file name extension has no relation to the .com (for "commercial") top-level Internet domain name. However, this similarity in name has been exploited by malware writers. DOS binary format The COM format is the original binary executable format used in CP/M (including SCP (operating system), SCP and MSX-DOS) as well as DOS. It is very sim ...
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Linux
Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, which includes the kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name "GNU/Linux" to emphasize the importance of GNU software, causing some controversy. Popular Linux distributions include Debian, Fedora Linux, and Ubuntu, the latter of which itself consists of many different distributions and modifications, including Lubuntu and Xubuntu. Commercial distributions include Red Hat Enterprise Linux and SUSE Linux Enterprise. Desktop Linux distributions include a windowing system such as X11 or Wayland, and a desktop environment such as GNOME or KDE Plasma. Distributions intended for ser ...
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Macintosh Classic
The Macintosh Classic is a personal computer designed, manufactured and sold by Apple Computer from October 1990 to September 1992. It was the first Macintosh to sell for less than US$1,000. Production of the Classic was prompted by the success of the original Macintosh 128K, then the Macintosh Plus, and finally the Macintosh SE. The system specifications of the Classic are very similar to those of its predecessors, with the same monochrome CRT display, 512 × 342pixel resolution, and 4megabyte (MB) memory limit of the older Macintosh computers. Apple's decision to not update the Classic with newer technology such as a newer CPU, higher RAM capacity or color display resulted in criticism from reviewers, with ''Macworld'' describing it as having "nothing to gloat about beyond its low price" and "unexceptional". However, it ensured compatibility with the Mac's by-then healthy software base, as well as enabled it to sell for the lower price, as planned. The Classic also feature ...
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Name Space
In computing, a namespace is a set of signs (''names'') that are used to identify and refer to objects of various kinds. A namespace ensures that all of a given set of objects have unique names so that they can be easily identified. Namespaces are commonly structured as hierarchies to allow reuse of names in different contexts. As an analogy, consider a system of naming of people where each person has a given name, as well as a family name shared with their relatives. If the first names of family members are unique only within each family, then each person can be uniquely identified by the combination of first name and family name; there is only one Jane Doe, though there may be many Janes. Within the namespace of the Doe family, just "Jane" suffices to unambiguously designate this person, while within the "global" namespace of all people, the full name must be used. Prominent examples for namespaces include file systems, which assign names to files. Some programming languages ...
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Global Variable
In computer programming, a global variable is a variable with global scope, meaning that it is visible (hence accessible) throughout the program, unless shadowed. The set of all global variables is known as the ''global environment'' or ''global state.'' In compiled languages, global variables are generally static variables, whose extent (lifetime) is the entire runtime of the program, though in interpreted languages (including command-line interpreters), global variables are generally dynamically allocated when declared, since they are not known ahead of time. In some languages, all variables are global, or global by default, while in most modern languages variables have limited scope, generally lexical scope, though global variables are often available by declaring a variable at the top level of the program. In other languages, however, global variables do not exist; these are generally modular programming languages that enforce a module structure, or class-based object-oriente ...
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Case-sensitive
In computers, case sensitivity defines whether uppercase and lowercase letters are treated as distinct (case-sensitive) or equivalent (case-insensitive). For instance, when users interested in learning about dogs search an e-book, "dog" and "Dog" are of the same significance to them. Thus, they request a case-insensitive search. But when they search an online encyclopedia for information about the United Nations, for example, or something with no ambiguity regarding capitalization and ambiguity between two or more terms cut down by capitalization, they may prefer a case-sensitive search. Areas of significance Case sensitivity may differ depending on the situation: *Searching: Users expect information retrieval systems to be able to have correct case sensitivity depending on the nature of an operation. Users looking for the word "dog" in an online journal probably do not wish to differentiate between "dog" or "Dog", as this is a writing distinction; the word should be matched whethe ...
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Procedural Language
Procedural programming is a programming paradigm, derived from imperative programming, based on the concept of the ''procedure call''. Procedures (a type of routine or subroutine) simply contain a series of computational steps to be carried out. Any given procedure might be called at any point during a program's execution, including by other procedures or itself. The first major procedural programming languages appeared circa 1957–1964, including Fortran, ALGOL, COBOL, PL/I and BASIC. Pascal and C were published circa 1970–1972. Computer processors provide hardware support for procedural programming through a stack register and instructions for calling procedures and returning from them. Hardware support for other types of programming is possible, but no attempt was commercially successful (for example Lisp machines or Java processors). Procedures and modularity Modularity is generally desirable, especially in large, complicated programs. Inputs are usually sp ...
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Imperative Programming
In computer science, imperative programming is a programming paradigm of software that uses statements that change a program's state. In much the same way that the imperative mood in natural languages expresses commands, an imperative program consists of commands for the computer to perform. Imperative programming focuses on describing ''how'' a program operates step by step, rather than on high-level descriptions of its expected results. The term is often used in contrast to declarative programming, which focuses on ''what'' the program should accomplish without specifying all the details of ''how'' the program should achieve the result. Imperative and procedural programming Procedural programming is a type of imperative programming in which the program is built from one or more procedures (also termed subroutines or functions). The terms are often used as synonyms, but the use of procedures has a dramatic effect on how imperative programs appear and how they are constructed ...
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