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Martin O'Donnell (born May 1, 1955) is an American composer known for his work on video game developer Bungie's series, such as ''Myth'', ''Oni'', '' Halo'', and '' Destiny''. O'Donnell collaborated with his musical colleague Michael Salvatori for many of the scores; he has also directed voice talent and sound design for the ''Halo'' trilogy. O'Donnell was Bungie's audio lead until April 11, 2014. O'Donnell began his career in music writing television and radio jingles such as the Flintstones Vitamins jingle and scoring for radio stations and films. O'Donnell moved to composing video game music when his company, TotalAudio, did the sound design for the 1997 title ''Riven''. After producing the music for '' Myth II'', Bungie contracted O'Donnell to work on their other projects, including ''Oni'' and the project that would become '' Halo: Combat Evolved''. O'Donnell ended up joining the Bungie staff only ten days before the studio was bought by Microsoft, and would be the audio ...
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Classical Music
Classical music generally refers to the art music of the Western world, considered to be distinct from Western folk music or popular music traditions. It is sometimes distinguished as Western classical music, as the term "classical music" also applies to non-Western art music. Classical music is often characterized by formality and complexity in its musical form and harmonic organization, particularly with the use of polyphony. Since at least the ninth century it has been primarily a written tradition, spawning a sophisticated notational system, as well as accompanying literature in analytical, critical, historiographical, musicological and philosophical practices. A foundational component of Western Culture, classical music is frequently seen from the perspective of individual or groups of composers, whose compositions, personalities and beliefs have fundamentally shaped its history. Rooted in the patronage of churches and royal courts in Western Europe, surviving earl ...
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Combat Evolved
''Halo: Combat Evolved'' is a 2001 first-person shooter game developed by Bungie and published by Microsoft Game Studios. It was released as a launch game for Microsoft's Xbox (console), Xbox video game console on November 15, 2001. The game was ported to Microsoft Windows and Mac OS X in 2003. It was later released as a downloadable Xbox Original for the Xbox 360. ''Halo'' is set in the 26th century, twenty-sixth century, with the player assuming the role of the Master Chief (Halo), Master Chief, a cybernetically enhanced supersoldier. The Chief is accompanied by Cortana (Halo), Cortana, an artificial intelligence. Players battle aliens as they attempt to uncover the secrets of the eponymous Halo (megastructure), Halo, a ring-shaped artificial world. Bungie began the development of what would eventually become ''Halo'' ''CE'' in 1997. Initially, the game was a real-time strategy game that morphed into a third-person shooter before becoming a first-person shooter. During develop ...
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