High Adventure Cliffhangers Buck Rogers Adventure Game
The ''High Adventure Cliffhangers Buck Rogers Adventure Game'' was a role-playing game published by TSR in 1993. Publication Following lackluster response to the ''Buck Rogers Battle for the XXVth Century'' board game (1988), TSR decided to try again with a more conventional table-top RPG, this time based on the original 1928 Philip Francis Nowlan novel ''Armageddon, 2419 A.D.'' (Ace, Aug 1978, ) and subsequent 1929 comic strip continuity, in which resurgent tribal Americans overthrow their Red Mongol conquerors. The basic game was called the ''High Adventure Cliffhangers Buck Rogers Adventure Game'' (Sep 1993, ) and was co-designed by Jeff Grubb and Steven Schend. The ''High Adventure Cliffhangers Buck Rogers War Against The Han Campaign Supplement'' (Dec 1993, ) was designed by Steven Schend alone. This new Buck Rogers role-playing game was a return to the themes of the original Buck Rogers comic strips. This game included biplanes and interracial warfare, as opposed to the sp ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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High Adventure Cliffhangers Buck Rogers Adventure Game
The ''High Adventure Cliffhangers Buck Rogers Adventure Game'' was a role-playing game published by TSR in 1993. Publication Following lackluster response to the ''Buck Rogers Battle for the XXVth Century'' board game (1988), TSR decided to try again with a more conventional table-top RPG, this time based on the original 1928 Philip Francis Nowlan novel ''Armageddon, 2419 A.D.'' (Ace, Aug 1978, ) and subsequent 1929 comic strip continuity, in which resurgent tribal Americans overthrow their Red Mongol conquerors. The basic game was called the ''High Adventure Cliffhangers Buck Rogers Adventure Game'' (Sep 1993, ) and was co-designed by Jeff Grubb and Steven Schend. The ''High Adventure Cliffhangers Buck Rogers War Against The Han Campaign Supplement'' (Dec 1993, ) was designed by Steven Schend alone. This new Buck Rogers role-playing game was a return to the themes of the original Buck Rogers comic strips. This game included biplanes and interracial warfare, as opposed to the sp ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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TSR (company)
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Jeff Grubb
Jeff Grubb (born August 27, 1957) is an author who writes novels, short stories, and comics and a computer and role-playing game designer in the fantasy genre. Grubb worked on the ''Dragonlance'' campaign setting under Tracy Hickman, and the ''Forgotten Realms'' setting with Ed Greenwood. His written works include '' The Finder's Stone Trilogy'', the ''Spelljammer'' and '' Jakandor'' campaign settings, and contributions to ''Dragonlance'' and the computer game ''Guild Wars Nightfall'' (2006). Personal life Grubb was born in Pittsburgh, Pennsylvania. He met Kate Novak in high school, and married her in 1983. His first year of employment involved work with air pollution control devices. Beginnings in role-playing games Grubb became a wargaming enthusiast during his high school years. He started to play Avalon Hill wargames including ''PanzerBlitz'' and ''Blitzkrieg'', and the SPI game, ''Frigate''. As a freshman, he attended the campus war-gaming club and was introduced to the r ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Steven Schend
Steven E. Schend is a game designer and editor who has worked on a number of products for the ''Dungeons & Dragons'' fantasy role-playing game from TSR throughout the 1990s. Biography Steven Schend was born in Madison, Wisconsin in 1967. Schend developed an interest in the worlds of L. Frank Baum's Oz and Edgar Rice Burroughs's Barsoom. Schend grew up in Kenosha, Wisconsin, and started gaming in high school; he attended college in Madison, and graduated with a degree in English in 1989. He previously worked as a teacher, a street sweeper, a concrete curb builder and a landscaper before gaining employment in fantasy. TSR hired Schend as a Games Department editor in early 1990, and he also managed the original '' Marvel Super Heroes'' RPG line: "I started working on Marvel pretty much the day I walked in the door". At TSR, Schend also worked on the Forgotten Realms setting. "Most of all, I'm proud of my body of work within the Realms. So much of it ties together that it's har ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Buck Rogers
Buck Rogers is a science fiction adventure hero and feature comic strip created by Philip Francis Nowlan first appearing in daily US newspapers on January 7, 1929, and subsequently appearing in Sunday newspapers, international newspapers, books and multiple media with adaptations including radio in 1932, Buck Rogers (serial), a serial film, Buck Rogers in the 25th Century (TV series), a television series, and other formats. The ''Buck Rogers'' strip, published 1929–1967 and syndicated by John F. Dille Co. (later called the National Newspaper Syndicate), was popular enough to inspire other newspaper syndicates to launch their own science fiction strips.Ron Goulart, "The 30s -- Boomtime for SF Heroes". ''Starlog'', January 1981 (pp. 31–35). The most famous of these imitators was ''Flash Gordon'' (King Features Syndicate, 1934–2003); others included ''Brick Bradford'' (Central Press Association, 1933–1987), ''Carl Pfeufer, Don Dixon and the Hidden Empire'' (Watkins Syndicate ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Buck Rogers XXVC
Buck Rogers XXVC (sometimes written as Buck Rogers in the 25th Century) is a game setting created by TSR, Inc. in the late 1980s. Products based on this setting include novels, graphic novels, a role-playing game (RPG), board game, and video games. The setting was active from 1988 until 1995. History Buck Rogers is a fictional character created in 1928 by Philip Francis Nowlan. A Buck Rogers comic strip written by Nowlan was syndicated by John F. Dille (who may have contributed the nickname "Buck" to the character). Ownership of Buck Rogers and other works passed into the hands of the Dille Family Trust. In the 1980s, John Dille's granddaughter, Lorraine Williams, was the president of TSR. In that decade, business for TSR was booming, mainly as a result of their popular RPG, ''Advanced Dungeons & Dragons''. Lorraine Williams decided to merge Buck Rogers and ''D&D'' to make the XXVc game setting. First, a board game came out in 1988, later followed by a role-playing game in ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Role-playing Games Based On Comics
Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing as "the changing of one's behaviour to fulfill a social role", in the field of psychology, the term is used more loosely in four senses: * To refer to the playing of roles generally such as in a theatre, or educational setting; * To refer to taking a role of a character or person and acting it out with a partner taking someone else's role, often involving different genres of practice; * To refer to a wide range of games including role-playing video game (RPG), play-by-mail games and more; * To refer specifically to role-playing games. Amusement Many children participate in a form of role-playing known as make believe, wherein they adopt certain roles such as doctor and act out those roles in character. Sometimes make believe adopts an oppo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Role-playing Games Introduced In 1993
Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing as "the changing of one's behaviour to fulfill a social role", in the field of psychology, the term is used more loosely in four senses: * To refer to the playing of roles generally such as in a theatre, or educational setting; * To refer to taking a role of a character or person and acting it out with a partner taking someone else's role, often involving different genres of practice; * To refer to a wide range of games including role-playing video game (RPG), play-by-mail games and more; * To refer specifically to role-playing games. Amusement Many children participate in a form of role-playing known as make believe, wherein they adopt certain roles such as doctor and act out those roles in character. Sometimes make believe adopts an oppos ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Space Opera Role-playing Games
Space is the boundless Three-dimensional space, three-dimensional extent in which Physical body, objects and events have relative position (geometry), position and direction (geometry), direction. In classical physics, physical space is often conceived in three linear dimensions, although modern physicists usually consider it, with time, to be part of a boundless four-dimensional Continuum (theory), continuum known as spacetime. The concept of space is considered to be of fundamental importance to an understanding of the physical universe. However, disagreement continues between philosophers over whether it is itself an entity, a relationship between entities, or part of a conceptual framework. Debates concerning the nature, essence and the mode of existence of space date back to antiquity; namely, to treatises like the ''Timaeus (dialogue), Timaeus'' of Plato, or Socrates in his reflections on what the Greeks called ''khôra'' (i.e. "space"), or in the ''Physics (Aristotle), P ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |