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Heroes Of Might And Magic II
''Heroes of Might and Magic II: The Succession Wars '' is a turn-based strategy video game developed by Jon Van Caneghem through New World Computing and published in 1996 by the 3DO Company. The game is the second installment of the ''Heroes of Might and Magic'' series and is typically credited as the breakout game for the series. ''Heroes II'' was voted the sixth-best PC game of all time by ''PC Gamer'' in May 1997. An expansion pack, ''The Price of Loyalty'', was released in 1997. Later, 3DO bundled ''Heroes II'' and its expansion pack in one box, released as ''Heroes of Might and Magic II Gold'' in 1998. Gameplay For the most part, ''Heroes of Might and Magic II'' is largely a graphical overhaul to the first game. Gameplay in both games is along the 4X genre of strategy games, in that the player builds their kingdom from the ground up, securing resources, stronger armies, better generals, and then uses those assets to find and defeat opponents through capturing their cas ...
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New World Computing
New World Computing, Inc. was an American video game developer and publisher founded in 1984 by Jon Van Caneghem, his wife, Michaela Van Caneghem, and Mark Caldwell. It was best known for its work on the Might and Magic role-playing video game series and its spin-offs, especially Heroes of Might and Magic. The company was purchased by and became a division of The 3DO Company on July 10, 1996 from NTN Communications, after NTN purchased New World Computing for $10 million in stock. Amidst financial turmoil, the 3DO Company laid off a large portion of the staff of New World Computing on April 15, 2002. While a smaller, core staff remained at New World Computing, the following year saw little improvement in parent 3DO's situation, and the company filed for Chapter 11 bankruptcy protection in May of that year. Before dissolving later that year, 3DO sold the rights to the ''Might and Magic'' series to Ubisoft. As an in-house development studio of the 3DO Company, New World Comput ...
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The 3DO Company
The 3DO Company (formerly THDO on the NASDAQ stock exchange), also known as 3DO, was an American video game company. It was founded in 1991 by Electronic Arts founder Trip Hawkins, in a partnership with seven other companies. After 3DO's flagship video game console, the 3DO Interactive Multiplayer, failed in the marketplace, the company exited the hardware business and became a third-party video game developer. It went bankrupt in 2003 due to poor sales of its games. Its headquarters were in Redwood City, California, in the San Francisco Bay Area. History Console developer Trip Hawkins wanted to get into the hardware market after the software market exploded with interest thanks to his involvement at Electronic Arts. When the company was first founded, its original objective was to create a next-generation CD-based video game system called the 3DO Interactive Multiplayer, which would be manufactured by various partners and licensees; 3DO would collect a royalty on each console ...
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PR Newswire
PR Newswire is a distributor of press releases headquartered in Chicago. The service was created in 1954 to allow companies to electronically send press releases to news organizations, using teleprinters at first. The founder, Herbert Muschel, operated the service from his house in Manhattan for approximately 15 years. The business was eventually sold to Western Union and then United Newspapers of London. In December 2015, Cision Inc. announced it would acquire the company. On January 1, 2021, Cision formally merged PR Newswire into the company, ending its status as a legal entity after 66 years. Cision plans to continue utilizing the brand name for the foreseeable future in the United States, as well as in Europe and the Asia-Pacific regions. History PR Newswire was founded in March 1954 by Herbert Muschel, who ran the business from his town house in New York City for the first 15 years of its operation. The company used telecommunications lines and teleprinters owned by Weste ...
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PC Gamer US
''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games magazines in their respective countries. The magazine features news on developments in the video game industry, previews of new games, and reviews of the latest popular PC games, along with other features relating to hardware, mods, "classic" games and various other topics. Review system ''PC Gamer'' reviews are written by the magazine's editors and freelance writers, and rate games on a percent scale. In the UK edition, no game has yet been awarded more than 96% (''Kerbal Space Program'', '' Civilization II'', ''Half-Life'', ''Half-Life 2'', ''Minecraft'', ''Spelunky'' and ''Quake II''). In the US edition, no game has yet received a rating higher than 98% (''Sid Meier's Alpha Centauri'', ''Half-Life 2'', and ''Crysis''). In the UK edition ...
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GamePro
Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally launched as an American online and print content video game magazine. The magazine featured content on various video game consoles, PC computers and mobile devices. GamePro Media properties included ''GamePro'' magazine and their website. The company was also a part subsidiary of the privately held International Data Group (IDG), a media, events and research technology group. The magazine and its parent publication printing the magazine went defunct in 2011, but is outlasted by Gamepro.com. Originally published in 1989, ''GamePro'' magazine provided feature articles, news, previews and reviews on various video games, video game hardware and the entertainment video game industry. The magazine was published monthly (most recently from its hea ...
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MacAddict
''MacLife'' (stylized as ''Mac, Life'') is an American monthly magazine published by Future US. It focuses on the Macintosh personal computer and related products, including the iPad and iPhone. It’s sold as a print product on newsstands, and an interactive and animated app edition through the App Store. Between September 1996 and February 2007, the magazine was known as ''MacAddict''. History ''MacLife'' is one of two successor magazines to the defunct '' CD-ROM Today''. First published in 1993 by Imagine Publishing (now Future US), ''CD-ROM Today'' was targeted at both Windows and Macintosh users, and each issue shipped with a CD-ROM of shareware and demo programs. In August 1996, ''CD-ROM Today'' ceased publication, with two magazines taking its place: ''MacAddict'' for Macintosh users, and ''boot'' (now ''Maximum PC'') for Windows users. As was the case with ''CD-ROM Today'', ''MacAddicts discs included shareware and demo programs, but also came with other added featur ...
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Computer Gaming World
''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through the 1990s and became one of the largest dedicated video game magazines, reaching around 500 pages by 1997. In the early 2000s its circulation was about 300,000, only slightly behind the market leader ''PC Gamer''. But, like most magazines of the era, the rapid move of its advertising revenue to internet properties led to a decline in revenue. In 2006, Ziff announced it would be refocused as ''Games for Windows'', before moving it to solely online format, and then shutting down completely later the same year. History In 1979, Russell Sipe left the Southern Baptist Convention ministry. A fan of computer games, he realized in spring 1981 that no magazine was dedicated to computer games. Although Sipe had no publishing experience, he formed ...
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For Blood And Honor
For or FOR may refer to: English language *For, a preposition *For, a complementizer *For, a grammatical conjunction Science and technology * Fornax, a constellation * for loop, a programming language statement * Frame of reference, in physics * Field of regard, in optoelectronics * Forced outage rate, in reliability engineering Other uses * Fellowship of Reconciliation, a number of religious nonviolent organizations * Pinto Martins International Airport (IATA airport code), an airport in Brazil * Revolutionary Workers Ferment (''Fomento Obrero Revolucionario''), a small left communist international * Fast oil recovery, systems to remove an oil spill from a wrecked ship * Field of Research, a component of the Australian and New Zealand Standard Research Classification *FOR, free on rail, an historic form of international commercial term or Incoterm See also * Four (other) 4 is a number, numeral, and digit. 4 or four may also refer to: Months and years ...
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The Mandate Of Heaven
The Mandate of Heaven is a historical concept in Chinese history. Mandate of Heaven can also refer to: * ''The Mandate of Heaven: Record of a Civil War, China 1945–49 '' by John F. Melby John Fremont Melby (July 1, 1913 – December 18, 1992) was a United States diplomat, who served in the Soviet Union from 1943 to 1945 and in China from 1945 to 1948. He held other positions with the Department of State until 1953, when he was dism ... * '' Might and Magic VI: The Mandate of Heaven'', a computer game {{disambig ...
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Magic (game Terminology)
Magic or mana is an attribute assigned to characters within a role-playing or video game that indicates their power to use special magical abilities or "spells". Magic is usually measured in magic points or mana points, shortened as MP. Different abilities will use up different amounts of MP."The History of Mana: How an Austronesian Concept Became a Video Game Mechanic"
June 17, 2014, Alex Golub, Assistant Professor of Anthropology, University of Hawai‘i at Mānoa.
When the MP of a character reaches zero, the character will not be able to use special abilities until some of their MP is recovered. Much like



A Strategic Quest
''Heroes of Might and Magic: A Strategic Quest'' is a turn-based strategy game developed and published by New World Computing in 1995 for DOS. A spin-off of New World Computing's '' Might and Magic'' series of role-playing video games, the success of ''Heroes of Might and Magic'' led to a number of sequels. In 1996, NWC released an updated version of the game, ported to Windows 95. This new version included a map editor, random map generator, CD audio, and new scenarios. As a bonus, ''King's Bounty'' was also included on the CD. Story Heroes of Might and Magic tells the story of Lord Morglin Ironfist, who is forced to flee his homeland through a magical portal, because his cousin, Ragnar, had usurped the throne after his uncle, Ragnar's father, killed Ironfist's father, the legitimate owner of the throne. He finds himself along with his few followers in a strange and uncharted land, called Enroth. The land is unruled but contested by Ironfist and three other warlords: th ...
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HoMM2 Screenshot
''Heroes of Might and Magic'', known as ''Might & Magic Heroes'' since 2011, is a series of video games originally created and developed by Jon Van Caneghem through New World Computing. As part of the ''Might and Magic'' franchise, the series changed ownership when NWC was acquired by The 3DO Company, 3DO and again when 3DO closed down and sold the rights to Ubisoft. The games feature turn-based, fantasy-themed conflicts in which players control armies of Legendary creature, mythical creatures. The series began in 1995 with the release of the first title. A seventh installment, ''Might & Magic Heroes VII'', was released on September 29, 2015. New World Computing closed after the production of ''Heroes of Might and Magic IV'', and since then the rights to the franchise have been owned by Ubisoft. Nival Interactive developed the first game in the series since the changeover, ''Heroes of Might and Magic V''. Black Hole Entertainment developed its sequel ''Might & Magic Heroes VI'' ...
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