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Handicap (shogi)
In shogi, a handicap game (駒落戦 ''koma ochisen,'' 駒落ち ''koma ochi,'' ハンデキャップ ''handekyappu,'' 手合割 ''teaiwari'') is a game setup used between players of disparate strengths, in which one or more pieces are removed from the stronger player's side. (Note that the missing pieces are not available for drops and play no further part in the game.) In Japanese, the higher ranked player is called 上手 ''uwate'' "handicapped player" while the lower player is 下手 ''shitate'' "lower player." These terms are usually translated in English simply as ''White'' and ''Black,'' respectively just like the way 後手 ''gote'' and 先手 ''sente'' are translated as ''White'' and ''Black'', respectively. The imbalance created by this method of handicapping is not as strong as it is in western chess because material advantage is not as powerful in shogi. An even game (that is, a non-handicap game) is known as 平手 ''hirate'' in Japanese. Culture, tradition, pedago ...
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Shogi
, also known as Japanese chess, is a strategy board game for two players. It is one of the most popular board games in Japan and is in the same family of games as Western chess, ''chaturanga, Xiangqi'', Indian chess, and '' janggi''. ''Shōgi'' means general's (''shō'' ) board game (''gi'' ). Western chess is sometimes called (''Seiyō Shōgi'' ) in Japan. Shogi was the earliest chess-related historical game to allow captured pieces to be returned to the board by the capturing player. This drop rule is speculated to have been invented in the 15th century and possibly connected to the practice of 15th century mercenaries switching loyalties when captured instead of being killed. The earliest predecessor of the game, chaturanga, originated in India in the sixth century, and the game was likely transmitted to Japan via China or Korea sometime after the Nara period."Shogi". ''Encyclopædia Britannica''. 2002. Shogi in its present form was played as early as the 16th century, while ...
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9-Piece Handicap
The 9-Piece (九枚落ち ''kyūmai-ochi'') handicap in shogi has all of White's pieces removed except for the king, their right gold, and their line of pawns. (Thus, their rook, bishop, silvers, knights, lances, and the left gold are all missing.) This handicap is very severe and, thus, not very competitive. It is not deemed an official handicap of the Japan Shogi Association. Its main goal is to instruct shogi beginners on how to play. Opening 1...K-42, 2. P-76. The same first moves as the lower handicap. (See: 10-Piece handicap.) 2...G-72. White moves their gold upward and leftward in order to protect the seventh file pawn (on 73) and as well as preparing to move again to further protect the ninth file pawn from an early breech by Black's bishop. If White were to make the same 2...P-54 move as in the 10-Piece handicap opening, then Black would be able to promote their bishop on the 93 square. ☗4. P-56 This is the line suggested by Kageyama & Kimu ...
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Kunio Yonenaga
was a Japanese professional shogi player and president of Japan Shogi Association (May, 2005 - December 18, 2012). He received an honorary title Lifetime Kisei due to his remarkable results in the Kisei title tournament. He is a former Meijin and 10-dan. Biography Yonenaga was born in Masuho, Yamanashi in 1943. He became a disciple of shogi professional Yūji Sase and moved to Tokyo to live with his teacher to become a professional. Yonenaga became a professional in 1963, and was promoted to 9 dan in 1979. Yonenaga was regarded as one of the best shogi players through the 1970s and 1980s. He won Kisei, his first titleholder championship in 1973 and dominated four of the seven shogi titles in 1984. He was awarded as Best Shogi Player of the Year thrice (1978, 1983 and 1984), though he had not won a Meijin title, then regarded the supreme tournament, for decades. He finally won Meijin in 1993 when he was 49 (the oldest on record), but he was defeated by Yoshiharu Habu ...
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Shogi Opening
A shogi opening ( ) is the sequence of initial moves of a shogi game before the middle game. The more general Japanese term for the beginning of the game is ()''.'' A '' jōseki'' () is the especially recommended sequence of moves for a given opening that was considered balanced play at one point in time for both sides by professional players. (However, some ''s'' have become outdated when they are reevaluated to no longer give balanced play.) ''s'' also typically include commentary about the possible reasons to deviate from the especially regarding blunders. Note that not all openings have ''s''. For example, trap openings like Demon Slayer, while they may have standard moves, are considered to favor one player and are not balanced play. Thus, the Demon Slayer opening is not a jōseki. Introduction The very first opening moves in most games are pawn pushes. In particular, most games start with two types of pawn pushes. A player can move the rook pawn forward (P-26) ...
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Japan Shogi Association
The , or JSA, is the primary organizing body for professional shogi in Japan. The JSA sets the professional calendar, negotiates sponsorship and media promotion deals, helps organize tournaments and title matches, publishes shogi-related materials, supervises and trains apprentice professionals as well as many other activities. History For much of its early history, shogi followed an iemoto system centered around three families (schools): the , the and the . The Meijin title was hereditary and could only be held by members of these three families. These three schools were supported by the Tokugawa shogunate and thus controlled the professional shogi world up until 1868 when the Meiji Restoration began. By the time , the eighth and last head of the Itō school and the 11th Hereditary Meijin, had died in 1893, the influence of the families had decreased to such an extent that they had no real power at all. In 1921, there were three groups of professional players in the Tokyo ar ...
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81Dojo
81Dojo (Japanese: ''hachi-jū-ichi dōjō,'' ''hachi-jū-ichi'' or ''hachi-ichi'') is a non-profit internet shogi server and internet forum. While the site is based in Japan, there is an additional English language version of the website, making it possible to play against non-Japanese players. All features are available for free. The site has been sponsored by the Japan Shogi Association since 2013. Anyone can play anonymously, although players may register an account on the site to play rated games. As of 11 January 2020, the number of registered users was around 100,000. There are players in 90 different countries, though most are from Japan. Alongside efforts to popularize the game outside of Japan, the site also offers traditional post-game analysis features. Some of the most popular features include sharing of the board after a match, the ability to rewind the game to identify and make changes, and illustration of the best strategic moves on the board. 81Dojo has associ ...
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Edo Period
The or is the period between 1603 and 1867 in the history of Japan, when Japan was under the rule of the Tokugawa shogunate and the country's 300 regional '' daimyo''. Emerging from the chaos of the Sengoku period, the Edo period was characterized by economic growth, strict social order, isolationist foreign policies, a stable population, perpetual peace, and popular enjoyment of arts and culture. The period derives its name from Edo (now Tokyo), where on March 24, 1603, the shogunate was officially established by Tokugawa Ieyasu. The period came to an end with the Meiji Restoration and the Boshin War, which restored imperial rule to Japan. Consolidation of the shogunate The Edo period or Tokugawa period is the period between 1603 and 1867 in the history of Japan, when Japan was under the rule of the Tokugawa shogunate and the country's regional '' daimyo''. A revolution took place from the time of the Kamakura shogunate, which existed with the Tennō's court, to the Tok ...
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5-Piece Handicap
The 5-Piece (五枚落ち ''gomai-ochi'') or One Knight handicap in shogi has both of White's major pieces, the rook and the bishop, removed as well as their lances and right knight. Thus, White is left with pawns, golds, silvers, and the left knight. Black has the usual setup of twenty pieces. The 5-Piece handicap is not currently part of the Japan Shogi Association's official list of handicaps. It is also not commonly used. Although uncommon, many professionals feel that the 5-Piece is useful as there is a very large difference between 4-Piece and 6-Piece handicaps according to Kaufman. Openings Bishop-66 Opposing Rook variation 1...G-72. White opens with their right gold. White is more free to focus on the right side of their board compared to the 6-Piece handicap since White's left camp has a stronger defense due to the addition of the left knight. In particular, the knight protects the 33 square from the beginning. So, when Black opens their bishop diagonal i ...
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