Hand Of Fate (video Game)
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Hand Of Fate (video Game)
''Hand of Fate'' is a action role-playing video game developed and published by Australian studio Defiant Development for Linux, macOS, Microsoft Windows, PlayStation 4, and Xbox One, released via early access on 7 July 2014, and then in the full release on 17 February 2015. A PlayStation Vita version was announced but ultimately cancelled due to development issues. ''Hand of Fate'' has the player work their way through randomized dungeons, generated by cards selected from customizable decks, to try to reach a final boss of each dungeon. Most of the game is played through an in-game tabletop tableau, with the player's actions narrated and executed by the mysterious Dealer, at times requiring the player to make choices to proceed. When combat occurs, the game switches to a third-person perspective brawler-style game, requiring the player to time attacks, blocks, dodges, and other abilities to defeat enemies without losing all their health. As the player progresses, they can earn ...
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Defiant Development
Defiant Development Pty Ltd was an Australian independent video game developer based in Brisbane. It was formed in May 2010 by Morgan Jaffit and Dan Treble, veterans of Pandemic Studios, in the aftermath of the closures of several larger video game studios in the country. Defiant primarily developed mobile games until 2013, when it moved to larger projects with '' Hand of Fate''. The game was released in 2015 following a successful Kickstarter campaign and an early access phase, and it was followed by a sequel, ''Hand of Fate 2'', in 2017. Defiant avoided " crunch" and Jaffit was outspoken about his opposition to the practice, as well as his support for a trade union. In July 2019, the studio was wound down due to what Jaffit called a "risky" business model and failure to adapt to changing market conditions. The studio ceased game development, thereby cancelling ''The World in My Attic'', and planned to further support its existing games. History Background and early years ...
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Deck-building Game
A deck-building game is a card game or board game where construction of a deck is a main element of gameplay. Deck-building games are similar to collectible card games (CCGs) in that each player has their own deck. However, unlike CCGs, the cards are not sold in randomized packs, and the majority of the deck is built during the game, instead of before the game. Mechanics In most deck-building games, each player starts with a small deck of weak cards. Each turn, they draw some cards from their deck and play them, which gives various effects including being able to buy some more cards from a central market, thereby building their deck. Other effects include being able to play more actions, attacking other players, and removing unwanted cards from the player’s deck. Typically, the cards also provide the in-game currency that allows players to buy more cards. As players buy more cards, their decks gradually become more powerful. When the player runs out of cards to draw, they shuff ...
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Atomic (magazine)
''Atomic'' (or ''Atomic MPC'') once was a monthly Australian magazine and online community that focused on computing and technology, with a great emphasis on gaming, modding and computer hardware. ''Atomic'' was marketed at technology enthusiasts and covered topics that were not normally found in mainstream PC publications, including video card and CPU overclocking, Windows registry tweaking, and programming. The magazine's strapline was 'Maximum Power Computing', reflecting the broad nature of its technology content. In November 2012 publisher Haymarket Media Group announced that Atomic would close and be merged into sister monthly title ''PC & Tech Authority'' (beginning with the February 2013 issue of PCTA), although the Atomic online forums would continue to exist in their own right and under the Atomic brand. In 2018, nextmedia, the successor of Haymarket Australia sold its computing assets to Future. ''PC & Tech Authority'' print content was absorbed into APC and online ...
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Kickstarter
Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, Kickstarter has received $6.6 billion in pledges from 21 million backers to fund 222,000 projects, such as films, music, stage shows, comics, journalism, video games, board games, technology, publishing, and food-related projects. People who back Kickstarter projects are offered tangible rewards or experiences in exchange for their pledges. This model traces its roots to subscription model of arts patronage, where artists would go directly to their audiences to fund their work. History Kickstarter launched on April 28, 2009, by Perry Chen, Yancey Strickler, and Charles Adler. ''The New York Times'' called Kickstarter "the people's NEA". ''Time'' named it one of the "Best Inventions of 2010" and "Best Websites of 2011". Kickstarter repo ...
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Allure Media
Fairfax Media was a media company in Australia and New Zealand, with investments in newspaper, magazines, radio and digital properties. The company was founded by John Fairfax as John Fairfax and Sons, who purchased ''The Sydney Morning Herald'' in 1841. The Fairfax family retained control of the business until late in the 20th century. The company also owned several regional and national Australian newspapers, including ''The Age'', '' Australian Financial Review'' and '' Canberra Times'', majority stakes in property business Domain Group and the Macquarie Radio Network, and joint ventures in streaming service Stan and online publisher HuffPost Australia. The group's last chairman was Nick Falloon and the chief executive officer was Greg Hywood. On 26 July 2018, Fairfax Media and Nine Entertainment Co. announced it had agreed on terms for a merger between the two companies. Shareholders in Nine Entertainment Co. took a 51% of the combined entity and Fairfax shareholders o ...
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Kotaku
''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ''Kotaku'' was first launched in October 2004 with Matthew Gallant as its lead writer, with an intended target audience of young men. About a month later, Brian Crecente was brought in to try to save the failing site. Since then, the site has launched several country-specific sites for Australia, Japan, Brazil and the UK. Crecente was named one of the 20 most influential people in the video game industry over the past 20 years by GamePro in 2009 and one of gaming's Top 50 journalists by Edge in 2006. The site has made CNET's "Blog 100" list and was ranked 50th on ''PC Magazine''s "Top 100 Classic Web Sites" list. Its name comes from the Japanese ''otaku'' (obsessive fan) and the prefix "ko-" (small in size). Stephen Totilo replaced Brian ...
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Mobile Game
A mobile game, or smartphone game, is a video game that is typically played on a mobile phone. The term also refers to all games that are played on any portable device, including from mobile phone (feature phone or smartphone), tablet, PDA to handheld game console, portable media player or graphing calculator, with and without network availability. The earliest known game on a mobile phone was a Tetris variant on the Hagenuk MT-2000 device from 1994. In 1997, Nokia launched ''Snake''. Snake, which was pre-installed in most mobile devices manufactured by Nokia, has since become one of the most played games and is found on more than 350 million devices worldwide. A variant of the ''Snake'' game for the Nokia 6110, using the infrared port, was also the first two-player game for mobile phones. Today, mobile games are usually downloaded from an app store but in some cases are also preloaded in the handheld devices by the OEM or by the mobile operator when purchased, via infrar ...
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Brisbane
Brisbane ( ) is the capital and most populous city of the states and territories of Australia, Australian state of Queensland, and the list of cities in Australia by population, third-most populous city in Australia and Oceania, with a population of approximately 2.6 million. Brisbane lies at the centre of the South East Queensland metropolitan region, which encompasses a population of around 3.8 million. The Brisbane central business district is situated within a peninsula of the Brisbane River about from its mouth at Moreton Bay, a bay of the Coral Sea. Brisbane is located in the hilly floodplain of the Brisbane River Valley between Moreton Bay and the Taylor Range, Taylor and D'Aguilar Range, D'Aguilar mountain ranges. It sprawls across several local government in Australia, local government areas, most centrally the City of Brisbane, Australia's most populous local government area. The demonym of Brisbane is ''Brisbanite''. The Traditional Owners of the Brisbane a ...
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Fairfax Media
Fairfax Media was a media company in Australia and New Zealand, with investments in newspaper, magazines, radio and digital properties. The company was founded by John Fairfax as John Fairfax and Sons, who purchased ''The Sydney Morning Herald'' in 1841. The Fairfax family retained control of the business until late in the 20th century. The company also owned several regional and national Australian newspapers, including ''The Age'', ''Australian Financial Review'' and '' Canberra Times'', majority stakes in property business Domain Group and the Macquarie Radio Network, and joint ventures in streaming service Stan and online publisher HuffPost Australia. The group's last chairman was Nick Falloon and the chief executive officer was Greg Hywood. On 26 July 2018, Fairfax Media and Nine Entertainment Co. announced it had agreed on terms for a merger between the two companies. Shareholders in Nine Entertainment Co. took a 51% of the combined entity and Fairfax shareholders ow ...
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The Sydney Morning Herald
''The Sydney Morning Herald'' (''SMH'') is a daily compact newspaper published in Sydney, New South Wales, Australia, and owned by Nine. Founded in 1831 as the ''Sydney Herald'', the ''Herald'' is the oldest continuously published newspaper in Australia and "the most widely-read masthead in the country." The newspaper is published in compact print form from Monday to Saturday as ''The Sydney Morning Herald'' and on Sunday as its sister newspaper, '' The Sun-Herald'' and digitally as an online site and app, seven days a week. It is considered a newspaper of record for Australia. The print edition of ''The Sydney Morning Herald'' is available for purchase from many retail outlets throughout the Sydney metropolitan area, most parts of regional New South Wales, the Australian Capital Territory and South East Queensland. Overview ''The Sydney Morning Herald'' publishes a variety of supplements, including the magazines ''Good Weekend'' (included in the Saturday edition of ''Th ...
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Unity Technologies
Unity Software Inc. (doing business as Unity Technologies) is a video game software development company based in San Francisco. It was founded in Denmark in 2004 as Over the Edge Entertainment (OTEE) and changed its name in 2007. Unity Technologies is best known for the development of Unity (game engine), Unity, a licensed game engine used to create video games and other applications. History Founding and early success (2004–2008) Unity Technologies was founded as Over the Edge Entertainment (OTEE) in Copenhagen in 2004 by David Helgason (Chief executive officer, CEO), Nicholas Francis (Chief creative officer, CCO), and Joachim Ante (Chief technology officer, CTO). Over the Edge released its first game, ''GooBall'', in 2005. The game failed commercially, but the three founders saw value in the game development tools that they had created to simplify game development, and so they shifted the company's focus to create an engine for other developers. The company sought to ...
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PAX Australia
PAX (originally known as Penny Arcade Expo) is a series of gaming culture festivals involving tabletop, arcade, and video gaming. PAX is held annually in Seattle, Boston and Philadelphia in the United States; and Melbourne in Australia. PAX was previously held annually in San Antonio in the United States. PAX was originally created in 2004 by Jerry Holkins and Mike Krahulik, the authors of the ''Penny Arcade'' webcomic, because they wanted to attend a show exclusively for gaming. Defining characteristics of the shows include an opening keynote speech from an industry insider, game-culture inspired concerts, panels on game topics, exhibitor booths from both independent and major game developers and publishers, a LAN party multiplayer, tabletop gaming tournaments, and video game freeplay areas. History The first PAX, known at the time as the ''Penny Arcade'' Expo, was held on August 28–29, 2004, in Bellevue, Washington, at the Meydenbauer Center, and was attended by approxima ...
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