HTC Aria
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HTC Aria
The HTC Aria (A6366; or Liberty, or Intruder) is a smartphone manufactured by HTC Corporation that runs the Android operating system with HTC Sense. Release The Aria was released on June 20, 2010, and is available through AT&T. In Japan, eMobile offered the phone from the end of 2010. It is a combination of similar design and hardware from HTC, incorporating the same physical design as the HTC HD Mini, the same capacitive buttons and optical joystick as the Droid Incredible, and the same software introduced on the HTC Desire and HTC Legend. After the Motorola Backflip, it is the second Android device for AT&T Wireless, and it was better received by critics than its predecessor. The HTC Aria was also introduced in Asia Pacific and it retails at RM1799 (about US$562) in Malaysia. On September 28, 2010, HTC Australia announced that the HTC Aria would go on sale in Australia in mid-October. In September 2010, an update was released, adding Firmware Over The Air, an update to Bluet ...
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HTC Aria Review
HTC Corporation ( zh, t=宏達國際電子股份有限公司, s=宏达国际电子股份有限公司, p=Hóngdá Guójì Diànzǐ Gǔfèn Yǒuxiàn Gōngsī, first=t) or High Tech Computer Corporation, (literally ''Hongda International Electronics Co., Ltd.,'' trading as HTC) is a Taiwanese consumer electronics company headquartered in Xindian District, New Taipei City, Taiwan. Founded in 1997, HTC began as an original design manufacturer and original equipment manufacturer, designing and manufacturing laptop computers. After initially making smartphones based mostly on Windows Mobile, HTC became a co-founding member of the Open Handset Alliance, a group of handset manufacturers and mobile network operators dedicated to the development of the Android operating system. The HTC Dream (marketed by T-Mobile in many countries as the T-Mobile G1) was the first phone on the market to run Android. Although initially successful as a smartphone vendor as it became the largest smartphone ...
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Low-key Lighting
Low-key lighting is a style of lighting for photography, film or television. It is a necessary element in creating a chiaroscuro effect. Traditional photographic lighting (three-point lighting) uses a key light, a fill light and a back light for illumination. Low-key lighting often uses only a key light, optionally controlled with a fill light or a simple reflector. Low key light accentuates the contours of the subject by throwing areas into shade while a fill light or reflector may illuminate the shadow areas to control contrast. The relative strength of key-to-fill, known as the lighting ratio, can be measured using a light meter. Low key lighting has a higher lighting ratio, e.g., 8:1, than high-key lighting, which can approach 1:1. The term "low key" is also used in cinematography and photography to refer to any scene with a high lighting ratio, especially if there is a predominance of shadowy areas. It tends to heighten the sense of alienation felt by the viewer, hence ...
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High-Speed Downlink Packet Access
High Speed Packet Access (HSPA) is an amalgamation of two mobile protocols—High Speed Downlink Packet Access (HSDPA) and High Speed Uplink Packet Access (HSUPA)—that extends and improves the performance of existing 3G mobile telecommunication networks using the WCDMA protocols. A further-improved 3GPP standard called Evolved High Speed Packet Access (also known as HSPA+) was released late in 2008, with subsequent worldwide adoption beginning in 2010. The newer standard allows bit rates to reach as high as 337 Mbit/s in the downlink and 34 Mbit/s in the uplink; however, these speeds are rarely achieved in practice. Overview The first HSPA specifications supported increased peak data rates of up to 14 Mbit/s in the downlink and 5.76 Mbit/s in the uplink. They also reduced latency and provided up to five times more system capacity in the downlink and up to twice as much system capacity in the uplink compared with original WCDMA protocol. High Speed Down ...
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GSM Frequency Bands
GSM frequency bands or frequency ranges are the cellular frequencies designated by the ITU for the operation of GSM mobile phones and other mobile devices. Frequency bands GSM frequency usage around the world A dual-band 900/1800 device is required to be compatible with most networks apart from deployments in ITU Region 2. GSM-900, EGSM/EGSM-900 and GSM-1800 GSM-900 and GSM-1800 are used in most parts of the world (ITU-Regions 1 and 3): Africa, Europe, Middle East, Asia (apart from Japan and South Korea where GSM has never been introduced) and Oceania. In common GSM-900 is most widely used. Fewer operators use GSM-1800. Mobile Communication Services on Aircraft (MCA) uses GSM-1800. In some countries GSM-1800 is also referred to as "Digital Cellular System" (DCS). GSM-850 and GSM-1900 GSM-1900 and GSM-850 are used in most of North, South and Central America (ITU-Region 2). In North America, GSM operates on the primary mobile communication bands 850 MHz and 1900 ...
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Gigabyte
The gigabyte () is a multiple of the unit byte for digital information. The prefix ''giga'' means 109 in the International System of Units (SI). Therefore, one gigabyte is one billion bytes. The unit symbol for the gigabyte is GB. This definition is used in all contexts of science (especially data science), engineering, business, and many areas of computing, including storage capacities of hard drives, solid state drives, and tapes, as well as data transmission speeds. However, the term is also used in some fields of computer science and information technology to denote (10243 or 230) bytes, particularly for sizes of RAM. Thus, prior to 1998, some usage of ''gigabyte'' has been ambiguous. To resolve this difficulty, IEC 80000-13 clarifies that a ''gigabyte'' (GB) is 109 bytes and specifies the term ''gibibyte'' (GiB) to denote 230 bytes. These differences are still readily seen for example, when a 400 GB drive's capacity is displayed by Microsoft Windows as 372 G ...
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MicroSD
Secure Digital, officially abbreviated as SD, is a proprietary non-volatile flash memory card format developed by the SD Association (SDA) for use in portable devices. The standard was introduced in August 1999 by joint efforts between SanDisk, Panasonic (Matsushita) and Toshiba as an improvement over MultiMediaCards (MMCs), and has become the industry standard. The three companies formed SD-3C, LLC, a company that licenses and enforces intellectual property rights associated with SD memory cards and SD host and ancillary products. The companies also formed the SD Association (SDA), a non-profit organization, in January 2000 to promote and create SD Card standards. SDA today has about 1,000 member companies. The SDA uses several trademarked logos owned and licensed by SD-3C to enforce compliance with its specifications and assure users of compatibility. History 1999–2003: Creation In 1999, SanDisk, Panasonic (Matsushita), and Toshiba agreed to develop and market the S ...
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Flash Memory
Flash memory is an electronic non-volatile computer memory storage medium that can be electrically erased and reprogrammed. The two main types of flash memory, NOR flash and NAND flash, are named for the NOR and NAND logic gates. Both use the same cell design, consisting of floating gate MOSFETs. They differ at the circuit level depending on whether the state of the bit line or word lines is pulled high or low: in NAND flash, the relationship between the bit line and the word lines resembles a NAND gate; in NOR flash, it resembles a NOR gate. Flash memory, a type of floating-gate memory, was invented at Toshiba in 1980 and is based on EEPROM technology. Toshiba began marketing flash memory in 1987. EPROMs had to be erased completely before they could be rewritten. NAND flash memory, however, may be erased, written, and read in blocks (or pages), which generally are much smaller than the entire device. NOR flash memory allows a single machine word to be written to an era ...
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Random Access Memory
Random-access memory (RAM; ) is a form of computer memory that can be read and changed in any order, typically used to store working Data (computing), data and machine code. A Random access, random-access memory device allows data items to be read (computer), read or written in almost the same amount of time irrespective of the physical location of data inside the memory, in contrast with other direct-access data storage media (such as hard disks, CD-RWs, DVD-RWs and the older Magnetic tape data storage, magnetic tapes and drum memory), where the time required to read and write data items varies significantly depending on their physical locations on the recording medium, due to mechanical limitations such as media rotation speeds and arm movement. RAM contains multiplexer, multiplexing and demultiplexing circuitry, to connect the data lines to the addressed storage for reading or writing the entry. Usually more than one bit of storage is accessed by the same address, and RAM ...
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Double Data Rate
In computing, a computer bus operating with double data rate (DDR) transfers data on both the rising and falling edges of the clock signal. This is also known as double pumped, dual-pumped, and double transition. The term toggle mode is used in the context of NAND flash memory. Overview The simplest way to design a clocked electronic circuit is to make it perform one transfer per full cycle (rise and fall) of a clock signal. This, however, requires that the clock signal changes twice per transfer, while the data lines change at most once per transfer. When operating at a high bandwidth, signal integrity limitations constrain the clock frequency. By using both edges of the clock, the data signals operate with the same limiting frequency, thereby doubling the data transmission rate. This technique has been used for microprocessor front-side busses, Ultra-3 SCSI, expansion buses ( AGP, PCI-X), graphics memory (GDDR), main memory (both RDRAM and DDR1 through DDR5), and the ...
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Megabyte
The megabyte is a multiple of the unit byte for digital information. Its recommended unit symbol is MB. The unit prefix ''mega'' is a multiplier of (106) in the International System of Units (SI). Therefore, one megabyte is one million bytes of information. This definition has been incorporated into the International System of Quantities. In the computer and information technology fields, other definitions have been used that arose for historical reasons of convenience. A common usage has been to designate one megabyte as (220 B), a quantity that conveniently expresses the binary architecture of digital computer memory. The standards bodies have deprecated this usage of the megabyte in favor of a new set of binary prefixes, in which this quantity is designated by the unit mebibyte (MiB). Definitions The unit megabyte is commonly used for 10002 (one million) bytes or 10242 bytes. The interpretation of using base 1024 originated as technical jargon for the byte SI prefix, mult ...
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MSM7227
MSM7000 is a series of system-on-a-chip processors manufactured by Qualcomm for handheld devices, especially smartphones. These SOCs have multiple processing cores but unlike contemporary processor chips like AMD's Athlon/Phenom and Intel's Core series, these multiple cores are not available in the OS to run applications that have symmetric multiprocessing properties. There is only one core to run the OS and user applications. Generally these SOCs have the following 4 cores: * Applications processor, ARM1136J-S, running Windows Mobile / Android / Linux / etc. * Applications DSP, QDSP5000, does coding/decoding for media. * Baseband processor, ARM9, running a real-time OS and the GSM stack * Baseband DSP, QDSP4000, does coding/decoding for telephony Apart from the CPU cores the chips contain such hardware as 2D graphics hardware, 3D (OpenGL ES 1.1) graphics hardware, media acceleration hardware (for video decode, etc.), and various interfaces (keyboard, display / MDDI, USB, cam ...
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