Greyhawk Wars (game)
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Greyhawk Wars (game)
''Greyhawk Wars'' is a fantasy board wargame that was published by TSR, Inc. in 1991. The game was designed by David Cook as a strategic simulation of the eponymous Greyhawk Wars on the fictional world of Oerth, the ''World of Greyhawk'' campaign setting for the ''Dungeons & Dragons'' role-playing game. Components ''Greyhawk Wars'' is a boxed game which included an eight-page rulebook, a 32-page Adventurer's Book, two fold-out color paper maps; two sheets of cardboard chits; 153 playing cards representing the various countries, events, mercenaries, and treasures; two ten-side dice, and a 32-page Adventurer's Book, containing a history of the war and a set of scenarios. The maps depicted the various lands and nations involved in the war, and were joined together along the edge to form the full game world. The map is sub-divided into areas of roughly equal size, with edges often lying along various boundaries, such as nation borders or terrain features. The nations are divided ...
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Plain
In geography, a plain is a flat expanse of land that generally does not change much in elevation, and is primarily treeless. Plains occur as lowlands along valleys or at the base of mountains, as coastal plains, and as plateaus or uplands. In a valley, a plain is enclosed on two sides, but in other cases a plain may be delineated by a complete or partial ring of hills, by mountains, or by cliffs. Where a geological region contains more than one plain, they may be connected by a pass (sometimes termed a gap). Coastal plains mostly rise from sea level until they run into elevated features such as mountains or plateaus. Plains are one of the major landforms on earth, where they are present on all continents, and cover more than one-third of the world's land area. Plains can be formed from flowing lava; from deposition of sediment by water, ice, or wind; or formed by erosion by the agents from hills and mountains. Biomes on plains include grassland ( temperate or subtr ...
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Roger Raupp
Roger Raupp (born October 1, 1963 in Elkhorn, Wisconsin) is an artist whose work has appeared in games such as the ''Dungeons & Dragons'' fantasy role-playing game from TSR, and the collectible card game ''Magic: the Gathering'' from Wizards of the Coast. Early life According to Roger Raupp, he "was into science fiction as a kid, but my parents were quite conservative and thought I was a little nuts. They wanted me to work on the farm, not sit around and read comic books and watch Godzilla movies all day." Raupp developed an interest in art during childhood, and began playing the ''Dungeons & Dragons'' fantasy role-playing game while in high school. As a freshman, Raupp "was doing some art for a student magazine, which happened to be printed at the same plant where '' Dragon'' had camera work done. Tim Kask, who was then the editor of ''Dragon'', happened to see some of my science-fiction and fantasy pieces, and told my art teacher to have me bring in a portfolio." Dave Suther ...
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Five Shall Be One
''Five Shall Be One'' is an adventure module for the fantasy role-playing game ''Dungeons & Dragons'', set in the game's World of Greyhawk campaign setting. The module bears the code WGS1 and was published by TSR in 1991 for the second edition ''Advanced Dungeons & Dragons'' rules. Plot summary The title of the module refers to the five Blades of Corusk, ancient magical swords which, according to the legends of Greyhawk's Suloise barbarians, can be brought together to be made even more powerful. The module also contains information regarding Garel Enkdal, an underground city of orcs in the Griff Mountains of the northeastern Flanaess. Publication history The adventure was written by Carl Sargent with cover art by Jeff Starlind and interior art by Ken Frank. It was originally intended as the first of three modules in the "World of Greyhawk Swords" (WGS) trilogy. It therefore precedes the second "Swords" module, WGS2 - ''Howl from the North''. The third module in the ser ...
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Howl From The North
''Howl from the North'' is an adventure module for the ''Dungeons & Dragons'' fantasy role-playing game, set in the game's ''World of Greyhawk'' campaign setting. The module bears the code WGS2 and was published by TSR, Inc. in 1991 for the second edition ''Advanced Dungeons & Dragons'' rules. Plot summary The events in this module take place in the Flanaess immediately preceding the onset of the Greyhawk Wars themselves. As with WGS1, the plot of the module focuses on the Five Blades of Corusk. These are ancient magical swords which, according to the legends of ''Greyhawk's'' Suloise barbarians, can be brought together to be made even more powerful. Publication history The adventure was written by Dale "Slade" Henson with cover art by Glen Orbik and interior art by Ken Frank. It was originally intended as the second of three modules in the "World of Greyhawk Swords" (WGS) trilogy. It is therefore the sequel to the first "Swords" module, WGS1 - ''Five Shall Be One''. The ...
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Human
Humans (''Homo sapiens'') are the most abundant and widespread species of primate, characterized by bipedalism and exceptional cognitive skills due to a large and complex brain. This has enabled the development of advanced tools, culture, and language. Humans are highly social and tend to live in complex social structures composed of many cooperating and competing groups, from families and kinship networks to political states. Social interactions between humans have established a wide variety of values, social norms, and rituals, which bolster human society. Its intelligence and its desire to understand and influence the environment and to explain and manipulate phenomena have motivated humanity's development of science, philosophy, mythology, religion, and other fields of study. Although some scientists equate the term ''humans'' with all members of the genus ''Homo'', in common usage, it generally refers to ''Homo sapiens'', the only extant member. Anatomically moder ...
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Elf (Dungeons & Dragons)
The elf is a humanoid race in the ''Dungeons & Dragons'' fantasy role-playing game, one of the primary races available for player characters, and play a central role in the narratives of many setting worlds of the game. Elves are renowned for their grace and mastery of magic and weapons such as the bow and sword. Becoming physically mature by the age of 25 and emotionally mature at around 125, Williams, Skip. ''Races of the Wild''. Wizards of the Coast, 2005. they are also famously long-lived, capable of living more than half a millennium and remaining physically youthful. Possessed of innate beauty and easy gracefulness, they are viewed as both wondrous and haughty by other races; however, their natural detachment is seen by some as introversion or xenophobia. They were usually antagonistic towards dwarves. There are numerous different subraces and subcultures of elves, including aquatic elves, dark elves (drow), deep elves (rockseer), grey elves, high elves, moon elves, sn ...
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Ethos
Ethos ( or ) is a Greek word meaning "character" that is used to describe the guiding beliefs or ideals that characterize a community, nation, or ideology; and the balance between caution, and passion. The Greeks also used this word to refer to the power of music to influence emotions, behaviors, and even morals. Early Greek stories of Orpheus exhibit this idea in a compelling way. The word's use in rhetoric is closely based on the Greek terminology used by Aristotle in his concept of the three artistic proofs or modes of persuasion. It gives credit to the speaker, or the speaker is taking credit. Etymology and origin ''Ethos'' (, ; ''plurals:'' ''ethe'', ; ''ethea'', ) is a Greek word originally meaning "accustomed place" (as in "the habitats of horses/", ''Iliad'' 6.511, 15.268), "custom, habit", equivalent to Latin ''mores''. ''Ethos'' forms the root of ''ethikos'' (), meaning "morality, showing moral character". As an adjective in the neuter plural form ''ta ethika.'' Cu ...
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River
A river is a natural flowing watercourse, usually freshwater, flowing towards an ocean, sea, lake or another river. In some cases, a river flows into the ground and becomes dry at the end of its course without reaching another body of water. Small rivers can be referred to using names such as Stream#Creek, creek, Stream#Brook, brook, rivulet, and rill. There are no official definitions for the generic term river as applied to Geographical feature, geographic features, although in some countries or communities a stream is defined by its size. Many names for small rivers are specific to geographic location; examples are "run" in some parts of the United States, "Burn (landform), burn" in Scotland and northeast England, and "beck" in northern England. Sometimes a river is defined as being larger than a creek, but not always: the language is vague. Rivers are part of the water cycle. Water generally collects in a river from Precipitation (meteorology), precipitation through a ...
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Ocean
The ocean (also the sea or the world ocean) is the body of salt water that covers approximately 70.8% of the surface of Earth and contains 97% of Earth's water. An ocean can also refer to any of the large bodies of water into which the world ocean is conventionally divided."Ocean."
''Merriam-Webster.com Dictionary'', Merriam-Webster, https://www.merriam-webster.com/dictionary/ocean. Accessed March 14, 2021.
Separate names are used to identify five different areas of the ocean: (the largest), Atlantic,
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Lake
A lake is an area filled with water, localized in a basin, surrounded by land, and distinct from any river or other outlet that serves to feed or drain the lake. Lakes lie on land and are not part of the ocean, although, like the much larger oceans, they do form part of the Earth's water cycle. Lakes are distinct from lagoons, which are generally coastal parts of the ocean. Lakes are typically larger and deeper than ponds, which also lie on land, though there are no official or scientific definitions. Lakes can be contrasted with rivers or streams, which usually flow in a channel on land. Most lakes are fed and drained by rivers and streams. Natural lakes are generally found in mountainous areas, rift zones, and areas with ongoing glaciation. Other lakes are found in endorheic basins or along the courses of mature rivers, where a river channel has widened into a basin. Some parts of the world have many lakes formed by the chaotic drainage patterns left over from the la ...
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Hill
A hill is a landform that extends above the surrounding terrain. It often has a distinct Summit (topography), summit. Terminology The distinction between a hill and a mountain is unclear and largely subjective, but a hill is universally considered to be not as tall, or as Grade (slope), steep as a mountain. Geographers historically regarded mountains as hills greater than above sea level, which formed the basis of the plot of the 1995 film ''The Englishman who Went up a Hill but Came down a Mountain''. In contrast, hillwalkers have tended to regard mountains as peaks above sea level. The ''Oxford English Dictionary'' also suggests a limit of and Whittow states "Some authorities regard eminences above as mountains, those below being referred to as hills." Today, a mountain is usually defined in the UK and Ireland as any summit at least high, while the official UK government's definition of a mountain is a summit of or higher. Some definitions include a topographical pro ...
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