Greg Stafford
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Greg Stafford
Francis Gregory Stafford (February 9, 1948 – October 10, 2018), usually known as Greg Stafford, was an American game designer, publisher, and practitioner of shamanism. Stafford is most famous as the creator of the fantasy world of Glorantha, but he was also a prolific games designer. He was designer of ''Pendragon'', he was co-designer of the ''RuneQuest'', ''Ghostbusters'', Prince Valiant and ''HeroQuest'' role-playing systems, founder of the role-playing game companies Chaosium and Issaries, designer of the '' White Bear and Red Moon'', '' Nomad Gods'', '' King Arthur's Knights'' and '' Elric'' board games, and co-designer of the ''King of Dragon Pass'' computer game. Gaming industry career 1970s: Chaosium Greg Stafford began wargaming after picking up a copy of ''U-Boat'' by Avalon Hill, and in 1966 as a freshman at Beloit College he started writing about the fantasy world of Glorantha. After rejection from a publisher, Stafford created '' White Bear and Red Moon'' set ...
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RuneQuest
''RuneQuest'' (commonly abbreviated as RQ) is a fantasy tabletop role-playing game originally designed by Steve Perrin, Ray Turney, Steve Henderson (game designer), Steve Henderson, and Warren James, and set in Greg Stafford's mythical world of Glorantha. It was first published in 1978 by Chaosium, The Chaosium. Beginning in 1984, publication passed between a number of companies, including Avalon Hill, Mongoose Publishing, and The Design Mechanism, before finally returning to Chaosium in 2016. ''RuneQuest'' is notable for its system, designed around percentile dice and an early implementation of skill (role-playing games), skill rules, which became the basis for numerous other games. There have been several editions of the game. History In 1975, game designer Greg Stafford released the fantasy board game ''White Bear and Red Moon'' (later renamed ''Dragon Pass''), produced and marketed by Chaosium, The Chaosium, a publishing company set up by Stafford specifically for the release ...
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Glorantha
Glorantha is a fantasy world created by Greg Stafford. It was first introduced in the board game '' White Bear and Red Moon'' (1975) by Chaosium and then in a number of other board, roleplaying and computer games, including ''RuneQuest'' and ''HeroQuest'', as well as several works of fiction and the computer strategy game ''King of Dragon Pass''. The Gloranthan world is characterised by its complex use of mythology, heavily influenced by the universalist approaches of Joseph Campbell and Mircea Eliade, its sword and sorcery ethos, its long and distinctive history as a setting for role-playing games, its community development and expansion, and its relative lack of Tolkienesque influence, which is uncommon among early American fantasy role-playing games. Stafford first wrote about in Glorantha in 1966 as a way to deepen his own understanding of mythology. He founded the company Chaosium to publish the board wargame '' White Bear and Red Moon'' in 1975, which was set in Glorantha ...
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Orick, California
Orick (formerly, Arekw, Orekw, and Oreq, Yurok: '' 'O'rekw '') is a census-designated place situated on the banks of the Redwood Creek in Humboldt County, California. It is located north of Eureka, at an elevation of 26 feet (8 m). The population was 357 at the 2010 census. Rare minerals orickite and coyoteite were discovered at Coyote Peak near Orick. History O'rekw means "mouth of the river" in Yurok. Orick evolved from the original word. The Yurok people had 74 known villages in the area, O'rekw was one of five where jumping dances were held. At times spelled Or'eQw, it is important to note that there is no "Q" in the living Yurok people's alphabet. Non-native settlers arrived with the Gold Rush, beginning in 1850 after the Josiah Gregg expedition discovered Humboldt Bay. Orick was settled not only for being on the way to mining claims in the Trinity, but for five beach sand mining claims fronting several miles of beach in the Gold Bluff District. The gold sands did ...
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Battle At The End Of Time
A battle is an occurrence of combat in warfare between opposing military units of any number or size. A war usually consists of multiple battles. In general, a battle is a military engagement that is well defined in duration, area, and force commitment. An engagement with only limited commitment between the forces and without decisive results is sometimes called a skirmish. The word "battle" can also be used infrequently to refer to an entire operational campaign, although this usage greatly diverges from its conventional or customary meaning. Generally, the word "battle" is used for such campaigns if referring to a protracted combat encounter in which either one or both of the combatants had the same methods, resources, and strategic objectives throughout the encounter. Some prominent examples of this would be the Battle of the Atlantic, Battle of Britain, and Battle of Stalingrad, all in World War II. Wars and military campaigns are guided by military strategy, whereas bat ...
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Basic Role-Playing
''Basic Role-Playing'' (''BRP'') is a tabletop role-playing game which originated in the ''RuneQuest'' fantasy role-playing game. Chaosium released the ''BRP'' standalone booklet in 1980 in the boxed set release of the second edition of ''RuneQuest''. Greg Stafford and Lynn Willis are credited as the authors. Chaosium used the percentile skill-based system as the basis for most of their games, including ''Call of Cthulhu (role-playing game), Call of Cthulhu'', ''Stormbringer (role-playing game), Stormbringer'', and ''Elfquest (role-playing game), Elfquest''. History The core rules were originally written by Steve Perrin as part of his game ''RuneQuest''. It was Greg Stafford's idea to simplify the rules (eliminating such things as Strike Ranks and Hit Locations) and issue them in a 16-page booklet called ''Basic Role-Playing''. Over the years several others, including Sandy Petersen, Lynn Willis, and Steve Henderson (game designer), Steve Henderson, contributed to the system. ...
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Lynn Willis
Lynn Willis (died January 18, 2013) was a wargame and role-playing game designer, best known for his work with Metagaming Concepts, Game Designers' Workshop (GDW), and Chaosium. Biography Willis began by designing science fiction wargames for Metagaming Concepts, starting with ''Godsfire'' in 1976. He designed the MicroGames ''Olympica'' (1978) and ''Holy War'' (1979). Chaosium published '' Lords of the Middle Sea'' (1978), and Willis joined Chaosium in 1978. GDW published '' Bloodtree Rebellion'' (1979). Willis's relationship with Chaosium proved the most enduring; he would turn to role-playing games. He helped founder Greg Stafford trim and refine the ''RuneQuest'' rules into ''Basic Role-Playing'', the rules that would serve as the base for many of Chaosium's RPG lines. He wrote the '' Call of Cthulhu'' campaign ''The Masks of Nyarlathotep'' (1984) with Larry DiTillio. He was included in the design credits for '' Worlds of Wonder'' (1982) and the ''Ringworld'' RPG (1984). With ...
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Steve Perrin
Stephen Herbert Perrin (January 22, 1946 – August 13, 2021) was an American game designer and technical writer/editor, best known for creating the tabletop role-playing game ''RuneQuest'' for Chaosium. Early life and education Perrin earned a Bachelor of Arts in English from San Francisco State University. In 1966, Perrin was a founding member of the Society for Creative Anachronism (SCA). Early career and Chaosium One of his first contributions to the world of RPGs was "The Perrin Conventions" in 1976, a set of alternative rules for ''Dungeons & Dragons'' combat, which led to his work on ''RuneQuest''. Perrin was interested in getting more involved with the RPG industry, and with Jeff Pimper he talked with Chaosium about publishing a ''D&D''-based monster manual, which they called '' All the Worlds' Monsters'' (1977), which beat TSR's ''Monster Manual'' to market. Perrin - along with Steve Henderson and Warren James - began working on an idea for an original gaming system ...
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Green Ronin Publishing
Green Ronin Publishing is an American company based in Seattle, Washington. Founded in 2000 by Chris Pramas and Nicole Lindroos, they have published several role-playing game–related products. They won several awards for their games including multiple Origins, ENnie, Pen & Paper, and Inquest Fan Awards. History In early 1996, Chris Pramas acquired '' The Whispering Vault'' rights from Mike Nystul and formed Ronin Publishing with his brother, Jason Pramas, and their mutual friend, Neal Darcy. The company published two role playing game supplements, ''The Book of Hunts'' (1997) for ''The Whispering Vault'' and '' Blood of the Valiant'' for '' Feng Shui''. Ronin Publishing came to an end when Chris Pramas went to work for Wizards of the Coast in 1998. Pramas founded Green Ronin Publishing with his wife Nicole Lindroos in 2000. Green Ronin published its first book in July 2000: ''Ork!'' (2000), a beer and pretzels RPG about playing orks. Working at Wizards of the Coast, Prama ...
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The 100 Best
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pron ...
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