Grand Knights History
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Grand Knights History
''Grand Knights History'' is a 2011 tactical role-playing video game developed by Vanillaware and published by Marvelous Entertainment for the PlayStation Portable. Following the adventures of a mercenary group in the employ of one of three warring nations, the player engages in turn-based combat while navigating maps. The game originally featured online competitive multiplayer where chosen teams of characters fight for their nation, but this ended when servers shut down in October 2013. Production began in 2009 following the release of '' Muramasa: The Demon Blade''; ''Muramasa'' publisher Marvelous wanted to work with Vanillaware on a PSP title. The game was directed by Tomohiko Deguchi, and ''GrimGrimoire'' artist Kouichi Maenou designed the characters. The aim was to blend Vanillaware's artistic style with a turn-based battle system and online multiplayer, both firsts for the company. Music was handled by a team from Basiscape, a frequent collaborator with Vanillaware. The ...
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Grand Knights History
''Grand Knights History'' is a 2011 tactical role-playing video game developed by Vanillaware and published by Marvelous Entertainment for the PlayStation Portable. Following the adventures of a mercenary group in the employ of one of three warring nations, the player engages in turn-based combat while navigating maps. The game originally featured online competitive multiplayer where chosen teams of characters fight for their nation, but this ended when servers shut down in October 2013. Production began in 2009 following the release of '' Muramasa: The Demon Blade''; ''Muramasa'' publisher Marvelous wanted to work with Vanillaware on a PSP title. The game was directed by Tomohiko Deguchi, and ''GrimGrimoire'' artist Kouichi Maenou designed the characters. The aim was to blend Vanillaware's artistic style with a turn-based battle system and online multiplayer, both firsts for the company. Music was handled by a team from Basiscape, a frequent collaborator with Vanillaware. The ...
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Vanillaware
is a Japanese video game developer based in Osaka. An independent company, it was founded in 2002 under the name Puraguru by George Kamitani, a game developer who had previously worked at Capcom and Atlus, and directed ''Princess Crown'' (1997) for the Sega Saturn. Beginning as a small studio developing '' Fantasy Earth: The Ring of Dominion'' for Enix, in 2004 the company moved to Osaka, Kansai, and changed its name. Kamitani wanted Vanillaware to create successor projects to ''Princess Crown'', beginning with ''Odin Sphere''. The company is noted for their use of two-dimensional artwork, with character models having jointed hand-scripted movements similar to Flash animation. Later titles have experimented with layered levels and 2.5D graphics. Kamitani based many of his games on the classic beat 'em up game titles he worked on while at Capcom, which had similarly influenced ''Princess Crown''. Vanillaware debuted with two games in 2007; ''Odin Sphere'', which was delayed by ...
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Statistic (role-playing Games)
A statistic (or stat) in role-playing games is a piece of data that represents a particular aspect of a fictional character. That piece of data is usually a (unitless) integer or, in some cases, a set of dice. For some types of statistics, this value may be accompanied with a descriptive adjective, sometimes called a ''specialisation'' or ''aspect'', that either describes how the character developed that particular score or an affinity for a particular use of that statistic (like ''Specialisations'' in ''Ars Magica'' or ''Attribute Aspects'' in ''Aria''). Most games divide their statistics into several categories. The set of categories actually used in a game system, as well as the precise statistics within each category, vary greatly. The most often used types of statistic include: * Attributes describe to what extent a character possesses natural, in-born characteristics common to all characters. * Advantages and disadvantages are useful or problematic characteristics that ...
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Game Informer
''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 when video game retailer FuncoLand started publishing an in-house newsletter."10 Years of ''Game Informer''" (August 2001). ''Game Informer'', p. 42. "In August 1991, FuncoLand began publishing a six-page circular to be handed out free in all of its retail locations." The publication is now owned and published by GameStop, who bought FuncoLand in 2000. Due to this, a large amount of promotion is done in-store, which has contributed to the success of the magazine. As of June 2017, it is the 5th most popular magazine by copies circulated. Starting from the 2010s, ''Game Informer'' has transitioned to a more online-based focus. History Magazine ''Game Informer'' debuted in August 1991 as a six-page magazine. It was published every two mon ...
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