Gossip (video Game)
   HOME
*





Gossip (video Game)
''Gossip'' is a video game created for the Atari 8-bit family by then-Atari, Inc. employee Chris Crawford. The documentation indicates that ''Gossip'' is an Atari Program Exchange title, but it was not listed in any of the published catalogs and may not have been released at all. Crawford wished for video games that would simulate aspects of human social interaction via “social challenges.” He hoped these " people games" would appeal to those who were not interested in the more common gaming genres of combat and sports. Although the social interactions in Gossip are relatively simple, Crawford contends that they are comparable to the level of complexity found in '' The Sims''. Gameplay upright=2, Screenshot The majority of the screen is taken up with eight characters: You, Val, Jim, Liz, Amy, Dan, Sue and Tom. The player uses a joystick cursor to select a character to telephone. That person’s phone rings with a jiggling animation and ringing sound effect. He or she pick ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Atari, Inc
Atari, Inc. was an American video game developer and home computer company founded in 1972 by Nolan Bushnell and Ted Dabney. Atari was a key player in the formation of the video arcade and video game industry. Based primarily around the Sunnyvale, California, area in the center of Silicon Valley, the company was initially formed to develop arcade games, launching with ''Pong'' in 1972. As computer technology matured with low-cost integrated circuits, Atari ventured into the consumer market, first with dedicated home video game console, home versions of ''Pong'' and other arcade successes around 1975, and into programmable consoles using game cartridges with the Atari Video Computer System (Atari VCS or later branded as the Atari 2600) in 1977. To bring the Atari VCS to market, Bushnell sold Atari to Warner Communications in 1976. In 1978, Warner brought in Ray Kassar to help run the company, but over the next few years, gave Kassar more of a leadership role in the company. Bushn ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Atari BASIC
Atari BASIC is an interpreter (computing), interpreter for the BASIC programming language that shipped with the Atari 8-bit family of MOS Technology 6502, 6502-based home computers. Unlike most American BASICs of the home computer era, Atari BASIC is not a derivative of Microsoft BASIC and differs in significant ways. It includes keywords for Atari-specific features and lacks support for string arrays, for example. The language was distributed as an 8 kilobyte, KB ROM cartridge for use with the 1979 Atari 400 and 800 computers. Starting with the 600XL and 800XL in 1983, BASIC is built into the system. Despite the Atari 8-bit computers running at a higher speed than most of its contemporaries, several technical decisions placed Atari BASIC near the bottom in performance benchmarks. The original authors addressed most of these issues in a series of improved versions: BASIC A+ (1981), BASIC XL (1983), and BASIC XE (1985). A host of third-party interpreters and compilers like T ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Chris Crawford (game Designer) Games
Chris Crawford may refer to: *Chris Crawford (basketball, born 1975), American professional basketball player with the Atlanta Hawks from 1997 to 2005 *Chris Crawford (basketball, born 1992), American professional basketball player *Chris Crawford (game designer) (born 1950), American computer game developer * Christopher Crawford (tennis) (1939–2012), American tennis player See also *Christina Crawford Christina Crawford is an American author and actress, best known for her 1978 memoir and exposé, ''Mommie Dearest'', which described her abusive relationship with her adoptive mother, film star Joan Crawford. Early life and education Christi ...
(born 1939), American actress {{Hndis, Crawford, Chris ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Social Simulation Video Games
Social organisms, including human(s), live collectively in interacting populations. This interaction is considered social whether they are aware of it or not, and whether the exchange is voluntary or not. Etymology The word "social" derives from the Latin word ''socii'' ("allies"). It is particularly derived from the Italian ''Socii'' states, historical allies of the Roman Republic (although they rebelled against Rome in the Social War (91–87 BC), Social War of 91–87 BC). Social theorists In the view of Karl MarxMorrison, Ken. ''Marx, Durkheim, Weber. Formations of modern social thought'', human beings are intrinsically, necessarily and by definition social beings who, beyond being "gregarious creatures", cannot survive and meet their needs other than through social co-operation and association. Their social characteristics are therefore to a large extent an objectively given fact, stamped on them from birth and affirmed by socialization processes; and, according to Marx, in ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Atari Program Exchange Software
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, California, in 1972 by Nolan Bushnell and Ted Dabney, was a pioneer in arcade games, home video game consoles and home computers. The company's products, such as ''Pong'' and the Atari 2600, helped define the electronic entertainment industry from the 1970s to the mid-1980s. In 1984, as a result of the video game crash of 1983, the home console and computer divisions of the original Atari Inc. were sold off, and the company was renamed Atari Games Inc. Atari Games received the rights to use the logo and brand name with appended text "Games" on arcade games, as well as the derivative coin-operated arcade rights to the original 1972–1984 arcade hardware properties. The Atari Consumer Electronics Division properties were in turn sold to Jack ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Atari 8-bit Family-only Games
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, California, in 1972 by Nolan Bushnell and Ted Dabney, was a pioneer in arcade games, home video game consoles and home computers. The company's products, such as ''Pong'' and the Atari 2600, helped define the electronic entertainment industry from the 1970s to the mid-1980s. In 1984, as a result of the video game crash of 1983, the home console and computer divisions of the original Atari Inc. were sold off, and the company was renamed Atari Games Inc. Atari Games received the rights to use the logo and brand name with appended text "Games" on arcade games, as well as the derivative coin-operated arcade rights to the original 1972–1984 arcade hardware properties. The Atari Consumer Electronics Division properties were in turn sold to Jack ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Atari 8-bit Family Games
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, California, in 1972 by Nolan Bushnell and Ted Dabney, was a pioneer in arcade games, home video game consoles and home computers. The company's products, such as ''Pong'' and the Atari 2600, helped define the electronic entertainment industry from the 1970s to the mid-1980s. In 1984, as a result of the video game crash of 1983, the home console and computer divisions of the original Atari Inc. were sold off, and the company was renamed Atari Games Inc. Atari Games received the rights to use the logo and brand name with appended text "Games" on arcade games, as well as the derivative coin-operated arcade rights to the original 1972–1984 arcade hardware properties. The Atari Consumer Electronics Division properties were in turn sold to Jack ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

1983 Video Games
The year 1983 saw both the official beginning of the Internet and the first mobile cellular telephone call. Events January * January 1 – The migration of the ARPANET to TCP/IP is officially completed (this is considered to be the beginning of the true Internet). * January 24 – Twenty-five members of the Red Brigades are sentenced to life imprisonment for the 1978 murder of Italian politician Aldo Moro. * January 25 ** High-ranking Nazi war criminal Klaus Barbie is arrested in Bolivia. ** IRAS is launched from Vandenberg AFB, to conduct the world's first all-sky infrared survey from space. February * February 2 – Giovanni Vigliotto goes on trial on charges of polygamy involving 105 women. * February 3 – Prime Minister of Australia Malcolm Fraser is granted a double dissolution of both houses of parliament, for elections on March 5, 1983. As Fraser is being granted the dissolution, Bill Hayden resigns as leader of the Australian Labor Party, and in the subsequent lea ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Chris Crawford On Game Design
''Chris Crawford on Game Design'' () is a book about computer and video game design by Chris Crawford. Although referred to as the second edition of '' The Art of Computer Game Design'', it is in fact a completely new book. It was published by Peachpit under the New Riders imprint in 2003. It includes Crawford's response to recent game developments, such as ''The Sims'', and dedicates a chapter to each of his first 14 published games: ''Tanktics'', ''Legionnaire'', '' Wizard'', ''Energy Czar'', ''Scram'', ''Eastern Front (1941)'', ''Gossip'', ''Excalibur'', '' Balance of Power'', '' Patton Versus Rommel'', '' Siboot'', '' The Global Dilemma: Guns & Butter'', '' Balance of the Planet'' and '' Patton Strikes Back''. See also * List of books on computer and video games * People games External linksPeachpit's catalog entry for ''Chris Crawford on Game Design''
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Source Code
In computing, source code, or simply code, is any collection of code, with or without comments, written using a human-readable programming language, usually as plain text. The source code of a program is specially designed to facilitate the work of computer programmers, who specify the actions to be performed by a computer mostly by writing source code. The source code is often transformed by an assembler or compiler into binary machine code that can be executed by the computer. The machine code is then available for execution at a later time. Most application software is distributed in a form that includes only executable files. If the source code were included it would be useful to a user, programmer or a system administrator, any of whom might wish to study or modify the program. Alternatively, depending on the technology being used, source code may be interpreted and executed directly. Definitions Richard Stallman's definition, formulated in his 1989 seminal li ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Knights Of The Round Table
The Knights of the Round Table ( cy, Marchogion y Ford Gron, kw, Marghekyon an Moos Krenn, br, Marc'hegien an Daol Grenn) are the knights of the fellowship of King Arthur in the literary cycle of the Matter of Britain. First appearing in literature in the mid-12th century, the Knights are an order dedicated to ensuring the peace of Arthur's kingdom following an early warring period, entrusted in later years to undergo a mystical quest for the Holy Grail. The Round Table at which they meet is a symbol of the equality of its members, who range from sovereign royals to minor nobles. The various stories in the cycle present an assortment of knights from all over Great Britain and abroad, some of whom are even from outside of Europe. Their ranks often include King Arthur's family, Arthur's close and distant relatives, such as Agravain and Gaheris, as well as his reconciled enemies and those he defeated in battle, including Galehaut and King Lot, Lot. Several of the most notable kn ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Excalibur (video Game)
''Excalibur'' is a 1983 resource-management strategy video game for the Atari 8-bit family. It was designed by Chris Crawford and developed with the help of Larry Summers and Valerie Atkinson. Like Crawford's earlier ''Eastern Front (1941)'', ''Excalibur'' was published by the Atari Program Exchange. Gameplay The object of the game is to unite all of Britain under the rule of King Arthur. The players can invade kingdoms, set tithes for their vassals, send plagues and pestilences (with the help of Merlin) and manage the loyalty of their own Round Table by rewarding their knights or, if they grow too disloyal, by banishing them. Reception ''Electronic Games'' stated that "''Excalibur'' is a grand effort". ''Antic'' stated that the game "easily ranks as the finest programming achievement to date by Chris Crawford ... one of the richest gaming experiences ever". ''Computer Gaming World'' in 1984 called ''Excalibur'' "a magnificent piece of software". It praised the documentation and ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]