Gong Zhu
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Gong Zhu
Gong Zhu (拱猪) is a Chinese four-player trick-taking card game A trick-taking game is a card game, card or tile-based game in which play of a ''Hand (card games), hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of th ..., and is a Chinese version of the game Hearts. It differs from the standard Hearts game by assigning special point values to cards. The objective of the game is to score positive points and avoid penalty points. Gong Zhu means: ''Chase the Pig'', for "pig" is the name given to the Q♠. All players start with 0 points. The goal is to not be the first person to go past -1000 points (thus losing the game) and in some variations, also not more than 1000 points. The loser(s) becomes the pig, as ''Gong Zhu'' means "chase the pig" in Chinese. All points accumulate until any player(s) have lost, for which the game ends and all points will be reset to 0. Unlike in Western ...
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Trick-taking
A trick-taking game is a card or tile-based game in which play of a ''hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must ''follow suit'' as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks. The domino game Texas 42 is an example of a trick-taking game that is not a ca ...
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French Playing Cards
French-suited playing cards or French-suited cards are playing cards, cards that use the French Suit (cards), suits of (clovers or clubs ), (tiles or diamonds ), (hearts ), and (pikes or spades ). Each suit contains three or four face cards, face/court cards. In a standard 52-card pack these are the (jack (playing card), knave or jack), the (queen (playing card), lady or queen), and the (king (playing card), king). In addition, in Tarot packs, there is a (Cavalier (playing card), cavalier) ranking between the queen and the knave. Aside from these aspects, decks can include a wide variety of regional and national patterns, which often have stripped deck, different deck sizes. In comparison to Spanish playing cards, Spanish, Italian playing cards, Italian, German playing cards, German, and Swiss playing cards, French cards are the most widespread due to the geopolitical, commercial, and cultural influence of France, the United Kingdom, and the United States ...
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Hearts (card Game)
Hearts is an "evasion-type" trick-taking playing card game for four players, although most variations can accommodate between three and six players. It was first recorded in America in the 1880s and has many variants, some of which are also referred to as "Hearts", especially the games of Black Lady and Black Maria. The game is a member of the Whist group of trick-taking games (which also includes Bridge and Spades), but is unusual among Whist variants in that it is a trick-avoidance game; players avoid winning certain penalty cards in tricks, usually by avoiding winning tricks altogether. The original game of Hearts is still current, but has been overtaken in popularity by Black Lady in the United States and Black Maria in Great Britain. History The game of Hearts probably originated with Reversis, which became popular around 1750 in Spain. In this game, a penalty point was awarded for each trick won, plus additional points for taking or in tricks. A similar game called "F ...
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Card Game
A card game is any game using playing cards as the primary device with which the game is played, be they traditional or game-specific. Countless card games exist, including families of related games (such as poker). A small number of card games played with traditional decks have formally standardized rules with international tournaments being held, but most are folk games whose rules vary by region, culture, and person. Traditional card games are played with a ''deck'' or ''pack'' of playing cards which are identical in size and shape. Each card has two sides, the ''face'' and the ''back''. Normally the backs of the cards are indistinguishable. The faces of the cards may all be unique, or there can be duplicates. The composition of a deck is known to each player. In some cases several decks are shuffled together to form a single ''pack'' or ''shoe''. Modern card games usually have bespoke decks, often with a vast amount of cards, and can include number or action cards. This ...
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Polignac (card Game)
Polignac (a.k.a. Jeux des Valets) is a French 18th century trick-taking card game ancestral to Hearts and Black Maria. It is played by 3-6 players with a 32-card deck. It is sometimes played as a party game with the 52-card pack; however, it is better as a serious game for four, playing all against all. Other names for this game include Quatre Valets and Stay Away. Knaves is a variant and it is also similar to the Austrian and German games, Slobberhannes, Eichelobern and Grasobern. Game Aim The aim of the game is to avoid capturing any Jacks in tricks, especially the , called Polignac. Cards and play Polignac is played with a Piquet pack of 32 cards. However, unless four play, remove the black Sevens. The rank of the cards are: K Q J A T 9 8 7 in each suit. Playing The turn to deal and play passes always to the left. The cards should be divided evenly among the players, with the dealer dealing the cards in 2s and 3s. Eldest leads first and the other players follow sui ...
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Chinese Card Games
Chinese can refer to: * Something related to China * Chinese people, people of Chinese nationality, citizenship, and/or ethnicity **''Zhonghua minzu'', the supra-ethnic concept of the Chinese nation ** List of ethnic groups in China, people of various ethnicities in contemporary China ** Han Chinese, the largest ethnic group in the world and the majority ethnic group in Mainland China, Hong Kong, Macau, Taiwan, and Singapore ** Ethnic minorities in China, people of non-Han Chinese ethnicities in modern China ** Ethnic groups in Chinese history, people of various ethnicities in historical China ** Nationals of the People's Republic of China ** Nationals of the Republic of China ** Overseas Chinese, Chinese people residing outside the territories of Mainland China, Hong Kong, Macau, and Taiwan * Sinitic languages, the major branch of the Sino-Tibetan language family ** Chinese language, a group of related languages spoken predominantly in China, sharing a written script (Chinese c ...
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Trick-avoidance Games
A trick-taking game is a card game, card or tile-based game in which play of a ''Hand (card games), hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and Spades (card game), spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the Tarot card games, tarot family, briscola, and most evasion games like Hearts (card game), hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must ''follow suit'' as soon as the stock is depleted. Trick-avoidance games like reversis or Polignac (card game), polignac are those in which the aim is to avoid ...
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