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Golden Age Of Science Fiction
The first Golden Age of Science Fiction, often recognized in the United States as the period from 1938 to 1946, was an era during which the science fiction genre gained wide public attention and many classic science fiction stories were published. In the history of science fiction, the Golden Age follows the " pulp era" of the 1920s and 1930s, and precedes New Wave science fiction of the 1960s and 1970s. The 1950s are a transitional period in this scheme; however, Robert Silverberg, who came of age in the 1950s, saw that decade as the true Golden Age. According to historian Adam Roberts, "the phrase ''Golden Age'' valorises a particular sort of writing: ' Hard SF', linear narratives, heroes solving problems or countering threats in a space-opera or technological-adventure idiom."Roberts, Adam ''The History of Science Fiction'', p. 195, New York: Palgrave Macmillan, 2006. From Gernsback to Campbell One leading influence on the creation of the Golden Age was John W. Campbe ...
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Science Fiction
Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel universes, extraterrestrial life, sentient artificial intelligence, cybernetics, certain forms of immortality (like mind uploading), and the singularity. Science fiction predicted several existing inventions, such as the atomic bomb, robots, and borazon, whose names entirely match their fictional predecessors. In addition, science fiction might serve as an outlet to facilitate future scientific and technological innovations. Science fiction can trace its roots to ancient mythology. It is also related to fantasy, horror, and superhero fiction and contains many subgenres. Its exact definition has long been disputed among authors, critics, scholars, and readers. Science fiction, in literature, film, television, and other media, ...
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Life-Line
"Life-Line" is a short story by American author Robert A. Heinlein. Published in the August 1939 edition of ''Astounding'', it was Heinlein's first published short story. The protagonist, Professor Hugo Pinero, builds a machine that will predict how long a person will live. It does this by sending a signal along the world line of a person and detecting the echo from the far end. Professor Pinero's invention has a powerful impact on the life insurance industry, as well as on his own life. Pinero is mentioned in passing in the novels ''Time Enough for Love'' and ''Methuselah's Children'' when the practically immortal Lazarus Long mentions having been examined and being sent away because the machine is "broken". Writing history Heinlein was motivated to write the story by an editorial in ''Thrilling Wonder Stories'' magazine, in which Hugo Gernsback wrote that he wanted to foster new talent in the field, and that "We shall endeavor to present one amateur writer's story in each fo ...
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Nightfall (Asimov)
"Nightfall" is a 1941 science fiction short story by the American writer Isaac Asimov about the coming of darkness to the people of a planet ordinarily illuminated by sunlight at all times. It was adapted into a novel with Robert Silverberg in 1990. The short story has been included in 48 anthologies and has appeared in six collections of Asimov's stories. In 1968, the Science Fiction Writers of America voted "Nightfall" the best science fiction short story written prior to the 1965 establishment of the Nebula Awards and included it in '' The Science Fiction Hall of Fame Volume One, 1929–1964''. Background Written from 17 March to 9 April 1941 and sold on 24 April, the short story was published in the September 1941 issue of ''Astounding Science Fiction'' under editor John W. Campbell. It was the 32nd story by Asimov, written while he was a graduate student in chemistry at Columbia University. Campbell asked Asimov to write the story after discussing with him a quotation f ...
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Sense Of Wonder
A sense of wonder (sometimes jokingly written sensawunda) is an intellectual and emotional state frequently invoked in discussions of science and biology, higher consciousness, science fiction, and philosophy. __TOC__ Definitions This entry focuses on one specific use of the phrase "sense of wonder." This phrase is widely used in contexts that have nothing to do with science fiction. The following relates to the use of "sense of wonder" within the context of science fiction. In '' Brave New Words: The Oxford Dictionary of Science Fiction'' the term ''sense of wonder'' is defined as follows: Jon Radoff has characterised a sense of wonder as an emotional reaction to the reader suddenly confronting, understanding, or seeing a concept anew in the context of new information. In the introductory section of his essay 'On the Grotesque in Science Fiction', Istvan Csicsery-Ronay Jr., Professor of English, DePauw University, states: John Clute and Peter Nicholls associate the exp ...
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Lensman
The ''Lensman'' series is a series of science fiction novels by American author E. E. "Doc" Smith. It was a runner-up for the 1966 Hugo award for Best All-Time Series, losing to the ''Foundation'' series by Isaac Asimov. Plot The series begins with ''Triplanetary'', beginning two billion years before the present time and continuing into the near future. The universe has no life-forms aside from the ancient Arisians, and few planets besides the Arisians' native world. The peaceful Arisians have foregone physical skills in order to develop contemplative mental power. The underlying assumption for this series, based on theories of stellar evolution extant at the time of the books' writing, is that planets form only rarely, and therefore our First and Second Galaxies, with their many billions of planets, are unique. The Eddorians, a dictatorial, power-hungry race, come into our universe from an alien space-time continuum after observing that our galaxy and a sister galaxy (the Seco ...
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Foundation Series
The ''Foundation'' series is a science fiction book series written by American author Isaac Asimov. First published as a series of short stories in 1942–50, and subsequently in three collections in 1951–53, for thirty years the series was a trilogy: '' Foundation''; '' Foundation and Empire''; and '' Second Foundation''. It won the one-time Hugo Award for "Best All-Time Series" in 1966. Asimov began adding new volumes in 1981, with two sequels: ''Foundation's Edge'' and '' Foundation and Earth'', and two prequels: '' Prelude to Foundation'' and ''Forward the Foundation''. The premise of the stories is that, in the waning days of a future Galactic Empire, the mathematician Hari Seldon spends his life developing a theory of psychohistory, a new and effective mathematics of sociology. Using statistical laws of mass action, it can predict the future of large populations. Seldon foresees the imminent fall of the Empire, which encompasses the entire Milky Way, and a Dark Age ...
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Runaround (story)
"Runaround" is a science fiction short story by American writer Isaac Asimov, featuring his recurring characters Powell and Donovan. It was written in October 1941 and first published in the March 1942 issue of ''Astounding Science Fiction''. It appears in the collections ''I, Robot'' (1950), ''The Complete Robot'' (1982), and '' Robot Visions'' (1990). "Runaround" features the first explicit appearance of the Three Laws of Robotics, which had previously only been implied in Asimov's robot stories. Artificial intelligence researcher Marvin Minsky said: "After 'Runaround' appeared in the March 1942 issue of ''Astounding'' Analog Science Fiction and Fact'' ], I never stopped thinking about how minds might work."Technology; A Celebration of Isaac Asimov ...
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Three Laws Of Robotics
The Three Laws of Robotics (often shortened to The Three Laws or known as Asimov's Laws) are a set of rules devised by science fiction author Isaac Asimov. The rules were introduced in his 1942 short story " Runaround" (included in the 1950 collection ''I, Robot''), although they had been foreshadowed in some earlier stories. The Three Laws, quoted from the "Handbook of Robotics, 56th Edition, 2058 A.D.", are: ;First Law :A robot may not injure a human being or, through inaction, allow a human being to come to harm. ;Second Law :A robot must obey the orders by human beings except where such orders would conflict with the First Law. ;Third Law :A robot must protect its own existence as long as such protection does not conflict with the First or Second Law. These form an organizing principle and unifying theme for Asimov's robotic-based fiction, appearing in his ''Robot'' series, the stories linked to it, and his ''Lucky Starr'' series of young-adult fiction. The Laws are incorp ...
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Space Opera
Space opera is a subgenre of science fiction that emphasizes space warfare, with use of melodramatic, risk-taking space adventures, relationships, and chivalric romance. Set mainly or entirely in outer space, it features technological and social advancements (or lack thereof) in faster-than-light travel, futuristic weapons, and sophisticated technology, on a backdrop of galactic empires and interstellar wars with fictional aliens, often in fictional galaxies. The term has no relation to opera music, but is instead a play on the terms "soap opera", a melodramatic television series, and " horse opera", which was coined during the 1930s to indicate a clichéd and formulaic Western film. Space operas emerged in the 1930s and continue to be produced in literature, film, comics, television, video games and board games. An early film which was based on space-opera comic strips was ''Flash Gordon'' (1936), created by Alex Raymond. '' Perry Rhodan'' (1961–) is the most successfu ...
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Trope (literature)
A literary trope is the use of figurative language, via word, phrase or an image, for artistic effect such as using a figure of speech. Keith and Lundburg describe a trope as, "a substitution of a word or phrase by a less literal word or phrase." The word ''trope'' has also come to be used for describing commonly recurring or overused literary and rhetorical devices, motifs or clichés in creative works. Literary tropes span almost every category of writing, such as poetry, film, plays, and video games. Origins The term ''trope'' derives from the Greek (''tropos''), "turn, direction, way", derived from the verb τρέπειν (''trepein''), "to turn, to direct, to alter, to change". Tropes and their classification were an important field in classical rhetoric. The study of tropes has been taken up again in modern criticism, especially in deconstruction. Tropological criticism (not to be confused with tropological reading, a type of biblical exegesis) is the historical study ...
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Gnome Press
Gnome Press was an American small-press publishing company primarily known for publishing many science fiction classics. Gnome was one of the most eminent of the fan publishers of SF, producing 86 titles in its lifespan — many considered classic works of SF and Fantasy today. Gnome was important in the transitional period between Genre SF as a magazine phenomenon and its arrival in mass-market book publishing, but proved too underfunded to make the leap from fan-based publishing to the professional level. The company existed for just over a decade, ultimately failing due to inability to compete with major publishers who also started to publish science fiction. In its heyday, Gnome published many of the major SF authors, and in some cases, as with Robert E. Howard's Conan series (published in six books from 1950 – 1955) and Isaac Asimov's Foundation series (published in three books from 1951 – 1953), was responsible for the manner in which their stories were collecte ...
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Arkham House
Arkham House is an American publishing house specializing in weird fiction. It was founded in Sauk City, Wisconsin, in 1939 by August Derleth and Donald Wandrei to publish hardcover collections of H. P. Lovecraft's best works, which had previously been published only in pulp magazines. The company's name is derived from Lovecraft's fictional New England city, Arkham, Massachusetts. Arkham House editions are noted for the quality of their printing and binding. The colophon for Arkham House was designed by Frank Utpatel. Founding In late 1937, after Lovecraft's death, Derleth and Wandrei sought to produce a collection of their friend's best weird fiction from the pulp magazines into a memorial volume. After several failed attempts to interest major publishers in the omnibus volume, the two men realized no publisher would be willing to take a chance with the collection. Derleth and Wandrei then decided to form their own company, Arkham House with the express purpose of ...
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