Glossary Of Reconfigurable Computing
   HOME
*





Glossary Of Reconfigurable Computing
This is a glossary of terms used in the field of Reconfigurable computing and reconfigurable computing systems, as opposed to the traditional Von Neumann architecture. {{glossary end See also

* Glossary of computer terms Reconfigurable computing Glossaries of computers, Reconfigurable computing Wikipedia glossaries using description lists ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Reconfigurable Computing
Reconfigurable computing is a computer architecture combining some of the flexibility of software with the high performance of hardware by processing with very flexible high speed computing fabrics like field-programmable gate arrays (FPGAs). The principal difference when compared to using ordinary microprocessors is the ability to make substantial changes to the datapath itself in addition to the control flow. On the other hand, the main difference from custom hardware, i.e. application-specific integrated circuits (ASICs) is the possibility to adapt the hardware during runtime by "loading" a new circuit on the reconfigurable fabric. History The concept of reconfigurable computing has existed since the 1960s, when Gerald Estrin's paper proposed the concept of a computer made of a standard processor and an array of "reconfigurable" hardware. The main processor would control the behavior of the reconfigurable hardware. The latter would then be tailored to perform a specific task, ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Software
Software is a set of computer programs and associated documentation and data. This is in contrast to hardware, from which the system is built and which actually performs the work. At the lowest programming level, executable code consists of machine language instructions supported by an individual processor—typically a central processing unit (CPU) or a graphics processing unit (GPU). Machine language consists of groups of binary values signifying processor instructions that change the state of the computer from its preceding state. For example, an instruction may change the value stored in a particular storage location in the computer—an effect that is not directly observable to the user. An instruction may also invoke one of many input or output operations, for example displaying some text on a computer screen; causing state changes which should be visible to the user. The processor executes the instructions in the order they are provided, unless it is instructed ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Hardware Description Language
In computer engineering, a hardware description language (HDL) is a specialized computer language used to describe the structure and behavior of electronic circuits, and most commonly, digital logic circuits. A hardware description language enables a precise, formal description of an electronic circuit that allows for the automated analysis and simulation of an electronic circuit. It also allows for the synthesis of an HDL description into a netlist (a specification of physical electronic components and how they are connected together), which can then be placed and routed to produce the set of masks used to create an integrated circuit. A hardware description language looks much like a programming language such as C or ALGOL; it is a textual description consisting of expressions, statements and control structures. One important difference between most programming languages and HDLs is that HDLs explicitly include the notion of time. HDLs form an integral part of electr ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

System-on-a-chip
A system on a chip or system-on-chip (SoC ; pl. ''SoCs'' ) is an integrated circuit that integrates most or all components of a computer or other electronic system. These components almost always include a central processing unit (CPU), memory interfaces, on-chip input/output devices, input/output interfaces, and secondary storage interfaces, often alongside other components such as radio modems and a graphics processing unit (GPU) – all on a single substrate or microchip. It may contain digital, analog, mixed-signal, and often radio frequency signal processing functions (otherwise it is considered only an application processor). Higher-performance SoCs are often paired with dedicated and physically separate memory and secondary storage (such as LPDDR and eUFS or eMMC, respectively) chips, that may be layered on top of the SoC in what's known as a package on package (PoP) configuration, or be placed close to the SoC. Additionally, SoCs may use separate wireless modems. ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Bitstream
A bitstream (or bit stream), also known as binary sequence, is a sequence of bits. A bytestream is a sequence of bytes. Typically, each byte is an 8-bit quantity, and so the term octet stream is sometimes used interchangeably. An octet may be encoded as a sequence of 8 bits in multiple different ways (see bit numbering) so there is no unique and direct translation between bytestreams and bitstreams. Bitstreams and bytestreams are used extensively in telecommunications and computing. For example, synchronous bitstreams are carried by SONET, and Transmission Control Protocol transports an asynchronous bytestream. Relationship between bitstreams and bytestreams In practice, bitstreams are not used directly to encode bytestreams; a communication channel may use a signalling method that does not directly translate to bits (for instance, by transmitting signals of multiple frequencies) and typically also encodes other information such as framing and error correction together wi ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Netlist
In electronic design, a netlist is a description of the connectivity of an electronic circuit. In its simplest form, a netlist consists of a list of the electronic components in a circuit and a list of the nodes they are connected to. A network (net) is a collection of two or more interconnected components. The structure, complexity and representation of netlists can vary considerably, but the fundamental purpose of every netlist is to convey connectivity information. Netlists usually provide nothing more than instances, nodes, and perhaps some attributes of the components involved. If they express much more than this, they are usually considered to be a hardware description language such as Verilog or VHDL, or one of several languages specifically designed for input to simulators or hardware compilers (such as SPICE analog simulation netlists). Types of netlists Netlists can be: * Physical (based upon physical connections) or logical (based upon logical connections) ** For ex ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Place And Route
Place and route is a stage in the design of printed circuit boards, integrated circuits, and field-programmable gate arrays. As implied by the name, it is composed of two steps, placement and routing. The first step, placement, involves deciding where to place all electronic components, circuitry, and logic elements in a generally limited amount of space. This is followed by routing, which decides the exact design of all the wires needed to connect the placed components. This step must implement all the desired connections while following the rules and limitations of the manufacturing process. Place and route is used in several contexts: * Printed circuit boards, during which components are graphically placed on the board and the wires drawn between them * Integrated circuits, during which a layout of a larger block of the circuit or the whole circuit is created from layouts of smaller sub-blocks * FPGAs, during which logic elements are placed and interconnected on the grid of the ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Computer Hardware
Computer hardware includes the physical parts of a computer, such as the computer case, case, central processing unit (CPU), Random-access memory, random access memory (RAM), Computer monitor, monitor, Computer mouse, mouse, Computer keyboard, keyboard, computer data storage, graphics card, sound card, Computer speakers, speakers and motherboard. By contrast, software is the set of instructions that can be stored and run by hardware. Hardware is so-termed because it is "Hardness, hard" or rigid with respect to changes, whereas software is "soft" because it is easy to change. Hardware is typically directed by the software to execute any command or Instruction (computing), instruction. A combination of hardware and software forms a usable computing system, although Digital electronics, other systems exist with only hardware. Von Neumann architecture The template for all modern computers is the Von Neumann architecture, detailed in a First Draft of a Report on the EDVAC, 1945 ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Reconfigurability
{{Refimprove, date=May 2008 Reconfigurability denotes the Reconfigurable Computing capability of a system, so that its behavior can be changed by reconfiguration, i. e. by loading different configware code. This static reconfigurability distinguishes between reconfiguration time and run time. Dynamic reconfigurability denotes the capability of a dynamically reconfigurable system that can dynamically change its behavior during run time, usually in response to dynamic changes in its environment. In the context of wireless communication dynamic reconfigurability tackles the changeable behavior of wireless networks and associated equipment, specifically in the fields of radio spectrum, radio access technologies, protocol stacks, and application services. Research regarding the (dynamic) reconfigurability of wireless communication systems is ongoing for example in working group 6 of the Wireless World Research Forum (WWRF), in the Wireless Innovation Forum (WINNF) (formerly Software Defi ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Heterogeneous Computing
Heterogeneous computing refers to systems that use more than one kind of processor or cores. These systems gain performance or energy efficiency not just by adding the same type of processors, but by adding dissimilar coprocessors, usually incorporating specialized processing capabilities to handle particular tasks. Heterogeneity Usually heterogeneity in the context of computing referred to different instruction-set architectures (ISA), where the main processor has one and other processors have another - usually a very different - architecture (maybe more than one), not just a different microarchitecture (floating point number processing is a special case of this - not usually referred to as heterogeneous). In the past heterogeneous computing meant different ISAs had to be handled differently, while in a modern example, Heterogeneous System Architecture (HSA) systems eliminate the difference (for the user) while using multiple processor types (typically CPUs and GPUs), usuall ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Hybrid-core Computing
Hybrid-core computing is the technique of extending a commodity instruction set architecture (e.g. x86) with application-specific instructions to accelerate application performance. It is a form of heterogeneous computing wherein asymmetric computational units coexist with a "commodity" processor. Hybrid-core processing differs from general heterogeneous computing in that the computational units share a common logical address space, and an executable is composed of a single instruction stream—in essence a contemporary coprocessor. The instruction set of a hybrid-core computing system contains instructions that can be dispatched either to the host instruction set or to the application-specific hardware. Typically, hybrid-core computing is best deployed where the predominance of computational cycles are spent in a few identifiable kernels, as is often seen in high-performance computing High-performance computing (HPC) uses supercomputers and computer clusters to solve advance ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]