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Glorantha
Glorantha is a fantasy world created by Greg Stafford. It was first introduced in the board game '' White Bear and Red Moon'' (1975) by Chaosium and then in a number of other board, roleplaying and computer games, including ''RuneQuest'' and ''HeroQuest'', as well as several works of fiction and the computer strategy game ''King of Dragon Pass''. The Gloranthan world is characterised by its complex use of mythology, heavily influenced by the universalist approaches of Joseph Campbell and Mircea Eliade, its sword and sorcery ethos, its long and distinctive history as a setting for role-playing games, its community development and expansion, and its relative lack of Tolkienesque influence, which is uncommon among early American fantasy role-playing games. Stafford first wrote about in Glorantha in 1966 as a way to deepen his own understanding of mythology. He founded the company Chaosium to publish the board wargame '' White Bear and Red Moon'' in 1975, which was set in Glorantha ...
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Genertela
Glorantha is a fantasy world created by Greg Stafford. It was first introduced in the board game ''White Bear and Red Moon'' (1975) by Chaosium and then in a number of other board, roleplaying and computer games, including ''RuneQuest'' and ''HeroQuest (role-playing game), HeroQuest'', as well as several works of fiction and the computer strategy game ''King of Dragon Pass''. The Gloranthan world is characterised by its complex use of mythology, heavily influenced by the universalist approaches of Joseph Campbell and Mircea Eliade, its sword and sorcery ethos, its long and distinctive history as a setting for role-playing games, its community development and expansion, and its relative lack of J. R. R. Tolkien, Tolkienesque influence, which is uncommon among early American fantasy role-playing games. Stafford first wrote about in Glorantha in 1966 as a way to deepen his own understanding of mythology. He founded the company Chaosium to publish the board wargame ''White Bear and R ...
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RuneQuest
''RuneQuest'' (commonly abbreviated as RQ) is a fantasy tabletop role-playing game originally designed by Steve Perrin, Ray Turney, Steve Henderson (game designer), Steve Henderson, and Warren James, and set in Greg Stafford's mythical world of Glorantha. It was first published in 1978 by Chaosium, The Chaosium. Beginning in 1984, publication passed between a number of companies, including Avalon Hill, Mongoose Publishing, and The Design Mechanism, before finally returning to Chaosium in 2016. ''RuneQuest'' is notable for its system, designed around percentile dice and an early implementation of skill (role-playing games), skill rules, which became the basis for numerous other games. There have been several editions of the game. History In 1975, game designer Greg Stafford released the fantasy board game ''White Bear and Red Moon'' (later renamed ''Dragon Pass''), produced and marketed by Chaosium, The Chaosium, a publishing company set up by Stafford specifically for the release ...
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Greg Stafford
Francis Gregory Stafford (February 9, 1948 – October 10, 2018), usually known as Greg Stafford, was an American game designer, publisher, and practitioner of shamanism. Stafford is most famous as the creator of the fantasy world of Glorantha, but he was also a prolific games designer. He was designer of ''Pendragon'', he was co-designer of the ''RuneQuest'', ''Ghostbusters'', Prince Valiant and ''HeroQuest'' role-playing systems, founder of the role-playing game companies Chaosium and Issaries, designer of the '' White Bear and Red Moon'', '' Nomad Gods'', '' King Arthur's Knights'' and '' Elric'' board games, and co-designer of the ''King of Dragon Pass'' computer game. Gaming industry career 1970s: Chaosium Greg Stafford began wargaming after picking up a copy of ''U-Boat'' by Avalon Hill, and in 1966 as a freshman at Beloit College he started writing about the fantasy world of Glorantha. After rejection from a publisher, Stafford created '' White Bear and Red Moon'' set ...
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Moon Design Publications
Moon Design Publications are publishers of tabletop role-playing game books set in Greg Stafford's world of Glorantha. They were founded in 1998 by Rick Meints and Colin Phillips in the UK. History In the 1990s, American expatriate Rick Meints was a member of the Reaching Moon Megacorp, the British fan publisher that was the center of Glorantha culture at the time. The Reaching Moon Megacorp published Meints' book on collecting Gloranthan publications, ''The Meints Index to Glorantha'' (1996, 1999), but by the time of the book's second edition, the Megacorp was on its way out as a decade of constant publication and convention organizing had burned out its main members. Meints and Colin Phillips thus created Moon Design Publications to reprint long out-of-print ''RuneQuest'' supplements. Over a six-year period, Moon Design published four compilations of old ''RuneQuest'' material under the title "Gloranthan Classics"; the first was ''Pavis & Big Rubble'' (1999) while the last was '' ...
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Hero Wars (role-playing Game)
''HeroQuest'' is a role-playing game written by Robin D. Laws first published as ''Hero Wars'' by Issaries, Inc. in 2000. It has its roots in Greg Stafford's fantasy world of Glorantha, but was designed as a generic system, suitable for, but not tied to any particular genre. The game's mechanics are focused on quick resolution; ''Contests'' are resolved by comparing the results of two twenty-sided dice, each tied to a character ability chosen by players and/or narrator. After the die roll, the participants work together to interpret the outcome in story terms. In 2020 Moon Design sold the ''HeroQuest'' trademark to Hasbro, rebranding ''HeroQuest'' as ''QuestWorlds''. The game system ''HeroQuest'' focuses on dramatic presentation and storytelling techniques: The system is built around abilities and keywords. A keyword is a broad term to sum up several abilities, such as a profession or a homeland or culture. Character creation There are three main methods to create a chara ...
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HeroQuest (role-playing Game)
''HeroQuest'' is a role-playing game written by Robin D. Laws first published as ''Hero Wars'' by Issaries, Inc. in 2000. It has its roots in Greg Stafford's fantasy world of Glorantha, but was designed as a generic system, suitable for, but not tied to any particular genre. The game's mechanics are focused on quick resolution; ''Contests'' are resolved by comparing the results of two twenty-sided dice, each tied to a character ability chosen by players and/or narrator. After the die roll, the participants work together to interpret the outcome in story terms. In 2020 Moon Design sold the ''HeroQuest'' trademark to Hasbro, rebranding ''HeroQuest'' as ''QuestWorlds''. The game system ''HeroQuest'' focuses on dramatic presentation and storytelling techniques: The system is built around abilities and keywords. A keyword is a broad term to sum up several abilities, such as a profession or a homeland or culture. Character creation There are three main methods to create a chara ...
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Cults Of Terror
''Cults of Terror'' is a tabletop role-playing game supplement for ''RuneQuest'', originally published by Chaosium in 1981. The sourcebook details nine evil deities and the cults that worship them, for use in Greg Stafford's fantasy world of Glorantha. Publication history Originally published as a softback book by Chaosium in 1981. It was republished in 2002 by Moon Design Publications in a single volume with '' Cults of Prax'' as ''Glorantha Classics Volume 3, Cult Compendium'', as a hardback with a dustcover and softback, it was republished as a PDF in 2010. The 1981 edition was republished in 2016 in PDF format as part of Chaosium's RuneQuest: Classic Edition Kickstarter. Contents * Introduction - How Gloranthan cults work, maps, a pronouciation guide and ''The Reminiscences of Paulis Longvale'', an in-world document detailing a region called ''Dorastor''. * History And Cosmology By Greg Stafford. An 11 page Gloranthan guide. * Primal Chaos By Ken Kaufer * Mallia By Anders Swe ...
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Chaosium
Chaosium Inc. is a publisher of tabletop role-playing games established by Greg Stafford in 1975. Chaosium's major titles include '' Call of Cthulhu'', based on the horror fiction stories of H. P. Lovecraft'', RuneQuest Glorantha'', ''Pendragon'', based on Thomas Mallory's ''Le Morte d'Arthur'', and '' 7th Sea'', "swashbuckling and sorcery" set in a fantasy 17th century Europe. Many of Chaosium’s product lines are based upon literary sources. While Stafford himself has been described as "one of the most decorated game designers of all time" and "the grand shaman of gaming", multiple other notable game designers have written for Chaosium. These include David Conyers, Matthew Costello, Larry DiTillio, Paul Fricker, David A. Hargrave, Rob Heinsoo, Keith Herber, Jennell Jaquays, Katharine Kerr, Reiner Knizia, Charlie Krank, Robin Laws, Penelope Love, Mark Morrison, Steve Perrin, Sandy Petersen, Ken Rolston, Ken St. Andre, Jonathan Tweet, John Wick, and Lynn Willis, among others. ...
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Wyrm's Footnotes
Chaosium Inc. is a publisher of tabletop role-playing games established by Greg Stafford in 1975. Chaosium's major titles include '' Call of Cthulhu'', based on the horror fiction stories of H. P. Lovecraft'', RuneQuest Glorantha'', ''Pendragon'', based on Thomas Mallory's ''Le Morte d'Arthur'', and '' 7th Sea'', "swashbuckling and sorcery" set in a fantasy 17th century Europe. Many of Chaosium’s product lines are based upon literary sources. While Stafford himself has been described as "one of the most decorated game designers of all time" and "the grand shaman of gaming", multiple other notable game designers have written for Chaosium. These include David Conyers, Matthew Costello, Larry DiTillio, Paul Fricker, David A. Hargrave, Rob Heinsoo, Keith Herber, Jennell Jaquays, Katharine Kerr, Reiner Knizia, Charlie Krank, Robin Laws, Penelope Love, Mark Morrison, Steve Perrin, Sandy Petersen, Ken Rolston, Ken St. Andre, Jonathan Tweet, John Wick, and Lynn Willis, among others. ...
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Griffin Mountain
''Griffin Mountain'' is a tabletop role-playing game supplement for ''RuneQuest'', written by Rudy Kraft, Jennell Jaquays, and Greg Stafford, and published by Chaosium in 1981. ''Griffin Mountain'' is a wilderness campaign setting for the ''RuneQuest'' system, focussed on the land of Balazar and the Elder Wilds. It contains role-playing material to help gamemasters design adventures in the setting. It received positive reviews in game periodicals including ''Ares'', ''White Dwarf'', ''The Space Gamer'', and ''Dragon''. Contents Various chapters of the book give background on the world of Glorantha; the citizens and leaders of Balazar; caravans and how the players might interact with one; how to obtain information, ranging from lies and wild rumors to the truth; how wilderness encounters can be set up; and "points of interest", which can be used as starting places for adventures. Publication history ''Griffin Mountain'' was written by Rudy Kraft, Jennell Jaquays, and Greg Sta ...
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King Of Dragon Pass
''King of Dragon Pass'' is a 1999 strategy simulation fantasy video game published by A Sharp. Set in the fictional world of Glorantha, the player controls the fate of a barbarian clan settling in the dangerous frontier region of Dragon Pass. Originally released for PC, the game was a commercial failure but became a cult classic. It was ported for iOS in 2011, and was later released for Android and re-released for PCs. The iOS versions were much more commercially successful than the original PC release, leading to a spiritual successor, ''Six Ages: Ride Like The Wind'', being released in 2018. Plot The player controls a clan of Orlanthi (worshipers of the Storm God Orlanth) across several generations. Orlanthi clans bear some similarities to the Iron Age Nordic peoples, such as lawspeakers, fyrds, the worship of a thunder god and a reliance on raiding, as well as Bronze Age Celtic and Italic peoples aesthetically, with the appearance of many of the tribesmen reflecting thes ...
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White Bear And Red Moon
''White Bear and Red Moon'' is a fantasy board wargame set in the world of Glorantha, created by Greg Stafford and published in 1975. Stafford first tried to sell the game to established publishers, but despite being accepted by three different game companies, each attempt ended in failure; eventually he founded his own game company in 1974, the influential Chaosium, to produce and market the game. The game depicts the wars between the mighty Lunar Empire and the barbarian nation of Sartar, led by Prince Argrath, with many smaller countries and individuals available as allies to either side. Like other games of the board wargame genre, it has a hex map, many cardstock unit counters, and a number of rules themes. ''White Bear and Red Moon'' went through three printings with minor differences. It was substantially revised and republished in 1981 under the name Dragon Pass, first by Chaosium and then in a nearly identical reprint from the Avalon Hill Game Company in 1983. The ma ...
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