Glenn Morrison (DJ)
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Glenn Morrison (DJ)
Glenn Morrison (born September 12, 1985) is a Canadian DJ and record producer from Toronto, Ontario. He is best known for his tracks, "Contact", "No Sudden Moves", "Hydrology", and "Circles," produced by Joel Zimmerman aka deadmau5. As a DJ and performer he entertains with melodic progressive house and big-room club sounds. Morrison has had the support of DJs varying from John Digweed and Richie Hawtin to Pete Tong, David Guetta and Tiesto and has performed around the world with over 400 shows. Morrison has created over 100 tracks which have been put out on over 700 compilations. His productions and remixes have been released on numerous labels including Sony, Universal, EMI, Ministry of Sound, Bedrock, Extinct, Mau5trap, Songbird, Robbins Entertainment, Pokerflat, Hope and Time. Morrison is the owner and founder of Alpine Mastering, a mastering studio located in Toronto, Ontario. The studio offers a number of services from Music Production, Mixing and Mastering. Throu ...
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Toronto
Toronto ( ; or ) is the capital city of the Canadian province of Ontario. With a recorded population of 2,794,356 in 2021, it is the most populous city in Canada and the fourth most populous city in North America. The city is the anchor of the Golden Horseshoe, an urban agglomeration of 9,765,188 people (as of 2021) surrounding the western end of Lake Ontario, while the Greater Toronto Area proper had a 2021 population of 6,712,341. Toronto is an international centre of business, finance, arts, sports and culture, and is recognized as one of the most multicultural and cosmopolitan cities in the world. Indigenous peoples have travelled through and inhabited the Toronto area, located on a broad sloping plateau interspersed with rivers, deep ravines, and urban forest, for more than 10,000 years. After the broadly disputed Toronto Purchase, when the Mississauga surrendered the area to the British Crown, the British established the town of York in 1793 and later designat ...
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John Digweed
Thomas John Digweed (born 1 January 1967) is a British DJ and record producer. ''DJ Magazine'' voted him World No 1 DJ in 2001. As well as achieving success as a solo act, he has collaborated with Sasha as Sasha & John Digweed, and with Nick Muir as Bedrock. Biography Digweed began DJing at the age of 15, and made a name for himself in his home town of Hastings, where he put on successful club nights, the most famous of which were his successful raves on Hastings Pier, where the likes of Carl Cox and The Prodigy performed. His breakthrough came in 1993, when he sent a mixtape demo to Geoff Oakes, founder of the Renaissance nightclub in Mansfield, who played it to fellow DJ Alexander Coe (aka Sasha). The two DJs struck up a long-term friendship and working relationship, despite Sasha twice failing to turn up for gigs that Digweed had booked him for in Hastings. In partnership with Sasha, Digweed is known for promoting progressive house and notable for producing the first comme ...
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IMAX
IMAX is a proprietary system of high-resolution cameras, film formats, film projectors, and theaters known for having very large screens with a tall aspect ratio (approximately either 1.43:1 or 1.90:1) and steep stadium seating. Graeme Ferguson, Roman Kroitor, Robert Kerr, and William C. Shaw were the co-founders of what would be named the IMAX Corporation (founded in September 1967 as Multiscreen Corporation, Limited), and they developed the first IMAX cinema projection standards in the late 1960s and early 1970s in Canada. IMAX GT is the large format as originally conceived. It uses very large screens of and, unlike most conventional film projectors, the film runs horizontally so that the image width can be greater than the width of the film stock. It is called a 70/15 format. It is used exclusively in purpose-built theaters and dome theaters, and many installations limit themselves to a projection of high quality, short documentaries. The high costs involved in th ...
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Rockstar Games
Rockstar Games, Inc. is an American video game publisher based in New York City. The company was established in December 1998 as a subsidiary of Take-Two Interactive, using the assets Take-Two had previously acquired from BMG Interactive. Founding members of the company were Terry Donovan, Gary Foreman, Dan and Sam Houser, and Jamie King, who worked for Take-Two at the time, and of which the Houser brothers were previously executives at BMG Interactive. Sam Houser heads the studio as president. Since 1999, several companies acquired by or established under Take-Two have become part of Rockstar Games, such as Rockstar Canada (later renamed Rockstar Toronto) becoming the first one in 1999, and Rockstar Dundee the most recent in 2020. All companies organized under Rockstar Games bear the "Rockstar" name and logo. In this context, Rockstar Games is sometimes also referred to as Rockstar New York, Rockstar NY or Rockstar NYC. Rockstar Games also sports a motion capture studio in ...
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Activision
Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one of the largest third-party video game publishers in the world and was the top United States publisher in 2016. The company was founded as Activision, Inc. on October 1, 1979 in Sunnyvale, California, by former Atari game developers upset at their treatment by Atari in order to develop their own games for the popular Atari 2600 home video game console. Activision was the first independent, third-party, console video game developer. The video game crash of 1983, in part created by too many new companies trying to follow in Activision's footsteps without the expertise of Activision's founders, hurt Activision's position in console games and forced the company to diversify into games for home computers, including the acquisition of Infocom. ...
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EA Sports
EA Sports is a division of Electronic Arts that develops and publishes sports video games. Formerly a marketing gimmick of Electronic Arts, in which they tried to imitate real-life sports networks by calling themselves the "EA Sports Network" (EASN) with pictures or endorsements with real commentators such as John Madden, it soon grew up to become a sub-label on its own, releasing game series such as ''FIFA'', ''NHL'', ''NBA Live'' and ''Madden NFL''. Most games under this brand are developed by EA Vancouver, the Electronic Arts studio in Burnaby, British Columbia as well as EA Tiburon in Maitland, Florida. The main rival to EA Sports is 2K Sports. Notably, both companies compete over the realm of NBA games, with 2K releasing the ''NBA 2K'' series. Konami is its rival in association football games with their own series, ''eFootball''. For several years after the brand was created, all EA Sports games began with a stylized five-second video introducing the brand with Andrew ...
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Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards. After venturing into various lines of business during the 1960s and acquiring a legal status as a public company, Nintendo distributed its first console, the Color TV-Game, in 1977. It gained international recognition with the release of ''Donkey Kong (video game), Donkey Kong'' in 1981 and the Nintendo Entertainment System and ''Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, such as the Game Boy, the Super Nintendo Entertainment System, the Nintendo DS, the Wii, and the Nintendo Switch, Switch. It has created numerous major franchises, including ''Mario (franchise), Mario'', ''Donkey Kong'', ''The Legend of Zelda'', ''Pokémon'', '' ...
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Audio Mixing (recorded Music)
In sound recording and reproduction, audio mixing is the process of optimizing and combining multitrack recordings into a final mono, stereo or surround sound product. In the process of combining the separate tracks, their relative levels are adjusted and balanced and various processes such as equalization and compression are commonly applied to individual tracks, groups of tracks, and the overall mix. In stereo and surround sound mixing, the placement of the tracks within the stereo (or surround) field are adjusted and balanced. Audio mixing techniques and approaches vary widely and have a significant influence on the final product. Audio mixing techniques largely depend on music genres and the quality of sound recordings involved. The process is generally carried out by a mixing engineer, though sometimes the record producer or recording artist may assist. After mixing, a mastering engineer prepares the final product for production. Audio mixing may be performed on a mixing ...
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Music Production
A record producer is a recording project's creative and technical leader, commanding studio time and coaching artists, and in popular genres typically creates the song's very sound and structure.Virgil Moorefield"Introduction" ''The Producer as Composer: Shaping the Sounds of Popular Music'' (Cambridge, MA & London, UK: MIT Press, 2005).Richard James Burgess, ''The History of Music Production'' (New York: Oxford University Press, 2014)pp 12–13Allan Watson, ''Cultural Production in and Beyond the Recording Studio'' (New York: Routledge, 2015)pp 25–27 The record producer, or simply the producer, is likened to film director and art director. The executive producer, on the other hand, enables the recording project through entrepreneurship, and an audio engineer operates the technology. Varying by project, the producer may or may not choose all of the artists. If employing only synthesized or sampled instrumentation, the producer may be the sole artist. Conversely, some artists d ...
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Audio Mastering
Mastering, a form of audio post production, is the process of preparing and transferring recorded audio from a source containing the final mix to a data storage device (the master), the source from which all copies will be produced (via methods such as pressing, duplication or replication). In recent years digital masters have become usual, although analog masters—such as audio tapes—are still being used by the manufacturing industry, particularly by a few engineers who specialize in analog mastering. Mastering requires critical listening; however, software tools exist to facilitate the process. Results depend upon the intent of the engineer, the skills of the engineer, the accuracy of the speaker monitors, and the listening environment. Mastering engineers often apply equalization and dynamic range compression in order to optimize sound translation on all playback systems. It is standard practice to make a copy of a master recording—known as a safety copy—in cas ...
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Remixes
A remix (or reorchestration) is a piece of media which has been altered or contorted from its original state by adding, removing, or changing pieces of the item. A song, piece of artwork, book, video, poem, or photograph can all be remixes. The only characteristic of a remix is that it appropriates and changes other materials to create something new. Most commonly, remixes are a subset of audio mixing in music and song recordings. Songs may be remixed for a large variety of reasons: * to adapt or revise a song for radio or nightclub play * to create a stereo or surround sound version of a song where none was previously available * to improve the fidelity of an older song for which the original master has been lost or degraded * to alter a song to suit a specific music genre or radio format * to use some of the original song's materials in a new context, allowing the original song to reach a different audience * to alter a song for artistic purposes * to provide additional versions ...
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