Ghostwalk
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Ghostwalk
''Ghostwalk'' is a book that introduced a campaign setting for the 3rd edition of the ''Dungeons & Dragons'' game, similar to Forgotten Realms or Dragonlance. Unlike most other ''D&D'' settings, ''Ghostwalk'' was designed to be released as a single book which would contain all the material for the world. Contents The central locale for the ''Ghostwalk'' setting is a city called Manifest, a mausoleum city built atop a geological feature known as the Veil of Souls which leads the spirits of the departed to the True Afterlife. In the immediate surroundings of the city of Manifest, the ghosts of the dead may cross the barrier into the land of the living and interact with their loved ones as translucent beings forged of ectoplasm. The bodies of these ghosts are marked by whatever injuries killed them and often driven by some craving for some aspect of the living world, such as food or music. A manifested ghost may fairly easily be returned to his body by resurrection magic and so ...
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Dungeons & Dragons Campaign Settings
The flexibility of the ''Dungeons & Dragons'' (''D&D'') game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings. For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which ''D&D'' games can be based; of these, the ''Forgotten Realms'', an epic fantasy world, has been one of the most successful and critically acclaimed settings. Many campaign settings include standard sword and sorcery environments, while others borrow Asian, Central American, swashbuckling, horror and even space-travel themes. These are official ''D&D'' campaign settings that have been published or licensed by TSR or WotC. ''Theros'' and ''Ravnica'' originated in the '' Magic: The Gathering'' franchise, another property of WotC. A number of the settings here are no longer published or officially licensed, though all have active fan bases. ''Birthright'' A setting in which t ...
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Ron Spencer
Ron Spencer is an American illustrator whose most famous work has been for the collectible card game ''Magic: The Gathering''.Felt, Kevin (December 17, 2007). "Painter of 'Magic' cards inspiring random acts of kindness", ''San Gabriel Valley Tribune''Convenience link Early life Ron Spencer grew up on a farm in Aurora, Nebraska. As a child, his reading material included such Marvel Comics as ''Conan the Barbarian''. Artwork Spencer is primarily self-taught though he did attend a two-year college in Idaho. He uses various elements of mixed media, including colored pencils, ballpoint pens, watercolors, and acrylic paint. His trademark on a vast majority of his earlier trading cards is a hidden name somewhere in the artwork. For example, the name DALE can be clearly seen in the Alliance expansion card Misfortune. He lists his inspirations as Richard Corben and ''Swamp Thing'' illustrator Bernie Wrightson. He has also created artwork for several books of the World of Darkness ser ...
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Richard Sardinha
Richard Sardinha is an American artist based in Providence, Rhode Island, whose work has appeared in role-playing games. Works Richard Sardinha has been illustrating books since the 1980s. He provided the art work for ''At Lovecraft's Grave'' (referring to H. P. Lovecraft) by Brett Rutherford. Sardinha has produced interior illustrations for role-playing game books since 2000. Much of his work has appeared in ''Dungeons & Dragons'' books in the game's third edition, such as the ''Monster Manual'' (2000), ''Oriental Adventures'' (2001), '' Monsters of Faerûn'' (2001), '' Lords of Darkness'' (2001), ''Silver Marches'' (2002), ''Epic Level Handbook'' (2002), ''Monster Manual II'' (2002), ''Deities and Demigods'' (2002), ''Book of Vile Darkness'' (2002), ''Underdark'' (2003), ''Ghostwalk'' (2003), ''Fiend Folio'' (2003), ''Draconomicon'' (2003), ''Unearthed Arcana'' (Dungeons & Dragons) (2004), ''Shining South'' (Forgotten Realms) (2004), ''Complete Divine'' (Dungeons & Dragons) (200 ...
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Scott Roller
Scott Roller is an artist whose work has appeared in role-playing games. Career His ''Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules ...'' work includes interior art for ''Monster Manual II'' (2002), ''Savage Species'' (2003), ''Arms and Equipment Guide'' (2003), ''Ghostwalk'' (2003), the revised 3.5 ''Dungeon Master's Guide'' (2003), ''Complete Divine'' (2004), ''Races of Stone'' (2004), ''Red Hand of Doom'' (2006), and ''Tome of Magic'' (2006). References External links

* {{DEFAULTSORT:Roller, Scott Living people Place of birth missing (living people) Role-playing game artists Year of birth missing (living people) ...
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Dennis Cramer
Justine Mara Andersen (born Dennis Cramer) is an American artist whose work has appeared in role-playing games and comic books. Works Justine Mara Andersen, has produced interior illustrations for many ''Dungeons & Dragons'' books and ''Dragon (magazine), Dragon'' magazine since 1995, such as ''Player's Option: Spells & Magic'' (1996), ''The Sunless Citadel'' (2000), and the 3rd edition ''Fiend Folio'' (2003). Andersen also created the erotic comic ''Mara of the Celts'' from Eros Comix. Personal life Justine Mara Andersen is a transgender woman, and before coming out mainly published works under birth name Dennis Cramer and pseudonym Dennis Crabapple McClain. References External links *Personal website
American artists Living people Role-playing game artists Transgender artists Year of birth missing (living people) {{US-illustrator-stub ...
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SF Site
SF may refer to: Locations * San Francisco, California, United States * Sidi Fredj, Algeria * South Florida, an urban region in the United States * Suomi Finland, former vehicular country code for Finland In arts and entertainment Genres * Speculative fiction (usually ''sf'') ** Science fiction or sci-fi (usually ''SF'') In film and television * , the Swedish film industry ** SF Film Finland, a Finnish film distributor * SF Channel (Australia) * , a German-language television network in Switzerland * , a Finnish film production company In music * Sforzando (musical direction) or sf, a musical accent * ''Subito forte'', a musical notation for dynamics (music) * Switchfoot, a band * Sasha Fierce, on-stage alter ego of American entertainer Beyoncé, and namesake of her album '' I Am... Sasha Fierce'' Other media * Saikoro Fiction, a Japanese role-playing game system * ''Street Fighter'', a series of fighting video games by Capcom Businesses and organizations ...
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Ghost (Dungeons & Dragons)
In the ''Dungeons & Dragons'' fantasy role-playing game, "monsters" are generally the antagonists which players must fight and defeat to progress in the game. Since the game's first edition in 1974, a bestiary was included along other game manuals, first called ''Monsters & Treasure'' and now commonly called the ''Monster Manual''. Described as an "essential" part of ''Dungeons & Dragons'', the game's monsters have become notable in their own right, influencing fields such as video games and fiction, as well as popular culture. The term ''monster'' in ''Dungeons & Dragons'' can refer to a variety of creatures, including traditional monsters such as dragons, supernatural creatures such as ghosts, and mundane or fantastic animals—in short, "an enormous heterogeneous collection of natural and monstrous foes." While many monsters are adapted from pre-existing myths and legends, others have been invented specifically for the game, sometimes having characteristics specifically suit ...
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Player Character
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive abilities and differing styles ...
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Wayne Reynolds
Wayne Reynolds is a British artist whose work has appeared in comics and role-playing games. Early life and education Wayne Reynolds was born in Leeds, UK. He attended art college in Dewsbury and Middlesbrough. Games Wayne Reynolds has continued to produce interior illustrations for many ''Dungeons & Dragons'' books and ''Dragon'' magazine since 1999, as well as cover art for ''Deep Dwarven Delve'' (1999), ''Reverse Dungeon'' (2000), '' Complete Warrior'' (2003), and several books for the Eberron campaign setting. He has also produced artwork for many other games including ''Pendragon'' (Chaosium), ''Rolemaster'' (Iron Crown Enterprises), and the ''GameMastery'' line (Paizo Publishing), and illustrated cards for the ''Magic: The Gathering'' collectible card game and the video game '' Hearthstone''. Reynolds has also produced numerous covers for the ''Pathfinder Roleplaying Game''. Comics Reynolds has also done work on British comics, in particular at '' 2000 AD'' on stories lik ...
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Vinod Rams
Vinod Rams is an American artist whose work has appeared in role-playing games. Early life and education Vinod Rams attended the College for Creative Studies in Detroit, Michigan. He did product design at the Franklin Mint in Philadelphia, Pennsylvania. Career Vinod Rams did freelance fantasy art for Wizards of the Coast before working at Raven Software in Madison, Wisconsin. He did the cover and interior art for '' Dragonlance: The New Adventures''. He was an illustrator for various supplements to the '' Star Wars Roleplaying Game'', including ''Geonosis and the Outer Rim Worlds'', ''Galactic Campaign Guide'', ''Ultimate Adversaries'', and ''Jedi Academy Training Manual''. His work also includes the illustrations for the 2004 children's book ''Temple of the Dragon-slayer'', with text by Tim Waggoner. In 2013, he created the cover art for the role-playing game ''Edara: A Steampunk Renaissance''.Harrison, Carlton and Ryan Schoon. ''Edara: A Steampunk Renaissance''. Caelestis Des ...
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David L
David (; , "beloved one") (traditional spelling), , ''Dāwūd''; grc-koi, Δαυΐδ, Dauíd; la, Davidus, David; gez , ዳዊት, ''Dawit''; xcl, Դաւիթ, ''Dawitʿ''; cu, Давíдъ, ''Davidŭ''; possibly meaning "beloved one". was, according to the Hebrew Bible, the third king of the United Kingdom of Israel. In the Books of Samuel, he is described as a young shepherd and harpist who gains fame by slaying Goliath, a champion of the Philistines, in southern Canaan. David becomes a favourite of Saul, the first king of Israel; he also forges a notably close friendship with Jonathan, a son of Saul. However, under the paranoia that David is seeking to usurp the throne, Saul attempts to kill David, forcing the latter to go into hiding and effectively operate as a fugitive for several years. After Saul and Jonathan are both killed in battle against the Philistines, a 30-year-old David is anointed king over all of Israel and Judah. Following his rise to power, David ...
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