Genocide (online Game)
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Genocide (online Game)
''Genocide'' is a MUD, a text-based online game, focused exclusively on player-killing. Founded in 1992, it was influential as the first such "pure PK" MUD, and has met with positive critical response. ''Genocides ideas influenced a number of MUDs that emulated its pure player-versus-player orientation. Game characteristics ''Genocides gameplay is based around "wars", sessions of PvP conflict, that restart at frequent intervals. Character development as it is normally known on MUDs is completely absent, with the only advantages that experienced players have consisting of knowledge of the game structure. The social atmosphere on ''Genocide'', not atypically of a highly competitive gaming environment, is noted as hostile and replete with crass language. ''Genocides setting is the "Island of Genocide", which is subdivided into domains and, within domains, areas. The world is vaguely medieval fantasy in theme, with a tremendous variety of character options available within that ...
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Genocide Logo
Genocide is the intentional destruction of a people—usually defined as an ethnic, national, racial, or religious group—in whole or in part. Raphael Lemkin coined the term in 1944, combining the Greek word (, "race, people") with the Latin suffix ("act of killing").. In 1948, the United Nations Genocide Convention defined genocide as any of five "acts committed with intent to destroy, in whole or in part, a national, ethnical, racial or religious group." These five acts were: killing members of the group, causing them serious bodily or mental harm, imposing living conditions intended to destroy the group, preventing births, and forcibly transferring children out of the group. Victims are targeted because of their real or perceived membership of a group, not randomly. The Political Instability Task Force estimated that 43 genocides occurred between 1956 and 2016, resulting in about 50 million deaths. The UNHCR estimated that a further 50 million had been displaced ...
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LPMud
LPMud, abbreviated LP, is a family of MUD server software. Its first instance, the original LPMud game driver, was developed in 1989 by Lars Pensjö (hence the LP in LPMud). LPMud was innovative in its separation of the MUD infrastructure into a virtual machine (known as the driver) and a development framework written in the LPC programming language (known as the mudlib). Motivation Pensjö had been an avid player of TinyMUD and AberMUD. He wanted to create a world with the flexibility of TinyMUD and the style of AberMUD. Furthermore, he did not want to have sole responsibility for creating and maintaining the game world. He once said, "I didn't think I would be able to design a good adventure. By allowing wizards coding rights, I thought others could help me with this." The result was the creation of a new, C-based, object-oriented programming language, LPC, that made it simple for people with minimal programming skills to add elements like rooms, weapons, and monsters to a v ...
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Cross-platform
In computing, cross-platform software (also called multi-platform software, platform-agnostic software, or platform-independent software) is computer software that is designed to work in several computing platforms. Some cross-platform software requires a separate build for each platform, but some can be directly run on any platform without special preparation, being written in an interpreted language or compiled to portable bytecode for which the interpreters or run-time packages are common or standard components of all supported platforms. For example, a cross-platform application may run on Microsoft Windows, Linux, and macOS. Cross-platform software may run on many platforms, or as few as two. Some frameworks for cross-platform development are Codename One, Kivy, Qt, Flutter, NativeScript, Xamarin, Phonegap, Ionic, and React Native. Platforms ''Platform'' can refer to the type of processor (CPU) or other hardware on which an operating system (OS) or application runs, t ...
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Player Versus Player
Player versus player (PvP) is a type of multiplayer interactive conflict within a game between human players. This is often compared to player versus environment (PvE), in which the game itself controls its players' opponents. The terms are most often used in games where both activities exist, particularly MMORPGs, MUDs, and other role-playing video games, to distinguish between gamemodes. PvP can be broadly used to describe any game, or aspect of a game, where players compete against each other. PvP is often controversial when used in role-playing games. In most cases, there are vast differences in abilities between players. PvP can even encourage experienced players to immediately attack and kill inexperienced players. PvP is often referred to as player killing in the cases of games which contain, but do not focus on, such interaction. History PvP combat in CRPGs has its roots in various MUDs like '' Gemstone II'' and '' Avalon: The Legend Lives.''. However, while the ability ...
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Multiplayer
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', '' Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports games (such as 1958's ''Tennis For Two'' and 1972's ''Pong''), ear ...
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Player-versus-player
Player versus player (PvP) is a type of multiplayer interactive conflict within a game between human players. This is often compared to player versus environment (PvE), in which the game itself controls its players' opponents. The terms are most often used in games where both activities exist, particularly MMORPGs, MUDs, and other role-playing video games, to distinguish between gamemodes. PvP can be broadly used to describe any game, or aspect of a game, where players compete against each other. PvP is often controversial when used in role-playing games. In most cases, there are vast differences in abilities between players. PvP can even encourage experienced players to immediately attack and kill inexperienced players. PvP is often referred to as player killing in the cases of games which contain, but do not focus on, such interaction. History PvP combat in CRPGs has its roots in various MUDs like '' Gemstone II'' and '' Avalon: The Legend Lives.''. However, while the ability ...
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Genocide Screenshot
Genocide is the intentional destruction of a people—usually defined as an ethnic, national, racial, or religious group—in whole or in part. Raphael Lemkin coined the term in 1944, combining the Greek word (, "race, people") with the Latin suffix ("act of killing").. In 1948, the United Nations Genocide Convention defined genocide as any of five "acts committed with intent to destroy, in whole or in part, a national, ethnical, racial or religious group." These five acts were: killing members of the group, causing them serious bodily or mental harm, imposing living conditions intended to destroy the group, preventing births, and forcibly transferring children out of the group. Victims are targeted because of their real or perceived membership of a group, not randomly. The Political Instability Task Force estimated that 43 genocides occurred between 1956 and 2016, resulting in about 50 million deaths. The UNHCR estimated that a further 50 million had been displaced ...
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