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Gauntlgrym
''Gauntlgrym'' is a fantasy novel by American writer R. A. Salvatore set in the Forgotten Realms campaign setting; it is the first book in the Neverwinter Saga. Released in October 2010, it follows the continued adventures of drow elf renegade, Drizzt Do'Urden. This story is set 24 years after the end of '' Transitions: The Ghost King''. Plot summary ''Gauntlgrym'' begins in the year 1409, DR in the dwarven complex of Mithral Hall. King Bruenor Battlehammer, with Drizzt Do'Urden, sits on his throne and mourns over the loss of his friend Regis and his adoptive daughter Catti-brie nearly 24 years before. Both Companions of the Hall were lost to the deadly effects of the Spellplague. Wulfgar has returned to Icewind Dale and has decided to remain in those most dangerous of lands. In a conversation with his dear friend Drizzt, Bruenor laments over all that has happened since those terrible events. The signing of the Treaty of Garumn's Gorge has brought a lasting peace to the ...
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Neverwinter Saga
''Neverwinter Saga'' is a saga written in the Forgotten Realms campaign world, a popular ''Dungeons & Dragons'' role-playing setting, by fantasy and science fiction author R.A. Salvatore. The tetralogy begins with ''Gauntlgrym'' which is set twenty-four years after the events of '' The Ghost King''. ''Gauntlgrym'' is also the twentieth book concerning one of Salvatore's famous characters, Drizzt Do'Urden. The saga contains ''Gauntlgrym'', '' Neverwinter'', ''Charon's Claw'', and '' The Last Threshold''. This tetralogy is preceded by The Transitions Series. Works included # ''Gauntlgrym'' (2010) # '' Neverwinter'' (2011) # ''Charon's Claw'' (2012) # '' The Last Threshold'' (2013) Plot summary Gauntlgrym In this title, Drizzt joins Bruenor Battlehammer on his quest to find the fabled dwarven kingdom of Gauntlgrym: said to be rich ancient treasure and arcane lore. However, Jarlaxle and Athrogate discover it first. In their search for treasure and magic, the enemy drow and ...
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Neverwinter (novel)
''Neverwinter'' is a fantasy novel by American author R. A. Salvatore. Released in October 2011, it is set in the Forgotten Realms campaign world. It is the second book in the Neverwinter Saga. It follows the continued adventures of drow elf renegade Drizzt Do'Urden. This story is set days after the events of ''Gauntlgrym'' and brings back both familiar and unfamiliar characters. Plot summary The story begins shortly after the events occurring in Gauntlgrym. Drizzt and Dahlia are in the wilderness of the north planning to return to Neverwinter. Dahlia explains to Drizzt that although the Dread Ring has been broken, Sylora Salm will make it her priority to reestablish it by any means necessary. Deciding that their best course of action is to head to Luskan to regroup and learn what they may, the two head towards the town aided by Drizzt's magical unicorn Andahar. It is revealed that the unicorn, although magical in nature can be killed. It can also stay in the Realms for as l ...
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Drizzt Do'Urden
Drizzt Do'Urden () is a fictional character appearing in the Forgotten Realms campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. Drizzt was created by author R. A. Salvatore as a supporting character in the ''Icewind Dale Trilogy''. Salvatore created him on a whim when his publisher needed him to replace one of the characters in an early version of the first book, ''The Crystal Shard''. Drizzt has since become a popular heroic character of the Forgotten Realms setting, and has been featured as the main character of a long series of books, starting chronologically with ''The Dark Elf Trilogy''. As an atypical drow (dark elf), Drizzt has forsaken both the evil ways of his people and their home in the Underdark, in the drow city of Menzoberranzan. Drizzt's story is told in Salvatore's fantasy novels in ''The Icewind Dale Trilogy'', ''The Dark Elf Trilogy'', the '' Legacy of the Drow'' series, the ''Paths of Darkness'' series, ''The Hunter's Blades Trilogy'', ...
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Szass Tam
Szass Tam is a fictional character in the ''Forgotten Realms'' campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Description Szass is a lich, an undead necromancer. He is the leader and most powerful of the Red Wizards of Thay, a group of eight zulkirs, or wizards, who rule the country of Thay. Many of his servants are undead. Szass is the ruler of Thaymount, however, rumor says that Szass is under the command of Larloch, searching for artifacts. He attempts to destroy the world and create his own in the year of the Dark Circle (1478 DR), but this plot is foiled. Appearances Szass Tam in his attempt to rule over Thay and Toril is featured in the ''Forgotten Realms: The Haunted Lands'' novel trilogy by Richard Lee Byers (2007–2009) Szass makes an appearance in R.A. Salvatore's 2010 book ''Gauntlgrym''. Other works include: * Whitney-Robinson, Voronica. ''The Crimson Gold'' (Wizards of the Coast, 2003). * Donovan, Dale. '' Villains' Lorebook' ...
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Thibbledorf Pwent
''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to publication for the ''D&D'' game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including novels, role-playing video game adaptations (including the first massively multiplayer online role-playing game to use graphics), comic books, and an upcoming film. Forgotten Realms is a fantasy world setting, described as a world of strange lands, dangerous creatures, and mighty deities, where magic and supernatural phenomena are quite real. The premise is that, long ago, planet Earth and the world of the Forgo ...
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Guenhwyvar
''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to publication for the ''D&D'' game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including novels, role-playing video game adaptations (including the first massively multiplayer online role-playing game to use graphics), comic books, and an upcoming film. Forgotten Realms is a fantasy world setting, described as a world of strange lands, dangerous creatures, and mighty deities, where magic and supernatural phenomena are quite real. The premise is that, long ago, planet Earth and the world of the Fo ...
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Dahlia Sin'felle
Dahlia (, ) is a genus of bushy, tuberous, herbaceous perennial plants native to Mexico and Central America. A member of the Asteraceae (former name: Compositae) family of dicotyledonous plants, its garden relatives thus include the sunflower, daisy, chrysanthemum, and zinnia. There are 49 species of this genus, with Hybrid (biology), hybrids commonly grown as garden plants. Flower forms are variable, with one head per stem; these can be as small as diameter or up to ("dinner plate"). This great variety results from dahlias being octoploids—that is, they have eight sets of Sequence homology, homologous chromosomes, whereas most plants have only two. In addition, dahlias also contain many transposons—genetic pieces that move from place to place upon an allele—which contributes to their manifesting such great diversity. The stems are leafy, ranging in height from as low as to more than . The majority of species do not produce scented flowers. Like most plants that do not ...
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Red Wizard Of Thay
''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to publication for the ''D&D'' game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including novels, role-playing video game adaptations (including the first massively multiplayer online role-playing game to use graphics), comic books, and an upcoming film. Forgotten Realms is a fantasy world setting, described as a world of strange lands, dangerous creatures, and mighty deities, where magic and supernatural phenomena are quite real. The premise is that, long ago, planet Earth and the world of the Forgo ...
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Todd Lockwood
Todd Wills Lockwood, (born July 9, 1957 in Boulder, Colorado, United States) is an American artist specializing in fantasy and science fiction illustration. He is best known for his work on the role-playing game ''Dungeons & Dragons'', and for his covers for the books of R.A. Salvatore. His art has also appeared in books from Tor Books, DAW Books, and on magazine covers, including Satellite Orbit magazine in 1984-1985, ''Asimov's Science Fiction'', ''Analog Science Fiction and Science Fact'', ''Realms of Fantasy'', ''Dragon Magazine'', and '' Dungeon Magazine''. Biography Todd Lockwood was born in Boulder, Colorado. Lockwood received his education at The Art Institute of Colorado, in Denver, Colorado, and went to work immediately in the design and advertising world. Lockwood worked for a design agency for a year and a half, and won numerous awards in the Art Directors Club of New York's annual show. He then focused his career on illustration, doing freelance illustration for ab ...
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Lich (Dungeons & Dragons)
The lich is an undead creature found in the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Liches are spellcasters who seek to defy death by magical means. The term derives from ''lich'', an archaic term for a corpse. ''Dungeons & Dragons'' co-creator Gary Gygax stated that he based the description of a lich included in the game on the short story "The Sword of the Sorcerer" (1969) by Gardner Fox. Publication history The lich was one of the earliest creatures introduced in the ''Dungeons & Dragons'' game. ''Dungeons & Dragons'' (1974–1976) For the original ''D&D'' rule set, the lich was introduced in its first supplement, '' Greyhawk'' (1975). It is described simply as a skeletal monster that was formerly a magic-user or a magic-user/cleric in life and retains those abilities, able to send lower-level characters fleeing in fear. The lich's interaction with the Psionics rules and the iconic lich Vecna were described in ''Supplement III: Eldritch Wizardr ...
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