Gary Gygax Bibliography
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Gary Gygax Bibliography
This is a bibliography of American game designer and author Gary Gygax. Miniature games, board games and rule variants * '' Alexander the Great'' (1971) * '' Chainmail'' (1971) with Jeff Perren * '' Dunkirk: The Battle of France'' (1971) * '' Tractics'' (1971) with Mike Reese and Leon Tucker * '' Don't Give Up the Ship!'' (1972) with Dave Arneson and Mike Carr * '' Cavaliers and Roundheads'' (1973) with Jeff Perren * '' Warriors of Mars'' (1974) with Brian Blume * '' Classic Warfare'' (1975) * '' Dungeon!'' (1975) with David R. Megarry, Michael Gray, Steve Winter and S. Schwab * '' Little Big Horn: Custer's Last Stand'' (1976) * Dragonchess (1985, Dragon Magazine #100) Role-playing games * '' Dungeons & Dragons'' (1974) with Dave Arneson * '' Boot Hill'' (1975) with Brian Blume and Don Kaye * ''Advanced Dungeons & Dragons'': ** '' Monster Manual'' (1977) ** '' Players Handbook'' (1978) ** ''Dungeon Masters Guide'' (1979) * ''Cyborg Commando'' (1987) with Frank Mentz ...
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Gary Gygax
Ernest Gary Gygax ( ; July 27, 1938 – March 4, 2008) was an American game designer and author best known for co-creating the pioneering role-playing game ''Dungeons & Dragons'' (''D&D'') with Dave Arneson. In the 1960s, Gygax created an organization of wargaming clubs and founded the Gen Con gaming convention. In 1971, he helped develop ''Chainmail'', a miniatures wargame based on medieval warfare. He co-founded the company Tactical Studies Rules (TSR, Inc.) with childhood friend Don Kaye in 1973. The following year, he and Arneson created ''D&D'', which expanded on Gygax's ''Chainmail'' and included elements of the fantasy stories he loved as a child. In the same year, he founded '' The Dragon'', a magazine based around the new game. In 1977, Gygax began work on a more comprehensive version of the game, called ''Advanced Dungeons & Dragons''. Gygax designed numerous manuals for the game system, as well as several pre-packaged adventures called "modules" that gave a pers ...
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Dragonchess
Dragonchess is a three-dimensional fantasy chess variant created by Gary Gygax, co-creator of the famed role-playing game ''Dungeons & Dragons''. The game was introduced in 1985 in issue No. 100 of ''Dragon Magazine''. Boards and pieces The Dragonchess gameboard consists of three vertically stacked 12×8 levels. The upper level (blue and white) represents the air, the middle level (green and amber) represents the land, and the lower level (red and brown) is the subterranean world . The Dragonchess game pieces (42 per player) are an ensemble of characters and monsters inspired or derived from fantasy settings in ''Dungeons & Dragons''. Intricate inter- and intra-level game piece capabilities are defined. As in chess, White moves first and then players take turns, and the game is won by delivering checkmate (inescapable attack) to the enemy king. Upper Sylph (S) :On level 3: :* can move one step diagonally forward, or capture one step straight forward; :* can capture on the ...
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Greyhawk (supplement)
''Greyhawk'' is a supplementary rulebook written by Gary Gygax and Robert J. Kuntz for the original edition of the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. It has been called "the first and most important supplement" to the original ''D&D'' rules. Although the name of the book was taken from the home campaign supervised by Gygax and Kuntz based on Gygax's imagined Castle Greyhawk and the lands surrounding it, ''Greyhawk'' did not give any details of the castle or the campaign world; instead, it explained the rules that Gygax and Kuntz used in their home campaign, and introduced a number of character classes, spells, concepts and monsters used in all subsequent editions of ''D&D''. Contents The original rules for ''Dungeons & Dragons'' were published by TSR in 1974, but were limited in scope: the character classes and monsters listed were small in number; and for combat rules, players needed to have a copy of ''Chainmail'', a rulebook for miniatures wargames pub ...
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Lejendary Adventure
''Lejendary Adventure'' (abbreviated as ''LA'') is a role-playing game created by Gary Gygax, the co-creator of ''Dungeons and Dragons'' and creator of ''Advanced Dungeons and Dragons''. Publication history Gygax originally devised ''Lejendary Adventure'' as a role-playing video game, but he later decided to develop the game as a printed fantasy RPG. ''Lejendary Adventure'' products were published by both Hekaforge Productions and Troll Lord Games. Three months after Gygax's death in 2008, his widow Gail withdrew all of the licenses from Troll Lord and also from Hekaforge. The game has been out of print since. Gameplay Like other role-playing games, ''Lejendary Adventure'' is played using polyhedral dice, pencils, paper, and sometimes miniatures. Unlike ''Dungeons & Dragons'', ''Lejendary Adventure'' has a player character creation system that is skill-based, resulting in flexible character creation to allow role-playing of almost any kind of character. ''Lejendary Adventur ...
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Dangerous Journeys
''Dangerous Journeys'' was a roleplaying game created by Gary Gygax, the co-creator of the original ''Dungeons & Dragons'' system. The game was originally announced as ''Dangerous Dimensions'' but was changed to ''Dangerous Journeys'' in response to a threat of a lawsuit from TSR, Inc., the publishers of ''Dungeons and Dragons'', and the company Gygax had co-founded, over objections that the DD abbreviation would be too similar to "D&D." Created after his departure from TSR, the publication of this series of books by Game Designers' Workshop (GDW) was met with lawsuits by TSR, which ultimately saw the production of the game system cease. The design of the game system addressed many of the perceived flaws and limitations of the older AD&D game system, such as a lack of a skill system and rigid, class-based restrictions on weapons. According to a FAQ on the official Gary Gygax website, the ''Mythus Fantasy'' setting for ''Dangerous Journeys'' was one of several settings planned fo ...
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Kim Mohan
Kim Rudolph Mohan (May 4, 1949 – December 12, 2022) was an American author, editor and game designer best known for works related to the ''Dungeons & Dragons'' role-playing game. Early life and education Kim Mohan was born in Chicago, Illinois, on May 4, 1949. His family moved to Williams Bay, Wisconsin, when he was five. In high school, he became an avid science-fiction and fantasy reader, and also played wargames. He graduated third in his class and enrolled at Beloit College. However, he couldn't find a focus, switching majors several times from philosophy to mathematics and other subjects. Career Reporter Not finding what he needed at college, Mohan dropped out and decided to be a writer, finding a job as a reporter for Lake Geneva Regional News. After a few months, he joined the staff of the Beloit Daily News. Over nine years, Mohan worked as everything from a sports writer, an editorial writer, the state editor, and the wire service editor. After nine years, he left the ...
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Frank Mentzer
Jacob Franklin Mentzer III is an American fantasy author and game designer who worked on early materials for the ''Dungeons & Dragons'' (D&D) fantasy role-playing game. He was an employee of TSR, Inc. from 1980 to 1986, spending part of that time as creative advisor to the chairman of the board, Gary Gygax. He also founded the Role-Playing Games Association (RPGA) during his time with TSR. After Gygax was ousted from TSR at the end of 1985, Mentzer left TSR as well and helped him to start New Infinities Productions Inc. (NIPI). When this venture failed, Mentzer left the gaming industry, eventually becoming the manager of a bakery. In 2008, he closed down this business and, two years later, announced he was returning to the gaming industry as a founding partner of a new publishing company, Eldritch Enterprises. Early life Frank Mentzer was born in the Philadelphia suburb of Springfield, Pennsylvania, the older of two children; his sibling is Susanne Mentzer. While attending Spri ...
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Cyborg Commando
''Cyborg Commando'' is a science fiction role-playing game (RPG) published by New Infinities Productions, Inc in 1987 and designed by Kim Mohan and Frank Mentzer based on an outline by Gary Gygax, the creator of the original ''Dungeons & Dragons'' system. The game is set in 2035 at a time when the earth is invaded by aliens called Xenoborgs intent on subduing humanity and taking control of the planet. Luckily humanity has developed a new kind of soldier: the Cyborg Commando, a mechanical/electronical man-like structure that can be implanted with a willing human's brain. System ''Cyborg Commando'' introduces a dice rolling system where players roll two ten-sided dice and multiply the numbers together. A single roll of d10xd10 is used to determine both whether an attack hits a target and how much damage it does. d10x rolls are also used with a character's skill levels to determine if the character succeeds at tasks he attempts. Whereas a system that rolls a number of dice and adds ...
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Dungeon Master's Guide
The ''Dungeon Master's Guide'' (''DMG'' or ''DM's Guide''; in some printings, the ''Dungeon Masters Guide'' or ''Dungeon Master Guide'') is a book of rules for the fantasy role-playing game ''Dungeons & Dragons''. The ''Dungeon Master's Guide'' contains rules concerning the arbitration and administration of a game, and is intended for use by the game's Dungeon Master. It is a companion book to the ''Player's Handbook'', which contains all of the basic rules of gameplay, and the ''Monster Manual'', which is a reference book of statistics for various animals and monsters. The ''Player's Handbook'', ''Dungeon Master's Guide'', and ''Monster Manual'' are collectively referred to as the "core rules" of the ''Dungeons & Dragons'' game. Both the ''Dungeon Master's Guide'' and the ''Player's Handbook'' give advice, tips, and suggestions for various styles of play. While all players, including the Dungeon Master, are expected to have at their disposal a copy of the ''Player's Handbook'', ...
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Player's Handbook
The ''Player's Handbook'' (spelled ''Players Handbook'' in first edition ''Advanced Dungeons & Dragons'' (''AD&D'')) is a book of rules for the fantasy role-playing game ''Dungeons & Dragons'' (''D&D''). It does not contain the complete set of rules for the game, and only includes rules for use by players of the game. Additional rules, for use by Dungeon Masters (DMs), who referee the game, can be found in the ''Dungeon Master's Guide''. Many optional rules, such as those governing extremely high-level players, and some of the more obscure spells, are found in other sources. Since the first edition, the ''Player's Handbook'' has contained tables and rules for creating characters, lists of the abilities of the different character classes, the properties and costs of equipment, descriptions of spells that magic-using character classes (such as wizards or clerics) can cast, and numerous other rules governing gameplay. Both the ''Dungeon Master's Guide'' and the ''Player's Handboo ...
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Monster Manual
The ''Monster Manual'' (''MM'' is the primary bestiary sourcebook for Monsters in Dungeons & Dragons, monsters in the ''Dungeons & Dragons'' (''D&D'' fantasy role-playing game, first published in 1977 by TSR (company), TSR. The ''Monster Manual'' was the first hardcover D&D book and includes monsters derived from mythology and folklore, as well as creatures created specifically for ''D&D''. Creature descriptions include game-specific statistics (such as the monster's Experience point#Level-based progression, level or number of hit dice), a brief description of its habits and habitats, and typically an image of the creature. Along with the ''Player's Handbook'' and ''Dungeon Master's Guide'', the ''Monster Manual'' is one of the three "core rulebooks" in most editions of the ''D&D'' game. As such, new editions of the ''Monster Manual'' have been released for each edition of ''D&D''. Due to the level of detail and illustration included in the 1977 release, the book was cited as a ...
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Don Kaye
Donald R. Kaye (June 27, 1938 – January 31, 1975) was the co-founder of Tactical Studies Rules (TSR), the game publishing company best known for their ''Dungeons & Dragons'' (''D&D'') role-playing game. He and TSR co-founder Gary Gygax had been friends since childhood, sharing an interest in miniature war games. In 1972, Kaye created Murlynd, one of the first ''D&D'' characters, and play-tested him in Gygax's ''Castle Greyhawk'' campaign. Kaye and Gygax were convinced that ''D&D'' and similar games were an excellent business opportunity, and together they founded Tactical Studies Rules in 1973. However, only two years later, just as sales of ''D&D'' started to rise, Kaye unexpectedly died of a heart attack at age 36. Early life and early gaming Don Kaye was born on June 27, 1938. He grew up in Lake Geneva, Wisconsin, where at age 8, he became friends with Gygax, who had moved there from Chicago, Illinois. The two young boys also often played with tomboy Mary Jo Powell, but lo ...
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