Gary Chalk (illustrator)
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Gary Chalk (illustrator)
Gary Chalk (born 1952) is an English illustrator and model-maker. Biography A native of rural Hertfordshire, Chalk began playing wargames at the age of fifteen. He took a BA in design and worked as a teacher of art and design before going freelance. Chalk is perhaps best known for his contributions to the ''Lone Wolf'' series of gamebooks written by Joe Dever.Gary Chalk – Books, Biography, Contact Information
Jacketflap.com. Retrieved on 2012-03-09. In addition to '''', Gary has been involved in the artwork for a number of other notable games and books. These include the board game ''

Garry Chalk
Garry Chalk is a British-born Canadian actor. He has provided the voices for Optimus Primal of '' Beast Wars: Transformers'' and '' Beast Machines'', as well as Optimus Prime in the anime English dubs of '' Transformers: Armada'', '' Transformers Energon'', and '' Transformers: Cybertron''. He has lent his voice to over 30 animated television series and has been in films such as ''The Fly II'', ''Godzilla'' and ''Freddy vs. Jason''. He played the recurring role of Col. Chekov on ''Stargate SG-1''. He is perhaps best known for his recurring role as Inspector Andrew Pawlachuk on ''Cold Squad''. Early life Chalk was born in Southampton, Hampshire, England. At the age of 5, his family moved to Vancouver, British Columbia, Canada. Career Chalk has been involved with theatre since 1978 and has performed at the Vancouver Playhouse Theatre Company (VPTC), the Arts Club Theatre Company (ACTC), The Vancouver Theatresports League and various low budget theatres in Canada. The last live s ...
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Mongoose Publishing
Mongoose Publishing is a British manufacturer of role-playing games, miniatures, and card games, publishing material since 2001. Its licenses include products based on the science fiction properties '' Traveller'', ''Judge Dredd'', and ''Paranoia'', as well as fantasy titles. History Mongoose Publishing was founded in Swindon, England, in 2001 by Matthew Sprange and Alex Fennell. Sprange initially wanted to publish a miniatures game, but he ultimately went with the less expensive alternative of using Wizards of the Coast's d20 System license. It grew out of the '' d20 System'' boom sparked by ''Dungeons & Dragons'' 3rd edition. The first release, the ''Slayer's Guides'', concentrated on different monster types for the ''d20 system'', while the subsequent Quintessential books, detailed specific character classes. The latter was to span three years and thirty-six different titles. In 2003 the company released the magazine ''Signs and Portents'', a house organ aimed at supple ...
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English Illustrators
English usually refers to: * English language * English people English may also refer to: Peoples, culture, and language * ''English'', an adjective for something of, from, or related to England ** English national identity, an identity and common culture ** English language in England, a variant of the English language spoken in England * English languages (other) * English studies, the study of English language and literature * ''English'', an Amish term for non-Amish, regardless of ethnicity Individuals * English (surname), a list of notable people with the surname ''English'' * People with the given name ** English McConnell (1882–1928), Irish footballer ** English Fisher (1928–2011), American boxing coach ** English Gardner (b. 1992), American track and field sprinter Places United States * English, Indiana, a town * English, Kentucky, an unincorporated community * English, Brazoria County, Texas, an unincorporated community * En ...
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1952 Births
Year 195 ( CXCV) was a common year starting on Wednesday (link will display the full calendar) of the Julian calendar. At the time, it was known as the Year of the Consulship of Scrapula and Clemens (or, less frequently, year 948 ''Ab urbe condita''). The denomination 195 for this year has been used since the early medieval period, when the Anno Domini calendar era became the prevalent method in Europe for naming years. Events By place Roman Empire * Emperor Septimius Severus has the Roman Senate deify the previous emperor Commodus, in an attempt to gain favor with the family of Marcus Aurelius. * King Vologases V and other eastern princes support the claims of Pescennius Niger. The Roman province of Mesopotamia rises in revolt with Parthian support. Severus marches to Mesopotamia to battle the Parthians. * The Roman province of Syria is divided and the role of Antioch is diminished. The Romans annexed the Syrian cities of Edessa and Nisibis. Severus re-establish his h ...
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Terror Of The Lichemaster
''Terror of the Lichemaster'' is a board game published by Games Workshop in 1986 as a mini-campaign for ''Warhammer Fantasy Battle''. Games Workshop also offered related metal miniatures that could be purchased for use with the scenarios. Gameplay ''Terror of the Lichemaster'' is a supplement which consists of a selection of 16 cardstock buildings, as well as a campaign of three linked ''Warhammer'' scenarios introducing the character Heinrich Kemler as an undead lich. Kemler would return as the players' nemesis in many more ''Warhammer'' products. Cardboard cutouts for the various non-player characters are also included, although the gamemaster could substitute separately purchased metal miniatures offered by Games Workshop. Background information about the setting of the Frugelhorm Valley, Gimbrin's Mine, Bogels Farm and Frugelhofen Village is also included. Publication history ''Terror of the Lichemaster'' was designed by Rick Priestley as a mini-campaign for the second edit ...
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HeroQuest
''HeroQuest'', sometimes written as ''Hero Quest'', is an adventure board game created by Milton Bradley in conjunction with the British company Games Workshop. The game was loosely based around archetypes of fantasy role-playing games: the game itself was actually a game ''system'', allowing the gamemaster (called "Morcar" and "Zargon" in the United Kingdom and North America respectively) to create dungeons of their own design using the provided game board, tiles, furnishings and figures. The game manual describes Morcar/Zargon as a former apprentice of Mentor, and the parchment text is read aloud from Mentor's perspective. Several expansions were released, each adding new tiles, traps, artifacts, and monsters to the core system. A crowdfunded remake of the board game was released in 2021. History In the late 1980s, game designer Stephen Baker moved from Games Workshop (GW) to Milton Bradley, and convinced Roger Ford, Milton Bradley's head of development to allow him to ...
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Devil Kings
''Devil Kings'', known in Japan as , is a 2005 video game for the PlayStation 2, developed and published by Capcom. It is the first installment in the ''Sengoku Basara'' franchise. The game's theme song for the Japanese version is "Crosswise" by T.M.Revolution. The western version featured a prologue, along with an original piece, due to license restrictions. The game was followed by several sequels and an anime series, all of them using the original title and setting of ''Sengoku Basara'' only. Story ''Sengoku Basara'' takes place during the Sengoku period, or Warring States period, of feudal Japan during which Japan was split into many minor states battling over power and land. The game features two historical warlords as the main protagonists: Date Masamune and Sanada Yukimura. ''Devil Kings main character is Devil King (Oda Nobunaga in ''Sengoku Basara''). Gameplay It is a hack and slash, action game similar in concept to ''Devil May Cry'', ''Dynasty Warriors'' and ''Samura ...
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Cadwallon (role-playing Game)
''Cadwallon'' is a role-playing game (RPG) published by Rackham in book form in 2006. It is set in the fantasy world of Rackham's previous game '' Confrontation''. A tactical role-playing game, it is played with miniatures. As with most of Rackham's products, ''Cadwallon'' was originally written in French and later translated into English and Spanish. Setting Cadwallon is the name of the large city in which the role-playing game is set. The city was founded by a mercenary company and is reputedly free from the surrounding nations' politics which mainly concern the massive war called ''The Rag'narok''. The city is divided in two parts; the upper city and the lower city, which are further divided into eleven fiefdoms, each with its own peer. The whole city is ruled by the ''Duke''. The City is built on the ruins of several different civilizations including the Cynwall and Acheron but with its foundations in some much older culture. System ''Cadwallon'' has a custom ruleset for g ...
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Curse Of The Mummy's Tomb (board Game)
''Curse of the Mummy's Tomb'' is a pulp fiction board game published by Games Workshop in 1988. It features a three-dimensional board, representing an Egyptian pyramid, with two consecutively smaller playing areas above the bottom board. The aim of the game is to reach the top of the Pyramid of Khonsu, complete the tasks within and obtain the Elixir of Life. In addition to traps, creatures and treasures, there can be encounters with the deadly Mummy itself. Description ''Curse of the Mummy's Tomb'' is a game for 1–4 players, each of which controls an adventurer seeking to reach the Chamber of Osiris at the top of the Pyramid Of Khonsu. Characters Each of the four characters included in the game has seven different attributes: Cunning, Dexterity, Egyptology, Fortune, Speed, Strength, and Will. In addition, each character has 4 lives, which can be removed by encounters with Hazards, Creatures or the Mummy. A player who loses all four lives is out of the game. The four characte ...
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Cry Havoc (1981 Board Game)
''Cry Havoc'' is a medieval two-player wargame published by Standard Games and Publications in 1981, and later by Jeux Rexton and then ''Eurogames''. Gameplay ''Cry Havoc'' is a wargame with a medieval setting. Several scenarios are included in the game that set up a variety of combatants on each side, including peasants, sergeants, billmen, men-at-arms, knights and various other "character" classes. For example, in the scenario called "Peasant Revolt", 11 peasants, 19 yeoman and six pack mules are arrayed against 13 mounted and heavily armoured knights. The game comes with two colour maps, three rulebooks, and 228 counters printed on thin cardstock. Related publications The ''Cry Havoc'' system was later expanded with the publication of the following games: * ''Samurai Blades'' or ''Samurai'' (warfare in medieval Japan). * ''Siege'' (expansion to ''Cry Havoc'' with siege rules). * ''Outremer'' or ''Croisades'' (the Crusades, ''Croisades'' being the French edition with expa ...
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Battlebikes
''Battlebikes'' is a supplement published by Games Workshop in 1984 for the near-future post-apocalyptic combat board game ''Battlecars''. Gameplay ''Battlebikes'', the first expansion for ''Battlecars'', was designed by Gary Chalk, Albie Fiore and Ian Livingstone, and adds combat motorcycles to the game. The components include * cards and counters for six motorcycles * weapon counters * a rulebook In addition to new rules about combat motorcycles, the rulebook includes two scenarios. In one scenario, "Raid on Taccoville", seven townspeople try to stop three bikers from robbing a bank. In the second scenario, "Smokey Joe's Cafe", four bikers take on two combat cars. Reception Chris Baylis reviewed ''Battlebikes'' for ''Imagine'' magazine, and stated that "I am sorry to report that this boxed set has very little to offer either as an expansion kit to Battlecars, or as a game in its own right (using the Battlecars playing boards of course)." In the August 1984 edition of ''White ...
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Battlecars
''Battlecars'' is a simple Wargame (video games), wargame based upon the ''Mad Max'' genre of a post-apocalyptic world dominated by aggressive, warring gangs. It was first published by Games Workshop in 1983 and the game designers were Gary Chalk (illustrator), Gary Chalk and Ian Livingstone. Gameplay Each player has one or more "battlecars" that are equipped with machine guns, flamethrowers, spike droppers and the like, with much taken from the cinematic James Bond mythology of modified vehicles. The simple game mechanics allowed for quick and entertaining game play, with damage being marked off using card counters. The game was too simple for some more mature players, given its relatively basic rules and lack of capacity to design unique vehicles. It is possible that the game was intended to capitalise on the popularity at the time of ''Car Wars'' game published by Steve Jackson Games. The game was not successful and has been forgotten by the general public. The production value ...
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