GURPS Swashbucklers
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GURPS Swashbucklers
''GURPS Swashbucklers'' is a sourcebook by Steffan O'Sullivan, published by Steve Jackson Games in 1988 to provide a swashbuckling setting for ''GURPS'' (''Generic Universal Role-Playing System''). Contents ''GURPS Swashbucklers'' is a ''GURPS'' supplement containing special rules for campaigns involving musketeer and pirate characters, including an overview of the years 1559-1815, and rules for sailing ships. In his 1991 book ''Heroic Worlds'', Lawrence Schick noted that the book includes "such helpful sections as 'How to be French.'". Publication history ''GURPS Swashbucklers'', a 96-page softcover book, was written by Steffan O'Sullivan, with a cover by Jean Elizabeth Martin and illustrations by Donna Barr, and was published by Steve Jackson Games in 1988. In his 2011 book ''Designers & Dragons'', games historian Shannon Appelcline noted that ''GURPS Swashbucklers'' was one of the smaller subgenre books published after the first broad genre ''GURPS'' books. SJG published ...
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Steffan O'Sullivan
Steffan O'Sullivan is the author of several role-playing game books. Career Steffan O'Sullivan was a ''GURPS'' writer whose projects included ''GURPS Swashbucklers'' (1990) and '' GURPS Bunnies & Burrows'' (1992). He designed the ''FUDGE'' role-playing game system, first releasing it for free on the internet on December 7, 1993. His friend Ann Dupuis was interested in starting her own game company, and using ''FUDGE'' as her flagship game; O'Sullivan agreed, provided the game remain free and available on the internet, so Dupuis created Wild Mule Games and released a limited print edition of ''FUDGE'' in 1994. Dupuis changed the company's name to Grey Ghost Press in 1995, and convinced O'Sullivan to work up a new ruleset for ''FUDGE'', released to the internet in June 1995, and published later that year as the first large-scale ''FUDGE'' release from Grey Ghost Press. O'Sullivan changed the name from ''FUDGE'' to ''Fudge'' in 2000, and officially transferred the rights to the game ...
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Steve Jackson Games
Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the creation of ''Dungeons & Dragons'', SJ Games created several role-playing and strategy games with science fiction themes. SJ Games' early titles were microgames initially sold in 4×7 inch ziploc bags, and later in the similarly sized Pocket Box. Games such as ''Ogre'', ''Car Wars'', and ''G.E.V'' (an ''Ogre'' spin-off) were popular during SJ Games' early years. Game designers such as Loren Wiseman and Jonathan Leistiko have worked for Steve Jackson Games. Today SJ Games publishes a variety of games, such as card games, board games, strategy games, and in different genres, such as fantasy, sci-fi, and gothic horror. They also published the book ''Principia Discordia'', the sacred text of the Discordian religion. Raid by the Secret S ...
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GURPS
The ''Generic Universal RolePlaying System'', or ''GURPS'', is a tabletop role-playing game system designed to allow for play in any game setting. It was created by Steve Jackson Games and first published in 1986 at a time when most such systems were story- or genre-specific. Players control their in-game characters verbally and the success of their actions are determined by the skill of their character, the difficulty of the action, and the rolling of dice. Characters earn points during play which are used to gain greater abilities. Gaming sessions are story-told and run by " Game Masters" (often referred to as simply "GMs"). ''GURPS'' won the Origins Award for ''Best Roleplaying Rules of 1988'', and in 2000 it was inducted into the Origins Hall of Fame. Many of its expansions have also won awards. History Prior RPG history Prior to ''GURPS'', most roleplaying games (RPGs) of the 1970s and early 1980s were developed especially for certain gaming environments, and they were lar ...
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Sourcebook
A sourcebook is a collection of writings on a subject that is intended to be a basic introduction to the topic presented. Academic use In American universities, a sourcebook, either a standard one or a custom collection, may function as a supplement or replacement for a textbook. In American law schools, casebooks are similar to sourcebooks, offering selections of legal cases and commentary, forming the basis for analysis and discussion. Games In games, a ''sourcebook'' is a publication intended to supplement the core materials of a gaming product. Sourcebooks are most commonly used to complement role-playing games and some tabletop or wargaming series, and often contain optional rules, scenarios, or other materials that players can use to extend or enhance the central game. The term tends to refer to an overall expansion, while the related splatbook focuses on a specific fictional aspect of the game in depth. Popular gaming series with many sourcebooks include: * ''GURPS'' * ...
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Lawrence Schick
Lawrence Schick is a game designer and writer associated with role-playing games. Early life and education Schick attended Kent State University Kent State University (KSU) is a public research university in Kent, Ohio. The university also includes seven regional campuses in Northeast Ohio and additional facilities in the region and internationally. Regional campuses are located in As ... in Ohio. Career Schick, as the head of design and development at TSR, brought aboard Tom Moldvay and David Cook (game designer), David Cook and many other new employees as TSR continued to grow in the early 1980s. Schick created ''White Plume Mountain'' in 1979, an Adventure (Dungeons & Dragons), adventure module for the ''Editions of Dungeons & Dragons#Advanced Dungeons & Dragons, Advanced Dungeons & Dragons'' fantasy role-playing game, published by TSR in 1979; the adventure was incorporated into the Greyhawk setting after the publication of the ''World of Greyhawk Fantasy Game Setti ...
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Jean Elizabeth Martin
Jean may refer to: People * Jean (female given name) * Jean (male given name) * Jean (surname) Fictional characters * Jean Grey, a Marvel Comics character * Jean Valjean, fictional character in novel ''Les Misérables'' and its adaptations * Jean Pierre Polnareff, a fictional character from ''JoJo's Bizarre Adventure'' Places * Jean, Nevada, USA; a town * Jean, Oregon, USA Entertainment * Jean (dog), a female collie in silent films * "Jean" (song) (1969), by Rod McKuen, also recorded by Oliver * ''Jean Seberg'' (musical), a 1983 musical by Marvin Hamlisch Other uses * JEAN (programming language) * USS ''Jean'' (ID-1308), American cargo ship c. 1918 * Sternwheeler Jean, a 1938 paddleboat of the Willamette River See also *Jehan * * Gene (other) * Jeanne (other) * Jehanne (other) * Jeans (other) * John (other) John is a common English name and surname: * John (given name) * John (surname) John may also refer to: New Te ...
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Donna Barr
Donna Barr (born August 13, 1952) is an American comic book author and cartoonist. She is best known for ''The Desert Peach'' and '' Stinz''. She was born in Everett, Washington, the second child in a family of six siblings. Life and education Donna Barr was born in Everett, Washington, and is the second child of six. She had earned a bachelor's degree in German from Ohio State University in 1978. Barr had enlisted in the United States Army and served from 1970 to 1973. She was a school trained teletype operator who was an E5, or Sergeant. Because of this position she was not sent into war. Donna Barr had met her husband Dan during her time in the army. She now lives in Clallam Bay, Washington with her husband. Works Common elements in her work are fantastic human/animal hybrids and German culture. 20th-century German culture, language, literature, world mythologies, history, and religion informs her artwork, which is influenced by Japanese woodcuts, European fine arts ...
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Dragon (magazine)
''Dragon'' is one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with ''Dungeon (magazine), Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaces the ''Dragon'' magazine, launched in 2015. It is created by Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strategic Review''. At the time ...
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Jim Bambra
Jim Bambra (born 1956)Jim Bambra: Director Summary
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is a British designer and reviewer of (RPG), and a former company director. He is particularly known for his contributions to '''', '''', ''

TSR, Inc
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ...
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Lake Geneva, Wisconsin
Lake Geneva is a city in the U.S. state of Wisconsin. Located in Walworth County and situated on Geneva Lake, it is home to an estimated 8,105 people as of 2019, up from 7,651 at the 2010 census. It is located about 40 miles southwest of Milwaukee and 65 miles northwest of Chicago. Given its relative proximity to both the Chicago metropolitan and Milwaukee metropolitan areas, it has become a popular resort city that thrives on tourism. Since the late 19th century, Lake Geneva has been home to numerous lakefront mansions owned by wealthy Chicagoans as second homes, leading it to be nicknamed the " Newport of the West". History Originally called "Maunk-suck" (''Big Foot'') for the Potawatomi leader who lived on the lake in the first half of the 19th Century, the city was later named Geneva after the town of Geneva, New York, located on Seneca Lake, to which government surveyor John Brink saw a resemblance. To avoid confusion with the nearby town of Geneva, Wisconsin, it was ...
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Games International
''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October 1990, Issue 1) and ''Computer Games Strategy Plus'', but changed its name to ''Computer Games Magazine'' after its purchase by theGlobe.com. By April 2007, it held the record for the second-longest-running print magazine dedicated exclusively to computer games, behind ''Computer Gaming World''. In 1998 and 2000, it was the United States' third-largest magazine in this field. History The magazine's original editor-in-chief, Brian Walker, sold ''Strategy Plus'' to the United States retail chain Chips & Bits in 1991. Based in Vermont and owned by Tina and Yale Brozen, Chips & Bits retitled ''Strategy Plus'' to ''Computer Games Strategy Plus'' after the purchase. Its circulation rose to around 130,000 monthly copies by the mid-1990s. By 1998, '' ...
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