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Gunstar Super Heroes
(also known as ''Gunstar Future Heroes'' in Europe) is a run and gun video game for the Game Boy Advance developed by Treasure and published by Sega in 2005. It is the sequel to the 1993 Sega Genesis game ''Gunstar Heroes'', with the story taking place after the events of the original game and featuring an expanded combat system over its predecessor. Story Taking place after the destruction of the "God of Ruin" (also known as Golden Silver, the final boss) at the end of ''Gunstar Heroes'', the explosion created four moons orbiting the Earth. However, many years later, the creation of a fifth moon reveals a plan to resurrect the malevolent Empire and Golden Silver once again. Protagonists Red and Blue, named as such in tribute to the legendary warriors from the original ''Gunstar Heroes'', combat the Empire as part of an organization called "The Third Eye". Together with Yellow, the Gunstars must travel to the moons, stop the resurrected Empire, and recapture the Treasure Gems, ...
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Treasure (company)
is a Japanese video game developer based in Tokyo known for its Action game, action, Platform game, platform, and shoot 'em up games. The company was founded in 1992 by former Konami employees seeking to explore original game concepts and free themselves from Konami's reliance on sequels. Their first game, ''Gunstar Heroes'' (1993) on the Sega Genesis, was a critical success and established a creative and action-oriented design style that would continue to characterize their output. Treasure's philosophy in game development has always been to make games they enjoy, not necessarily those that have the greatest commercial viability. Treasure grew a cult following for their action games developed during the 1990s, and though initially exclusive to Sega platforms, they expanded to other platforms in 1997. The company earned recognition from critics, being called one of the best Japanese indie studios and 2D game developers. The company's output decreased in the 2010s, with their most ...
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Yahoo! Games
Yahoo! Games was a section of the Yahoo! website, launched on March 31, 1998, in which Yahoo! users could play games either with other users or by themselves. The majority of Yahoo! Games was closed down on March 31, 2014 and the balance was closed on February 9, 2016. Yahoo! announced that "changes in supporting technologies and increased security requirements for our own Yahoo! web pages, made it impossible to keep the games running safely and securely". It was then announced by Yahoo! that its Games section would be dissolved completely on May 13, 2016. However, the Yahoo! Games service is still available on Yahoo! Japan, along with Yahoo! Auctions. Features The games on the web site were typically Java applets or quick Flash games, although some titles required a local download. Many of the games that required a download contained TryMedia Adware. Yahoo! Games also included Yahoo! Video Games, which provides news, previews, and reviews of currently available or upcoming First ...
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Single-player Video Games
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), '' Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ''Speed Race'' (1974) and ''Space Invad ...
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Video Game Sequels
A sequel is a work of literature, film, theatre, television, music or video game that continuity (fiction), continues the story of, or expanded universe, expands upon, some earlier work. In the common context of a narrative work of fiction, a sequel portrays events set in the same fictional universe as an earlier work, usually chronologically following the events of that work. In many cases, the sequel continues elements of the original story, often with the same characters and settings. A sequel can lead to a film series, series, in which key elements appear repeatedly. Although the difference between more than one sequel and a series is somewhat arbitrary, it is clear that some media franchises have enough sequels to become a series, whether originally planned as such or not. Sequels are attractive to creators and to publishers because there is less risk involved in returning to a story with known popularity rather than developing new and untested characters and settings. Au ...
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Treasure (company) Games
Treasure (from la, thesaurus from Greek language ''thēsauros'', "treasure store") is a concentration of wealth — often originating from ancient history — that is considered lost and/or forgotten until rediscovered. Some jurisdictions legally define what constitutes treasure, such as in the British Treasure Act 1996. The phrase "blood and treasure" has been used to refer to the human and monetary costs associated with massive endeavours such as war that expend both. Searching for hidden treasure is a common theme in legend; treasure hunters do exist, and can seek lost wealth for a living. Burial Buried treasure is an important part of the popular mythos surrounding pirates. According to popular conception, pirates often buried their stolen fortunes in remote places, intending to return for them later (often with the use of treasure maps). There are three well-known stories that helped popularize the myth of buried pirate treasure: "The Gold-Bug" by Edgar Allan Poe, " ...
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THQ Games
THQ Inc. was an American video game company based in Agoura Hills, California. It was founded in April 1990 by Jack Friedman, originally in Calabasas, and became a public company the following year through a reverse merger takeover. Initially working in the toy business, it expanded into the video game business through several acquisitions before shifting its focus away from toys entirely. THQ continued its trend of acquiring companies throughout the 2000s. The company published both internally created and externally licensed content in its product portfolio. THQ's internally created game series included ''Darksiders'', ''De Blob'', ''Destroy All Humans!'', ''MX vs. ATV'', ''Red Faction'', and ''Saints Row'', among others. The company also held exclusive, long-term licensing agreements with sports and entertainment content creators, such as Disney, DreamWorks Animation, Nickelodeon, and WWE. After years of financial struggles, stock value drop, and debt, THQ filed for Chapt ...
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Sega Video Games
is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division for the development of both arcade games and home video games, Sega Games, has existed in its current state since 2020; from 2015 to that point, the two had made up separate entities known as Sega Games and Sega Interactive Co., Ltd. Sega is a subsidiary of Sega Sammy Holdings. From 1983 until 2001, Sega also developed video game consoles. Sega was founded by American businessmen Martin Bromley and Richard Stewart as on June 3, 1960; shortly after, the company acquired the assets of its predecessor, Service Games of Japan. Five years later, the company became known as Sega Enterprises, Ltd., after acquiring Rosen Enterprises, an importer of coin-operated games. Sega developed its first coin-operated game, ''Periscope'', in 1966. Sega w ...
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Run And Gun Games
Run(s) or RUN may refer to: Places * Run (island), one of the Banda Islands in Indonesia * Run (stream), a stream in the Dutch province of North Brabant People * Run (rapper), Joseph Simmons, now known as "Reverend Run", from the hip-hop group Run–DMC * Giacomo Bufarini, known as RUN, Italian artist based in London, UK Arts, entertainment, and media Films * ''Run'' (1991 film), an American action thriller film * ''Run'', a 1994 Hong Kong film featuring Leon Lai * ''Run'' (2002 film), an Indian Tamil film directed by N. Linguswamy starring Madhavan * ''Run'' (2004 film), an Indian film, a Hindi remake of the Tamil film * ''Run'', a 2009 Croatian film directed by Nevio Marasović * ''Run'', a 2013 film featuring William Moseley * '' The Run (2013 film)'', Malaysian film also known by it Malay-language title '' Lari'' * ''Run'' (2014 film), a French-Ivorian film * ''Run'' (2016 film), an Indian Telugu film * ''The Run'' (film), a 2017 Australian-Indian documentary * ''Ru ...
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Game Boy Advance-only Games
A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a World Chess Championship, chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. A toy and a game are not the same. Toys generally allow for unrestricted play whereas games com ...
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Game Boy Advance Games
A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. A toy and a game are not the same. Toys generally allow for unrestricted play whereas games come with present rules. K ...
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2005 Video Games
2005 saw the release of many sequels and prequels in video games, such as ''Resident Evil 4'', '' Brothers in Arms: Road to Hill 30'', '' Devil May Cry 3: Dante's Awakening'', ''Mario Kart DS'', '' Mario & Luigi: Partners in Time'', '' Need for Speed: Most Wanted'', and '' Prince of Persia: The Two Thrones'', alongside prominent new releases including ''Brain Age'', '' F.E.A.R.'', ''Forza Motorsport'', ''God of War'', ''Guitar Hero'', ''Nintendogs'', ''Shadow of the Colossus'', and ''Sniper Elite''. The seventh generation of video game consoles also began with the launch of the Xbox 360 on November 22nd 2005 The year's best-selling video game worldwide was ''Gran Turismo 4'' for the PlayStation 2. The year's most critically acclaimed title was ''Resident Evil 4'' for the GameCube and PlayStation 2. Critically acclaimed titles Metacritic (MC) and GameRankings (GR) are aggregators of video game journalism reviews. Trends In 2005, the total U.S. sales of video game hardware, soft ...
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Nintendo Power
''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Nintendo of America, then independently, and in December 2007 contracted to Future US, the American subsidiary of British publisher Future. Its 24–year production run is one of the longest of all video game magazines in the United States and Canada. On August 21, 2012, Nintendo announced that it would not be renewing its licensing agreement with Future Publishing, and that ''Nintendo Power'' would cease publication in December. The final issue, volume 285, was released on December 11, 2012. On December 20, 2017, ''Nintendo Power'' officially returned as a podcast. History ''Nintendo Fun Club News'' preceded ''Nintendo Power'' as a newsletter sent to club members for free. In mid-1988 it was discontinued after seven issues in favor of ''N ...
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