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Gridiron Fight
is an American football video game developed and released by Tehkan (later known as Tecmo) for arcades in 1985. It is a one or two player game based on gridiron football (American football), and was released in a cocktail cabinet form factor. The game uses trackball controls, used to determine the speed and direction at which the player runs. Designed by Shin-ichiro Tomie and programmed by Michihito Ishizuka, with background graphics by his wife Rie Ishizuka (Rie Yatomi), the same team went on to develop the association football game (soccer game) ''Tehkan World Cup'' later the same year. It was also a precursor to the American football game '' Tecmo Cup'' (1988). Gameplay ''Tehkan Gridiron Fight'' is a two-dimensional top-down scrolling American football game in which the player(s) control the virtual player on their team who is closest to the ball, with the trackball determining the speed and direction at which the player runs. A single push-button labeled "Kick" causes th ...
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Trackball
A trackball is a pointing device consisting of a ball held by a socket containing sensors to detect a rotation of the ball about two axes—like an upside-down ball mouse with an exposed protruding ball. Users roll the ball to position the on-screen pointer, using their thumb, fingers, or the palm of the hand, while using the fingertips to press the buttons. With most trackballs, operators have to lift their finger, thumb or hand and reposition in on the ball to continue rolling, whereas a mouse would have to be lifted itself and re-positioned. Some trackballs have notably low friction, as well as being made of a dense material such as phenolic resin, so they can be spun to make them coast. The trackball's buttons may be in similar positions to those of a mouse, or configured to suit the user. Large trackballs are common on CAD workstations for easy precision. Before the advent of the touchpad, small trackballs were common on portable computers (such as the BlackBerry Tour) wh ...
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MAME
MAME (formerly an acronym of Multiple Arcade Machine Emulator) is a free and open-source emulator designed to recreate the hardware of arcade game systems in software on modern personal computers and other platforms. Its intention is to preserve gaming history by preventing vintage games from being lost or forgotten. It does this by emulating the inner workings of the emulated arcade machines; the ability to actually play the games is considered "a nice side effect". ''Joystiq'' has listed MAME as an application that every Windows and Mac gamer should have. The first public MAME release was by Nicola Salmoria on 5 February 1997. It now supports over 7,000 unique games and 10,000 actual ROM image sets, though not all of the games are playable. MESS, an emulator for many video game consoles and computer systems, based on the MAME core, was integrated into MAME in 2015. History and overview The MAME project was started by Italian programmer Nicola Salmoria. It began as a project ...
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American Football Video Games
American(s) may refer to: * American, something of, from, or related to the United States of America, commonly known as the "United States" or "America" ** Americans, citizens and nationals of the United States of America ** American ancestry, people who self-identify their ancestry as "American" ** American English, the set of varieties of the English language native to the United States ** Native Americans in the United States, indigenous peoples of the United States * American, something of, from, or related to the Americas, also known as "America" ** Indigenous peoples of the Americas * American (word), for analysis and history of the meanings in various contexts Organizations * American Airlines, U.S.-based airline headquartered in Fort Worth, Texas * American Athletic Conference, an American college athletic conference * American Recordings (record label), a record label previously known as Def American * American University, in Washington, D.C. Sports teams Soccer * Ba ...
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1985 Video Games
1985 saw many sequels and prequels in video games, such as ''Super Mario Bros.'' and ''Kung Fu'', along with new titles such as ''Commando'', ''Duck Hunt'', '' Gauntlet'', ''Ghosts 'n Goblins'', ''Gradius'', ''Hang-On'', ''Space Harrier'' and ''The Way of the Exploding Fist''. The year's highest-grossing arcade video games were ''Hang-On'' and ''Karate Champ'' in the United States, and ''Commando'' in the United Kingdom. The year's bestselling home system was the Nintendo Entertainment System (Famicom) for the second year in a row, while the year's bestselling home video game was ''Super Mario Bros.'' Financial performance In the United States, annual home video game sales fell to ( adjusted for inflation) in 1985. Meanwhile, the arcade game industry began recovering in 1985. Highest-grossing arcade games Japan In Japan, the following titles were the top-grossing arcade video games on the bi-weekly '' Game Machine'' charts in 1985. United Kingdom and United States In the Un ...
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List Of Trackball Arcade Games
This is a list of arcade games that have used a trackball to interact with the game. *''List of Sega arcade video games, World Cup'' (Sega, March 1978) *''Atari Football'' (Atari, Inc., Atari, October 1978) *''Shuffleboard'' (Midway Manufacturing, October 1978) *Atari Soccer (1979) *Atari Baseball (1979) *BullsEye (arcade game), BullsEye (1980) *Centipede (video game), Centipede (1980) *Extra Bases (1980) *Missile Command (1980) *Kick (arcade game), Kick (a.k.a. ''Kick Man'') (1981) *Laser Base (1981) *Beezer (arcade game), Beezer (1982) *Millipede (video game), Millipede (1982) *Liberator (video game), Liberator (1982) *Quantum (video game), Quantum (1982) *Reactor (arcade game), Reactor (1982) *Slither (arcade game), Slither (1982) *Birdie King (1982) *Birdie King 2 (1983) *Cloud 9 (arcade game), Cloud 9 (1983) *Crystal Castles (video game), Crystal Castles (1983) *Track and Field (arcade game), Track and Field (1983; later versions used buttons) *Wacko (1983) *Birdie King 3 (1984 ...
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Association Football
Association football, more commonly known as football or soccer, is a team sport played between two teams of 11 players who primarily use their feet to propel the ball around a rectangular field called a pitch. The objective of the game is to score more goals than the opposition by moving the ball beyond the goal line into a rectangular framed goal defended by the opposing side. Traditionally, the game has been played over two 45 minute halves, for a total match time of 90 minutes. With an estimated 250 million players active in over 200 countries, it is considered the world's most popular sport. The game of association football is played in accordance with the Laws of the Game, a set of rules that has been in effect since 1863 with the International Football Association Board (IFAB) maintaining them since 1886. The game is played with a football that is in circumference. The two teams compete to get the ball into the other team's goal (between the posts and under t ...
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Atari Football
''Football'' (also known as ''Atari Football'') is a 1978 American football video game developed and released by Atari, originally for arcades and then the Atari 2600 console. In this game, the sport of American football is emulated, with players represented by Xs and Os. It is also notable for its use of a trackball; while predated by Sega's ''World Cup'', ''Football'' is credited with popularizing the trackball. The game was distributed in Japan by Namco in 1979. ''Football'' became the second highest-earning arcade video game of 1979 in the United States. In 1979, Atari released a more challenging four-player version of the arcade game programmed by Dave Theurer, the creator of ''Missile Command'' and ''Tempest''. Gameplay Arcade version Although not the first trackball game, predated by Sega's ''World Cup'' in March 1978, ''Atari Football'' was the game that is credited with popularizing the trackball. Considered physically exhausting to play, ''Atari Football'' inv ...
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Cash Box
''Cashbox'', also known as ''Cash Box'', was an American music industry trade magazine, originally published weekly from July 1942 to November 1996. Ten years after its dissolution, it was revived and continues as ''Cashbox Magazine'', an online magazine with weekly charts and occasional special print issues. In addition to the music industry, the magazine covered the amusement arcade industry, including jukebox machines and arcade games. History Print edition charts (1952–1996) ''Cashbox'' was one of several magazines that published record charts in the United States. Its most prominent competitors were '' Billboard'' and '' Record World'' (known as ''Music Vendor'' prior to April 1964). Unlike ''Billboard'', ''Cashbox'' combined all currently available recordings of a song into one chart position with artist and label information shown for each version, alphabetized by label. Originally, no indication of which version was the biggest seller was given, but from October 25, 19 ...
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Senjyo
is an arcade shooter game developed and released in 1983 by Tehkan (now known as Tecmo). Gameplay The gameplay involves the player controlling a fixed turret on a tank shooting oncoming alien enemies through a cross-hair target. A certain number of enemies must be destroyed to progress to the next stage. The original arcade cabinet was a cocktail table. The game employs the use of pseudo-3D graphical effects to give the illusion of a three-dimensional landscape. However, the player's tank is fixed in a single location, whereas the enemies can move across the landscape. Release The arcade game was released in Japan in 1983. In North America, it was demonstrated at AMOA 1984. The game was ported and published by Sony Corporation in 1984 for MSX computers. In 2005, Senjyo was re-released exclusively on the Xbox, as part of the Tecmo Classic Arcade collection. Reception In Japan, ''Game Machine'' listed ''Senjyo'' on their January 1, 1984 issue as being the second most-suc ...
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