Grey Dog Software
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Grey Dog Software
Grey Dog Software is a computer games A personal computer game, also known as a PC game or computer game, is a type of video game played on a personal computer (PC) rather than a video game console or arcade machine. Its defining characteristics include: more diverse and user-deter ... development company, based in Phoenix, Arizona, and specializing in sports text simulations. Notable games released by Grey Dog include the Total Extreme Wrestling series and the Wrestling Spirit series. History On September 7, 2004, Arlie Rahn founded Grey Dog. Gary Gorski and Adam Ryland came to the company with Rahn. All three developers had worked under the same company, .400 Software Studios, but when that company dissolved due to an ownership dispute, the three developers formed Grey Dog Software under the ownership of Rahn. Gorski left Grey Dog in May 2006 to create his own company, Wolverine Studios. Brian Nichols joined the company in December 2006 in order to be the lead develop ...
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Computer Games
A personal computer game, also known as a PC game or computer game, is a type of video game played on a personal computer (PC) rather than a video game console or arcade machine. Its defining characteristics include: more diverse and user-determined gaming hardware and software; and generally greater capacity in input, processing, video and audio output. The uncoordinated nature of the PC game market, and now its lack of physical media, make precisely assessing its size difficult. In 2018, the global PC games market was valued at about $27.7 billion. Home computer games became popular following the video game crash of 1983, leading to the era of the "bedroom coder". In the 1990s, PC games lost mass-market traction to console games, before enjoying a resurgence in the mid-2000s through digital distribution on services such as Steam and GOG.com. Newzoo reports that the ''PC gaming sector'' is the third-largest category (and estimated in decline) across all platforms , with the ...
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Phoenix, Arizona
Phoenix ( ; nv, Hoozdo; es, Fénix or , yuf-x-wal, Banyà:nyuwá) is the List of capitals in the United States, capital and List of cities and towns in Arizona#List of cities and towns, most populous city of the U.S. state of Arizona, with 1,608,139 residents as of 2020. It is the List of United States cities by population, fifth-most populous city in the United States, and the only U.S. state capital with a population of more than one million residents. Phoenix is the anchor of the Phoenix metropolitan area, also known as the Valley of the Sun, which in turn is part of the Salt River Valley. The metropolitan area is the 11th largest by population in the United States, with approximately 4.85 million people . Phoenix, the seat of Maricopa County, Arizona, Maricopa County, has the largest area of all cities in Arizona, with an area of , and is also the List of United States cities by area, 11th largest city by area in the United States. It is the largest metropolitan area, bo ...
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Sports
Sport pertains to any form of competitive physical activity or game that aims to use, maintain, or improve physical ability and skills while providing enjoyment to participants and, in some cases, entertainment to spectators. Sports can, through casual or organized participation, improve participants' physical health. Hundreds of sports exist, from those between single contestants, through to those with hundreds of simultaneous participants, either in teams or competing as individuals. In certain sports such as racing, many contestants may compete, simultaneously or consecutively, with one winner; in others, the contest (a ''match'') is between two sides, each attempting to exceed the other. Some sports allow a "tie" or "draw", in which there is no single winner; others provide tie-breaking methods to ensure one winner and one loser. A number of contests may be arranged in a tournament producing a champion. Many sports leagues make an annual champion by arranging games in a ...
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Text Sim
Text sims are computer or video games that focus on using a text based element to simulate some aspect of the real world.Encyclopedia of Video Games [2 volumes]: The Culture, Technology, and Art of Gaming'. Ed. Mark J.P. Wolf. Bloomsbury Publishing USA, 2012. 621. Text sims typically focus on creating as detailed a simulation of their object as possible, and therefore, other traditional game elements are often set aside in pursuit of creating an accurate simulation experience for the user. This pursuit of accurate simulation often comes at the expense of some or most audio or graphical elements. Numerous examples of soundless and graphic-light text sims exist. The best selling text sim of all time is the ''Championship Manager''/'' Football Manager'' series, published by Sports Interactive games, sold in America as '' Worldwide Soccer Manager''. This soccer text simulation is an advanced version of a text sim with a 2D graphical sim engine for soccer games. There are sever ...
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Total Extreme Wrestling 2005
Extreme Warfare is a series of professional wrestling management text simulators created by British programmer Adam Ryland for the PC since 1995. The latest in the series is Total Extreme Wrestling 2020, which was released on May 15, 2020. Extreme Warfare Revenge 4.0 was released in 2002 on computer text simulator. Games in the series Classic Extreme Warfare Adam Ryland originally developed Extreme Warfare as a collectible card game with a wrestling theme. Due to complexity and set up time it was decided a computer format would be more suitable. The first Extreme Warfare on the PC (now called ''Extreme Warfare 1'') was programmed in 1995 in QBasic. This game was a simple simulator, where one could decide what matches were to take place and who was going to win them but also involved some simple financial elements, such as the wages of wrestlers. Due to limitations in QBasic, Ryland moved the series over to Turbo Pascal where further incarnations of the game were crea ...
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Video Game Development Companies
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical ...
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