Graeme Norgate
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Graeme Norgate
Graeme Norgate is a British video game music composer who has composed music for a variety of video games developed by Rare. His first project at Rare was writing music for the Game Boy game, '' Donkey Kong Land''. He also contributed to the soundtracks of ''Blast Corps'' and '' GoldenEye 007''. Norgate was later an employee of Free Radical Design, the company was eventually bought out by Crytek and renamed to Crytek UK; Norgate retained the position of audio director after the company's buyout. Norgate later moved to Deep Silver Dambuster Studios after Crytek closed down Crytek UK. Originally working at a bank before joining Rare in 1994, Norgate worked on the music of such games as ''GoldenEye 007'' and ''Blast Corps''. A friend of fellow Rare composer Robin Beanland, the two worked on the original soundtrack to ''Killer Instinct'' in the 1990s. He also composed music (but was not fully credited) for other Rareware games such as ''Diddy Kong Racing'', ''Jet Force Gemini'', ...
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Free Radical Design
Free Radical Design Ltd. is a British video game developer based in Nottingham. Founded by David Doak, Steve Ellis, Karl Hilton and Graeme Norgate in Stoke-on-Trent in April 1999, they are best known for their '' TimeSplitters'' series of games. After going into financial administration, it was announced on 3 February 2009 that the studio had been acquired by German video game developer Crytek and would be renamed Crytek UK. Crytek had a good relationship with the city of Nottingham due in part to its sponsorship of the Gamecity festival and its recruitment drives with Nottingham Trent University. In 2014, the studio would close and a majority of the staff transferred to the newly formed Dambuster Studios. In May 2021, the original founders reformed the studio, led by Doak and Ellis, to create a new entry in the ''TimeSplitters'' series. The current studio incarnation operates under Deep Silver. History Most of Free Radical Design's initial employees previously worked fo ...
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Goteki
Goteki () are a British electro band. They are the musical brainchild of composer Ross Tregenza. They were heavily involved in the development of UK electronic body music (EBM) and cybergoth genres in the early 2000s. Goteki split up in 2006, but reformed in 2008 as a three piece live act expanded from Tregenza's solo studio creations. They refer to their new musical style as 'death electro': a mix of alternative electro pop and industrial combined with influences from film and video game scores. Current activity Goteki's reformation in August 2008 saw them return as a two-piece (Ross Tregenza and Alastair Power, performing under the names of Tregenza and Ali-Star). They were re-joined in 2009 by Clive 'Crash' Lewis. They returned with a more mature sound, but with recognizable qualities from their older material. History Formation The group was formed after Tregenza's former band, Sneaky Bat Machine (SBM), ended. The group took their name from one of the teams in the PlaySt ...
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Perfect Dark
''Perfect Dark'' is a first-person shooter developed and published by Rare for the Nintendo 64 video game console in 2000. The first game of the ''Perfect Dark'' series, it follows Joanna Dark, an agent of the Carrington Institute research centre, as she attempts to stop an extraterrestrial conspiracy by rival corporation dataDyne. The game features a campaign mode where the player must complete a series of levels to progress through the story, as well as a range of multiplayer options, including a co-operative mode and traditional deathmatch settings with computer-controlled bots. As a spiritual successor to Rare's 1997 first-person shooter '' GoldenEye 007'', ''Perfect Dark'' shares many features with its predecessor and runs on an upgraded version of its game engine. ''GoldenEye 007'' director Martin Hollis led the game's production for the first fourteen months of its near three-year development cycle before he left Rare to pursue other interests. The game is one ...
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Jet Force Gemini
''Jet Force Gemini'' is a 1999 third-person shooter developed and published by Rare for the Nintendo 64 video game console. The game follows the story of three members of a galactic law enforcement team as they try to stop a horde of drones led by an insectoid called Mizar. It features a single-player mode where the player must explore a galaxy and save Tribals, a race of survivors who have been enslaved and imprisoned by Mizar, and places strong emphasis on shooting large numbers of enemies while dodging their attacks. The game also includes a multiplayer mode where two to four players can compete in traditional deathmatch games. Inspired by 80s arcade games and more recent titles of the time, such as ''Super Metroid'' and '' Super Mario 64'', ''Jet Force Gemini'' blends elements of both shoot 'em up and action-adventure games. Works such as '' Aliens'', '' Stargate'' and ''Battle of the Planets'' were also major influences. The game received generally positive reviews from ...
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Diddy Kong Racing
''Diddy Kong Racing'' is a 1997 racing video game developed and published by Rare for the Nintendo 64. The game is set on Timber's Island and revolves around Diddy Kong and his friends' attempt to defeat the intergalactic antagonist, a wizarding pig named Wizpig, through winning a series of races. The player can take control of any of the featured characters throughout the game. ''Diddy Kong Racing'' features five worlds with four racetracks each, and the ability to drive a car, hovercraft, or pilot an aeroplane. Development began after the release of ''Killer Instinct 2'', and was intended to be a real-time strategy game known as ''Wild Cartoon Kingdom'' in its early stages. As time progressed, the focus of development shifted from a Walt Disney World-influenced racing game to a unique title named ''Pro-Am 64'', in which Nintendo had no involvement. Due to the delays of '' Banjo-Kazooie'', Rare felt that they needed a stronger intellectual property to attract a wider audience ...
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Killer Instinct (1994 Video Game)
''Killer Instinct'' is a fighting game, fighting video game developed by Rare (company), Rare and published by Midway Games, Midway. It was released as an arcade game in the fall of 1994 and, the following year, porting, ported to the Super Nintendo Entertainment System (SNES) and the Game Boy. The game's plot involves an all-powerful corporation organizing a fighting tournament. The story was adapted in a limited comic book series published under the short-lived Acclaim Comics imprint. According to Ken Lobb, the groundwork for Killer Instinct started as a Namco fighting game project in the early planning stages titled "Melee" (which itself later became Weaponlord) during his time at Namco. Aspects of ''Killer Instinct's'' core gameplay were influenced from SNK fighting games, namely both the ''World Heroes'' series and the ''Fatal Fury'' series.''FIGHT ON: The Killer Instinct Story'' , ''Hold Back to Block'', 2020 June 9, ''Killer Instinct'' featured more detailed graphics and ...
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Game Informer
''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 when video game retailer FuncoLand started publishing an in-house newsletter."10 Years of ''Game Informer''" (August 2001). ''Game Informer'', p. 42. "In August 1991, FuncoLand began publishing a six-page circular to be handed out free in all of its retail locations." The publication is now owned and published by GameStop, who bought FuncoLand in 2000. Due to this, a large amount of promotion is done in-store, which has contributed to the success of the magazine. As of June 2017, it is the 5th most popular magazine by copies circulated. Starting from the 2010s, ''Game Informer'' has transitioned to a more online-based focus. History Magazine ''Game Informer'' debuted in August 1991 as a six-page magazine. It was published every two mon ...
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