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Gootmu
''G.O.O.T.M.U.'' is a board game that was published by Jolly Games in 1992. Description ''G.O.O.T.M.U.'' (''Get Out of the Maze Unit'') is a game for 2–6 players where players try to navigate around a maze of randomly laid tiles. Components The game comes with * 32 isomorphic tiles, each printed with 16 squares * 6 player pawns * cardboard and wooden counters representing pieces of "Get Out of the Maze Units" (each one divided into three pieces), tools and encounters * a six-sided die * 4-page rulesheet Setup Each player chooses a different colour of pawn, and is given the matching three pieces of their own GOOTMU. From the pool of 32 board tiles, the first player draws a number of tiles randomly and creates a square or rectangular board with them. The number of tiles and the shape of the board are dependent on the number of players: * 2 players: 3 x 3 * 3 players: 3 x 4 * 4 players: 4 x 4 * 5 players: 5 x 4 * 6 players: 5 x 5 The first player then places their pawn anyw ...
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Tom Jolly (game Designer)
Tom Jolly is a board game inventor. Career Tom Jolly's games include ''Wiz-War'', ''Drakon'', '' Cavetroll'', ''Light Speed'', ''Camelot'', ''Cargo'', and he co-designed '' DiskWars'' and ''Vortex/Maelstrom''. Additional games he has designed include '' Gootmu'', ''Knots'', '' WayWord'', and '' Got It!''. The publisher of Wiz-War, Chessex, printed the fourth through the 7th editions of Wiz-War.The seventh edition, came out in 1997. The eighth edition was released by publisher Fantasy Flight Games in 2012. The first expansion set, Malefic Curses, came out in January 2014. The ninth edition will be released by ''Steve Jackson Games''. Fantasy Flight Games published Jolly's ''DiskWars'' game in 1998, and a later fusion of the game was made with Alderac Entertainment Group's Rokugan setting resulting in ''DiskWars: Legend of the Five Rings'' (2000), and another mashup with Pinnacle Entertainment Group's ''Deadlands ''Deadlands'' is a genre-mixing alternate history role-playing g ...
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The Cover Of GOOTMU 1992
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic ...
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Board Game
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. '' Pandemic'' is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as ''Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in ''Advanced Squad Leader''. Play components now often include custom figures or shaped counters, and distin ...
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Jolly Games
Happiness, in the context of mental or emotional states, is positive or pleasant emotions ranging from contentment to intense joy. Other forms include life satisfaction, well-being, subjective well-being, flourishing and eudaimonia. Since the 1960s, happiness research has been conducted in a wide variety of scientific disciplines, including gerontology, social psychology and positive psychology, clinical and medical research and happiness economics. Definitions "Happiness" is subject to debate on usage and meaning, and on possible differences in understanding by culture. The word is mostly used in relation to two factors: * the current experience of the feeling of an emotion (affect) such as pleasure or joy, or of a more general sense of 'emotional condition as a whole'. For instance Daniel Kahneman has defined happiness as "''what I experience here and now''". This usage is prevalent in dictionary definitions of happiness. * appraisal of life satisfaction, s ...
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Wiz-War
''Wiz-War'' is a 4-player board game created by Tom Jolly and first published in 1985 through Jolly’s company, Jolly Games. It is described as a " beer and pretzels game". The board in ''Wiz-War'' is made up of individual segments that form a labyrinth that the players must navigate. The layout is different each time the game is played and can also be modified by players during gameplay. ''Wiz-War'' uses cards to represent (among other things) spells cast by players. Publication history Tom Jolly started designing Wiz-War in 1983. After several rejections and redesigns he self-published and hand-assembled the first edition of ''Wiz-War'', selling the game through his company Jolly Games. The first edition has low production value, consisting of photocopied typewritten rules, simply designed two-by-three-inch cards, hand- silkscreened cardboard boards, and photocopied chits, all contained in a clear plastic Ziploc bag. The second, third, and fourth editions feature higher produ ...
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Dragon (magazine)
''Dragon'' is one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with ''Dungeon (magazine), Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaces the ''Dragon'' magazine, launched in 2015. It is created by Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strategic Review''. At the time ...
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