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Gol-skuish Board Start Positions
Gol-skuish is a two-player abstract strategy game from India, specifically from Central Provinces, and it was described by H.J.R. Murray in ''A History of Board-Games Other Than Chess'' (1952). The game belongs to the draughts and Alquerque family as pieces are captured by leaping over them. The board is composed of seven concentric circles divided by three diameters. Gol-skuish belongs to a specific category of games called Indian War-games which include Lau kata kati, Dash-guti, Egara-guti, and Pretwa. At the beginning of every Indian War-game all the pieces are laid out on the board at every intersection point, with the exception of the central point. This forces the first move of the game to be played on the central point, and captured by the second player's piece. Gol-skuish is a larger version of the game Pretwa. Setup The board consist of seven concentric circles divided by three diameters which are equally spaced apart from one another (see diagram). This prod ...
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Gol-skuish Board Start Positions
Gol-skuish is a two-player abstract strategy game from India, specifically from Central Provinces, and it was described by H.J.R. Murray in ''A History of Board-Games Other Than Chess'' (1952). The game belongs to the draughts and Alquerque family as pieces are captured by leaping over them. The board is composed of seven concentric circles divided by three diameters. Gol-skuish belongs to a specific category of games called Indian War-games which include Lau kata kati, Dash-guti, Egara-guti, and Pretwa. At the beginning of every Indian War-game all the pieces are laid out on the board at every intersection point, with the exception of the central point. This forces the first move of the game to be played on the central point, and captured by the second player's piece. Gol-skuish is a larger version of the game Pretwa. Setup The board consist of seven concentric circles divided by three diameters which are equally spaced apart from one another (see diagram). This prod ...
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Abstract Strategy Game
Abstract strategy games admit a number of definitions which distinguish these from strategy games in general, mostly involving no or minimal narrative theme, outcomes determined only by player choice (with no randomness), and perfect information. For example, Go is a pure abstract strategy game since it fulfills all three criteria; chess and related games are nearly so but feature a recognizable theme of ancient warfare; and Stratego is borderline since it is deterministic, loosely based on 19th-century Napoleonic warfare, and features concealed information. Definition Combinatorial games have no randomizers such as dice, no simultaneous movement, nor hidden information. Some games that do have these elements are sometimes classified as abstract strategy games. (Games such as '' Continuo'', Octiles, '' Can't Stop'', and Sequence, could be considered abstract strategy games, despite having a luck or bluffing element.) A smaller category of abstract strategy games manages to ...
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India
India, officially the Republic of India (Hindi: ), is a country in South Asia. It is the seventh-largest country by area, the second-most populous country, and the most populous democracy in the world. Bounded by the Indian Ocean on the south, the Arabian Sea on the southwest, and the Bay of Bengal on the southeast, it shares land borders with Pakistan to the west; China, Nepal, and Bhutan to the north; and Bangladesh and Myanmar to the east. In the Indian Ocean, India is in the vicinity of Sri Lanka and the Maldives; its Andaman and Nicobar Islands share a maritime border with Thailand, Myanmar, and Indonesia. Modern humans arrived on the Indian subcontinent from Africa no later than 55,000 years ago., "Y-Chromosome and Mt-DNA data support the colonization of South Asia by modern humans originating in Africa. ... Coalescence dates for most non-European populations average to between 73–55 ka.", "Modern human beings—''Homo sapiens''—originated in Africa. Then, int ...
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Central Provinces
The Central Provinces was a province of British India. It comprised British conquests from the Mughals and Marathas in central India, and covered parts of present-day Madhya Pradesh, Chhattisgarh and Maharashtra states. Its capital was Nagpur. Its Summer Capital was Pachmarhi. It became the Central Provinces and Berar in 1903. The Central Provinces was formed in 1861 by the merger of the Saugor and Nerbudda Territories and Nagpur Province. The district of Nimar which was administered by the Central India Agency was added in 1864. It was almost an island encircled by a sea of "native States" such as Bhopal State and Rewa State to the north, the Chota Nagpur States and Kalahandi State to the east, and the Nizam's territories of Hyderabad to the south and Berar to the west. Geography The Central Provinces was landlocked, occupying the mountain ranges, plateaus, and river valleys in the centre of the Indian Subcontinent. The northernmost portion of the state extended onto the Bun ...
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Draughts
Checkers (American English), also known as draughts (; British English), is a group of strategy board games for two players which involve diagonal moves of uniform game pieces and mandatory captures by jumping over opponent pieces. Checkers is developed from alquerque. The term "checkers" derives from the checkered board which the game is played on, whereas "draughts" derives from the verb "to draw" or "to move". The most popular forms of checkers in Anglophone countries are American checkers (also called English draughts), which is played on an 8×8 checkerboard; Russian draughts, Turkish draughts both on an 8x8 board, and International draughts, played on a 10×10 board – the latter is widely played in many countries worldwide. There are many other variants played on 8×8 boards. Canadian checkers and Singaporean/Malaysian checkers (also locally known as ''dum'') are played on a 12×12 board. American checkers was weakly solved in 2007 by a team of Canadian computer s ...
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Alquerque
Alquerque (also known as Qirkat from ar, القرقات) is a strategy board game that is thought to have originated in the Middle East. It is considered to be the parent of draughts (US: checkers) and Fanorona. History The game first appears in literature late in the 10th century when Abu al-Faraj al-Isfahani mentioned Qirkat in his 24-volume work ''Kitab al-Aghani'' ("Book of Songs"). This work, however, made no mention of the rules of the game. In '' Board and Table Games from Many Civilizations'', R. C. Bell writes that "when the Moors invaded Spain they took El-quirkat with them". Rules are included in ''Libro de los juegos'' ("Book of games") commissioned by Alfonso X of Castile in the 13th century. Spanish settlers in New Mexico introduced a four-player variant of Alquerque to the Zuni. Rules 250px, An empty abstract Alquerque board upright=1.75, This board graphic displays Moorish design elements relating to the origin of Alquerque. The algebraic notation faci ...
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Lau Kata Kati
Lau kata kati is a two-player abstract strategy game from India, specifically from Lower Bengal, and also from United Provinces, Karwi Subdivision where it is called Kowwu Dunki, and it was described by H.J.R. Murray in ''A History of Board-Games Other Than Chess'' (1952). The game is related to draughts and even more so to Alquerque. Pieces are captured by leaping over them. The board is a pattern of two triangles joined together at a common vertex with further lines subdividing them. It is the same game as Butterfly (game) from Mozambique, which suggests a historical connection between the two games. Lau kata kati belongs to a specific category of games called Indian War-games, and the other games in this category are Dash-guti, Egara-guti, Pretwa, Gol-skuish. All Indian War-games have one important thing in common, and that is that all the pieces are laid out on the patterned board, with only one vacant point in the center. This forces the first move to be played on the central ...
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Dash-guti
Dash-guti is a two-player abstract strategy board game from India, specifically from Central Provinces, United Provinces, Karwi Subdivision where it is called Kowwu Dunki which is the same name given to another similar game called Lau kata kati, and it was described by H.J.R. Murray in ''A History of Board-Games Other Than Chess'' (1952). The game is related to Draughts and even more so to Alquerque. Pieces are captured by leaping over them. Dash-guti consists of a Lau kata kati board, but with the addition of two line segments connected to the vertex (one on each side) but exterior to both triangles. Dash-guti belongs to a specific category of games called Indian War-games, and the other games in this category are Lau kata kati, Egara-guti, Pretwa, Gol-skuish. All Indian War-games have one important thing in common, and that is that all the pieces are laid out on the grid patterned board, with only one vacant point in the centre. This forces the first move to be played on the ...
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Egara-guti
Egara-guti is a two-player abstract strategy game from India, specifically from Central Provinces, and it was described by H.J.R. Murray in ''A History of Board-Games Other Than Chess'' (1952). The game is related to Draughts and even more so to Alquerque. Pieces are captured by leaping over them. Egara-Guti consists of a Lau kata kati board, but with the addition of two lines connecting the two triangles and running through them. Egara-guti belongs to a specific category of games called Indian War-games; some other games in this category are Lau kata kati, Dash-guti, Pretwa, Gol-skuish. All Indian War-games have one important thing in common, and that is that all the pieces are laid out on the grid patterned board in the beginning, with only one vacant point in the center. This forces the first move to be played on the central point, and captured by the other player's piece. Setup The board consist of two triangles connected together at a common vertex. Players play on opp ...
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Pretwa
Pretwa is a two-player abstract strategy game from Bihar, India, and it was described by H.J.R. Murray in ''A History of Board-Games Other Than Chess'' (1952). The game is related to draughts and Alquerque as pieces are captured by leaping over them. The board is composed of three concentric circles divided by three diameters. Pretwa belongs to a category of games called Indian war games, which also includes the games Lau kata kati, Dash-guti, Egara-guti, Gol-skuish. All Indian war games have one important thing in common, and that is that all the pieces are laid out on the board at every intersection point, with the exception of the central point. This forces the first move to be played on the central point, and captured by the other player's piece. Pretwa is a smaller version of the game Gol-skuish. Setup The board consist of three concentric circles divided by three diameters that are equally spaced apart from one another (see diagram). This produces 19 intersection points ( ...
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Butterfly (game)
Butterfly (or Gulugufe in the Tonga language of Zambia, Malawi and Mozambique) is a two-player abstract strategy game. It is related to draughts and Alquerque. It is a similar game to Lau kata kati from India which may suggest a historical connection between the two games. Goal The goal is to capture all of your opponent's pieces. Equipment The board is essentially two triangles joined together at a common vertex which makes the board look like a butterfly. Each triangle will be referred to as a wing in this article. Two lines cross the breadth of each triangle forming the second and third ranks, and another line that runs down the length of the triangle through the common vertex. There are a total of 19 intersection points for the pieces to be played upon. Each player has nine pieces. One player plays black, and the other player plays white; however, any two colors or distinguishable objects will suffice. Related games *Lau kata kati *Dash-guti *Egara-guti *Permainan-Ta ...
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Draughts
Checkers (American English), also known as draughts (; British English), is a group of strategy board games for two players which involve diagonal moves of uniform game pieces and mandatory captures by jumping over opponent pieces. Checkers is developed from alquerque. The term "checkers" derives from the checkered board which the game is played on, whereas "draughts" derives from the verb "to draw" or "to move". The most popular forms of checkers in Anglophone countries are American checkers (also called English draughts), which is played on an 8×8 checkerboard; Russian draughts, Turkish draughts both on an 8x8 board, and International draughts, played on a 10×10 board – the latter is widely played in many countries worldwide. There are many other variants played on 8×8 boards. Canadian checkers and Singaporean/Malaysian checkers (also locally known as ''dum'') are played on a 12×12 board. American checkers was weakly solved in 2007 by a team of Canadian computer s ...
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